The Angband Ladder: Sir Sparta, Noldor Fingolfin no-class by <manninjaco@myvuw.ac.nz>

  [Sil 1.0.2 Character Dump]

 Name   Sir Sparta    Age    2,821       Str   8 =  3  +2      +3
 Sex    Male          Height  6'11       Dex   7 =  3          +4
 Race   Noldor        Weight   178       Con  10 =  4  +2      +4
 House  Fingolfin                        Gra   9 =  4  +1      +4

 Game Turn   36,495   Melee  (+18,5d9)   Melee       18 = 18  +7  -4  -3
 Exp Pool     1,931          (+18,5d9)   Archery      9 =  0  +7  +1  +1
 Total Exp   95,031   Bows   (+9,1d14)   Evasion     24 = 20  +7  -3
 Burden       168.9   Armor [+24,8-26]   Stealth      5 =  6  +7  -4  -4
 Max Burden   429.6                      Perception  19 =  9  +9  +1
 Depth           0'   Health   123:123   Will        27 = 12  +9      +6
 Min Depth       0'   Voice    136:206   Smithing     9 =  0  +9
 Light Radius     7   Song        Este   Song        22 = 13  +9
                               Staying
 You are one of several children of a warrior from the house of
 Fingolfin. You have light grey eyes, straight golden hair, and a fair
 complexion.





  [Last Messages]

> You miss Carcharoth, the Jaws of Thirst. <2x>
> Carcharoth, the Jaws of Thirst misses you.
> You hit Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst moves away from you.
> You hit Carcharoth, the Jaws of Thirst.
> You have slain Carcharoth, the Jaws of Thirst.
> You miss the Vampire. <2x>
> The Vampire misses you.
> You hit the Vampire.
> You have slain the Vampire.
> There is a wall in the way!
> The Vampire lord moves away from you.
> You hit the Vampire lord.
> You have slain the Vampire lord.
> You feel yourself slow down.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) a Mattock of Belegost (-4,5d3) <+3> 12.8 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  
b) The Longbow 'Belthronding' (+1,1d11) [-1] <+1> 3.0 lb
   It improves your perception by 1.  It cannot be harmed by the
   elements.  It can shoot arrows 20 squares (with your current
   strength).
c) a Sapphire Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Beryl Ring of Frost
   It provides resistance to fire.  
e) a Silver Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Resilience [-3,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) (nothing)
j) a Crown of Grace [+0,1d1] <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
k) a Set of Mithril Gauntlets of Power [+0,1d1] <+1>
   It increases your strength by 1.  It cannot be harmed by the
   elements.  
l) a Pair of Steel Greaves of Free Action [+0,1d3]
   It grants you freedom of movement.  
m) 78 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 15 Yellow Herbs of Rage
b) 8 Russet Herbs of Sustenance
c) 6 Wrinkled Herbs of Healing
d) 5 Pieces of Dark Bread
e) 5 Strips of Dried Meat
f) a Fragment of Lembas
g) a Clear Potion of Miruvor
h) 8 Murky Brown Potions of Orcish Liquor
i) 2 Grey Potions of Healing
j) 7 Crimson Potions of Quickness
k) an Azure Potion of Elemental Resistance
l) 9 Black Potions of Strength
m) 5 Sparkling Blue Potions of Dexterity
n) 5 Green Potions of Constitution
o) 6 Vermilion Potions of Grace
p) an Ebony Staff of Revelations (0 charges)
q) an Aspen Staff of Recharging (1 charge)
r) a Garnet Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
s) a Golden Amulet of Danger
   It draws powerful creatures to your level (even when not worn).
   
t) a Mail Corslet of Permanence (-1) [-3,2d5]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
u) The Galvorn Armour of Maeglin [-1,2d4] <+3>
   It improves your smithing by 3.  It provides resistance to 
   poison.  It increases your hunger.  It cannot be harmed by
   the elements.  
v) The Cloak of Maglor [+1] <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Unwavering Voice.  
w) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  


  [Notes]

Sir Sparta of the Noldor
Entered Angband on 29 Jun 2012

    Turn     Depth    Note

     700    100 ft    (Hardiness)
   1,468    200 ft    Slew Gorgol, the Butcher
   1,560    200 ft    (Parry)
   2,950    300 ft    (Blocking)
   3,823    350 ft    (Heavy Armour Use)
   4,548    400 ft    (Focused attack)
   6,251    400 ft    (Concentration)
   8,140    450 ft    (Critical Resistance)
  10,278    450 ft    Slew Uldor, the Accursed
  11,103    450 ft    Slew Orcobal, Champion of the Orcs
  11,225    450 ft    (Constitution)
  13,151    550 ft    (Song of the Trees)
  13,391    550 ft    (Song of Staying)
  14,185    600 ft    (Song of Este)
  15,037    650 ft    (Unwavering Voice)
  15,200    650 ft    Found The Leather Armour of Caranthir
  15,301    650 ft    (Charge)
  15,306    650 ft    Slew Nan, the Giant
  15,309    650 ft    Found The Greatsword 'Glend'
  15,309    650 ft    (Power)
  15,422    650 ft    Slew Gilim, the Giant of Eruman
  16,459    600 ft    Slew Ulfang the Black
  17,391    650 ft    (Woven Themes)
  18,140    650 ft    Found The Cloak of Maglor
  18,285    700 ft    (Curse Breaking)
  19,528    700 ft    Entered Cat Fortress
  20,513    700 ft    (Grace)
  22,009    800 ft    Slew Oikeroi, Guard of Tevildo
  22,039    800 ft    Slew Tevildo, Prince of Cats
  24,976    850 ft    Found The Longbow 'Belthronding'
  26,881    900 ft    (Dexterity)
  26,892    900 ft    Slew Dagorhir, the Elfbane
  27,810    900 ft    (Follow-Through)
  28,582  1,000 ft    Entered Morgoth's throne room
  28,582  1,000 ft    (Opportunist)
  28,644  1,000 ft    (Rapid Attack)
  28,713  1,000 ft    Found The Massive Iron Crown of Morgoth
  28,752  1,000 ft    Cut a Silmaril from Morgoth's crown
  28,927    950 ft    Destroyed Lungorthin, the Balrog of White Fire
  29,751    950 ft    (Knock Back)
  30,025    900 ft    Entered Ungoliant's lair
  30,092    900 ft    Slew Ungoliant, the Gloomweaver
  30,104    900 ft    (Dragon-Bane)
  31,350    850 ft    (Master Hunter)
  31,918    600 ft    Slew Draugluin, Sire of Werewolves
  32,910    600 ft    Slew Othrond, the Orc Lord
  35,484    150 ft    Slew Smaug the Golden
  35,712     Gates    Entered The Gates of Angband
  36,221     Gates    Slew Maeglin, Betrayer of Gondolin
  36,376     Gates    Found The Galvorn Armour of Maeglin
  36,472     Gates    Slew Carcharoth, the Jaws of Thirst

  36,494     Gates    You escaped the Iron Hells on 30 June 2012.
  36,494     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 041163505]


Posted on 30.6.2012 14:13

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551. on the Sil Ladder (of 2253)

Comments

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On 30.6.2012 14:13 manninjaco@myvuw.ac.nz wrote:
Dan aand Jakes's awesomeness

On 1.7.2012 02:38 Patashu wrote:
When a knock back triggers, does opportunist give you a free hit? I was interested in trying that combo but always went for exchange places instead

On 1.7.2012 06:12 HugoTheGreat2011 wrote:
Yes, you do get the free hit. But, according to half, this is actually a bug, and is fixed in version 1.0.3.

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