The Angband Ladder: Pious Wrathgiver, Hobbit Monk by chris

  [Chengband 0.0.116 Character Dump]

                          Name  : Pious Wrathgiver

 Sex      : Male             Kills            7654   STR!:  18/***
 Race     : Hobbit           Uniques           164   INT!:  18/***
 Class    : Monk             Artifacts         127   WIS!:  18/***
 Magic    : Nature                                   DEX!:  18/***
                             Align            Good   CON!:  18/***
                                                     CHR :  18/171

 Bare hand       (+73,+33)   Hit point    990/ 990   Fighting   : Legendary[7]
 Posture              none   SP (Mana)    501/ 513   Bows/Throw : Legendary[12]
 Blows/Round           7+0                           SavingThrow: Heroic
 AverageDmg/Rnd      545+0   Level              50   Stealth    : Superb
                             Experience   14475293   Perception : Heroic
 Shooting       (+17,+0+5)   Max Exp      14475293   Searching  : Heroic
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Legendary[5]
 Shots/Round          1.00   Gold         10392342   MagicDevice: Legendary[7]
                                                     SpellPower : +0%
 AC              [22,+225]   Time     Day 30 19:21   DevicePower: +0%
 Speed            (+33+10)   Play time    13:27:52   Infravision: 40 feet

                         (Character Background)
          You are one of several children of a Hobbit Home Owner.
          You are a credit to the family.  You have brown eyes,
          straight black hair, and an average complexion.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        STR!: 18/120 -2  2  0 22 18/***         .353....434..
 Class : Monk          INT!: 18/110  1 -1 -1 14 18/***         ..53..33.....
 Level : 50            WIS!: 18/130  1  1  2 12 18/***         ...3..33.3...
 Hits  : 990/990       DEX!:  18/70  3  3 -1 15 18/***         ...3....4.44.
 Mana  : 501/513       CON!: 18/100  2  2  0 17 18/***         .3.3....434..
                       CHR :  18/61  1  1  1  8 18/171         ..53.........
           }     ( ]                }     ( ]                    }     ( ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+....#    Sound : ..........+..    Speed     : ..+++.+..+.+#
 Elec  : .+.*...+.++.#    Nether: .++.......+..    FreeAction: ..++...+..+++
 Fire  : .......+.++.#    Nexus : ...........+.    SeeInvisi.: ...+..++.+...
 Cold  : .+.....+.+..#    Chaos : ......+..+...    Hold Life : ...+..+.....+
 Poison: ..........+.#    Disnch: .+...........    Warning   : .............
 Light : .++.....+++..    Fear  : .++.....+.+..    SlowDigest: ...+......+..
 Dark  : ........+.+..    Reflct: .............    Regene.   : ...+.....+...
 Shard : .+......+....    AuFire: .............    Levitation: ...+...++..+.
 Blind : .........++..    AuElec: ........+....    Perm Lite : .........+...
 Conf  : .+....+.++...    AuCold: .............    Cursed    : ..*+.........

                                  }     ( ]                      }     ( ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .....+.......    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .......++.+..
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: ...+.........    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .......+.....
 Poison Brd: ...    Sust Str  : ..++......+..
 Sharpness : ...    Sust Int  : ..++...+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+...+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+.......+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........

  [*Winning* Message]

  One monk to rule them all and with fists of fury, bind them!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  60
   !Forest          : level  32
   !Icky cave       : level  20
    Mount Olympus   : level 119
   !Lonely Mountain : level  40
   !Arena           : level  80

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Logrus Master                            (Danger  level:  25) - level 32
  The Mimic's Treasure                     (Danger  level:  25) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 38
  The Old Castle                           (Danger  level:  50) - level 42
  Node of Nature                           (Danger  level:  65) - level 45
  Doom Quest 1                             (Danger  level:  15) - level 47
  Vapor Quest                              (Danger  level:  25) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

 Arena: True Champion

  [Defeated Monsters]

You have defeated 7654 enemies including 164 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Yog-Sothoth, the All-in-One              (level  90)
  Apollo, the Sun God                      (level  86)
  Ymir the Ice Giant                       (level  85)
  The Tarrasque                            (level  84)
  Godzilla                                 (level  84)
  Pazuzu, Lord of Air                      (level  82)
  Metal Babble                             (level  80)


Your alighnment : Good

You are the living embodiment of Faith.
You are the living embodiment of Harmony.
You are a champion of Temperance.
You are an enemy of Patience.
You are the living embodiment of Sacrifice.
You are the living embodiment of Nature.
You are an enemy of Honour.
You are an enemy of Valour.

  [Character Equipment]

a) (nothing)
b) The Dragon Shield 'Monktastic' [8,+25] (+3) {StCn;AcElCoLiShCfNtDiFe}
c) The Harp of Apollo (+5 to speed) {cursed}
d) The Ring of Power (Vilya) (+3) {cursed, ~Z}
e) a Ring of Speed (+10)
f) an Amulet of Telepathy {!*}
g) The Jewel of Judgement (+3 to speed)
h) The Robe of Incanus [2,+20] (+3) [+23%]
i) The Pair of Dragon Wings 'Monkredible' [4,+30] (+4 to searching)
j) The Golden Crown of Amber [0,+15] (+3)
k) The Set of Dragon Gloves 'Monktacular' [4,+30] (+4 to searching)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to

  [Character Inventory]

a) 3 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 3 Books of Nature Magic [Nature Mastery] {@mb!k}
c) a Book of Nature Magic [Nature's Gifts] {@mc!k}
d) a Book of Nature Magic [Nature's Wrath] {@md!k}
e) 14 Mushrooms of Restoring {!E}
f) 5 Rations of Food {@E1}
g) 40 Potions of Speed {!k!q}
h) 45 Potions of Healing {!k!q}
i) 22 Potions of *Healing* {!k!q}
j) 10 Potions of Life {!k!q}
k) 18 Potions of Restore Mana {!k!q}
l) 42 Scrolls of Teleportation
m) 15 Scrolls of Destruction {!*}
n) 3 Scrolls of Genocide {!*}
o) 8 Scrolls of Mass Genocide {!*}
p) 12 Rods of Recall {@zr!s!d!k!!}
q) 6 Rods of Detection (2 charging) {@z3!s!d!k!!}
r) 2 Rods of Healing {@zh!s!d!k!!}
s) 7 Rods of Teleport Other {@zt!s!d!k}

  [Home Inventory]

 ( page 1 )
a) 10 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 17 Books of Nature Magic [Nature Mastery] {@mb!k}
c) 23 Books of Nature Magic [Nature's Gifts] {@mc!k}
d) 6 Books of Nature Magic [Nature's Wrath] {@md!k}
e) a Book of Hex Magic [Forbidden Cursebook]
f) Book of Kendo [Hokusin Ittouryuu Kaiden]
g) 3 Song Books [Harps of Rivendell]
h) 4 Necromancy Spellbooks [Return of the Dead]
i) 2 Necromancy Spellbooks [Necromatic Tome]
j) 3 Books of Crusade Magic [Exorcism and Dispelling]
k) a Book of Crusade Magic [Wrath of God]
l) 5 Books of Daemon Magic [Demonthoughts]

 ( page 2 )
a) 3 Books of Craft Magic [Note of Acting Master]
b) 7 Books of Trump Magic [Trumps of Doom]
c) a Book of Trump Magic [Five Aces]
d) 5 Books of Death Magic [Black Channels]
e) 11 Books of Chaos Magic [Chaos Channels]
f) 8 Books of Sorcery [Pattern Sorcery]
g) 4 Books of Life Magic [Book of the Unicorn]
h) a Book of Life Magic [Blessings of the Grail]
i) 29 Rations of Food {@E1}
j) 50 Potions of Heroism {!!}
k) 31 Potions of Cure Critical Wounds
l) 4 Potions of Restore Life Levels

 ( page 3 )
a) 4 Potions of Strength {!k}
b) a Potion of Intelligence {!k}
c) 3 Potions of Wisdom {!k}
d) 9 Potions of Dexterity {!k}
e) 2 Potions of Constitution {!k}
f) 13 Potions of Enlightenment
g) 3 Potions of Self Knowledge
h) 15 Potions of Resistance {!k!q}
i) a Potion of Giant Strength
j) 16 Scrolls of Teleportation
k) a Scroll of Mundanity
l) 2 Scrolls of Artifact Creation {!*}

 ( page 4 )
a) a Rod of Restoration (charging) {@z9!s!d!k!!}
b) 2 Wands of Teleport Other (24 charges) {@at!s!d!k}
c) a Wand of Drain Life (4 charges)
d) a Wand of Disintegrate (4 charges)
e) 5 Staffs of Healing (5x 4 charges) {@uh!s!d!k}
f) a Staff of Healing (3 charges)
g) a Staff of the Magi (4 charges)
h) 16 Staffs of Speed (16x 8 charges) {@us}
i) 11 Staffs of Destruction (11x 5 charges) {!u!s!d!k}
j) a Staff of Mana Storm (5 charges)
k) a Ring of Speed (+10)
l) 2 Rings of Speed (+8)

 ( page 5 )
a) 4 Rings of Speed (+7)
b) 2 Rings of Speed (+6)
c) 3 Rings of Speed (+5)
d) a Ring of Speed (+4)
e) a Ring of Speed and Regeneration (+9)
f) a Ring of Speed and Random Teleportation (+9)
g) a Ring of Speed and Wizardry (+8)
h) a Ring of Speed and Random Teleportation (+8) {.}
i) a Ring of Speed and Accuracy (+3,+0) (+7)
j) a Ring of Speed and Power Throwing (+7)
k) 2 Rings of Speed and Regeneration (+5)
l) The Ring 'Frakir' (+1) {$}

 ( page 6 )
a) The Ring of Tulkas (+4)
b) The Ring of Power (Narya) (+1)
c) 3 Rings of Sound Resistance
d) 2 Rings of Shard Resistance
e) a Ring of Disenchantment Resistance
f) 2 Rings of Chaos Resistance
g) a Ring of Lordly Protection [+21] {Bl}
h) a Ring of Mana
i) an Amulet of the Magi [+4] (+4 to searching)
j) an Amulet of Reflection
k) The Amulet of Carlammas (+2)
l) The Amulet of Ingwe (+3)

 ( page 7 )
a) an Amulet of Anti-Teleportation
b) an Amulet of Resistance to the Elements
c) an Amulet of Telepathy
d) The Amulet of Faramir (+12,+0) (+3)
e) The Torque of Boromir (+0,+8)
f) The Inro of Mito Koumon (+2)
g) The Amulet of The Pitch Dark Night [+5] (+4)
h) The Amulet of Sacred Knights [+10] (+2)
i) The Collar Harness of the Hell (+15,+15) [-5] (-2)
j) The Charmed Pendant [+5] (+2)
k) The Pendant of Gogo (+4)
l) The Phial 'Eye of Vecna' (+2 to speed) {SpSlIf;Cf;Hl}

 ( page 8 )
a) The Star of Elendil (+1 to speed)
b) The Palantir of Westernesse (+3) (charging) {!!}
c) The Levitation Stone of Laputa (+2 to speed)
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Nt}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Nt}
f) The Mithril Chain Mail 'Scale of Ice Dragon' (-1) [28,+18] (+2) {St;CoPo[C}
g) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth) {!!}
h) a Filthy Rag of Elvenkind [1,+13] (+3 to stealth) {Nx}
i) a Robe of Permanence [2,+11] {So}
j) a Robe of Permanence [2,+9] {Ca}
k) a Robe of High Resistance [2,+21] {PoCa}
l) a Robe of High Resistance [2,+17] {LiDi}

 ( page 9 )
a) a Robe of High Resistance [2,+15] {PoDi}
b) The Robe 'Registor' [2,+19] {ElSoFe[E}
c) The Robe of Eternity [0,+42] (+3)
d) Soft Leather Armour of Elvenkind [4,+7] (+3 to stealth) {Di}
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Fe}
f) Soft Studded Leather of High Resistance [5,+15] {PoDi}
g) Hard Leather Armour of Elvenkind (-1) [6,+23] (+2 to stealth) {Ca}
h) The Hard Leather Armour of Himring [6,+15]
i) Leather Scale Mail of High Resistance (-1) [11,+11] {SoDi}
j) The Leather Scale Mail 'Life Matrix' (-1) [11,+21] (+3 to stealth)
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dk}
l) Black Clothes of High Resistance [4,+31] (+3 to stealth) {Dk}

 ( page 10 )
a) a Cloak of Thievery [1,+8] (+1 to speed)
b) a Cloak of Aman [1,+24] (+1 to stealth) {Cf}
c) The Cloak 'Power Shield' [1,+9] (+3) {StDxCn;Fe}
d) The Cloak 'Registor' [1,+20] (+2) {Wi;Li[E}
e) The Cloak of Merry (+1,+1) [1,+7] (+1)
f) The Cloak of Thorongil [1,+10]
g) an Elven Cloak of Thievery [4,+11] (+2 to speed)
h) a Fur Cloak of Aman [3,+24] (+3 to stealth) {Cf}
i) The Fur Cloak of Mook [3,+20]
j) a Pair of Dragon Wings [4,+16] {Di}
k) a Small Leather Shield of Elvenkind [3,+22] (+2 to stealth) {Di}
l) a Small Metal Shield of Elvenkind [5,+17] (+3 to stealth) {Ca}

 ( page 11 )
a) a Small Metal Shield of High Resistance [5,+20] {Nt}
b) The Small Metal Shield of Perseus [5,+15] (+2)
c) a Large Leather Shield of Elvenkind [6,+23] (+1 to stealth) {Cf}
d) The Large Leather Shield of Celegorm [6,+20]
e) The Large Metal Shield 'Gong' [15,+15] (+4)
f) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
g) an Iron Crown of the Magi [0,+11] (+1) {Po;Si}
h) The Iron Crown of Thunder [0,+22] (+2 to searching) {Sr;ElSoFe}
i) a Jewel Encrusted Crown of Might [0,+10] (+3) {So}
j) a Jewel Encrusted Crown of Lordliness [0,+15] (+3) {Sh}
k) a Jewel Encrusted Crown of the Magi [0,+12] (+2) {So~P}
l) a Jewel Encrusted Crown of Might [0,+11] (+1) {Po}

 ( page 12 )
a) The Jewel Encrusted Crown of Zeus [0,+24] (+3) {Wi;ElPoFe~Tele}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
c) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Fe}
d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
e) The Steel Helm of Zeus [6,+24] {ElPoCa(Dx}
f) The Steel Helm of Hammerhand [6,+20] (+3)
g) The Dragon Helm 'Monkredible' [8,+24] (+3) {StInDxCn;ElCoLiSoNxCaFe;RfSi(Dx}
h) The Kabuto of Vaire [7,+25] (+3) {Ch;Po}
i) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
j) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
l) a Set of Gauntlets of Power (+5,+5) [2,+9] (+4) {Bl}

 ( page 13 )
a) a Set of Gauntlets of Power (+5,+5) [2,+8] (+3) {Ca}
b) The Set of Gauntlets of Corwin [2,+15] (+4)
c) The Set of Gauntlets 'Paurnen' [2,+7] {A}
d) The Set of Gauntlets 'Paurnimmen' [2,+7] {C}
e) The Set of Gauntlets 'Paurhach' [2,+7] {F}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
g) a Set of Dragon Gloves [4,+17] {FiBlDi}
h) a Set of Dragon Gloves [4,+15] {ElSh}
i) a Set of Dragon Gloves [4,+16] {AcNt}
j) a Set of Dragon Gloves [4,+17] {Nt}
k) a Set of Dragon Gloves of Power (+1,+4) [4,+25] (+2) {DkNt}
l) a Set of Dragon Gloves of Free Action [4,+18] {Di}

 ( page 14 )
a) a Set of Dragon Gloves of Magic Mastery [4,+20] (+2) <+10%> {Bl}
b) a Set of Cesti of the Berserker (-24,+12) [5,-15] (+1 attack)
c) a Pair of Soft Leather Boots of Speed [2,+8] (+7)
d) a Pair of Soft Leather Boots of Speed [2,+8] (+3)
e) a Pair of Soft Leather Boots of Thievery [2,-1] (+1 to speed)
f) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
g) The Pair of Glass Slippers [0,+0] (-3)
h) a Pair of Hard Leather Boots of Speed [3,+14] (+10)
i) a Pair of Hard Leather Boots of Speed [3,+9] (+2)
j) a Pair of Dragon Boots [5,+18] {AcLiDkNt}
k) a Pair of Dragon Boots [5,+15] {CoNt}
l) a Pair of Metal Shod Boots of Speed [6,+9] (+7)

 ( page 15 )
a) The Pair of Metal Shod Boots 'Clear Mind' [6,+16] (+3 to speed)
b) The Pair of Metal Shod Boots 'Great unclean one' [6,+10] (+3 to searching)
c) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Di}
d) a Poison Needle (1d1) (+0,+0) {!s!d!k}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
f) The Light Crossbow 'Cat's Clow' (x4) (+30,+28) (+4) {DxDg;Xs(Dx}
g) The Light Crossbow of Hellfire (x4) (+15,+17) (+4)
h) The Heavy Crossbow 'Ballista' (x5) (+10,+24) (+3)
i) 34 Seeker Bolts (6d5) (+6,+2)
j) 29 Seeker Bolts (6d5) (+8,+8)
k) 23 Seeker Arrows (6d4) (+6,+1)
l) 25 Seeker Arrows (6d4) (+4,+4)

 ( page 16 )
a) 17 Seeker Arrows (6d4) (+2,+6)
b) 50 Seeker Arrows (6d4) (+6,+4)
c) 22 Seeker Arrows (6d4) (+6,+6)
d) 30 Seeker Arrows (6d4) (+4,+8)
e) 52 Seeker Arrows (6d4) (+8,+8)
f) 14 Seeker Arrows of Hurt Dragon (6d4) (+9,+6)
g) 24 Seeker Arrows of Hurt Evil (6d4) (+8,+10)
h) 32 Seeker Arrows of Slaying (7d4) (+12,+10)
i) The Black Arrow of Bard (8d4) (+30,+19)


 ( page 1 )
a) a Ring of Aggravate Monster {cursed}
b) a Ring of Weakness (-1) {cursed}
c) The Ring of Speed 'Uugrenep' (-8) {cursed, DkSo}

  [Check Sum: "67b20af1d639c36bec"]

Posted on 4.9.2012 19:27
Last updated on 6.9.2012 23:02

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On 4.9.2012 19:33 chris wrote:
[CL36:DL41] 04:38
I tried to test Nature changes with a HM but, alas, I could not survive! At L30 with no attacks other than Fire/Frost bolt (though I did manage a rod of acid balls) I was meat to any monster immune to both. Arjen, how did you do it?

So here is another go, with a Monk this time. Spells are much harder to cast this way and even Nature's Gate still fails to high for use (36%). Plus, The Arena biffs group summons anyway, and I'm somewhat addicted to this dungeon, so I'll just have to beat things down myself!

AC is ludicrously high (253) though I don't think I'll wear Hammerhand just yet. Even Resistance True is somewhat iffy (22%) but such is the way of the monk. I'll eventually have to New Life my 18/70 (?) intrinsic Wis.

On 4.9.2012 22:03 chris wrote:
[CL38:Cloning Pits] 05:18
Total Hobbit Power, despite recent monk changes. Still only 5 blows, for example, but I'm doing more damage than most melee characters would, I dare say. Plus, I have a retaliatory aura!

The Pits were ant infested, of course, and I had to kill 80 or so of the vilest, worst-est ants ever! But for a Nature caster, that is no big deal. I just had to hope I could manage to successfully cast my 16% fail Resistance True before my mana ran out, which is by no means a sure endeavor (I failed 4 times in a row twice during the quest, and I didn't have time or stealth to regen back. Probably, I should be using potions still?).

The reward is nice. Now, I need the OC reward to match :)

On 5.9.2012 00:10 Arjen wrote:
Killing stuff around lvl 30? Dragons in the DC (get stealth and -oDetection), and the BD quest is nice around then if you have speed or a lot of teleports.

But at lvl 21-22 I did finish Orc Camp, DQ1, MT which should drop some nice stuff.

And don't forget, my current HM is nr 30.443 I think (My deathlist at 0.0.108 is *huge*). I don't mind dieing/learning and start over a couple of times before I get it right. You learn which fights can't be won until the 4th spellbook.

On 5.9.2012 03:40 chris wrote:
[CL42:Old Castle] 07:20
I'm closing in on the ideal monk solution ... Nether at last from both a ring and a couple of dragon gloves, back to back to back gave my first usable nether sightings all game. Sure, there was Rohirrim but I still can't manage the weight without disrupting my balance. So the OC was at last an option. I was sort of hoping to get the palantir ahead of time, but that can prove a long 20+ hour wait and I lack the patience.

In the process of the Old Castle, I picked up Lohengrin, so my miracle nether is now moot. And earlier, I burned my lone !NewLife for a miracle roll: Str 18/90 to 18/120, Wis 18/80 to 18/30, Dex 18/130 to 18/70 and Con 18/100 to 18/100. Life 106% to 103%. +3 Str and +5 Wis are really crucial. The biff to dex has yet to prove noticeable.

On 5.9.2012 04:35 chris wrote:
[CL45:DL57] 08:03
The once and future monk!

I've give up the lair for the arena, a dungeon of pure challenge!

On 5.9.2012 23:24 chris wrote:
[CL47:DQII] 09:19
Art number 1 goes on some amazing dragon gloves:
The Set of Dragon Gloves 'Monktacular' [4,+30] (+4 to searching) {StDxCnSr;ElFiPoLiDkBlSoNtFe;FaSd(St}

It already had most of those resists, but picked up Li as well as good stat boosts.

Now, it pains me to give up Lohengrin, but Eternity weighs in at a mere 0lbs, allowing me to wear incredibly heavy gear on my other slots. In particular, Art number 2 will go on this:
a Dragon Shield [8,+16] {AcElCoLiShCfFe}

On 6.9.2012 01:36 chris wrote:
[CL50:Arena Champion] 10:23
The town arena, that is. I completed The Forest for my first Poison Needle (I must have accidentally been destroying them all game) and then headed in to face the GWoP. My judgment was that I would come up short with healing if I tried straight melee. Maybe ... But I almost came up short with the Needle! Poke #22 was the lucky poke, and I was down to about 100 sp remaining, so just one more Herbal Healing left. Of course, 22 rounds of fist beat down might also have done the job, but there's the pesky auras to consider. Close either way.

And the final arena monster, that most might of foes, that eternal guardian of fantastic wealth, prestige and power, well, it fell to poke #1. So there you have it. And here I have it:

The Dragon Shield 'Monktastic' [8,+25] (+3) {StCn;AcElCoLiShCfNtDiFe}

Again, most resists were already there (though NtDi is a nice pickup).

For my last artifact, I will need to conquer the Arena one more time. And this time, I'm holding out for a Wizard Cloak!

On 6.9.2012 02:03 chris wrote:
[CL50:Arena Champion] 10:43
That Metal Babble is a pushover! Art #3 is actually:

The Dragon Helm 'Monkredible' [8,+24] (+3) {StInDxCn;ElCoLiSoNxCaFe;RfSi(Dx}

The helm started with needed Chaos resistance and I haven't seen a Wizard Cloak yet, so I figured why not? Why not, indeed!

In sad news, I'm using Boromir for an extra kick to damage output? Hmph!

On 6.9.2012 03:21 debo wrote:
Just out of curiosity, how many hours does it usually take to play a Chengband character to completion?

On 6.9.2012 03:29 chris wrote:
Well, I might actually be able to win about now, 12 hours in. But then again, my resources are low, so it would be a close battle, maybe 40% odds of my pulling it off. So one can win rather quickly if one knows what they are doing, but you also lose a bit this way.

I'd say under 30 hours is the norm, but most veterans probably win under 20 hours. It also depends heavily on what class you are playing. Some builds just take longer! Magic casters in particular take longer, though I feel they are more powerful in the end.

On 6.9.2012 04:00 chris wrote:
BTW, if you strive to handle all the uniques, you can add 5 to 10 hours to those estimates. There are too many uniques ...

[CL50:DL119] 12:11
Man, this deep is very tough. Thus far, I haven't been able to put a dent in Gothmog, and I'm not sure how to face that guy. Herbal Healing is nowhere near enough and I've only managed a single star off the guy before running out of sp. This on 3 attempts?

I finally found Vilya in my quest for a Wizard Cloak (I'm up to 2 spare ?ArtifactCreation!). Now, it might not be represented on my character dump, but this is an improvement! For Nyarlathotep as an example, I get an extra 3d to my monk attacks, and a 1.7x lightning brand to boot. Still, that guy was fierce, and I took 3 life threatening Mana Storms in the fray. A double storm kills while the single storms only kept me in the low 200s ... Nastiness!

I think Vilya will assist my Gothmog woes, but really, I need much more healing. Fortunately Nyarlathotep dropped Incanus which I can use. The combination of Decrement Mana with the Spell Capacity nearly doubles my healing reserves, I think (6 to 12).

On 6.9.2012 23:02 chris wrote:
[CL50:DL100] 13:27
Well, I managed one Olympian and decided that was plenty! I never could kill Gothmog, though in fairness, he stopped showing up once I started carrying potion resources. And I never even tried on The Destroyer. (Oh, yeah, Gothmog did show up while I was fighting the Serpent but I wasn't about to waste my time on him at that point!)

The Serpent was formidable and quite challenging. As you can see, monk melee is not quite what it used to be (though Vilya adds about 100hp/round) and stunning against high level unique foes won't work at all. So gone are the days of Craft Monks winning with a couple !Healing and I had to settle in for quite the resource battle. It was scary that the J snuck in an early double move bringing me all the way down to 60hp, and this before I managed a single star off the guy. And after that, nothing worse than 200hp as I was quick on the healing trigger.

On 6.9.2012 23:03 chris wrote:
Also, my 4 scroll artifacts have me reaching for my artifact nerf bat ... Sorry, but I think it needs to happen!

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