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The Angband Ladder: Lise II, Noldor Feanor no-class by debo

  [Sil 1.0.2 Character Dump]

 Name   Lise II       Age    4,346       Str   2
 Sex    Female        Height  5'10       Dex   6 =  5  +1
 Race   Noldor        Weight   141       Con   4 =  3  +1
 House  Feanor                           Gra   4

 Game Turn   17,822   Melee  (+24,2d9)   Melee       24 = 12  +6  +5  +1
 Exp Pool       994   Bows   (+12,1d9)   Archery     12 =  0  +6  +5  +1
 Total Exp   44,894   Armor [+14,8-24]   Evasion     14 =  9  +6  -1
 Burden       120.0                      Stealth      2 =  0  +6  -4
 Max Burden   144.0   Health     -1:41   Perception   4 =  0  +4
 Depth         800'   Voice      82:82   Will        13 =  9  +4
 Min Depth     700'                      Smithing    14 =  9  +4      +1
 Light Radius     3                      Song        14 = 10  +4

 You were once the general of the Mountain-City of Rolante before
 being driven out by traitors. You were adventuring with two other
 companions when you blacked out and awoke weaponless in Angband.





  [Last Messages]

> The Troll guard misses you.
> You charge the Troll guard!
> You have slain the Troll guard.
> The Troll guard hits you.
> You hit the Troll guard!
> The Troll guard misses you.
> You hit the Troll guard.
> The Troll guard hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You hit the Troll guard!!
> The Troll guard misses you.
> You hit the Troll guard!!
> The Troll guard hits you.
> You die.


  [Screenshot]

  #######
   ..... 
  ....T.<
  ...@...
  .......
  '######
   #     


  [Equipment]

a) a Longsword (+1,2d6) [+1] 3.4 lb
b) a Shortbow of Doriath (+1,1d8) 1.5 lb
   It slays wolves and spiders.  It can shoot arrows 13 squares
   (with your current strength).
c) a Golden Ring of Accuracy (+3)
d) a Golden Ring of Accuracy (+3)
e) an Amber Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of True Sight (with 6711 turns of light) {true sight?}
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) a Mail Corslet of Protection (-1) [-3,2d5]
   It cannot be harmed by the elements.  
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) a Mithril Shield of Deflection (-1) [+2,1d6]
   It cannot be harmed by the elements.  
j) a Dwarf Mask of Brilliance [-2,1d2] {@w0}
   It provides resistance to fire.  It lights the dungeon around
   you.  
k) a Set of Leather Gloves of Dexterity <+1>
   It increases your dexterity by 1.  
l) a Pair of Leather Boots of Speed [+0,1d1]
   It grants you the ability: Sprinting.  
m) 14 Arrows of Piercing {piercing}
   They cut easily through armour.  They can be shot 13 squares
   (with your current strength and bow).
n) 44 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).


  [Inventory]

a) 3 Yellow Herbs of Rage
b) 3 Fragments of Lembas
c) 5 Murky Brown Potions of Orcish Liquor
d) 2 Smoky Potions of Healing
e) 2 Green Potions of Slow Poison
f) 3 Golden Potions of Quickness
g) 4 Dark Potions of Strength
h) 2 Shimmering Potions of Dexterity
i) an Elm Staff of Revelations (4 charges)
j) a Golden Staff of Majesty (11 charges)
k) a Maple Staff of Warding (10 charges)
l) a Crystal Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
m) a Brass Lantern of Brightness (with 5117 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
n) The Helm of Omniscience [-1,1d2] {@w0}
   It cannot be harmed by the elements.  It grants you the
   abilities: Lore-Master and Listen.  
o) The Set of Leather Gloves of Weaponmaking <+4>
   It decreases your dexterity by 4.  It improves your smithing
   by 4.  It enrages nearby creatures.  It cannot be harmed by
   the elements.  It grants you the ability: Weaponsmith.  
p) The Pair of Steel Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
q) a Greatsword (-1,3d5) [+1] 6.1 lb
   It requires both hands to wield it properly.  
r) a Mattock (-5,5d3) <+2> 10.4 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
s) The Longbow 'Belthronding' (+1,1d11) [-1] <+1> 3.0 lb
   It improves your perception by 1.  It cannot be harmed by the
   elements.  It can shoot arrows 19 squares (with your current
   strength).
t) 38 Pieces of Mithril


  [Notes]

Lise II of the Noldor
Entered Angband on 11 Jul 2012

    Turn     Depth    Note

       0     50 ft    (Charge)
       0     50 ft    (Armoursmith)
       0     50 ft    (Enchantment)
   1,697    150 ft    Slew Gorgol, the Butcher
   4,545    300 ft    (Jeweller)
   5,442    350 ft    (Hardiness)
   8,054    400 ft    (Critical Resistance)
   9,181    450 ft    Slew Ulfang the Black
  10,281    500 ft    Slew Gilim, the Giant of Eruman
  10,314    500 ft    (Artifice)
  11,107    550 ft    (Blocking)
  11,107    550 ft    (Heavy Armour Use)
  12,023    550 ft    Slew Othrond, the Orc Lord
  12,082    550 ft    Found The Pair of Steel Greaves of Orodreth
  13,039    600 ft    Found The Longbow 'Belthronding'
  13,593    650 ft    (Power)
  13,593    650 ft    (Song of Aule)
  13,593    650 ft    (Unwavering Voice)
  14,967    750 ft    (Song of Sharpness)
  15,369    750 ft    Made The Helm of Omniscience
  17,267    750 ft    Made The Set of Leather Gloves of Weaponmaki
  17,719    750 ft    Slew Umuiyan, the Doorkeeper
  17,810    800 ft    (Dodging)
  17,810    800 ft    (Flanking)

  17,822    800 ft    Slain by a Troll guard.
  17,822    800 ft    Died on 12 July 2012.




  ['Score' 016082178]


Posted on 12.7.2012 06:49
Last updated on 13.7.2012 00:42

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706. on the Sil Ladder (of 1411)

Comments

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On 12.7.2012 06:49 debo wrote:
Reboot... this gal hasn't had nearly as much luck with gear, but still can't complain. Check out that shield!

On 12.7.2012 14:14 debo wrote:
Found a enchanted 3-use forge here on 600', almost died clearing the room of sapphire serpents, and then nether worm masses ate the whole level. Looks like my normal luck is in effect :)

On 12.7.2012 19:04 debo wrote:
Serpents are finally a threat! haha... playing as a stealthy character, they're usually free kills b/c of such low HP. Now I've almost died to them several times! This is really fun!

I also like how breath doesn't have such an insane range in this game, nice touch -- as long as they're a few squares away, I can usually afford to take swipes at other monsters that are swarming me. I might try to get flanking or ZoC soon for exactly that purpose.

On 12.7.2012 22:03 half wrote:
The breath weapons are in the shape of a cone and the damage drops off by 2d4 each square, and then the cone ends when it would reach 0d4. It is definitely possible to use serpents and dragons to kill other creatures for you.

On 12.7.2012 23:35 debo wrote:
My forging kit is slowly coming together. No forge on my current floor, but I can see a vault in the top-right corner that looks interesting.

This is the first time I've used Song for anything but Elbereth or Este. It's _really_ good. Song of Sharpness is completely nuts :) Who needs a big weapon when I can sing? And I never realized the bonus from Aule was so good. (I thought it was 1 Smithing / 5 pts song.)

Need to make some smithing hammers, and then start cranking out gear. I said before I wanted a polearm-specialist, but I'm still scared to take off my shield :) Maybe Song of Staying would be a good addition to my repertoire?

Oh, and this is the first time I fought Umiyan where he actually saw me. I had no idea he was an archer! Very cool! I had a lot of fun taking him on with his 9 cronies.

On 13.7.2012 00:42 debo wrote:
I am so bad at this game... I almost always die in my first few hundred turns after taking a break. I think my key to winning is playing in long-ish sessions, and making sure to warm up or something with a throwaway character beforehand. When I treat it like a coffee-break game, I die in the stupidest ways. :)


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