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The Angband Ladder: Edhron, Noldor Fingolfin no-class by Nomad

  [Sil 1.0.2 Character Dump]

 Name   Edhron        Age    1,828       Str   6 =  3  +2      +1
 Sex    Female        Height   5'9       Dex   4 =  3  +1
 Race   Noldor        Weight   154       Con   7 =  5          +2
 House  Fingolfin                        Gra   2 =  3          -1

 Game Turn   25,517   Melee (+19,3d13)   Melee       19 = 20  +4  -5
 Exp Pool       660   Bows   (+0,1d10)   Archery      0 =  0  +4  -2  -2
 Total Exp   80,660          (+0,1d10)   Evasion     12 = 13  +4  -5
 Burden       159.8   Armor [+12,8-29]   Stealth      9 = 12  +4  -7
 Max Burden   298.4                      Perception   9 =  7  +2
 Depth         1000'  Health     -3:71   Will        16 = 12  +2  +1  +1
 Min Depth     1000'  Voice      28:28   Smithing     2 =  0  +2
 Light Radius     3                      Song        12 = 10  +2

 You are the only child of a smith from the house of Fingolfin. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You have slain the Troll guard.
> You hit the Troll guard.
> You miss Morgoth, Lord of Darkness.
> You hit the Troll guard.
> Morgoth, Lord of Darkness hits you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Troll guard hits you.
> *** LOW HITPOINT WARNING! ***
> The Troll guard hits you...
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have no more Black Herbs of Healing (c).
> Morgoth, Lord of Darkness hits you!
> You die.


  [Screenshot]

    # ]  
    'T   
    #V## 
    #@T# 
    #TTTT
    #TTR 
    # T##


  [Equipment]

a) The Battle Axe 'Dramborleg' (-2,3d5) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
   hands.  
b) a Shortbow of Quickness (+1,1d7) 1.1 lb
   It grants you the ability: Rapid Fire.  It can shoot arrows
   15 squares (with your current strength).
c) a Golden Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Golden Ring of Damage <+1>
   It improves your damage sides by 1.  
e) an Ivory Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern of True Sight (with 4920 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) a Long Corslet of Permanence (-2) [-4,2d5]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) The Great Helm of Dor-Lomin [-2,1d4] <+1>
   It increases your strength by 1.  It improves your will by 1.
   It provides resistance to fear and stunning.  It cannot be
   harmed by the elements.  
k) a Set of Leather Gloves of Power <+1>
   It increases your strength by 1.  
l) The Pair of Steel Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 78 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).
n) 56 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).


  [Inventory]

a) 8 Mottled Herbs of Rage
b) 6 Russet Herbs of Sustenance
c) 4 Yellow Herbs of Restoration
d) 2 Pieces of Dark Bread
e) 2 Fragments of Lembas
f) 6 Flasks of oil
g) 5 Murky Brown Potions of Orcish Liquor
h) a Green Potion of Slow Poison
i) 5 Milky White Potions of Quickness
j) 7 Sky Blue Potions of Strength
k) 5 Black Potions of Dexterity
l) a Vermilion Potion of Constitution
m) a Silver Trumpet of Terror
n) a Beech Staff of Warding (4 charges)
o) a Silver Staff of Recharging (2 charges)
p) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
q) a Great Axe (-3,4d5) 7.9 lb
   It requires both hands to wield it properly.  
r) a Mattock of Belegost (-5,5d2) <+3> 11.3 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Edhron of the Noldor
Entered Angband on 1 Jul 2012

    Turn     Depth    Note

       3     50 ft    (Charge)
       3     50 ft    (Dodging)
   1,969    200 ft    (Sprinting)
   2,901    250 ft    Slew Gorgol, the Butcher
   3,695    300 ft    (Lore-Keeper)
   4,350    300 ft    (Lore-Master)
   4,422    300 ft    (Inner Light)
   5,386    350 ft    Found The Kite Shield of Hador
   5,880    350 ft    Found The Pair of Steel Greaves of Orodreth
   6,646    350 ft    Found The Great Helm of Dor-Lomin
   7,179    400 ft    Slew Boldog, the Merciless
   7,179    400 ft    Found The Spear of Boldog
   7,217    400 ft    (Knock Back)
   7,247    400 ft    Slew Orcobal, Champion of the Orcs
   7,525    400 ft    (Disguise)
   9,703    450 ft    (Vanish)
  10,656    500 ft    (Hardiness)
  10,723    500 ft    Slew Gilim, the Giant of Eruman
  11,255    550 ft    Found The Filthy Rag of Dungalef
  11,427    550 ft    Slew Ulfang the Black
  11,427    550 ft    Found The Shortsword 'Dagmor'
  11,812    550 ft    (Constitution)
  12,182    550 ft    Found The Dagger of Azaghal
  12,471    600 ft    (Blocking)
  12,591    600 ft    Found The Battle Axe 'Dramborleg'
  13,582    600 ft    (Heavy Armour Use)
  13,824    700 ft    (Song of Slaying)
  15,150    700 ft    Slew Nan, the Giant
  15,150    700 ft    Found The Greatsword 'Glend'
  15,181    700 ft    (Song of Sharpness)
  15,690    750 ft    (Power)
  16,254    750 ft    (Follow-Through)
  16,742    750 ft    Found The Longsword 'Glamdring'
  17,363    750 ft    Slew Scatha the Worm
  17,445    750 ft    (Whirlwind Attack)
  19,091    850 ft    (Dexterity)
  19,186    850 ft    (Poison Resistance)
  19,939    850 ft    (Flanking)
  22,617    900 ft    Slew Tevildo, Prince of Cats
  22,627    900 ft    (Critical Resistance)
  22,643    900 ft    Slew Oikeroi, Guard of Tevildo
  24,204    950 ft    Found The Set of Gauntlets of Gamil Zirak
  25,321  1,000 ft    Entered Morgoth's throne room
  25,338  1,000 ft    Found The Serpentine Ring of Barahir
  25,423  1,000 ft    Found The Great Spear of Ogbar
  25,473  1,000 ft    Slew Ancalagon the Black
  25,507  1,000 ft    Found The Massive Iron Crown of Morgoth

  25,517  1,000 ft    Slain by Morgoth, Lord of Darkness.
  25,517  1,000 ft    Died on 02 July 2012.




  ['Score' 020074483]


Posted on 2.7.2012 22:29
Last updated on 3.7.2012 00:30

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405. on the Sil Ladder (of 1366)

Comments

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On 2.7.2012 22:29 Nomad wrote:
First time I've made it down to this depth in an age. Ridiculously lucky game. It's been raining artefacts.

On 2.7.2012 23:04 elliptic wrote:
Wow, finding all three of those artefacts on 350' is lucky indeed. :)

With that low evasion I'd want Critical Resistance, though I guess it would be fairly expensive.

On 3.7.2012 00:18 Nomad wrote:
Right, here goes. Let's see if I can actually manage to get a Silmaril out this time...

On 3.7.2012 00:30 Nomad wrote:
Aargh! After all that, I got horribly surrounded just after I'd knocked Morgoth's crown off, and never managed to get a chance at trying for a Silmaril at all.

On 3.7.2012 01:27 elliptic wrote:
Ouch. I can't actually tell what part of 1000' you died in, but I like to go to the NW corner at the beginning (since it has a good layout and not much in the way of monsters) and start killing things there. The Exchange Positions ability is also very useful for avoiding being surrounded.

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