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The Angband Ladder: Imarsil, Noldor Fingolfin no-class by Philip

  [Sil 1.1.0 Character Dump]

 Name   Imarsil       Age    3,500       Str   6 =  2  +1      +3
 Sex    Female        Height   5'9       Dex   9 =  4  +1      +4
 Race   Noldor        Weight   152       Con  10 =  5  +1      +4
 House  Fingolfin                        Gra  11 =  3  +3      +5

 Game Turn   31,089   Melee  (+29,2d9)   Melee       29 = 17  +9  +2  +1
 Exp Pool     4,516         (+27,1d11)   Archery     11 =  0  +9  +1  +1
 Total Exp  110,916   Bows   (+11,1d9)   Evasion     28 = 16  +9  +3
 Burden       137.5   Armor [+28,6-16]   Stealth     18 = 11  +9  -2
 Max Burden   298.4                      Perception  28 = 10 +11  +7
 Depth           0'   Health   123:123   Will        28 = 12 +11  +4  +1
 Min Depth       0'   Voice    297:297   Smithing    11 =  0 +11
 Light Radius     9                      Song        24 = 13 +11

 You are the only child of an archer from the house of Fingolfin. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> The Cat assassin fires an arrow.
> You hit Carcharoth, the Jaws of Thirst.
> You hit Carcharoth, the Jaws of Thirst!
> You have slain Carcharoth, the Jaws of Thirst.
> The Cat assassin fires an arrow.
> It hits!
> You hit the Orc champion!!!!!
> The Orc champion reels in pain!
> You hit the Orc champion!!!!!!
> You have slain the Orc champion.
> You feel something roll beneath your feet.
> You end your song.
> The Cat assassin fires an arrow.
> Excessive skills! <2x>
> The Cat assassin fires an arrow.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) a Shortbow of Doriath (+1,1d7) 1.5 lb
   It slays wolves and spiders.  It can shoot arrows 13 squares
   (with your current strength).
c) a Bronze Ring of Damage <+1>
   It improves your damage sides by 1.  
d) The Ring of Melian <+7>
   It improves your perception by 7.  It cannot be harmed by the
   elements.  It grants you the ability: Channeling.  
e) a Coral Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Warmth [+4] <+2>
   It improves your stealth by 2.  It provides resistance to 
   cold.  It creates an unnatural darkness.  
i) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
j) a Jewelled Crown of Defiance [+0,1d1] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gauntlets of Strength [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 98 Arrows (+3)
   They can be shot 13 squares (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 13
   squares (with your current strength and bow).


  [Inventory]

a) 5 Dark Green Herbs of Rage
b) 3 Wrinkled Herbs of Restoration
c) 2 Fragments of Lembas
d) 17 Clear Potions of Miruvor
e) 11 Pale Green Potions of Clarity
f) 15 Black Potions of Healing
g) 8 Sky Blue Potions of Voice
h) 7 Sparkling Blue Potions of True Sight
i) 18 Brilliant Blue Potions of Quickness
j) 17 Yellow Potions of Strength
k) 10 Bright Orange Potions of Dexterity
l) 11 Crimson Potions of Constitution
m) 4 Smoky Potions of Grace
n) a Silver Trumpet of Blasting
o) a Chalcedony Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
p) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
q) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
r) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
s) a Mattock of Belegost (-5,5d2) <+3> 11.6 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Menni of the Noldor
Entered Angband on 23 Sep 2012

    Turn     Depth    Note

       0     50 ft    (Keen Senses)
     703    200 ft    Slew Gorgol, the Butcher
     807    200 ft    (Hardiness)
   2,350    300 ft    Found The Longsword 'Glamdring'
   2,483    300 ft    (Dodging)
   3,226    400 ft    (Lore-Keeper)
   4,188    400 ft    (Lore-Master)
   4,188    400 ft    Found The Arrow 'Dailir' (from 350 ft)
   4,197    400 ft    (Finesse)
   4,208    400 ft    (Zone of Control)
   4,404    450 ft    (Follow-Through)
   4,929    450 ft    (Opportunist)
   5,324    500 ft    (Crowd Fighting)
   6,061    550 ft    (Sprinting)
   6,840    600 ft    (Flanking)
   6,840    600 ft    (Inner Light)
   7,993    550 ft    (Song of Slaying)
   9,226    650 ft    (Rauko-Bane)
  10,581    600 ft    (Critical Resistance)
  10,628    600 ft    Found The Dagger of Nargil
  11,071    600 ft    Slew Nan, the Giant
  11,071    600 ft    Found The Greatsword 'Glend'
  11,222    600 ft    Slew Uldor, the Accursed
  11,354    600 ft    Slew Orcobal, Champion of the Orcs
  11,361    600 ft    (Song of Sharpness)
  11,560    650 ft    Slew Ulfang the Black
  11,807    650 ft    (Unwavering Voice)
  12,608    750 ft    (Master Hunter)
  13,105    750 ft    (Exchange Places)
  13,548    700 ft    Destroyed Delthaur, Balrog of Terror
  13,548    700 ft    Found The Ring of Melian
  13,594    700 ft    Found The Kite Shield of Hador
  13,912    700 ft    Found The Shortsword 'Dagmor'
  14,007    700 ft    Entered the forge 'Orodruth'
  15,221    700 ft    (Two Weapon Fighting)
  15,317    700 ft    Found The Pair of Greaves of Orodreth
  15,893    750 ft    (Poison Resistance)
  16,126    750 ft    Found The Greatsword 'Calris'
  16,469    750 ft    Found The Cloak of Maglor
  16,816    800 ft    (Constitution)
  17,377    750 ft    Destroyed Turkano, Balrog of the Hosts
  17,689    800 ft    Slew Tevildo, Prince of Cats
  17,692    800 ft    Slew Oikeroi, Guard of Tevildo
  17,706    800 ft    Slew Umuiyan, the Doorkeeper
  17,755    800 ft    Found The Mail Corslet of Fingon
  17,920    800 ft    (Controlled Retreat)
  18,664    750 ft    (Woven Themes)
  19,144    800 ft    Found The Jewel 'Elessar'
  19,367    800 ft    Found The Shortsword of Amrod
  19,689    850 ft    (Grace)
  19,983    850 ft    Slew Maeglin, Betrayer of Gondolin
  19,983    850 ft    Found The Galvorn Armour of Maeglin
  19,983    850 ft    Found The Helm of Curufin
  20,011    850 ft    Slew Dagorhir, the Elfbane
  20,100    850 ft    Destroyed Vallach, Balrog of Sudden Flame
  20,188    850 ft    Found The Set of Gauntlets of Gamil Zirak
  20,196    850 ft    (Whirlwind Attack)
  20,221    850 ft    Slew Scatha the Worm
  21,428    850 ft    (Assassination)
  21,439    850 ft    Found The Shortbow of Celegorm
  21,956    950 ft    (Cruel Blow)
  22,884    900 ft    Subdued The Deathblade 'Delmereth'
  22,884    900 ft    Found The Deathblade 'Delmereth'
  22,919    900 ft    (Grace)
  25,637    950 ft    Entered Gothmog's hall
  26,126    900 ft    Slew Smaug the Golden
  26,733    950 ft    Slew Draugluin, Sire of Werewolves
  26,733    950 ft    Found The Wolf-Hame of Draugluin
  28,663    950 ft    (Rapid Attack)
  28,666  1,000 ft    Entered Morgoth's throne room
  28,694  1,000 ft    Found The Massive Iron Crown of Morgoth
  28,695  1,000 ft    Slew Ungoliant, the Gloomweaver
  28,696  1,000 ft    Slew Thuringwethil, the Vampire Messenger
  28,696  1,000 ft    Found The Bat-Fell of Thuringwethil
  28,707  1,000 ft    Slew Morgoth, Lord of Darkness
  28,707  1,000 ft    Found The Mighty Hammer 'Grond'
  28,769  1,000 ft    Slew Glaurung, the Deceiver
  28,810  1,000 ft    Slew Ancalagon the Black
  29,419  1,000 ft    Cut a Silmaril from Morgoth's crown
  29,438  1,000 ft    Cut a Silmaril from Morgoth's crown
  29,683    850 ft    (Dexterity)
  29,893    800 ft    Destroyed Lungorthin, Lord of Balrogs
  29,996    800 ft    Found The Bastard Sword 'Anguirel'
  30,243    700 ft    Found The Mail Corslet of Durin
  30,900     Gates    Entered The Gates of Angband
  31,068     Gates    Slew Carcharoth, the Jaws of Thirst

  31,088     Gates    You escaped the Iron Hells on 24 September 2012.
  31,088     Gates    You brought back two Silmarils from Morgoth's crown!




  ['Score' 141268911]


Posted on 23.9.2012 16:28
Last updated on 24.9.2012 19:18

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254. on the Sil Ladder (of 2161)

Comments

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On 23.9.2012 16:28 Philip wrote:
I'd like advice from you guys about two weapon fighting(Glend Glamdring), rapid attack, subtlety(do these stack?), specifically which to use. My build is essentially thousands of (song of sharpness) cuts. Apart from controlled retreat and polearms I have all the free hit abilities. Oh, does whirlwind attack apply to opportunism, flanking, zone of contol, controlled retreat free hits? Are there any songs you would recommend?

On 23.9.2012 16:30 Philip wrote:
Oh, a funny story. I had found Dailir before I found a bow!

On 23.9.2012 16:32 Philip wrote:
Just killed a +2 1.3 pound deathsword. If I were a stabber!

On 23.9.2012 16:43 Philip wrote:
Okay, new developments. Dagmor is on the ground, I found and am using Hador and Melian. Does this change anything?

On 23.9.2012 19:45 Scatha wrote:
Two-weapon fighting stacks fine with rapid attack (though you can't use Glend in one hand -- perhaps that was a slip?). For obvious reasons Subtlety doesn't work if you're using two weapons, but since you have Opportunist you could get RA without Subtlety. The extra attacks work well with Sharpness, since the reason the damage penalty is normally so bad is it makes it hard to overcome armour.

The "free attacks" from Flanking and Controlled retreat are treated as your regular attack, so you get all your bonuses like multiple attacks and whirlwind. The other free hit abilities just give a single attack (without rapid attack penalties, if you have that). Note that with those two you'll perform a whirlwind attack from the square you start on. It can work pretty well.

Not sure how best to try to leverage the perception from the ring, but it sure is tempting!

On 23.9.2012 21:37 Philip wrote:
Master Hunter and Bane, I hope for with the ring. I can't concentrate and don't have time to focus. Two weapon fighting sounds nice. So does rapid attack. Is that 4 hits, all of them whirlwindable?

On 23.9.2012 22:21 Scatha wrote:
Sorry, no, that's three attacks. Rapid attack only affects your main weapon.

On 24.9.2012 10:50 Philip wrote:
Need help, see thread for details.

On 24.9.2012 19:18 Philip wrote:
The deed is done. Never expected to kill the bugger, but song of slaying plus a confused Morgoth was enough. Thanks to everyone in the community for this win.

On 24.9.2012 19:31 HallucinationMushroom wrote:
Nice going!

On 24.9.2012 20:19 clouded wrote:
Congrats! Interesting character, you've all sorts of fun abilities. Cruel blow with opportunist and zone of control sounds like a good combination, I'll have to try that.

On 25.9.2012 01:31 debo wrote:
Very well done. Crazy stats for a non-smithing character, as well.

On 25.9.2012 02:52 Fendell Orcbane wrote:
Focused attack is the thing to go for with Melian's ring....

On 25.9.2012 09:38 Psi wrote:
Well done! Now what on earth is the "Excessive skills! <2x>" in your last messages?

On 25.9.2012 10:58 Philip wrote:
I toyed with increasing skills at the end and tried to where I couldn't, twice.
Now, how about a challenge. Win without investing more than ten points in any skill.

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