The Angband Ladder: Elm, Noldor Feanor no-class by Therem Harth

  [Sil 1.0.2 Character Dump]

 Name   Elm           Age    3,934       Str   2
 Sex    Female        Height  5'11       Dex   4
 Race   Noldor        Weight   166       Con   4
 House  Feanor                           Gra   4

 Game Turn    2,322   Melee  (+12,2d7)   Melee       12 =  4  +4      +4
 Exp Pool       950   Bows    (+8,0d0)   Archery      8 =  0  +4      +4
 Total Exp    7,450   Armor   [+8,2-3]   Evasion      8 =  4  +4
 Burden        63.4                      Stealth     -4 =  4  +4     -12
 Max Burden   144.0   Health     -8:41   Perception   8 =  4  +4
 Depth         250'   Voice      24:41   Will         4 =  0  +4
 Min Depth     150'   Song     Slaying   Smithing     5 =  0  +4      +1
 Light Radius     1                      Song         8 =  4  +4

 You are the only child of a bard from the house of Feanor. You have
 light grey eyes, straight black hair, and a fair complexion.

  [Last Messages]

> You miss the Orc warrior.
> The Orc warrior misses you.
> The Orc warrior hits you.
> You hit the Orc warrior!
> The White wolf turns to fight!
> The Orc warrior misses you. <2x>
> You miss the Orc warrior.
> The Orc warrior misses you.
> You miss the Orc warrior.
> The Orc warrior hits you.
> Low hitpoint warning!
> You have no more Milky White Potions {tried} (b).
> The Orc warrior hits you.
> You die.




a) a Longsword (+0,2d5) [+1] 2.5 lb
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 1655 turns of light)
g) a Robe
h) (nothing)
i) (nothing)
j) a Helm [-1,1d2]
k) (nothing)
l) a Pair of Leather Boots of Softest Tread [+0,1d1] <+1>
   It improves your stealth by 1.  
m) (nothing)
n) (nothing)


a) 3 Fragments of Lembas
b) a Mahogany Staff of Understanding (4 charges)
c) a Runed Staff of Slumber (6 charges)
d) 2 Wooden Torches (with 2000 turns of light)
e) a Robe
f) a Robe
g) a Helm [-1,1d2]
h) a Set of Leather Gloves
i) a Curved Sword (-1,2d5) [+1] 3.2 lb
j) a Curved Sword (-1,2d5) [+1] 5.5 lb
k) a Longsword (+0,2d6) [+1] 3.2 lb
l) a Longsword (+0,2d5) [+1] 2.0 lb
m) a Bastard Sword (-2,3d3) [+1] 3.5 lb
   It does extra damage when wielded with both hands.  
n) a Battle Axe (-3,3d4) 4.7 lb
   It does extra damage when wielded with both hands.  


Elm of the Noldor
Entered Angband on 12 Aug 2012

    Turn     Depth    Note

   1,050    150 ft    (Song of Slaying)
   1,494    150 ft    (Focused attack)
   1,979    200 ft    (Blocking)

   2,322    250 ft    Slain by an Orc warrior.
   2,322    250 ft    Died on 12 August 2012.

  ['Score' 005097678]

Posted on 12.8.2012 22:23
Last updated on 12.8.2012 22:30

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1975. on the Sil Ladder (of 2150)

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On 12.8.2012 22:23 Therem Harth wrote:
Not sure where to take this character. Sil looks to have several options for powerful builds - or rather, builds that would be powerful if the game weren't so unrelentingly brutal...

P.S. I love this game. I often has me quite literally on the edge of my seat.

On 12.8.2012 22:30 Therem Harth wrote:
One of the Orc warriors got in a lucky blow. Ouch.

On 12.8.2012 22:36 debo wrote:
Piece of advise: Don't go so splitty on the points in the early game. Pick 2-3 skills and put a bit more into them.

You can go far with e.g. 5 melee 5 evasion 5 stealth and maybe 2 in song just to get Elbereth. 2/5/4/3 might be a better beginning allocation for your stats, as well.

Take Charge as your first and only ability. That should get you though to 400' pretty easily :)

On 13.8.2012 00:05 HugoTheGreat2011 wrote:
My favorite strategy is this:
5 Melee
7 Evasion

Get Charge first, then get Dodging and Sprinting. Charge + Sprinting works wonders.

On 13.8.2012 01:14 Scatha wrote:
Glad you're enjoying it.

There are a lot of possible builds, and I think quite a few viable starts. Melee and Evasion are particularly helpful for most characters at the start.

You did make a couple of odd choices here, which may not have helped you. Blocking doesn't do anything until you have a shield, so might be better to defer getting that. And Song of Slaying makes a lot of noise, so when you were singing that your Stealth investment wouldn't have been helping that much (but it would still reduce the radius at which monsters will notice you).

On 13.8.2012 04:08 Therem Harth wrote:
I didn't realize blocking required a shield...

I think my mistake here was going for a jack-of-all-trades character, which evidently doesn't work that well. That said, what works less well is taking on a gang of monsters that you can only see half of...

On 13.8.2012 04:56 HugoTheGreat2011 wrote:
Also, note that getting surrounded by multiple monsters, even Orc Warriors, especially >2 of them and without Crowd Fighting, is really, really bad in Sil

On 13.8.2012 12:37 Scatha wrote:
I think jack-of-all-trades style can be made to work, but it's probably a bit harder than a combat specialist in the early game.

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