The Angband Ladder: Rose, Dwarf Warrior by WildKhaine

  [Angband 3.4.0 Character Dump]

 Name   Rose                                     Self  RB  CB  EB   Best
 Sex    Female       Age             44   STR:     18  +2  +3  +2  18/70
 Race   Dwarf        Height          48   INT:      9  -3  -2  +0      4
 Class  Warrior      Weight         110   WIS:     10  +2  -2  +0     10
 Title  Myrmidon     Social  Well-liked   DEX:     18  -2  +2  +0     18
 HP     -3/308       Maximize         Y   CON:     10  +2  +2  +0     14
 SP     0/0                               CHR:     11  -3  -1  +0      7

 Level               26   Armor    [40,+48]     Saving Throw         54%
 Cur Exp          29071   Fight     (+4,+4)     Stealth              Bad
 Max Exp          29071   Melee    (+8,+11)     Fighting          Heroic
 Adv Exp          30000   Shoot     (+8,+4)     Shooting          Heroic
 MaxDepth   1300' (L26)   Blows    3.8/turn     Disarming            52%
 Game Turns      407627   Shots      1/turn     Magic Device          45
 Standard Turns   40498   Infra       50 ft     Perception       1 in 38
 Resting Turns     1510   Speed      Normal     Searching            21%
 Gold             51709   Burden  136.1 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy brown hair, a one foot beard,
 and a dark complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..........+.. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:..........+.. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You are confused.
> There is a wall in the way!
> the Ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> the Ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> the Ancient black dragon misses you.
> the Ice elemental tramples over something.
> You feel much better.
> You are no longer confused.
> You have 31 charges remaining.
> The Ancient black dragon breathes acid.
> Your Pair of Iron Shod Boots is damaged!
> You die.

Killed by an Ancient black dragon.

  [Character Equipment]

a) a Whip of *Slay Giant* (1d3) (+4,+7) <+2> {Bullroarer}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).
     
     +2 strength.
     Slays giants.
     Can be destroyed by acid, fire.
     Sustains strength.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 66.4 vs. giants, and 50.6 vs. others.
     
b) a Short Bow (x2) (+4,+4)
     Found lying on the floor of a cavern at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Protection [+15]
     Dropped by a Dark elven mage at 1100 feet (level 22).
     
     Can be destroyed by electricity.
     
d) a Ring of Protection [+9]
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by electricity.
     
e) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (7654 turns) <+2>
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Leather Scale Mail (-1) [20,-1] {Golfimbul, squelch}
     Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
h) a Fur Cloak [3,+4]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield [8,+6]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid.
     
j) a Hard Leather Cap [2,+2]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+14] {?oAquirement 1000'}
     Conjured forth by magic at 1000 feet (level 20).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 18 to 32 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
l) a Pair of Iron Shod Boots [4,-3] {squelch}
     Bought from a store.
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 27 Arrows (1d4) (+3,+4)
     Found under some rubble at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 15 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
b) 2 Potions of Speed {!*}
     Can be destroyed by cold.
     
c) 4 Potions of Berserk Strength {!*}
     Can be destroyed by cold.
     
d) 3 Potions of True Seeing {!*}
     Can be destroyed by cold.
     
e) 5 Scrolls of Satisfy Hunger {!*}
     Can be destroyed by acid, fire.
     
f) 13 Scrolls of Word of Recall {!*}
     Can be destroyed by acid, fire.
     
g) 3 Scrolls of Deep Descent {!*}
     Can be destroyed by acid, fire.
     
h) 5 Rods of Trap Location {!*}
     Can be destroyed by electricity.
     
i) a Rod of Probing {!*}
     Dropped by a Cave orc at 350 feet (level 7).
     
     Can be destroyed by electricity.
     
j) 3 Rods of Curing {!*}
     Can be destroyed by electricity.
     
k) a Rod of Illumination {@z1!*}
     Bought from a store.
     
     Can be destroyed by electricity.
     
l) 3 Wands of Frost Bolts (19 charges) {!*}
     Can be destroyed by electricity.
     
m) a Wand of Lightning Balls (5 charges) {!*}
     Found lying on the floor at 1150 feet (level 23).
     
     Cannot be harmed by electricity.
     
n) a Wand of Polymorph (7 charges)
     Found lying on the floor at 1300 feet (level 26).
     
     Can be destroyed by electricity.
     
o) 2 Staves of Confuse Monsters (19 charges)
     Can be destroyed by acid, fire.
     
p) 4 Staves of Cure Light Wounds (31 charges)
     Can be destroyed by acid, fire.
     
q) 3 Staves of Identify (40 charges)
     Can be destroyed by acid, fire.
     
r) a Ring of Damage (+0,+7)
     Dropped by a Dark elven lord at 1250 feet (level 25).
     
     Can be destroyed by electricity.
     
s) a Ring of Free Action
     Found lying on the floor at 1250 feet (level 25).
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     


  [Home Inventory]

a) a Mushroom of Vigor
     Dropped by a Ranger at 1200 feet (level 24).
     
     
     
b) 3 Mushrooms of Stoneskin
     Found lying on the floor at 1200 feet (level 24).
     
     
     
c) 2 Potions of Cure Critical Wounds {!*}
     Bought from a store.
     
     Can be destroyed by cold.
     
d) a Scroll of Teleport Level {!*}
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
e) a Scroll of Banishment {!*}
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
f) 2 Wands of Lightning Bolts (22 charges) {!*}
     Can be destroyed by electricity.
     
g) 2 Wands of Stinking Cloud (10 charges) {!*}
     Can be destroyed by electricity.
     
h) 22 Iron Shots (1d4) (+5,+2)
     Found lying on the floor at 1200 feet (level 24).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2963     50'    2   Reached level 2
      9644     50'    3   Reached level 3
     20852    100'    4   Reached level 4
     21328    100'    5   Reached level 5
     28297    100'    5   Killed Grip, Farmer Maggot's dog
     28297    100'    6   Reached level 6
     44321    100'    6   Killed Fang, Farmer Maggot's dog
     45629    100'    7   Reached level 7
     48784    100'    8   Reached level 8
     74730    200'    9   Reached level 9
     96056    250'   10   Reached level 10
    112313    250'   11   Reached level 11
    138298    300'   11   Killed Sméagol
    151320    300'   12   Reached level 12
    161717    300'   12   Killed Brodda, the Easterling
    168291    350'   13   Reached level 13
    184857    400'   14   Reached level 14
    192445    400'   14   Killed Lagduf, the Snaga
    195226    400'   14   Killed Bullroarer the Hobbit
    195454    400'   15   Reached level 15
    195961    400'   15   Killed Mughash the Kobold Lord
    201081    650'   16   Reached level 16
    219990    750'   17   Reached level 17
    222176    750'   18   Reached level 18
    225743    750'   18   Killed Golfimbul, the Hill Orc Chief
    228423   1000'   19   Reached level 19
    232221   1000'   19   Killed Ufthak of Cirith Ungol
    234907   1000'   19   Found the Set of Gauntlets 'Paurhach'
    237225   1000'   20   Reached level 20
    243287   1000'   21   Reached level 21
    249979   1000'   21   -- Note: Woo, found a !oCharisma at 1000'.
    256644   1050'   21   Killed Wormtongue, Agent of Saruman
    256787   1050'   22   Reached level 22
    266173   1050'   23   Reached level 23
    281349   1100'   24   Reached level 24
    286719   1100'   24   Killed Shagrat, the Orc Captain
    286918   1100'   25   Reached level 25
    341628   1200'   26   Reached level 26
    353026      0'   26   Reached level 26
    367146   1200'   26   -- Note: First !oBrawn, +1 STR -1 INT. Good trade I
think.


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Monsters exploit player's weaknesses         : yes (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 8.10.2012 06:02
Last updated on 8.10.2012 09:55

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14326. on the Ladder (of 18926)
5333. on the Angband Ladder (of 6475)
9. for this player (

Comments

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On 8.10.2012 06:02 WildKhaine wrote:
Haven't had a chance to really check out this new version much but looks good so far. Figured I start off with a Dwarven Warrior to check it out. Everything is going pretty well so far, Smeagol dropped a nice weapon. Should gets some decent use before something better presents itself.

On 8.10.2012 07:03 WildKhaine wrote:
Well, that was nice. Found a ?oAquirement on the ground at 1000' and read it. Got the gauntlets Paurhach. Got pretty lucky.

On 8.10.2012 08:21 WildKhaine wrote:
Trucking right along fairly nicely I think. Need to get SeeInvis and FA soon but think I'll survive alittle more diving before heading back to town to re-equip myself. Gear is starting to get a bit worn and I need some more ?oLight.

On 8.10.2012 09:55 WildKhaine wrote:
Well, that sucked. Found a major vault at 1300'. All I saw of the mobs in there was some Air Hounds, Ancient Black and Red dragon and good ol' Saruman. Oh well, started off good at least.

On 8.10.2012 09:58 Philip wrote:
You probably should have been using the damage ring.

On 8.10.2012 10:03 WildKhaine wrote:
Yeah, might have helped a bit but think I was going to die no matter what I did. What really sucked is I dropped a _oTeleportation nearby but couldn't make it to it to escape.

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