The Angband Ladder: Carabowie2, Dunadan Ranger by ShadowTechnology

  [NPPAngband NPPComp132 Character Dump]

Your player fame is 462

 Name   Carabowie2                        Self RB CB  EB   Best
 Sex    Male           Age      66 STR:  18/31 +4 +2  +7 18/161
 Race   Dunadan        Height   87 INT:     15 +2 +2  +1  18/20
 Class  Ranger         Weight  193 WIS:     16 +2 +1  +1  18/20
 Title  Guide          Status  255 DEX:  18/17 +2 +1  +0  18/47
 HP     -6/417                     CON:     14 +3 +1  +9  18/90
 SP     29/48          Level    30 CHR:     16 +2 +0  +6  18/60

 GameTurn      439571  Armor  [25,+104] Saving Throw        66%
 PlayerTurn     43115  Fight  (+16,+17) Stealth          Superb
 Cur Exp       187557  Melee  (+35,+38) Fighting      Legendary
 Max Exp       191528  Shoot  (+28,+15) Shooting      Legendary
 Adv Exp        22443  Blows     2/turn Disarming            6%
 MaxDepth     1900 ft  Shots     2/turn Magic Device         71
 Gold           18986  Speed     Normal Perception      1 in 21
 Burden       169 lbs  Infra      60 ft Searching           27%
 % Burden         56%

 You are the love child of the new age. You want to live
 forever, and what you get is no tomorrow.



  [Last Messages]

> The Gravity hound is unaffected!
> Ibun, Son of Mim is unaffected!
> The Vampire bat is unaffected!
> The Vampire bat misses you.
> Maedhros, Son of Feanor creates a mesmerising illusion.
> You disbelieve the feeble spell.
> The Killer iridescent beetle scratches you!
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> The Killer iridescent beetle misses you.
> Antoine, the Ghost whispers 'Those who perish here shall find no rest'.
> The Inertia hound misses you.
> The Dread misses you.
> The Dread hits you!
> You die.

Killed by a Dread.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +++  ++  ++ 
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 42........1..        Str:  ......s......
 Int: .........1...        Int:  ......s..s...
 Wis: .....1.......        Wis:  .....ss......
 Dex: .............        Dex:  ......s......
 Con: .25...2......        Con:  ..s...s.....s
 Chr: 4.....2......        Chr:  ......s......
      abcdefghijkl@              abcdefghijkl@ 
rAcid ....+........        rBlnd ............. 
rElec .+...........        rConf ............. 
rFire ++......+....        Sound ............. 
rCold .+....+......        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos +............ 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. ...........+.
Feath .............        Sear. .............
PLite .............        Infra +............
Regen .+....+......        Aggr  +............
Telep ......+......        Speed .............
Invis +.....+......        Blows .............
FrAct +..+.........        Shots .............
HLife .............        Might .+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
   It increases your strength and charisma by 4.  It increases
   your infravision by 4.  It slays animals, orcs, trolls, 
   giants, dragons, demons, undead, and all evil creatures.  It
   is branded with fire.  It provides resistance to fire and 
   chaos.  It grants you immunity to paralysis and the ability
   to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  It gives
   you 2 attacks per turn.  
   
   It was a reward for your exploits at a depth of 1750 ft.
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It
   increases your shooting power by 2.  It provides resistance
   to lightning, fire, and cold.  It speeds your regeneration.  
   It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1500 ft.
c) a Jasper Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your 
   constitution.  
d) a Tanzanite Ring of Free Action
   It grants you immunity to paralysis.  
e) a Cuprite Amulet of Resist Acid {10% off}
   It provides resistance to acid.  It cannot be harmed by acid.
   
f) a Brass Lantern of Wisdom (13080 turns) (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  It
   cannot be harmed by fire.  
g) The Chain Mail of Helpion (-2) [14,+17] (+2)
   It increases your constitution and charisma by 2.  It
   provides resistance to cold.  It sustains all your stats.  It 
   speeds your regeneration.  It grants you the power of
   telepathy and the ability to see invisible things.  It cannot
   be harmed by the elements.  
   It was a reward for your exploits at a depth of 900 ft.
h) a Cloak [1,+8]
   It was dropped by Mughash the Kobold Lord at a depth of 350 ft.
i) a Small Metal Shield of Resist Elements [3,+6] {RFire}
   It provides resistance to fire.  It cannot be harmed by fire.
   
j) a Hard Leather Cap of Intelligence [2,+6] (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  
k) a Set of Gauntlets of Power (+4,+5) [2,+8] (+1)
   It increases your strength by 1.  
l) a Pair of Hard Leather Boots of Stealth [3,+7] (+3)
   It increases your stealth by 3.  


  [Character Equipment -- Quiver]

n) 2 Arrows of Flame (1d4) (+4,+7)
   It is branded with fire.  It cannot be harmed by fire.  
o) 24 Arrows of Slay Demon (1d4) (+3,+5)
   It slays demons.  
   They were dropped by Draebor, the Imp at a depth of 1450 ft.
p) 47 Arrows (1d4) (+8,+4)
q) 25 Arrows (1d4) (+7,+4)
r) 47 Arrows (1d4) (+4,+5)


  [Character Inventory]

a) 3 Books of Druid Spells [Call of the Wild]
b) 2 Books of Druid Spells [Commanding Nature] {50% off}
c) 2 Books of Druid Spells [Lore of Engagement] {10% off}
d) a Book of Druid Spells [Radagast's Protections]
   It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1600 ft.
e) 4 Grey Potions of Speed
f) 4 Yellow Potions of Cure Critical Wounds {25% off}
g) 14 Faded Scroll Fragments
h) 18 Scrolls titled "Elur Oiondist" of Phase Door
i) 10 Scrolls titled "Heluing" of Identify {50% off}
j) a Scroll titled "Etirdbor" of Magic Mapping
k) 5 Scrolls titled "Enondunda" of Object Detection
l) a Gold Rod of Recall
   It cannot be harmed by electricity.  
m) 2 Mithril Rods of Light
n) a Tungsten Rod of Acid Balls
   It was dropped by a Black orc at a depth of 1100 ft.
o) 2 Nickel Wands of Teleport Other (18 charges)
p) 2 Ironwood Staves of Teleportation (5 charges) {10% off}
q) a Silver Staff of Speed (0 charges)
r) a Lapis Lazulii Ring of Protection [-16] {cursed}
   It is cursed.  
s) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was dropped by Angamaite of Umbar at a depth of 1900 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       !!??--_===="[]||\\\}}           !!??--_===="[]||\\\}}   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ...............s..s.....
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ..................s.....
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ............+..+........ rBlnd  ........................
rElec  ...........++.++........ rConf  .................+......
rFire  .......+....+....++..... Sound  ........................
rCold  ........+...+.....+..... Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ............+...........
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ............+....++.....
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  .............+.......... Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ..........+............. Blows  ........................
FrAct  ........................ Shots  ....................+...
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!??--_===="[]||\\\}}           !!??--_===="[]||\\\}}

  [Home Inventory]

a) a Thick Green Potion of Healing
b) a Raspberry Potion of Restore Life Levels
c) a Scroll titled "Vandthros" of *Identify*
d) 6 Scrolls titled "Aele Borar" of Recharging
e) 2 Chromium Wands of Trap/Door Destruction (20 charges)
f) 5 Pewter Wands of Annihilation (11 charges)
   It cannot be harmed by the elements.  
g) a Redwood Staff of *Destruction* (3 charges)
   It was lying on the floor at a depth of 750 ft.
h) a Beryl Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.
   
i) a Mother of Pearl Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
j) a Lapis Lazulii Ring of Protection [+13]
k) an Alexandrite Ring of See Invisible
   It grants you the ability to see invisible things.  
l) a Tektite Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
m) Augmented Chain Mail of Elvenkind (-2) [16,+17] (+3 stealth) {RChaos, 10%
off}
   It increases your stealth by 3.  It provides resistance to 
   acid, lightning, fire, cold, and chaos.  It cannot be harmed
   by the elements.  
   It was bought in a store.
n) a Metal Cap of Regeneration [3,+4]
   It speeds your regeneration.  
o) The Well-balanced Dagger 'Dethanc' (2d4) (+6,+8)
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you 4 attacks per turn.  
   
   It was dropped by a Guardian naga at a depth of 450 ft.
p) The Katana of Ringaldaed (3d4) (+4,+10) [+4]
   It provides resistance to acid and lightning.  It sustains
   your strength.  It cannot be harmed by the elements.  It
   gives you 2 attacks per turn.  
   
   It was dropped by Leon Marrick, the Zombie at a depth of 450 ft.
q) a Ball-and-Chain of Slays (2d5) (+4,+8) {SlayEvil SlayGiant}
   It slays giants and all evil creatures.  It gives you 2
   attacks per turn.  
   
   It was dropped by Wormtongue, Agent of Saruman at a depth of 550
   ft.
r) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth)
   It increases your stealth by 2.  It slays all evil creatures.
   It is branded with fire.  It provides resistance to fire and 
   confusion.  It activates for confuse monster every 15 turns.  
   It cannot be harmed by the elements.  It gives you 2 attacks
   per turn.  
   
   It was dropped by a Hill orc at a depth of 650 ft.
s) The Pick 'Thruing' (4d3) (+5,+9) (+2)
   It increases your stealth and tunneling by 2.  It is branded
   with acid.  It provides resistance to fire and cold.  It
   sustains your strength and wisdom.  It cannot be harmed by
   the elements.  It gives you 3 attacks per turn.  
   
   It was dropped by Boldor, King of the Yeeks at a depth of 750 ft.
t) a Sling of Power (x2) (+7,+16)
u) a Light Crossbow of Extra Shots (x3) (+7,+10) (+1)
   It increases your shooting speed by 1.  
   It was dropped by a Mage at a depth of 1600 ft.

  [Current Quest]

Retrieve 6 additional Faded Scroll Fragments from a wilderness level at a depth
of 1900 feet and return to the Guild.


Carabowie2 the Dunadan Ranger
Began the quest to kill Morgoth on 12/02/2012 at 01:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    11919|   100 |  5  | Reached level 5
|    20495|   100 |  8  | Quest: Destroyed 9 Skeleton orcs
|    40750|   200 | 10  | Reached level 10
|    48675|   200 | 10  | Quest: Killed 12 Panthers
|    50884|   100 | 10  | Killed Wolf, Farmer Maggot's dog
|    61183|   150 | 10  | Killed Fang, Farmer Maggot's dog
|    69725|   350 | 10  | Killed Bullroarer the Hobbit
|    78045|   350 | 12  | Killed Mughash the Kobold Lord
|    86689|   350 | 13  | Quest: Killed 13 Baby red dragons
|    87194|   350 | 13  | Killed Grip, Farmer Maggot's dog
|   116677|   450 | 15  | Reached level 15
|   119602|   450 | 15  | Found The Well-balanced Dagger 'Dethanc'
|   122347|   450 | 16  | Quest: Cleared out a lesser cave dweller nest.
|   132347|   450 | 16  | Destroyed Leon Marrick, the Zombie
|   132484|   450 | 16  | Found The Katana of Ringaldaed
|   175965|   550 | 18  | Killed Wormtongue, Agent of Saruman
|   196363|   550 | 19  | Killed Orfax, Son of Boldor
|   197588|   550 | 19  | Killed Grishnakh, the Hill Orc
|   204797|   550 | 19  | Quest: Cleared out a creeping coin nest.
|   205875|   550 | 19  | Killed Lagduf, the Snaga
|   207121|   550 | 20  | Reached level 20
|   242583|   650 | 21  | Quest: Cleared out a creeping coin pit.
|   245493|   650 | 21  | Killed Golfimbul, the Hill Orc Chief
|   249483|   650 | 21  | Found The Flail 'Totila'
|   257417|   750 | 21  | Killed Boldor, King of the Yeeks
|   258946|   750 | 22  | Found The Pick 'Thruing'
|   263502|   750 | 22  | Quest: Cleared out a troll pit.
|   284598|   750 | 23  | Killed Brodda, the Easterling
|   302710|   900 | 23  | Killed Bolg, Son of Azog
|   306094|   900 | 23  | Killed Ufthak of Cirith Ungol
|   315616|   900 | 24  | Killed Shagrat, the Orc Captain
|   328880|   900 | 24  | Quest: Cleared out an orc stronghold.
|   331639| Quest | 24  | Quest Reward: Chain Mail of Helpion
|   336173|   900 | 25  | Reached level 25
|   341166|  1050 | 25  | Killed Ugluk, the Uruk
|   350175|  1050 | 27  | Killed Azog, King of the Uruk-hai
|   362715|  1050 | 28  | Killed Gorbag, the Orc Captain
|   365470|  1050 | 28  | Quest: Cleared out a cave dweller stronghold.
|   368424|  Town | 28  | Killed Lotho Pimple
|   371439|  1050 | 28  | Found The Iron Helm of Gorlim
|   375336|  1200 | 28  | Quest: Returned 10 Faded Scroll Fragments from a 
|  continued...   |     |  labyrinth level to the Adventurer's Guild. 
|   379752|  1350 | 28  | Killed Nar, the Dwarf
|   385220|  1350 | 28  | Quest: Returned Light Crossbow of Pernorien to the 
|  continued...   |     |  Adventurer's Guild. 
|   389757|  1450 | 28  | Destroyed Draebor, the Imp
|   397148|  1500 | 29  | Quest: Completed an arena quest.
|   401260| Quest | 29  | Quest Reward: Short Bow of Amrod
|   404545|  1500 | 29  | Destroyed Kurt Tannert, the Mummy
|   407832|  1600 | 29  | Quest: Completed an arena quest.
|   411046|  1600 | 29  | Destroyed Sean Marsh, the Wight
|   424948|  1750 | 29  | Quest: Returned 10 Faded Scroll Fragments from a 
|  continued...   |     |  labyrinth level to the Adventurer's Guild. 
|   424948| Quest | 29  | Quest Reward: Two-Handed Sword 'Zarcuthra'
|   429999|  1750 | 30  | Reached level 30
|   431176|  1900 | 30  | Killed Angamaite of Umbar
============================================================
|   439571|  1900 | 30  | Killed by a Dread.
|   439571|  1900 | 30  | Killed on 12/10/2012 at 08:01 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.12.2012 07:24
Last updated on 11.12.2012 02:07

Download this dump

11. on the Competition No.132 Ladder (of 20)

Comments

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On 3.12.2012 07:24 ShadowTechnology wrote:
Quests for orc skeletons (DL2) and panthers (DL4) successful. Baby red dragons are next (DL7).

On 6.12.2012 08:53 ShadowTechnology wrote:
CL16, DL9. Quests for baby red dragons and minor cave dweller pit completed. A guardian naga dropped Dethanc. Deferred two rewards in a row. A creeping Coin pit is next.

On 7.12.2012 18:34 ShadowTechnology wrote:
CL20, DL11. Just finished a successful creeping coin pit quest, and got assigned to complete another one 2 levels lower! Somewhat boring, but very lucrative (>$130,000 GP just in "dead bodies"). Got one STR boost as a quest reward, one from a purchased potion, and one from a purchases service. Plus a DEX potion. Now I get 3 hits with Detranc. Killed my first player ghost (easily) and at least 4 more uniques. With 3 staffs of TP I feel comfortable that I can leave a fight and come back to it later. 3 of 4 base resists covered. Now, back to the "money pit" :)

On 7.12.2012 21:17 ShadowTechnology wrote:
CL21, DL13. Another coin pit bits the dust. Much easier and quicker this time. Another 130,000 GP. More stats and shopping at the Black Market. A Troll Pit is next.

On 8.12.2012 08:54 ShadowTechnology wrote:
CL23, DL15. Troll pit was easy. All Forest Trolls. First themed level is next - an orc stronghold.

On 9.12.2012 03:41 ShadowTechnology wrote:
CL28, DL21. Themed levels of Orcs and Cave Dwellers behind me. My first Labyrinth quest lies ahead. The body armor with telepathy, regeneration, CON boost, and sustain everything was a nice reward.

On 9.12.2012 07:07 ShadowTechnology wrote:
CL29, DL30. Labyrinth and Arena quests were quick and easy. Getting ready to try the arena again. Got the Short Bow of Amrod for the first go at the Arena.

On 10.12.2012 08:18 ShadowTechnology wrote:
CL29, DL35. Another successful Arena and then a Labyrinth quest. Got Radagast's Protections for the first and Zarcuthra for the second! Going to try my first Wilderness quest now. We'll see if the aggravation from Zarcuthra is an issue...

On 11.12.2012 02:07 ShadowTechnology wrote:
DEAD. Lessons learned: (1) Don't use a weapon with aggravate monster on an open and crowded level, like a Wilderness Quest; (2) If you stay too long on a Wilderness Quest level, it will become impossible to teleport self, then impossible to teleport other (no open spaces left); (3) don't be too greedy - abandon a quest once it begins to look hopeless.

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