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The Angband Ladder: MelkorNemesis, Noldor Feanor no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   MelkorNemesis Age    3,220       Str   2
 Sex    Male          Height   6'9       Dex   4 =  5      -1
 Race   Noldor        Weight   159       Con   4
 House  Feanor                           Gra   3

 Game Turn    5,151   Melee  (+12,3d9)   Melee       12 = 11  +4  -3
 Exp Pool       521   Bows    (+5,0d0)   Archery      5 =  0  +4      +1
 Total Exp   25,821   Armor [+11,5-13]   Evasion     11 = 10  +4  -3
 Burden       118.4                      Stealth     10 =  8  +4  -2
 Max Burden   144.0   Health      0:41   Perception   3 =  0  +3
 Depth         750'   Voice      34:34   Will         7 =  4  +3
 Min Depth     250'                      Smithing    15 =  8  +3  +3  +1
 Light Radius     3                      Song         3 =  0  +3

 You are one of two children of a bard from the house of Feanor. You
 have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You have been given a cut.
> The Greater werewolf misses you.
> You miss the Greater werewolf.
> *** LOW HITPOINT WARNING! *** <2x>
> The bleeding stops.
> The Greater werewolf claws you...
> *** LOW HITPOINT WARNING! ***
> You miss the Greater werewolf.
> *** LOW HITPOINT WARNING! ***
> The Greater werewolf claws you...
> *** LOW HITPOINT WARNING! ***
> You hear something cry out a warning.
> The Greater werewolf misses you.
> You miss the Greater werewolf.
> You die.


  [Screenshot]

         
         
   ######
   #.@Cff
   ######
         
         


  [Equipment]

a) a Battle Axe (-3,3d7) 3.9 lb
   It does extra damage when wielded with both hands.  
b) (nothing)
c) a Chalcedony Ring of Protection [+0,1d2]
d) a Chalcedony Ring of Protection [+0,1d2]
e) a Dragon Tooth Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 2892 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Studded Leather [-2,1d6]
h) (nothing)
i) (nothing)
j) a Helm [-1,1d2]
k) a Set of Leather Gloves of the Forge <+3>
   It improves your smithing by 3.  
l) a Pair of Leather Boots [+0,1d1]
m) 15 Arrows
   They can be shot by a bow.
n) (nothing)


  [Inventory]

a) 3 Fragments of Lembas
b) 2 Flasks of oil
c) an Azure Potion of Clarity
d) a Golden Potion of Healing
e) a Shimmering Potion of True Sight
f) a Yew Staff of Light (7 charges)
g) a Yew Staff of Light (6 charges)
h) a Birch Staff of Treasures (2 charges)
i) an Elm Staff of Self Knowledge (2 charges)
j) a Turquoise Ring of Hunger
   It increases your hunger.  
k) a Turquoise Ring of Hunger
   It increases your hunger.  
l) a Wooden Torch (with 940 turns of light)
m) a Brass Lantern (with 4204 turns of light)
n) a Mail Corslet of Venom's End (-1) [-3,2d4]
   It provides resistance to poison.  
o) a Round Shield [+0,1d3]
p) a Pair of Steel Greaves [-1,1d2]
q) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb
   It improves your stealth and perception by 2.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
r) a Longsword (+0,2d6) [+1] 3.2 lb
s) a Bastard Sword (-2,3d3) [+1] 4.0 lb
   It does extra damage when wielded with both hands.  
t) a Greatsword (-2,3d5) [+1] 8.1 lb
   It requires both hands to wield it properly.  


  [Notes]

MelkorNemesis of the Noldor
Entered Angband on 27 Apr 2012

    Turn     Depth    Note

       4     50 ft    (Charge)
     612    150 ft    (Dodging)
     889    250 ft    (Sprinting)
   2,943    500 ft    (Disguise)
   3,455    500 ft    Slew Othrond, the Orc Lord
   3,459    500 ft    Found The Shortsword of Amrod
   3,571    500 ft    Slew Orcobal, Champion of the Orcs
   3,687    600 ft    (Vanish)
   4,278    700 ft    (Armoursmith)
   4,285    700 ft    (Enchantment)
   4,560    600 ft    (Artifice)

   5,150    750 ft    Slain by poison.
   5,150    750 ft    Died on 27 April 2012.




  ['Score' 015094849]


Posted on 27.4.2012 23:58

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1033. on the Sil Ladder (of 2160)

Comments

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On 27.4.2012 23:58 HugoTheGreat2011 wrote:
Meh. I had the Smithing abilities needed to make a Helm of 'Lore-master.' Yet, thanks to the stupid RNG, I didn't get the chance to Smith this nice gem. Maybe I should've up the Smithing once I've gotten the Melee + Evasion at a certain level, like 15.

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