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The Angband Ladder: Nador, Beorning Ranger by debo

  [FAangband  Character Dump]

 Name    : Nador           Age                    17 Str         17    18/10
 Sex     : Male            Height                 70 INT         10
 Race    : Beorning        Weight                189 WIS         17
 Class   : Ranger          Social Class           33 DEX         15
                                                     CON         18
                                                     CHR          9

 Max Hit Points      159   Level                15   Max SP (Mana)         8
 Cur Hit Points      159   Experience         2201   Cur SP (Mana)         8
                           Max Exp            2201
        (Fighting)         Exp to Adv.        2250          (Shooting)
 Blows/Round           2   Gold               5529   Shots/Round         1.0
 + to Skill            2   Score               649   + to Skill            1
 Deadliness (%)       10   Base AC/+ To AC  22/ 10   Deadliness (%)       10
                           Game Turn        176952

 Fighting   :Mediocre(39)  Stealth    :Very Good(6)  Disarming  :Good(41)
 Bows/Throw :Very Good(62) Perception :Fair(29)      MagicDevice:Fair(37)
 SavingThrow:Very Good(45) Searching  :Fair(27)      Infravision:0 feet

                            (Character Background)
          You are one of several children of a solitary Trapper.  You
          are a credit to the family.  You have blue eyes, curly
          brown hair, and a fair complexion.


  [Recent locations]

 Current Location : Belegost Level 0
 Previous Location: Eriador Level 10

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:....+........  40% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLght:......+......      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:......+......      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Marksman 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   1   2   0  18/10     17     ............
Int:     11  -1   0   0     10            ............
Wis:     15   1   1   0     17            ............
Dex:     13   0   2   0     15            ............
Con:     16   1   1   0     18            ............
Chr:     10  -1   0   0      9            ............

  [Character Equipment]

a) a Long Sword (2d5) (+1,+0)
     2 blows av. dam. 7 against all monsters.  + 2 to skill. 
     Clears rubble in 11 turns, magma veins in 50 turns, and doesn't
     affect quartz veins.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

e) a Chalcedony Amulet of Basic Resistance
f) a Brass Lantern (8194 turns) {25% off}
     Radius 2 light.

g) Soft Studded Leather (Dwarven) [10,+6]

     Powers:  Provides permanent light.  Prevents paralysis.  
     Cannot be harmed by acid, electricity, fire, cold.Radius 1 light.

h) a Cloak [1,+0]
i) a Large Leather Shield [6,+0]
j) a Metal Cap [3,+0]
k) a Set of Leather Gloves [1,?] {good}
l) a Pair of Leather Sandals [1,+3]

         [Quiver]
n) 66 Lead Shots (2d3) (+0,+0)
o) 38 Arrows (2d5) (+0,+0)
     Av shooting dam. 15 against all monsters. 

p) 39 Arrows (2d4) (-3,-1)
     Av shooting dam. 12 against all monsters. 

q) 3 Arrows (2d4) (+0,+0)
     An inheritance from your family.
     Av shooting dam. 12 against all monsters. 

r) 77 Bolts (2d5) (+0,+0) {average}


  [Character Inventory]

a) 2 Stones of Nature Lore [Call of the Wild]
b) a Stone of Nature Lore [Communion with Nature]
c) a Stone of Nature Lore [Gifts of Nature]
d) 5 Flasks of oil
e) 2 Cloudy Potions of Infra-vision
f) 2 Purple Speckled Potions of Neutralize Poison
g) 4 Ashen Potions of Cure Light Wounds {25% off}
     Nourishes for around 22 turns.

h) 4 Scrolls titled "pentim ducus" of Phase Door
i) 3 Scrolls titled "tortus cus" of Word of Recall
j) 2 Scrolls titled "diveo lam inus" of Magic Mapping
k) 3 Scrolls titled "excundo laudeo" of Detect Invisible
l) 5 Ivory Wands of Magic Missile (45 charges)
m) a Redwood Staff of Perception (9 charges)
n) an Aspen Staff of Treasure Location (30 charges)
o) a Spruce Staff of Object Location (28 charges)
p) a Holly Staff of Door/Stair Location (31 charges)


Nador the Beorning Ranger

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
     21424       Hithaeglir   3     5    Reached level 5
     23497       Hithaeglir   3     5    Gained the Marksman specialty.
     81003          Eriador Town    8    Holy crap Eriador is a slum
     82094          Eriador   7     8    Let's see if I can make it to 
   continued...                          Belegost! 
     82354          Eriador   7     8    Hmmn. Grey-elf paladins attacked me 
   continued...                          before. Why is this one neutral? 
     94504          Eriador   9    10    Reached level 10
     95234          Eriador   9    10    Cure Light Wounds really suck balls 
     95844          Eriador   9    10    Almost died to a pack of manes
     99425          Eriador  10    10    Oooh mugash is here!
    101030          Eriador  10    11    Killed Mugh�sh the Kobold Lord
    101730          Eriador  10    11    That was a tough fight, 
   continued...                          surprisingly. 
    104064          Eriador  10    12    Why do I need a spare slot in my 
   continued...                          inventory to auto-quiver dropped 
   continued...                          arrows? 
    110965         Belegost Town   13    Belegost!
    110965         Belegost Town   13    Almost died several times there.
    115100   Gladden Fields Town   13    FUCK
    115100   Gladden Fields Town   13    GOD DAMN
    122755      Khazad D�m Town   13     Killed The Complainer
    154739       Underworld        15    Reached level 15
    155821       Underworld        15    SO MANY PACKS
    168353          Eriador  10    15    Holy god packs are nasty in 
   continued...                          wilderness :) 
    169231          Eriador  10    15    Killed Balcmeg, the Cave Orc
============================================================
    176952         Belegost Town   15    Still alive
============================================================

  [Options]

Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger               : no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : no  (adult_dungeon)
Adult: Restrict creation of artifacts            : no  (adult_no_artifacts)
Adult: Generate levels with disconnected stairs  : yes (adult_no_stairs)
Adult: Monsters exploit players weaknesses       : no  (adult_ai_cheat)
Adult: Auto-scum for good levels                 : no  (adult_auto_scum)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 27.10.2012 15:57
Last updated on 28.10.2012 02:28

Download this dump

16748. on the Ladder (of 18456)
458. on the FAangband Ladder (of 494)
46. for this player (out of 56)

Comments

Jump to latest

On 27.10.2012 15:57 debo wrote:
I have no idea what I'm doing :)

I took Marksman as my specialty.

Would Bear-form affect my archery in any way?

On 27.10.2012 17:54 HallucinationMushroom wrote:
Only have a moment, but being a bear ought to effect your deadliness %, and likely alters your stats. I used to take bear for melee, so I'm not sure about arrows. Those are stick with pointy ends, I think. ??

Anyway, don't forget you can't swap equipment when your shapechanged. Just work your way to Amod Rudh! And, lust. You must lust for high damage dice weapons. It is a rule. Lust.



On 27.10.2012 18:00 debo wrote:
I just upgraded to a newer version and things are being weird. All the dungeon granite / walls / etc went from being a '#' to a square 'wtf is this unicode char' symbol, which is really distracting :)

So far I'm doing most of my damage via arrows, so melee is really a last resort :) Sorry HM.

On 27.10.2012 21:06 debo wrote:
OK, I am officially annoyed. I fought my way to Belegost and then commenced shopping. I was hounded by the Complainer for the umpteenth time, though, and got so fucking annoyed that I took the stairs to the next level so that I could return to town. I forgot that stairs aren't necessarily connected, though, and got dumped into some alley where some invisible thing kept blinding me and then wacking me hard.

I used up all my consumables on the way to Belegost, so I decided to Recall to go back. And I found myself in GLADDEN FIELDS ARGHGHHH

I just read how recall works now, so that's my fault. But seriously, what the hell is the point of a monster like the complainer? It's not even remotely funny, and it has enough HP that I can't be assed to kill it. THEFUCK.jpg.png.gif

On 27.10.2012 23:52 Nick wrote:
:)

On 27.10.2012 23:57 Nick wrote:
Beat The Complainer to death at the first opportunity. He sometimes drops nice stuff.

Plus there is a new version coming out real soon now (like hours, I hope) with a less aggravating map. In this exceptional case, starting again might be a good option...

On 28.10.2012 02:06 debo wrote:
Oooh!

On 28.10.2012 02:28 debo wrote:
Man, packs are really bad with the wide-open spaces in this game. Good stuff.

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