The Angband Ladder: Hack XIII, Noldor Finarfin no-class by debo

  [Sil 1.1.0 Character Dump]

 Name   Hack XIII     Age    2,561       Str   2
 Sex    Male          Height   7'2       Dex   6 =  4  +2
 Race   Noldor        Weight   161       Con   7 =  4          +3
 House  Finarfin                         Gra   4

 Game Turn   12,385   Melee (+22,2d11)   Melee       22 = 18  +6  -2
 Exp Pool       622   Bows    (+8,1d8)   Archery      8 =  0  +6  +1  +1
 Total Exp   36,322   Armor  [+17,4-9]   Evasion     17 = 11  +6
 Burden        78.7                      Stealth     16 = 11  +6  -1
 Max Burden   144.0   Health     -8:71   Perception  12 =  7  +4      +1
 Depth         650'   Voice      41:41   Will        10 =  3  +4  +3
 Min Depth     500'                      Smithing     4 =  0  +4
 Light Radius     2                      Song         4 =  0  +4

 You are one of several children of a warrior from the house of
 Finarfin. You have light grey eyes, straight golden hair, and a fair
 complexion.





  [Last Messages]

> It bites you.
> Your vision quickly clears.
> You break through the granite.
> It bites you...
> It bites you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Your vision quickly clears.
> There is a pile of rubble in the way!
> You clear the rubble.
> *** LOW HITPOINT WARNING! ***
> It claws you!
> *** LOW HITPOINT WARNING! ***
> It bites you!
> You die.


  [Screenshot]

         
         
   #### #
   #.@M #
   ##C###
    +..  
    # ###


  [Equipment]

a) The Glaive of Gaurin (-2,2d9) [+1] <+3> 8.0 lb
   It improves your tunneling by 3.  It cuts easily through
   armour.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  It counts as a type of
   polearm.  
b) The Shortbow 'Death's Sting' (+1,1d7) 1.0 lb
   It cannot be harmed by the elements.  It grants you the
   ability: Crippling Shot.  It can shoot arrows 12 squares
   (with your current strength).
c) a Pearl Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Pearl Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Driftwood Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
   
f) a Brass Lantern of True Sight (with 5497 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
h) (nothing)
i) (nothing)
j) a Crown of Defiance [+0,1d1] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gloves [+0,1d1]
l) a Pair of Boots [+0,1d2]
m) 20 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).
n) 23 Arrows (+3)
   They can be shot 12 squares (with your current strength and bow).


  [Inventory]

a) 2 Mottled Herbs of Rage
b) a Russet Herb of Restoration
c) 2 Fragments of Lembas
d) 3 Flasks of oil
e) 5 Murky Brown Potions of Orcish Liquor
f) 3 Vermilion Potions of Clarity
g) 5 Bright Orange Potions of Slow Poison
h) 2 Pale Green Potions of Quickness
i) a Milky White Potion of Strength
j) a Green Potion of Grace
k) a Birch Staff of Light (7 charges)
l) a Garnet Ring of Frost
   It provides resistance to fire.  
m) an Adamant Ring of Free Action
   It grants you freedom of movement.  
n) a Round Shield [+0,1d3]
o) a Shortsword of Hador's House (+0,1d9) [+1] 1.4 lb
   It grants you the ability: Follow-Through.  
p) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
q) a Longsword of Doriath (+1,2d5) [+1] 2.7 lb
   It slays wolves and spiders.  
r) 6 Throwing Axes of Doriath (+0,2d4) 9.0 lb
   They slay wolves and spiders.  It can be thrown effectively
   (8 squares).  
s) 2 Throwing Axes of Gondolin (+0,2d4) 3.0 lb
   They slay orcs and trolls.  It can be thrown effectively (8
   squares).  
t) a Finely wrapped present
   It cannot be harmed by the elements.  


  [Notes]

Hack XIII of the Noldor
Entered Angband on 23 Dec 2012

    Turn     Depth    Note

       0     50 ft    (Lore-Keeper)
       0     50 ft    (Lore-Master)
   3,904    300 ft    OMG so close!
   4,048    300 ft    I was hacking a shadow mold to death and a sword 
                      spider bit me to 1HP 
   4,233    350 ft    (Finesse)
   4,814    350 ft    WTF? Orc captain with 4 orc champions?
   5,521    400 ft    Holy crap, a dwarf must have died here
   5,521    400 ft    2 battle axes, a great axe, and a great axe of doriath 
   6,537    400 ft    It field SO weird to fight without waking everything 
                      up 
   6,546    400 ft    (Assassination)
   6,886    450 ft    OMG
   6,887    450 ft    Ring of dex +1?!?!?! HOLY FUCK
   6,887    450 ft    I'll probably die now.
   6,958    450 ft    OMG I forgot how SATISFYING it is to assassinate an 
                      entire pack 
   7,452    450 ft    First game where I had truesight before haunted dreams 
   7,452    450 ft    in Sil 1.1
   7,498    450 ft    EPIC fight with 4 barrow wights :)
   7,498    450 ft    Glad I held onto this final rest longsword!
   7,603    450 ft    Man, I hate it when I eat Rage instead of Lembas :/
   7,912    450 ft    I was just blinded and returned to sight in the same 
                      turn 
   8,519    500 ft    Found The Glaive of Gaurin
   8,521    500 ft    Mwa ha haaaaaaaaaaaaaaaa
   8,521    500 ft    One of my favorite artefacts!!!!!!
   8,725    500 ft    I love it when I assume something is a shadow worm
   8,725    500 ft    And it's actually a lurking horror...
   9,269    500 ft    Slew Ulfang the Black
   9,270    500 ft    Oh LOL I thought that was an easterling warrior!
  10,090    550 ft    Shadow spider action: Drop throwing axes of doriath 
                      like rabbit poop 
  10,177    550 ft    Almost died :(
  10,177    550 ft    Got trapped between shadow spider and werewolf :(
  10,177    550 ft    I don't understand why ALL shadow monsters need to 
                      also be fast 
  10,331    600 ft    What? Why can monsters walk through pits?!?!
  10,603    600 ft    (Mind Over Body)
  11,074    600 ft    I think Duruin is camped out in a shadow spider party
  11,074    600 ft    Unless he gets Gwathraukos with him?
  11,074    600 ft    That seems OP
  11,078    600 ft    Oh he MAKES darkness
  11,121    600 ft    Destroyed Duruin, Least of the Balrogs
  11,299    600 ft    Found The Shortbow 'Death's Sting'
  11,303    600 ft    FUCK yeah
  11,303    600 ft    Always wanted this 
  11,598    650 ft    MWA HA HAAAAAAAA
  11,646    650 ft    Othrod you bitch!!! Come back and fight like an Elf!
  11,771    650 ft    Eff.
  11,771    650 ft    Delthaur here, and fear is a weak point of mine
  11,801    650 ft    So annoyed... I hope I get another shot at Othrod :(
  11,815    650 ft    LOOK WHO IT ISSS
  11,853    650 ft    Slew Othrod, the Orc Lord
  11,854    650 ft    Thank god I had throwing axes of gondolin
  11,854    650 ft    Or he woulda made it to the stairs
  12,229    650 ft    Oh sure. NOW I find a crown of defiance
  12,271    650 ft    Found The Longsword 'Orcrist'
  12,276    650 ft    A little heavy for my taste :(
  12,379    650 ft    Fuck. I'm trapped by a lurking horror and a shadow 
                      spider :( 

  12,385    650 ft    Slain by a Shadow spider.
  12,385    650 ft    Died on 23 December 2012.




  ['Score' 013087615]


Posted on 24.12.2012 00:55
Last updated on 24.12.2012 03:04

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1333. on the Sil Ladder (of 2253)

Comments

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On 24.12.2012 00:55 debo wrote:
The most successful of the Hacks so far. Rushing to Lore Master really frees up a lot of experience at the "awkward" stage for pure melee characters (no smithing) characters, which is around 300'. Switching over to stealth now. Trying to figure out if I should even bother pumping evasion much farther... I'd like to have it so that I can actually brawl.

On 24.12.2012 03:04 debo wrote:
VERY annoyed at this death. I should have realized what was going on :( All I had to do was drop a couple of my throwing axes and I would have survived. I mistakenly thought it was a horror that was causing darkness, but I'd left it behind. I was also scared that I wouldn't be able to create enough light.

So many speedy monsters at these floors, it's exasperating

On 24.12.2012 03:06 debo wrote:
For the record, I strongly believe that Shadow Spiders shouldn't be fast. At this depth, we already have the shadow bat (who is fast and dark), the Lurking Horror (who is dark and fear+entrancing), and the shadow spider who is fast AND blinding AND dark. Why does he get 3? lol

On 24.12.2012 03:11 WildKhaine wrote:
Condolences on your recent demise. Yeah, those Shadow Spiders are a real pain.

On 24.12.2012 13:11 debo wrote:
I forgot that there was good reason to dive to 800' as a stealthy guy :)

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