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The Angband Ladder: Stutgart, Dunadan Priest by Swede2378

  [Angband 3.3.0 Character Dump]

 Name   Stutgart                                 Self  RB  CB  EB   Best
 Sex    Male         Age             51   STR:  18/89  +1  -1  +9 18/179
 Race   Dunadan      Height          84   INT:  18/79  +2  -3  +4 18/109
 Class  Priest       Weight         211   WIS! 18/100  +2  +3  +8 18/***
 Title  Canon        Social      Feared   DEX:  18/31  +2  -1  +0  18/41
 HP     -120/399     Maximize         Y   CON:  18/38  +3  +0  +5 18/118
 SP     227/256                           CHR:     17  +2  +2  +0  18/30

 Level               34   Armor  [101,+102]     Saving Throw         96%
 Cur Exp         596601   Fight   (+20,+18)     Stealth        Excellent
 Max Exp         596601   Melee   (+29,+30)     Fighting          Superb
 Adv Exp         700000   Shoot   (+32,+15)     Shooting          Superb
 MaxDepth   3250' (L65)   Blows    2.3/turn     Disarming            62%
 Game Turns      737587   Shots      1/turn     Magic Device          75
 Standard Turns   74167   Infra        0 ft     Perception       1 in 29
 Resting Turns    18166   Speed          21     Searching            19%
 Gold            182152   Burden  256.8 lbs

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and an
 average complexion.


rAcid:......+...... Nexus:......+....+.
rElec:.+....+...+.. Nethr:.............
rFire:.+....+...... Chaos:.............
rCold:.+....+...... Disen:.............
rPois:........+.... Feath:.......+.....
rLite:..........+.. pFear:+.......+....
rDark:............. pBlnd:........+....
Sound:......+...... pConf:......+......
Shard:............. pStun:.............

Light:..........+.. Tunn.:.............
Regen:.+........... Speed:..+........+.
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.+...........
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> On the ground: a Short Sword of Westernesse (2d7) (+17,+13) <+1>.
> You have no room for a Short Sword of Westernesse (2d7) (+17,+13) <+1>.
> You drop 5 Scrolls of Teleportation (j).
> You have no more Scrolls of Teleportation (j).
> You have a Short Sword of Westernesse (2d7) (+17,+13) <+1> (s).
> Something makes scary noises.
> You avoid the effects!
> You sense the presence of traps!
> You sense the presence of stairs!
> You sense the presence of buried treasure!
> You sense the presence of objects!
> You sense the presence of invisible creatures!
> You sense the presence of monsters!
> The Great Wyrm of Law breathes shards.
> You die.

Killed by a Great Wyrm of Law.

  [Character Equipment]

a) a Pike (Holy Avenger) (2d5) (+9,+12) [+3] <+4>
     Found lying on the floor at 1200 feet (level 24).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 105.4 vs. evil creatures, 120.9 vs. undead,
     120.9 vs. demons, and 89.9 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Speed <+9>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +9 speed.
     
d) a Ring of Strength <+5>
     Found in a chest from 2950 feet (level 59).
     
     +5 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 2400 feet (level 48).
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel
     Dropped by an Ancient red dragon at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Radius 3 light.
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Conjured forth by magic at 2600 feet (level 52).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+14] <+2>
     Dropped by a Mage at 2950 feet (level 59).
     
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Feather Falling.  
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 155 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
j) a Steel Helm of Intelligence [9,+9] <+2>
     Found lying on the floor at 3000 feet (level 60).
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Pauraegen' [3,+14]
     Dropped by a Stone giant at 3050 feet (level 61).
     
     Provides resistance to lightning, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 21 to 37 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Radius 1 light.
l) the Pair of Leather Boots of Feanor [2,+20] <+15>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 620 turns to recharge at your current speed.
     Your chance of success is 91.6%
     


  [Character Quiver]

n) 5 Arrows (1d4) (+4,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 84.4.
     35% chance of breaking upon contact.
     
o) 16 Bolts of Slay Undead (1d5) (+7,+10)
     Dropped by a Dark elven priest at 2500 feet (level 50).
     
     Slays undead.
     
p) 8 Bolts of Venom (1d5) (+6,+5)
     Dropped by a Black orc at 1250 feet (level 25).
     
     Branded with venom.
     
q) 13 Bolts (1d5) (+6,+7)
     Dropped by Golfimbul, the Hill Orc Chief at 1500 feet (level 30).
     
     
     
r) 9 Bolts of Slay Evil (1d5) (+9,+14)
     Found lying on the floor at 2800 feet (level 56).
     
     Slays evil creatures.
     
s) 11 Seeker Bolts (4d5) (+5,+4)
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     
     
t) 23 Seeker Bolts of Wounding (4d5) (+15,+19)
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom]
     
     
b) a Holy Book of Prayers [Chants and Blessings]
     
     
c) 2 Holy Books of Prayers [Exorcism and Dispelling]
     
     
d) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 7 Potions of Cure Critical Wounds
     
     
g) 4 Potions of Healing
     
     
h) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) a Potion of Restore Mana
     
     
j) 2 Scrolls of Teleport Level
     
     
k) 2 Scrolls of Word of Recall
     
     
l) a Rod of Speed (charging)
     Found lying on the floor at 2000 feet (level 40).
     
     Cannot be harmed by electricity.
     
m) 2 Staves of *Destruction* (6 charges)
     
     
n) a Staff of Teleportation (7 charges)
     
     
o) Adamantite Plate Mail (Dwarven) (-4) [80,+24] <+2, +5>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +2 strength, constitution.
     +5 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) a Pair of Ethereal Slippers of Free Action [0,+9]
     Found lying on the floor of a labyrinth at 1950 feet (level 39).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
q) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Lorgan, Chief of the Easterlings at 3250 feet (level
     65).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 213.8 vs. animals, 237.8 vs. creatures not
     resistant to poison, and 189.9 vs. others.
     
r) a Short Sword of Gondolin (1d7) (+14,+8)
     Dropped by a Mature multi-hued dragon at 3250 feet (level 65).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 141 vs. demons, 141 vs. orcs, 141 vs.
     trolls, 141 vs. dragons, and 110.3 vs. others.
     
     Radius 1 light.
s) a Short Sword of Westernesse (2d7) (+17,+13) <+1>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 209.5 vs. orcs, 209.5 vs. trolls, 209.5 vs.
     giants, and 148.5 vs. others.
     
t) the Broad Sword 'Aranruth' (3d5) (+20,+12) <+4>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +4 dexterity.
     Slays demons, orcs.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When aimed, it creates a frost bolt with damage 12d8.
     Takes 155 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 190.6 vs. demons, 190.6 vs. orcs, and 128.8
     vs. others.
     
u) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 620 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Combat info:
     2.7 blows/round.
     With +5 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.1 blows
     Average damage/round: 179.4 vs. creatures not resistant to fire,
     179.4 vs. creatures not resistant to cold, and 118 vs. others.
     
     Radius 1 light.
v) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 46 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 128.7 vs. evil creatures, 156.1 vs.
     creatures not resistant to fire, and 101.6 vs. others.
     


  [Home Inventory]

a) 3 Potions of Restore Life Levels
     
     
b) a Scroll of *Remove Curse*
     Found lying on the floor of a special room at 1900 feet (level
     38).
     
     
     
c) 2 Rings of Resist Poison
     Provides resistance to poison.
     
d) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
e) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1950 feet (level 39).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) Full Plate Armour of Elvenkind (-3) [62,+22] <+3>
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Fur Cloak of Aman [3,+25] <+1>
     Dropped by an Enchantress at 2400 feet (level 48).
     
     +1 stealth.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak [6,+2] <+2, +1>
     Found lying on the floor at 3150 feet (level 63).
     
     +2 stealth.
     +1 speed.
     
i) a Set of Leather Gloves of Free Action [1,+8]
     Bought from a store.
     
     Prevents paralysis.  
     
j) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 2950 feet (level 59).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 27 to 49 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
k) a Set of Mithril Gauntlets of Power (+4,+5) [6,+9] <+1>
     Dropped by a Shadow at 3050 feet (level 61).
     
     +1 strength.
     Cannot be harmed by acid, fire.
     
l) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor at 1800 feet (level 36).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +3 STR and +0 DEX you would get 5.3 blows
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 216.2 vs. animals, 216.2 vs. evil creatures,
     248.4 vs. undead, and 183.5 vs. others.
     
m) the Beaked Axe of Theoden (2d6) (+8,+10) <+3>
     Dropped by Ugl˙k, the Uruk at 1700 feet (level 34).
     
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target
     creature.
     Takes 124 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 124.4 vs. dragons, and 87.8 vs. others.
     
n) a Long Bow of Extra Shots (x3) (+8,+11) <+1>
     Found lying on the floor at 3000 feet (level 60).
     
     +1 shooting speed.
     
o) 17 Bolts of Slay Evil (1d5) (+9,+14)
     Found lying on the floor at 2800 feet (level 56).
     
     Slays evil creatures.
     
p) 19 Bolts of Venom (1d5) (+6,+4)
     Dropped by a Black orc at 1250 feet (level 25).
     
     Branded with venom.
     
q) 19 Bolts (1d5) (+3,+7)
     Bought from a store.
     
     
     
r) 25 Arrows of Wounding (1d4) (+16,+16)
     Dropped by an Olog at 3100 feet (level 62).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 139.3.
     35% chance of breaking upon contact.
     
s) 27 Arrows of Frost (1d4) (+6,+13)
     Found lying on the floor of a labyrinth at 2000 feet (level 40).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 219.9 vs. creatures not resistant to cold,
     and 125.6 vs. others.
     35% chance of breaking upon contact.
     
t) 26 Arrows (1d4) (+3,+4)
     Found lying on the floor at 300 feet (level 6).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 88.5.
     35% chance of breaking upon contact.
     
u) 34 Arrows (1d4) (+4,+2)
     Dropped by a Black orc at 1550 feet (level 31).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 80.3.
     35% chance of breaking upon contact.
     
v) 25 Rounded Pebbles of Acid (1d2) (+11,+6)
     Dropped by an Ice troll at 2350 feet (level 47).
     
     Branded with acid.
     Cannot be harmed by acid.
     
w) 26 Mithril Shots of Acid (2d4) (+16,+14)
     Found lying on the floor at 2950 feet (level 59).
     
     Branded with acid.
     Cannot be harmed by acid.
     
x) 25 Mithril Shots (2d4) (+10,+9)
     Dropped by an Archangel at 2700 feet (level 54).
     
     Cannot be harmed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     11128     50'    2   Reached level 2
     32969     50'    3   Reached level 3
     48233    150'    4   Reached level 4
     53573    250'    5   Reached level 5
     59666    300'    6   Reached level 6
     61608    250'    6   Killed Grip, Farmer Maggot's dog
     61968    250'    7   Reached level 7
     67126    400'    8   Reached level 8
     70849    250'    8   Killed Bullroarer the Hobbit
     82313    250'    9   Reached level 9
     93115    150'    9   Killed Fang, Farmer Maggot's dog
    112212    400'   10   Reached level 10
    126214    500'   11   Reached level 11
    139269    650'   12   Reached level 12
    154866    850'   13   Reached level 13
    174338    900'   14   Reached level 14
    174628    900'   14   Killed Ufthak of Cirith Ungol
    181812    900'   15   Reached level 15
    202470   1000'   16   Reached level 16
    220469   1200'   17   Reached level 17
    225267   1200'   18   Reached level 18
    228267   1200'   18   Reached level 18
    236841   1150'   19   Reached level 19
    237121   1150'   19   Killed Gorbag, the Orc Captain
    237377   1150'   20   Reached level 20
    254349   1250'   20   Killed Shagrat, the Orc Captain
    254833   1250'   21   Reached level 21
    269635      0'   21   Killed Farmer Maggot
    280033   1350'   22   Reached level 22
    291570   1400'   23   Reached level 23
    297949   1400'   23   Killed Lagduf, the Snaga
    307736   1400'   24   Reached level 24
    307821   1400'   24   Killed Wormtongue, Agent of Saruman
    313317   1500'   24   Killed Golfimbul, the Hill Orc Chief
    324253   1550'   25   Reached level 25
    336228   1700'   25   Killed Ugluk, the Uruk
    336258   1700'   25   Found the Beaked Axe of Theoden
    341025   1700'   26   Reached level 26
    356029   1800'   26   Killed Orfax, Son of Boldor
    356408   1800'   26   Found the Rapier 'Forasgil' (LOST)
    359565   1800'   26   Reached level 26
    360767   1800'   26   Found the Scimitar 'Haradekket'
    376732   1900'   26   Killed Lokkak, the Ogre Chieftain
    390246   1950'   27   Reached level 27
    418104   1950'   27   Found the Chain Mail of Arvedui
    425264   2000'   28   Reached level 28
    462404   2200'   28   Killed Ulwarth, Son of Ulfang
    462708   2200'   29   Reached level 29
    463315      0'   29   Reached level 29
    476958   2250'   29   Found the Phial of Galadriel
    489885   2350'   29   Killed Grishnakh, the Hill Orc
    492544   2350'   30   Reached level 30
    492574   2350'   30   Killed Smeagol
    510897   2450'   30   Killed Angamaite of Umbar
    525259   2500'   31   Reached level 31
    530916   2550'   31   Killed Bert the Stone Troll
    538353   2600'   31   Found the Full Plate Armour of Isildur
    540886   2600'   31   Killed Nar, the Dwarf
    551456   2650'   31   Killed Boldor, King of the Yeeks
    571774   2700'   32   Reached level 32
    575946      0'   32   Reached level 32
    586110      0'   32   Reached level 32
    592503   2800'   32   Killed Tom the Stone Troll
    601498   2800'   32   Killed Sangahyando of Umbar
    621448   2950'   32   Found the Set of Gauntlets 'Paurhach'
    628763   2900'   32   Killed Mim, Betrayer of Turin
    641133   2950'   33   Reached level 33
    649154   3050'   33   Found the Set of Gauntlets 'Pauraegen'
    688439   3150'   33   Killed Rogrog the Black Troll
    694206   3200'   33   Killed Ulfast, Son of Ulfang
    704905   3250'   34   Reached level 34
    705916   3250'   34   Killed Lorgan, Chief of the Easterlings
    705987   3250'   34   Found the Short Sword 'Dagmor'
    716807   3250'   34   Found the Flail 'Totila'
    730269   3250'   34   Found the Soft Leather Armour 'Hithlomir'
    730928   3250'   34   Found the Iron Crown of Beruthiel
    731284   3250'   34   Found the Scythe 'Avavir'
    732941   3250'   34   Found the Short Bow of Amrod
    734055   3250'   34   Found the Leather Shield of the Haradrim
    736695   3250'   34   Found the Broad Sword 'Aranruth'
    737362   3250'   34   Found the Pair of Leather Boots of Feanor


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 23.5.2012 01:04

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6227. on the Ladder (of 12459)
2026. on the Angband Ladder (of 3630)
Third best for this player (out of 6)

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On 23.5.2012 01:15 Swede2378 wrote:
Got a little ahead of my self in an awesome vault. Didn't see the Worm, just switched my cloak, no shard resist, just got +15 speed boots, and like 10 artifacts... Bummer!

On 23.5.2012 13:52 debo wrote:
Holy crap that is quite the vault you were in!!!

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