The Angband Ladder: Combat Gustav, High-Elf Mauler by chris

  [Chengband 0.0.110 Character Dump]

                          Name  : Combat Gustav

 Sex      : Male             Kills           12063   STR!:  18/***
 Race     : High-Elf         Uniques           175   INT!:  18/140
 Class    : Mauler           Artifacts         118   WIS!:  18/120
                                                     DEX!:  18/180
                             Align            Evil   CON!:  18/210
                                                     CHR!:  18/200

 Two hands     (+104,+116)   Hit point   1087/1151   Fighting   : Legendary[30]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[25]
 Blows/Round           3+0                           SavingThrow: Heroic
 AverageDmg/Rnd      663+0   Level              50   Stealth    : Superb
                             Experience   12736299   Perception : Fair
 Shooting     (+56,+19+15)   Max Exp      12736299   Searching  : Poor
 Multiplier          x6.00   Exp to Adv      *****   Disarming  : Superb
 Shots/Round          0.83   Gold         10612817   MagicDevice: Heroic
                                                     SpellPower : +0%
 AC              [32,+137]   Time     Day 59  4:17   DevicePower: +0%
 Speed            (+29+10)   Play time    15:28:20   Infravision: 70 feet

                         (Character Background)
          You are the only child of a Teleri Ranger.  You have light
          grey eyes, straight brown hair, and a fair complexion.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR!: 18/130  1  6  1 12 18/***         3....234.....
 Class : Mauler        INT!:  18/90  3  1 -1  2 18/140         .........2...
 Level : 50            WIS!: 18/110 -1  0 -2  4 18/120         .....2...2...
 Hits  : 1087/1151     DEX!:  18/70  3 -4  2 10 18/180         3.....3....4.
 Mana  : 0/0           CON!: 18/110  1  3  0  6 18/210         3.....3......
                       CHR!:  18/90  3  0  1  7 18/200         ......34.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+*....    Sound : .......+.....    Speed     : ..+++......+#
 Elec  : .......+.....    Nether: ..........+..    FreeAction: +....+..+..+.
 Fire  : ..+....+.....    Nexus : .........+.+.    SeeInvisi.: .....+..+...+
 Cold  : .......+.....    Chaos : .....+.......    Hold Life : .....++......
 Poison: ..........+..    Disnch: .......+..+..    Warning   : .............
 Light : ........+...+    Fear  : ......+......    SlowDigest: .............
 Dark  : ......+++.+..    Reflct: .............    Regene.   : ..+..+.......
 Shard : ........+....    AuFire: .............    Levitation: +..........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : .....+.......    AuCold: .............    Cursed    : ...+.......+.

             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .........+...    Add Blows   : .............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ..........+..
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ......+.+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: +..    ESP Animal: .......+.....    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: +..    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [*Winning* Message]

  Closest Win Ever!!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Orc cave        : level  23
   !Dragon's lair   : level  72
    Graveyard       : level  48
    R'lyeh          : level  91
   !Anti-magic cave : level  50

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 18
  Warg problem                             (Danger  level:   5) - level 18
  The Sewer                                (Danger  level:  15) - level 21
  Orc Camp                                 (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 28
  Logrus Master                            (Danger  level:  25) - level 30
  The Vault                                (Danger  level:  30) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 31
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  Vapor Quest                              (Danger  level:  25) - level 33
  The Lonely Mountain                      (Danger  level:  45) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 35
  Doom Quest 2                             (Danger  level:  55) - level 37
  The Old Castle                           (Danger  level:  50) - level 42
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 36

 Arena:  0 Victory

  [Defeated Monsters]

You have defeated 12063 enemies including 175 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Oremorj the Cyberdemon Lord              (level  89)
  Draugluin, Sire of All Werewolves        (level  87)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Mephistopheles, Lord of Hell             (level  84)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)


Your alighnment : Evil

You are an enemy of Valour.
You have sinned against Honour.
You are a champion of Vitality.
You are the polar opposite of Diligence.
You are the living embodiment of Sacrifice.
You are a bitter enemy of Patience.
You are a champion of Justice.
You are the polar opposite of Compassion.


You are subject to cowardice.

  [Character Equipment]

a) The Mace of Disruption 'Smasher' (6d9) (+17,+22) (+3) {StDxCn;FaLv|EV/P}
b) (wielding with two-hands)
c) The Light Crossbow of Brand (x5) (+15,+19) (+5 to speed) {Rg, !!}
d) a Ring of Speed (+9) {cursed}
e) a Ring of Speed (+11)
f) The Amulet of Sacred Knights [+10] (+2)
g) The Phial 'Vaevictis' (+3 to stealth) {StDxCnChSl;DkFe;Hl}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {So}
i) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) {Sh}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Nx, Mario}
k) The Set of Cesti of Sauron (+6,+10) [5,+20] (+3 to infravision) {If;PoDkNtDi,
Christmas Present}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {cursed, Gachapin}

  [Character Inventory]

a) 22 Mushrooms of Restoring {25% off, !E}
b) 2 Potions of Speed {!k!q}
c) 17 Potions of Healing {25% off, !k!q}
d) 8 Potions of *Healing* {!k!q}
e) 2 Potions of Life {!k!q}
f) 7 Potions of Restore Life Levels
g) 6 Potions of Enlightenment {50% off}
h) 25 Potions of Resistance {!k!q}
i) 20 Scrolls of Teleportation {25% off}
j) 6 Scrolls of Destruction {!*}
k) 4 Scrolls of Genocide {!*}
l) a Rod of Perception {@z7!s!d!k!!}
m) 6 Rods of Recall {@zr!s!d!k!!}
n) 3 Rods of Detection {@z3!s!d!k!!}
o) 6 Rods of Teleport Other (1 charging) {@zt!s!d!k}
p) a Rod of Healing
q) a Dragon Helm [8,+1]
r) 36 Steel Bolts of Hurt Evil (3d5) (+10,+10) (243/202) {@f1=g}

  [Home Inventory]

 ( page 1 )
a) 76 Rations of Food
b) a Potion of Resist Heat {!k!q}
c) 47 Potions of Resist Cold {!k!q}
d) 99 Potions of Heroism {25% off}
e) 99 Potions of Heroism {25% off}
f) 37 Potions of Heroism {25% off}
g) 99 Potions of Cure Critical Wounds {25% off}
h) 99 Potions of Cure Critical Wounds {25% off}
i) 99 Potions of Cure Critical Wounds {25% off}
j) 27 Potions of Cure Critical Wounds {25% off}
k) 47 Potions of Restore Life Levels
l) 2 Potions of Strength

 ( page 2 )
a) a Potion of Intelligence
b) a Potion of Wisdom
c) 7 Potions of Dexterity {!k}
d) 11 Potions of Constitution {!k}
e) 4 Potions of Charisma {!k}
f) 3 Potions of *Enlightenment*
g) 21 Potions of Self Knowledge {25% off}
h) 34 Potions of Resistance {!k!q}
i) 6 Potions of Curing
j) a Potion of Invulnerability
k) 5 Potions of New Life {!*!*}
l) a Potion of Polymorph

 ( page 3 )
a) 99 Scrolls of Teleportation {25% off}
b) 3 Scrolls of *Identify*
c) 15 Scrolls of *Remove Curse*
d) a Scroll of Enchant Weapon To-Hit
e) 2 Scrolls of Mundanity
f) 10 Rods of Trap Location {@z1!s!d!k}
g) a Rod of Door/Stair Location {@z2!s!d!k!!}
h) 10 Rods of Illumination {@z5!s!d!k}
i) 4 Rods of Enlightenment {@zm!s!d!k!!}
j) a Rod of Curing {@zc!s!d!k}
k) 7 Rods of Teleport Other {@zt!s!d!k}
l) a Rod of Disarming

 ( page 4 )
a) 2 Rods of Drain Life {@zl!s!d!k}
b) 2 Staffs of Perception (2x 21 charges) {@u1}
c) 2 Staffs of Perception (2x 14 charges) {@u1}
d) a Staff of Perception (12 charges)
e) a Staff of Perception (16 charges)
f) 4 Staffs of Enlightenment (4x 8 charges) {@um}
g) a Staff of Enlightenment (7 charges)
h) 4 Staffs of Object Location (4x 15 charges) {@uo}
i) a Staff of Detect Evil (12 charges)
j) a Staff of Detect Evil (8 charges)
k) 3 Staffs of Curing (3x 8 charges) {@uc}
l) 4 Staffs of Curing (4x 6 charges) {@uc}

 ( page 5 )
a) a Staff of Curing (5 charges)
b) 2 Staffs of Healing (2x 4 charges) {@uh!s!d!k}
c) 2 Staffs of Healing (2x 3 charges) {@uh!s!d!k}
d) 4 Staffs of Speed (4x 8 charges) {@us}
e) 6 Staffs of Speed (6x 7 charges) {@us}
f) 9 Staffs of Speed (9x 6 charges) {@us}
g) a Staff of Speed (5 charges) {@us}
h) 2 Staffs of Speed (2x 4 charges) {@us}
i) 2 Staffs of Speed (2x 3 charges) {@us}
j) a Staff of Speed (2 charges) {@us}
k) a Staff of Holiness (5 charges)
l) 5 Staffs of Destruction (5x 5 charges) {!u!s!d!k}

 ( page 6 )
a) a Staff of Destruction (4 charges) {!u!s!d!k}
b) 4 Staffs of Destruction (4x 3 charges) {!u!s!d!k}
c) 2 Staffs of Destruction (2x 2 charges) {!u!s!d!k}
d) a Ring of Levitation
e) a Ring of Acid [+15]
f) a Ring of Acid [+12] (charging) {!s!d!k!!}
g) a Ring of Acid [+6] {!s!d!k!!}
h) a Ring of Flames [+14]
i) a Ring of Ice [+13]
j) a Ring of Ice [+8]
k) a Ring of Poison Resistance
l) a Ring of Free Action

 ( page 7 )
a) 2 Rings of Lightning [+14]
b) a Ring of Lightning [+9]
c) a Ring of Constitution (+4)
d) 2 Rings of Speed (+9)
e) a Ring of Speed (+8)
f) 2 Rings of Speed (+7)
g) a Ring of Speed (+5)
h) a Ring of Speed and Damage (+0,+1) (+4)
i) The Ring 'Frakir' (+1) {$}
j) 4 Rings of Nether Resistance
k) 2 Rings of Nexus Resistance
l) a Ring of Confusion Resistance

 ( page 8 )
a) a Ring of Shard Resistance
b) a Ring of Chaos Resistance {@w1}
c) a Ring of Lordly Protection [+20] {Dk}
d) a Ring of Extra Shots
e) 2 Rings of Weaponmastery (+1)
f) an Amulet of Resist Acid
g) an Amulet of the Magi [+2] (+3 to searching) {~Good, Incrediluck}
h) 3 Amulets of Reflection
i) The Amulet of Carlammas (+2) {!!}
j) The Amulet of Ingwe (+3)
k) an Amulet of Resistance {Po}
l) 6 Amulets of Resistance

 ( page 9 )
a) an Amulet of Telepathy
b) The Amulet of Faramir (+12,+0) (+3)
c) The Torque of Boromir (+0,+8)
d) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
e) The Inro of Mito Koumon (+2)
f) The Amulet of The Pitch Dark Night [+5] (+4)
g) The Collar Harness of the Hell (+15,+15) [-5] (-2)
h) The Charmed Pendant [+5] (+2)
i) The Pendant of Gogo (+4)
j) an Amulet of High Resistance {Fe}
k) The Feanorian Lamp of the Firmament {CoDkNx;Hl(Wi}
l) The Phial of Galadriel (+1 to searching)

 ( page 10 )
a) The Star of Elendil (+1 to speed)
b) The Jewel of Judgement (+3 to speed)
c) The Stone of Lore
d) The Palantir of Westernesse (+3) (charging) {!!}
e) Balance Dragon Scale Mail (-2) [40,+17]
f) The Chain Mail of Eternity (-2) [14,+16] (+2)
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Di}
h) The Augmented Chain Mail of the Great Magi (-2) [16,+27] (+4)
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Bl}
j) The Metal Brigandine Armour of Nurgle (-3) [19,+29] (+3) {In;CfNxCaDi}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
l) The Splint Mail 'Genesis' (-2) [19,+30] (+4 to stealth) {WiSl;PoLiDkCfFe;Ag}

 ( page 11 )
a) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
b) The Full Plate Armour of Isildur [25,+25] (+2)
c) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Cf}
d) The Ribbed Plate Armour 'Phoenix' (-3) [28,+22] {FiSo[F}
e) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
f) The Mithril Chain Mail of Bilbo (+1,+1) [28,+8] (+1 to speed)
g) The Mithril Plate Mail 'Healing Bottle' (-3) [35,+30] (+4 to searching)
h) The Soft Studded Leather of Corwin's Pattern [5,+15] (+3 to stealth)
i) The Hard Leather Armour of Himring [6,+15]
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Di}
k) The Stone and Hide Armour of Lungorthin (-1) [15,+23] {AcElFiCo}
l) The Cloak of the Devine Jewel [1,+28] (+2 to infravision) {CnIf;AcSh}

 ( page 12 )
a) The Cloak of Merry (+1,+1) [1,+10] (+1)
b) an Elven Cloak [4,+5] (+4 to stealth)
c) a Pair of Dragon Wings [4,+13] {ElFiPoShNtDiFe}
d) a Pair of Dragon Wings [4,+17] {ShCf}
e) a Pair of Dragon Wings [4,+18] {PoCf}
f) a Pair of Dragon Wings [4,+16] {PoDk}
g) a Pair of Dragon Wings [4,+15] {Dk}
h) The Large Leather Shield of Celegorm [6,+20] {Ca}
i) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
j) a Golden Crown of the Magi [0,+8] (+3) {Di;Fa}
k) a Golden Crown of Might [0,+13] (+1) {Nt}
l) The Golden Crown 'O-Parts' [0,+17] (+4) {Cn;AcCoSoNtFe}

 ( page 13 )
a) a Jewel Encrusted Crown of Might [0,+9] (+3) {Po}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
c) The Steel Helm of Resist *Lightning* (+5,+4) [6,+30] (+5 to searching)
d) The Steel Helm 'Shambler' [6,+23] {ElCoPoSo}
e) The Steel Helm of Hammerhand [6,+20] (+3)
f) a Dragon Helm [8,+20] {PoLiShBlNtCaDiFe}
g) a Dragon Helm [8,+5] {ShSo}
h) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
i) a Set of Gauntlets of Power (+4,+2) [2,+7] (+3) {Sh}
j) a Set of Gauntlets of Power (+4,+2) [2,+11] (+3) {Bl}
k) a Set of Dragon Gloves [4,+16] {NxDi}
l) The Pair of Soft Leather Boots of the Bard [2,+18] (+4)

 ( page 14 )
a) a Pair of Hard Leather Boots of Speed [3,+14] (+8)
b) a Pair of Dragon Boots [5,+13] {AcElDkBl}
c) a Pair of Dragon Boots of Thievery [5,+22] (+2 to speed) {PoDk}
d) a Pair of Metal Shod Boots of Speed [6,+19] (+10)
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Bl}
f) The Broad Sword 'Delta' (2d5) (+20,+19) {Lu}
g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
h) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
i) The Flamberge 'Inferno' (4d8) (+20,+15) {Sh;Si/P}
j) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)
k) The Blade of Chaos 'Doomcaller' (6d6) (+18,+28) (-5)
l) The Sickle of Arioch (2d3) (+19,+9) (+1 attack)

 ( page 15 )
a) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
b) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4)
c) The Beaked Axe 'Darknessbringer' (2d6) (+19,+21) (+3 to stealth)
d) The Glaive of Pain (9d6) (+0,+30)
e) The Lochaber Axe 'Bison Axe' (3d8) (+22,+25) (+4 to searching) {InDxSr(Dx}
f) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
g) a Heavy Lance (4d8) (+3,+6)
h) a Heavy Lance (4d8) (+4,+5)
i) a Heavy Lance (4d8) (+5,+3)
j) a Heavy Lance (4d8) (+4,+3)
k) a Heavy Lance (4d8) (+0,+0)
l) a Heavy Lance (Defender) (4d8) (+8,+9) [+5] (+1 to stealth) {PoCf(Cn}

 ( page 16 )
a) a Heavy Lance (Nature) (4d8) (+9,+9) (+2) {99% off}
b) a Heavy Lance (4d8) (+4,+7)
c) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3)
d) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6)
e) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
f) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Lu}
g) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Fe~P}
h) 6 Steel Bolts (3d5) (+10,+10) (243/202)
i) 99 Steel Bolts of Flame (3d5) (+10,+10) (243/202)
j) 99 Steel Bolts of Flame (3d5) (+10,+10) (243/202)
k) 99 Steel Bolts of Flame (3d5) (+10,+10) (243/202)
l) 99 Steel Bolts of Flame (3d5) (+10,+10) (243/202) {@f1=g}

 ( page 17 )
a) 27 Steel Bolts of Wounding (3d5) (+9,+13) (261/217)
b) 25 Steel Bolts of Holy Might (3d5) (+16,+12) (255/212)
c) 10 Seeker Bolts (6d5) (+10,+10) (297/247)
d) 25 Seeker Bolts of Frost (6d5) (+8,+9) (291/242) {@f1=g}
e) 99 Seeker Bolts of Flame (6d5) (+10,+10) (297/247)


 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]

  [Check Sum: "07330af1bbc3206bec"]

Posted on 5.8.2012 01:23
Last updated on 8.8.2012 20:45

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2597. on the Ladder (of 15377)
60. on the Chengband Ladder (of 491)
105. for this player (out of 384)

Related screenshot:
Mauler ... Take 2


Jump to latest

On 5.8.2012 01:29 chris wrote:
[CL23:Orc Caves] 00:59
Here's another go at the Mauler. I must say my last go felt grotesquely overpowered, and a little Wizard-mode exploration leads me to believe that one can win with just a vanilla heavy lance and a 2x Slay Sentient. So 2x it is ... Plus, I think all the weaponmastery changes really benefit this class in a big way.

I confess to cheesing the early game, picking a race/personality combo designed to give 3 attacks as quickly as possible. (This was after my Yeek learned that 3 attacks wouldn't come to L25, or possibly L30). That, and some wilderness spamming ... Its less than honorable but not too bad. L18 and 3 attacks in 3 minutes or so.

The Orc Caves are a nice starting dungeon, and I was powerful enough to just dive down and kill Azog. His ring was nice, so I decided that the DQI ring would match nicely, but, alas, I got a pathetic AC boost on that one. So I'll need to manage with just AC 107. I am grotesquely overpowered again, but I think that will change once I dive deeper and face the dangers that lack of FA offers. That and the fact that I have about a 0% chance of improving my melee any more as I've maxed out attacks, and heavy ego weapons are highly unlikely.

On 5.8.2012 14:00 chris wrote:
[CL29:DL36] 02:49
Recalls down. Detects objects. Nearly wets pants.

Grrrr ... Me smash you now!!

On 5.8.2012 16:55 chris wrote:
[CL32:DE Lords] 04:00
Bokrug dropped the phial at nearly the 4 hour mark (Artifact #17) so I could finally do my little trick (Its no secret, I'm sure). And the payoff was *huge* so well worth the wait.

First life -4 to key stats, 91% life. Second life: -5 to key stats, 90% life. Here is life #3 though I don't have any knowledge of it yet, other than Dex is 18/70. I hate games were I quaff !NewLife as I find them... :(

On 5.8.2012 18:19 chris wrote:
[CL32:DL40] 04:35
I tried The Graveyard for a bit, but lack of levitation made it too tough. I was hoping to put my slay undead to good use but kept running into demons for some reason?

So, off to Anti-magic caves where I scored poison resistance at last (and playing L40 without it is suicidal IMO). Also, I found a sleeping Gachapin and figured why not? He chaosed me on his first move, but I kept pounding on the square I thought he was on. When my vision returned, I found some nice boots: Shiva's!

On 5.8.2012 18:21 chris wrote:
Turns out my 3rd life is OK after all. 106% life rating, 18/130 Str (too much, probably), 18/70 Dex and 18/110 Con.

On 5.8.2012 20:53 chris wrote:
[CL35:Cloning Pits] 05:42
Frodo? Lame ... Well, I had the upper tier reward already anyway :)

Hmm ... The Cloning Pits was a bit more difficult than I seem to remember. Nobody has noticed yet? Really? Maybe I need to don my evil programmer hat again!

On 5.8.2012 22:35 wrote:
You mean your Exploding Ants? Yeah we noticed!

On 6.8.2012 00:47 chris wrote:
Cool ... Well, I have a few more tricks I'd like to implement but I'm glad some of them are working!

[CL37:DQII] 07:06
Whoa! I nearly died trying to artifact my mace ... twice. First, in setting a recall point in R'lyeh I was on the run from Biketal, teleported away, and a Cyberdemon tagged me with a rocket. Next turn my recall kicked in to save the day, so I settled with L83. Of course, DQII itself was not too bad. Then, I recall down to read the scroll and got a nice roll, but nearly died again! Chased by Spectral Wyrms I teleported and got sent hallucinating. Teleport, cure and more Spectral Wyrms! Teleport and run from Gandalf. Teleport and run from more Spectral Wyrms and Biketal. Teleport and I'm back to the hallucination pit were I get taken down to 300hp to boot. Teleport and flee! 2 Graveyards, a Demon Pit and Biketal were after me, and I barely made it back alive. Stealth? Stealth??

The Mace of Disruption 'Smasher' (6d9) (+17,+22) (+3) {StDxCn;FaLv|EV/P}

No slay evil but it will do. Vampirism is especially nice :)

On 6.8.2012 16:48 Roch wrote:
And I had a great venom wyrm in the pits last time -- maybe not a new trick but not so easy for my ninja (but I got it done).

On 6.8.2012 23:10 chris wrote:
That wasn't me, I swear :)

On 7.8.2012 00:47 wrote:
I had a Bile Wyrm last run in the pits and A Nycaedemon the time before that. my lvl 30 Snotling got eaten by the U but luckily I had a Needle for the D.

On 7.8.2012 01:30 chris wrote:
You guys are unlucky! But I guess big dragons are better than Jack of Shadows or a Cyberdemon (courtesy of Dworkin).

[CL45:DL70] 12:05
A long wait to cover resists finally paid off. I failed completely on an early GCV but managed to clear the second one quite recently. Atlas and The Destroyer were smack in the middle, and Atlas beat up everything in sight (except the Destroyer), annihilating a nice Mace of Disruption I had my eye on. After that vault, I still lacked shards resists so persevered at the top of the lair and finally scored a pair of lucky cloaks in a Titanic vault. I'll go with Tuor since it has acid immunity. I also got the Palantir so I can give up Thranduil at last, though losing my nice phial necessitates Hammerhand to make up for the stat loss. Still, AC is nice at this point.

Now, I need some decent rings of speed.

On 8.8.2012 16:05 chris wrote:
[CL50:DL91] 14:47
Speed and resists are good, except for blindness resistance which is actually rather troubling (no escape). I'm only using Hammerhand for AC so perhaps I would be better off with Thranduil and my phial? I'll have to remember to swap next time I'm in town.

Charge drainers are far too common at this point, but I can't really commit the potion resources to kill everything. As an example, Mephistopheles took 6 healing to kill, mostly because he got 3 Hands of Doom to work despite my heroic saving throws. That's a lot of healing for a single monster when there are many more just as bad ... or worse (eg Loki and the Tarrasque). Perhaps my newly acquired Death Force will speed things up?

On 8.8.2012 20:45 chris wrote:
[CL50:DL100] 15:28
0.0.109 is a bit of a challenge release ... You'll see :D

Actually, its not that bad and some builds will do better than others. I declined to wait for uber gear or to hunt down all the key uniques. Instead, I figured 45 !Healing, 31 !*Healing*, 8 !Life and 30?Destruction would rule the day. Also, 72 !Speed. In the end, resources were tight, speed came up a bit short, and the Serpent nearly did me in quite a few times. He's good for over 1000 in a single round (double move of course) and he nearly won when he pummeled me down to 250 and summoned Hephaestus and Habu (among many others). I *had* to teleport, and the pair only took me down to 100. I then *had* to destruct, which fortunately worked. Actually, I probably should have healed but I have a lot of trust in the efficacy of those scrolls, and not so much trust that *healing* would have saved me.

Geez, I felt like a rag doll getting tossed about by massive earthquake criticals. Also, my speed counters depleted rapidly and I wasn't very effective without the death force with just 3 attacks, so I often had to teleport away even if the serpent hadn't uber summoned yet.

When I scored the winning blow, I was surrounded by Cyberdemons and there was so much danged about, I dared not risk a teleport. Time to retire!!

On 12.8.2012 01:18 chem wrote:
congrats. :) chris, can you explain this comment? "a little Wizard-mode exploration leads me to believe that one can win with just a vanilla heavy lance and a 2x Slay Sentient. So 2x it is ... Plus, I think all the weaponmastery changes really benefit this class in a big way."

what were the weaponmastery changes which benefit mauler? I was sad to see slay sentient got nerfed in the changelog. I also posted a virtues question in variant forum.

On 12.8.2012 01:21 chem wrote:
p.s. what was the source of your ?oAC for phial?

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