The Angband Ladder: Fosterling, Noldor Finarfin no-class by debo

  [Sil 1.0.2 Character Dump]

 Name   Fosterling    Age    1,408       Str   2
 Sex    Male          Height   6'9       Dex   4
 Race   Noldor        Weight   161       Con   4
 House  Finarfin                         Gra   4

 Game Turn   12,503   Melee  (+15,3d9)   Melee       15 = 14  +4  -3
 Exp Pool     1,602   Bows    (+4,1d8)   Archery      4 =  0  +4  -1  +1
 Total Exp   35,902   Armor [+16,5-10]   Evasion     16 = 11  +4  +1
 Burden       101.0                      Stealth     17 = 11  +4  +2
 Max Burden   144.0   Health     -4:41   Perception  16 =  8  +4  +3  +1
 Depth         700'   Voice      41:41   Will         9 =  5  +4
 Min Depth     500'                      Smithing     4 =  0  +4
 Light Radius     2                      Song         4 =  0  +4

 You are one of two children of a bard from the house of Finarfin. You
 have light grey eyes, wavy golden hair, and a fair complexion.

  [Last Messages]

> The Cat warrior cries out a warning.
> The Cat warrior notices you. <2x>
> The Cat warrior misses you.
> The Cat warrior claws you.
> The Cat warrior claws you!!
> The Cat warrior claws you!
> You have been given a cut.
> The Cat warrior misses you.
> The Cat warrior claws you...
> The Cat warrior claws you!!
> You die.


    #f # 


a) The Battle Axe 'Dramborleg' (-2,3d7) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
b) a Shortbow of Radiance (+0,1d7) 1.4 lb
   It fires shining arrows.  It can shoot arrows 12 squares
   (with your current strength).
c) a Topaz Ring of Evasion [+1]
d) a Beryl Ring of Protection [+0,1d2]
e) an Ivory Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern of True Sight (with 6610 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [-1,1d4]
h) a Cloak [+2]
i) (nothing)
j) a Helm of True Sight [-1,1d1] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets (-1) [+0,1d2]
l) a Pair of Leather Boots of Softest Tread [+0,1d1] <+3>
   It improves your stealth by 3.  
m) 92 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 66 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).


a) 5 Thorny Herbs of Rage
b) a Wrinkled Herb of Restoration
c) 2 Fragments of Lembas
d) a Clear Potion of Miruvor
e) 5 Murky Brown Potions of Orcish Liquor
f) 2 Copper Speckled Potions of Healing
g) 2 Green Potions of Voice
h) 3 Pale Green Potions of Slow Poison
i) a Dark Blue Potion of Quickness
j) an Azure Potion of Elemental Resistance
k) 2 Dark Green Potions of Strength
l) a Dark Potion of Dexterity
m) a Smoky Potion of Constitution
n) an Oak Staff of Revelations (6 charges)
o) a Yew Staff of Warding (2 charges)
p) an Onyx Ring of Frost
   It provides resistance to fire.  
q) a Brass Lantern (with 6453 turns of light)
r) a Kite Shield (-1) [+0,1d6]
s) a Pair of Leather Boots of Free Action [+0,1d2]
   It grants you freedom of movement.  
t) a Deathblade (+2,1d9) [+1] 2.2 lb
   It cannot be harmed by the elements.  
u) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
v) a Greatsword of Spider Slaying (-1,3d6) [+1] 6.0 lb
   It slays spiders.  It requires both hands to wield it
w) a Mattock of Belegost (-5,5d2) <+3> 14.4 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


Fosterling of the Noldor
Entered Angband on 22 Aug 2012

    Turn     Depth    Note

       3     50 ft    (Charge)
       3     50 ft    (Keen Senses)
   2,224    250 ft    Found The Battle Axe 'Dramborleg' (from 200 ft)
   2,239    250 ft    (Lore-Keeper)
   2,416    250 ft    Forges everywhere. All 2-use though :)
   3,107    250 ft    One step from stairs when Gorgol and 7 orcs pop
   3,117    250 ft    Slew Gorgol, the Butcher
   3,118    250 ft    OHKO!!!
   3,824    300 ft    (Lore-Master)
   3,854    300 ft    Great luck with light this game! ~TrueSight already
   3,854    300 ft    Plus flask of oil and another lamp!
   4,856    400 ft    (Disguise)
   4,856    400 ft    (Vanish)
   6,815    500 ft    Found The Longsword 'Orcrist'
   7,008    500 ft    (Dodging)
   7,008    500 ft    (Sprinting)
   7,143    500 ft    Slew Uldor, the Accursed
  11,098    600 ft    By the White Christ, Nan is really tough to kill!
  11,412    650 ft    I just found my 10th lantern :|
  11,445    650 ft    And my 5th flask of oil
  11,461    650 ft    (Inner Light)
  11,473    650 ft    Of course I find _Revelations at 650' this game
  11,859    650 ft    Wish there were weapons of Slay Cat
  12,033    650 ft    Still OHKOing trolls :) Cave trolls now.
  12,238    700 ft    Don't know whether I should start taking Power-type 
  12,443    700 ft    Acid trap killed my Great Axe :(

  12,503    700 ft    Slain by a Cat warrior.
  12,503    700 ft    Died on 22 August 2012.

  ['Score' 014087497]

Posted on 22.8.2012 22:15
Last updated on 23.8.2012 00:49

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On 22.8.2012 22:15 debo wrote:
Skafloc the Fosterling was waylaid in his quest for Bolverk the Evil-Worker and found himself at the mouth of Angband. Venturing therein, he discovered...



Seriously, look at that inventory! I think I can slay every single kind of monster-type there is! :) (Except wolves, I guess. Hrrm. Even wargs have been falling easily to my raw might, though, as long as I choose my fights carefully.)

I'm modelling this build based on Psi's 'notsmith' character. Turns out if you invest carefully in melee, evasion, smithing, and perception in the early game (instead of going full-bore on one or two of those), you can do quite well.

Dramborleg was an incredible find, though. I don't think I'd be taking names the way I am without it. I've been OHKO'ing trolls left and right this game.

I was originally going to switch over to stealth/assassination later in the game, but now I'm not so sure! Heavy weapons sure are fun, and I've got my eye on that Great Axe of Hador in my inventory.

On 22.8.2012 22:18 debo wrote:
I forgot to mention -- I was just playing this character as a warm-up, and then couldn't stop when I was finding so much light, True Sight things, Piercing arrows, etc. I've already come across about a total of 60 (+3) arrows in small batches here and there. WTF RNG?!

*knocks on wood*

On 22.8.2012 22:19 HugoTheGreat2011 wrote:
Dramborleg is really good because of its hit dice. Watch out for the Battle Axe of Hurin when you encounter it...

On 22.8.2012 22:21 HugoTheGreat2011 wrote:
When you start so many great things in Sil, sometimes the RNG can twist your fate around you... Don't be surprised if you encounter a Keremrauko at 600ft or end up in the Chambers of Thu. That canine 'guardian of Morgoth' tends to lurk in that Chamber (as far as I know), and he's *vicious...*

On 23.8.2012 00:00 debo wrote:
So far so good... cats are a pain. Had an epic moment where a sapphire serpent woke up and roflstomped 3 fire drake hatchlings for me :)

Tried to take down Nan, and he damn near killed me 3 times. Wayyyy too much HP on that guy for me.

On 23.8.2012 00:40 HugoTheGreat2011 wrote:
Nan is kill-able with Melee 15 and Evasion 16. When you do encounter him, give some space, and sprint-charge at him. If your HP drop to 25 or less, move away and heal. And repeat.

On 23.8.2012 00:49 debo wrote:
Stupid death. I was well on my way to escaping a pack of cats, when I typed '1' instead of 'Q' (to quaff). They each got a hit on me, and I was toast. :(

On 23.8.2012 01:00 HugoTheGreat2011 wrote:
An Herb of Rage + Orcrist would have helped in this case

On 23.8.2012 02:10 debo wrote:
OK, I can't help it -- I need to run another one of these. I should be recording more Stealth archer videos!!

On 23.8.2012 03:53 HallucinationMushroom wrote:
Archery schmarchery, killing stuff with big honking axes is way funner.

On 23.8.2012 04:04 debo wrote:
I think this guy took all the good stuff. The next 3 characters I played couldn't find squat. The last one got to 400' without finding any armor at all :/

On 23.8.2012 04:19 HugoTheGreat2011 wrote:
*This* playstyle is very similar to how I play stealth-charger...Not to mention that I second HM's comment.

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