The Angband Ladder: Aithusala, Dragon Monster by chris

  [PosChengband 1.0.3 Character Dump]
 Name       : Aithusala                    ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             Int! :    18/138
 Race       : Dragon                             WIS! :    18/110
 Subrace    : Ethereal Dragon                    DEX! :    18/200
 Class      : Monster                            Con! :    18/185
                                                 CHR! :    18/170

 Level      :       50                           HP   :   -32/981
 Cur Exp    : 12577924                           SP   :       0/0
 Max Exp    : 13357511                           AC   :       156
 Adv Exp    :    *****                           Speed:    +30+10

                                           ========== Skills =========
 Gold       :  2063124                     Melee      : Legendary[35]
 Kills      :    10113                     Ranged     : Heroic
 Uniques    :      182                     SavingThrow: Heroic
 Artifacts  :      108                     Stealth    : Fair
                                           Perception : Bad
 Game Day   :       36                     Searching  : Poor
 Game Time  :     0:05                     Disarming  : Superb
 Play Time  :    15:18                     Device     : Superb

============================= Character Equipment =============================

a) a Ring of Might (+4)
b) a Ring of Resistance {Nt}
c) a Ring of Weaponmastery (+3)
d) a Ring of Shard Resistance
e) a Ring of Speed (+10)
f) a Ring of Speed (+10)
g) The Amulet 'Dragonlord' (+3) {St;CfCaDi;Fa~Tele, !*}
h) The Jewel of Judgement (+3 to speed) (charging) {!!}
i) The Fur Cloak of the Devine Jewel [3,+24] (+2) {WiCh;AcCoLiSo;Si(St}
j) The Golden Crown of Dragonkind (+4,+4) [0,+13] (+2) {Fe}

              abcdefghij@                               abcdefghij@
 Acid       : .+......++.  72%             Speed      : ....++.+.+#
 Elec       : .+.......+.  65%             Free Act   : ......+...+
 Fire       : .+.......+.  65%             See Invis  : .......++.+
 Cold       : .+......++.  72%             Warning    : ...........
 Poison     : .........+.  50%             SlowDigest : ...........
 Light      : ........+.+  72%             Regenerate : .........+.
 Dark       : ..........+  65%             Levitation : ..........+
 Confusion  : ......++..+  75%             Perm Lite  : ...........
 Nether     : .+.........  50%             Reflection : ...........
 Nexus      : ...........   0%             Hold Life  : .......+.+.
 Sound      : ........+..  50%             Sust Str   : ........+..
 Shards     : ...+.......  50%             Sust Int   : ...........
 Chaos      : ......++...  65%             Sust Wis   : ...........
 Disenchant : ......+....  50%             Sust Dex   : ...........
 Time       : ...........   0%             Sust Con   : ...........
 Blindness  : ...........   0%             Sust Chr   : ...........
 Fear       : .........++                  Dec Mana   : ...........
 Aura Fire  : ...........                  Easy Spell : ...........
 Aura Elec  : ...........                  Anti Magic : ...........
 Aura Cold  : ...........                  Telepathy  : ......+....

              abcdefghij@                               abcdefghij
 Slay Evil  : ...........                  Telepathy  : ......+....
 Slay Undead: ...........                  ESP Evil   : ...........
 Slay Demon : ...........                  ESP Noliv. : ...........
 Slay Dragon: ...........                  ESP Good   : ...........
 Slay Human : ...........                  ESP Undead : ...........
 Slay Animal: ...........                  ESP Demon  : ...........
 Slay Orc   : ...........                  ESP Dragon : ...........
 Slay Troll : ...........                  ESP Human  : ...........
 Slay Giant : ...........                  ESP Animal : ...........
 Acid Brand : ...........                  ESP Orc    : ...........
 Elec Brand : ...........                  ESP Troll  : ...........
 Fire Brand : ...........                  ESP Giant  : ...........
 Cold Brand : ...........                  Device Pow : ...........
 Pois Brand : ...........                  Spell Pow  : ...........
 Mana Brand : ...........                  Spell Cap  : ...........
 Sharpness  : ...........                  Infravision: ...........  50'
 Quake      : ...........                  Stealth    : ...........
 Vampiric   : ...........                  Searching  : ...........
 Chaotic    : ...........                  Cursed     : ...........
 Add Blows  : ...........                  Rnd Tele   : ...........
 Blessed    : ...........                  No Tele    : ...........
 Riding     : ...........                  Drain Exp  : ...........

              abcdefghij@   Base  R  C  P  E  Total
        STR!: 4.....3.s2.  18/90  4  0  2  9 18/***
        Int!: .......3.2. 18/110  3  0 -2  5 18/170  18/138
        WIS!: .......322. 18/100 -4  0 -2  7 18/110
        DEX!: 4........23  18/90  2  0  0  9 18/200
        Con!: 4........2. 18/120  3  0  1  6 18/***  18/185
        CHR!: ........22.  18/90  3  0  1  4 18/170

==================================== Melee ====================================

 Attack : Your Beak (5d4)               Accuracy
 Weight : 3.0 lbs                        AC Hit
 To Hit : 0 + 35 = 35                    25 91%
 To Dam : 0 + 24 = 24                    50 86%
 Blows  : 1                              75 81%
 Damage                                 100 76%
 Crits  : 1.06x + 0.50                  125 72%
 Normal : 37 (29-45)                    150 67%
                                        175 62%
                                        200 58%

 Attack : Your Claw (7d12)              Accuracy
 Weight : 23.5 lbs                       AC Hit
 To Hit : 24 + 35 = 59                   25 91%
 To Dam : 11 + 24 = 35                   50 87%
 Blows  : 4                              75 83%
 Damage                                 100 79%
 Crits  : 1.17x + 1.41                  125 75%
 Normal : 356 (176-536)                 150 71%
                                        175 67%
                                        200 63%

 Attack : Your Bite (9d19)              Accuracy
 Weight : 47.0 lbs                       AC Hit
 To Hit : 24 + 35 = 59                   25 91%
 To Dam : 11 + 24 = 35                   50 87%
 Blows  : 2                              75 83%
 Damage                                 100 79%
 Crits  : 1.30x + 2.74                  125 75%
 Normal : 307 (96-518)                  150 71%
                                        175 67%
                                        200 63%

=================================== Powers ====================================

                     Lvl Cost Fail Desc
Breathe                1   40   1% dam -11
Treasure Seeking       5    5   2% 
Terrify               10   10   1% 
Confuse               10   10   1% 
Slow                  10   10   1% 

================================ Last Messages ================================

> You bite Richard Wong, Master of Time.
> Richard Wong, Master of Time misses you.
> Richard Wong, Master of Time hits you.
> You're not as bright as you used to be...
> Richard Wong, Master of Time misses you. <x2>
> You hit Richard Wong, Master of Time with your beak.
> You claw Richard Wong, Master of Time. <x2>
> You miss Richard Wong, Master of Time.
> You claw Richard Wong, Master of Time.
> You bite Richard Wong, Master of Time. <x2>
> Richard Wong, Master of Time invokes anti-magic.
> You feel your magic blocked.
> You hit Richard Wong, Master of Time with your beak.
> You claw Richard Wong, Master of Time. <x2>
> You miss Richard Wong, Master of Time.
> You claw Richard Wong, Master of Time.
> You bite Richard Wong, Master of Time.
> You miss Richard Wong, Master of Time.
> You hear a door burst open!
> Richard Wong, Master of Time yells 'Time!'
> You feel time flowing around you once more.
> You miss Richard Wong, Master of Time. <x2>
> You claw Richard Wong, Master of Time.
> You miss Richard Wong, Master of Time.
> You claw Richard Wong, Master of Time.
> You miss Richard Wong, Master of Time.
> You bite Richard Wong, Master of Time.
> Richard Wong, Master of Time says, 'Make your dream come true in the heaven'
> Richard Wong, Master of Time yells 'Time!'
> You feel time flowing around you once more.
> Goodbye, Aithusala!

=================================== Dungeons ==================================

 Angband         : level  95
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Forest          : level  32
!Anti-magic cave : level  50
 Mount Olympus   : level  90
!Lonely Mountain : level  40

 You were killed by Richard Wong, Master of Time on level 95 of Angband.

==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 24
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  Tengu and Death Swords                   (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 33
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 33
  Rich, the Thief                          (Dungeon level:  24) - level 33
  Vapor Quest                              (Danger  level:  25) - level 33
  Ashram, the Ebony Knight                 (Dungeon level:  38) - level 33
  The Sewer                                (Danger  level:  15) - level 34
  Logrus Master                            (Danger  level:  25) - level 34
  The Vault                                (Danger  level:  30) - level 34
  The Barrow Downs                         (Danger  level:  35) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 36
  Doom Quest 2                             (Danger  level:  55) - level 44
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 45
  Druaga                                   (Dungeon level:  50) - level 48
  Raou the Conqueror                       (Dungeon level:  56) - level 48
  Fiona the Sorceress                      (Dungeon level:  62) - level 48
  Ymir the Ice Giant                       (Dungeon level:  76) - level 49
  Shub-Niggurath, Black Goat of the Woods  (Dungeon level:  88) - level 49

< Failed Quest >
  Santa Claus                              (Dungeon level:  44) - level 33

 Arena: 34 Victories

============================== Defeated Monsters ==============================

You have defeated 10113 enemies including 182 unique monsters in total.

< Unique monsters top 20 >
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Kaschei the Immortal                     (level  90)
  Loki the Trickster                       (level  85)
  Ymir the Ice Giant                       (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Benedict, the Ideal Warrior              (level  79)
  The Mouth of Sauron                      (level  78)
  Cthugha, the Living Flame                (level  78)
  Yig, Father of Serpents                  (level  76)
  Eric the Usurper                         (level  76)
  The Demogorgon                           (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Ungoliant, the Unlight                   (level  75)
  Gerard, Strongman of Amber               (level  74)
  Uriel, Angel of Fire                     (level  73)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)

=================================== Virtues ===================================

Your alighnment : Neutral

You are a champion of Justice.
You are the polar opposite of Honour.
You are a champion of Sacrifice.
You are a bitter enemy of Valour.
You are an enemy of Patience.
You are the polar opposite of Compassion.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.

================================== Mutations ==================================

You have a beak.
Your body is very limber (+3 DEX).

============================= Character Inventory =============================

a) 36 Rations of Food
b) 28 Potions of Cure Critical Wounds
c) 7 Potions of Healing {!k!q}
d) 3 Potions of *Healing* {!k!q}
e) 10 Potions of Resistance {!k!q}
f) 41 Scrolls of Teleportation
g) 6 Rods of Perception {@z7!s!d!k!!}
h) 7 Rods of Recall (1 charging) {@zr!s!d!k!!}
i) 9 Rods of Detection {@z3!s!d!k!!}
j) 3 Rods of Healing {@zh!s!d!k!!}
k) 8 Rods of Teleport Other {@zt!s!d!k}
l) 17 Rods of Stone to Mud {@z9!s!d!k!!}
m) 2 Staffs of Healing (2x 4 charges) {@uh}
n) 2 Staffs of Healing (2x 3 charges) {@uh}
o) a Staff of Speed (8 charges) {@us}
p) a Staff of Speed (7 charges) {@us}
q) 3 Staffs of Destruction (3x 5 charges) {@ud}

================================ Home Inventory ===============================

 ( page 1 )
a) 41 Mushrooms of Restoring {!E}
b) 99 Rations of Food
c) 50 Rations of Food
d) 99 Potions of Speed {!k!q}
e) 99 Potions of Speed {!k!q}
f) 18 Potions of Speed {!k!q}
g) 61 Potions of Healing {!k!q}
h) 29 Potions of *Healing* {!k!q}
i) 9 Potions of Life {!k!q}
j) 9 Potions of Strength {!k}
k) 4 Potions of Intelligence {!k}
l) 5 Potions of Wisdom {!k}

 ( page 2 )
a) 13 Potions of Dexterity {!k}
b) 19 Potions of Constitution {!k}
c) 3 Potions of Charisma {!k}
d) 3 Potions of Augmentation {!k}
e) 23 Potions of Enlightenment
f) a Potion of *Enlightenment*
g) 25 Potions of Self Knowledge {!k}
h) 43 Potions of Resistance {!k!q}
i) 51 Potions of Curing
j) 11 Potions of New Life {!*!*}
k) 2 Potions of Polymorph {!k}
l) 2 Potions of Giant Strength {!k}

 ( page 3 )
a) 38 Potions of Stone Skin
b) 4 Scrolls of Phase Door
c) 50 Scrolls of Teleportation
d) 8 Scrolls of *Identify*
e) 10 Scrolls of Remove Curse
f) 19 Scrolls of *Remove Curse*
g) 8 Scrolls of Mundanity
h) 5 Scrolls of Monster Confusion
i) 6 Scrolls of Protection from Evil
j) 35 Scrolls of Destruction {!*}
k) 17 Scrolls of Genocide {!*}
l) 6 Scrolls of Mass Genocide {!*}

 ( page 4 )
a) 18 Scrolls of Forest Creation
b) 7 Scrolls of Wall of Stone
c) 4 Rods of Recall (1 charging) {@zr!s!d!k!!}
d) 3 Rods of Enlightenment {@zm!s!d!k!!}
e) 8 Rods of Teleport Other {@zt!s!d!k}
f) 6 Staffs of Healing (6x 4 charges) {@uh}
g) 22 Staffs of Speed (22x 8 charges) {@us}
h) 14 Staffs of Destruction (14x 5 charges) {!u!s!d!k}
i) a Staff of Destruction (5 charges) {@ud}
j) The Ring 'Precious' (+3 to searching) {CnSr;Fi;Fa(Dx}
k) The Ring of Justice (+6,+10) (+2) {St;Fa(Ch}
l) a Ring of Acid [+14]

 ( page 5 )
a) a Ring of Acid [+10]
b) a Ring of Flames [+17] {!!}
c) a Ring of Flames [+16]
d) a Ring of Ice [+13]
e) a Ring of Ice [+12] {!!}
f) 6 Rings of Poison Resistance
g) The Ring 'Precious' {AcFiNx;FaLv}
h) a Ring of Lightning [+16] {!!}
i) The Ring of Justice (+6,+7) [+6] (+3 to infravision) {If;ElNt;Fa}
j) The Ring of Kings (+11,+8) (+4) {DxSl;Fa~Good}
k) a Ring of Damage (+20)
l) a Ring of Damage (+17)

 ( page 6 )
a) 2 Rings of Damage (+11)
b) a Ring of Damage (+10)
c) a Ring of Damage and Regeneration (+11)
d) a Ring of Slaying (+5,+12)
e) a Ring of Slaying (+10,+7)
f) a Ring of Slaying (+7,+6)
g) 2 Rings of Speed (+10)
h) a Ring of Speed (+9)
i) a Ring of Speed (+8)
j) 3 Rings of Speed (+7)
k) a Ring of Speed (+6)
l) a Ring of Speed (+4)

 ( page 7 )
a) a Ring of Speed (+2)
b) a Ring of Speed and Acid ball (+8)
c) a Ring of Speed and Power Throwing (+5)
d) The Ring 'Frakir' (+1) {$}
e) a Ring of Fear Resistance
f) 3 Rings of Nether Resistance
g) a Ring of Nether Resistance and Accuracy (+3,+0)
h) 2 Rings of Nexus Resistance
i) a Ring of Sound Resistance
j) a Ring of Shard Resistance
k) 2 Rings of Disenchantment Resistance
l) 2 Rings of Chaos Resistance

 ( page 8 )
a) a Ring of Might (+2,+3) (+3)
b) a Ring of Might (+5,+6) (+2)
c) a Ring of Might (+6,+2) (+2)
d) a Ring of Weaponmastery (+2)
e) 2 Rings of Resistance {Cf}
f) 2 Rings of Resistance
g) an Amulet of the Magi [+5] (+6 to searching) {~pDU, !*}
h) an Amulet of Reflection
i) The Amulet of Carlammas (+2)
j) The Amulet of Ingwe (+3)
k) The Necklace of the Dwarves (+3)
l) an Amulet of Anti-Magic

 ( page 9 )
a) 5 Amulets of Resistance
b) The Amulet of Faramir (+12,+0) (+3)
c) The Torque of Boromir (+0,+8)
d) The Bead 'Yasaka-no-Magatama' (+3)
e) The Inro of Mito Koumon (+2)
f) an Amulet of Magic Device Mastery (+3) <+15%>
g) an Amulet of Magic Device Mastery and Hold Life (+3) <+15%>
h) The Amulet of The Pitch Dark Night [+5] (+4)
i) The Amulet of Sacred Knights [+10] (+2)
j) The Collar Harness of the Hell (+15,+15) [-5] (-2)
k) The Charmed Pendant [+5] (+2)
l) an Amulet of High Resistance {SoNt}

 ( page 10 )
a) an Amulet of High Resistance {Nt}
b) an Amulet of High Resistance {Fe}
c) The Incandescent Light of Yeduson (+3 to infravision)
d) The Phial 'Trailblazer' (+1 to stealth) {DxSl}
e) The Phial of Galadriel (+1 to searching)
f) The Stone of Lore
g) The Palantir of Westernesse (+3) {!!}
h) The Levitation Stone of Laputa (+2 to speed)
i) The Sorcerer's Stone (+2)
j) The Stone of Chaos
k) The Stone of Death
l) The Brimstone

 ( page 11 )
a) The Crusader's Stone (+2)
b) The Stone of War (+6,+6) {!!}
c) The Cloak of Merry (+1,+1) [1,+7] (+1)
d) an Elven Cloak [4,+4] (+4 to stealth)
e) an Elven Cloak of Thievery [4,+13] (+2 to speed)
f) a Pair of Dragon Wings [4,+17] {FiNxFe}
g) a Pair of Dragon Wings [4,+13] {AcBlSo}
h) a Pair of Dragon Wings [4,+4] {So}
i) an Iron Crown of Telepathy [0,+6] {~Evil~oTZ}
j) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
k) The Iron Helm of Helldiver [5,+11] (+1 to speed) {SpWiIf;ElLiSh}
l) The Iron Helm 'Guard of Law' [5,+20] {CfCaDi}

 ( page 12 )
a) The Steel Helm of Hammerhand [6,+20] (+3)
b) a Dragon Helm [8,+17] {ShSoDiFe}
c) a Dragon Helm [8,+16] {FiDkSh}
d) a Dragon Helm [8,+18] {LiSh}
e) a Dragon Helm [8,+5] {LiSoNx}
f) a Dragon Helm [8,+10] {PoFe}
g) a Dragon Helm [8,+1] {Di}
h) a Dragon Helm of Seeing [8,+22] (+5 to searching) {PoDk}
i) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
k) The Gun 'Railgun' (+2 to speed)

=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "093ea1a61900d3b3ec"]

Posted on 20.1.2013 20:47
Last updated on 23.1.2013 04:16

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1. on the Competition No.134 Ladder (of 11)


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On 20.1.2013 20:47 chris wrote:
[CL12:DL10] 00:40
It was nearly 30 minutes before I felt brave enough for the Thieve's Hideout as low starting hp make one rather fragile. I had to flee one of the dogs on L1 and barely managed Freesia on L2. I had but 28hp which might last 2 turns if one is lucky. I was, and with just 8hp after a single round of combat, I read a Phase Door scroll, quaffed a Cure Critical Wounds potion, and finished Freesia off.

But once I hit CL6 or so, things settled down.

First bug noticed so far is that Pseudo dragons should not breathe confusion, but only light and dark (and neither should Ethereal drakes). I'll fix that in a future release but for the competition, I guess we all get to benefit :)

For stats I picked Dex at L5 and Dex again at L10. Fortunately, innate Dex seems to be good so I picked up a second claw attack. With dragons, you can get up to 4 claw attacks and (after CL40) up to two bite attacks. So you don't need too much dex, but some good early boosts are probably worth going for. Plus, as dragons mature they grow larger and their claws and bites get heavier. So you might end up losing a blow as you mature if your stats aren't good enough for the new weights. I'll pick Str for my next two boosts and then Dex again.

On 20.1.2013 22:20 chris wrote:
[CL16:DL15] 01:09
After the Wargs, I walked over to Morivant (Be sure to use '<' to travel quickly thru the wilderness, and '>' once you reach your destination. And bring lots of food!). The magic shop had a Ring of Warning with ESP animals. Lacking trap detection, this seemed like a good thing to buy. And with the animal detection, I figured I'd try something new: The Forest.

I must say that I don't recommend this. I'm trying to locate hounds for experience but with my horrible stealth and the forest terrain, its very easy to get surrounded. Even a seemingly tame pack of Hellcats nearly proved fatal when 3 woke up at once, surrounded me, and pounded on me for like 70hp or so. Another turn would have finished me off, but I managed to read a scroll of teleport.

I took down Robin Hood and Wormtongue, but didn't expect anything I could use (A cloak or helm would have been nice). Instead, I got some dragon scale mail of early gold pieces and some weapons of selling. So I'll recall and try to buy a ring of damage in the Black Market.

I can't wait for CL20 :)

On 21.1.2013 00:48 chris wrote:
[CL20:DL16] 01:56
I bought a RoDamage(+11) with my early booty (cost 38k) and this has helped immensely. I tried some more Forest action but had to bail as it is just too hard. One needs the solid feel of granite nearby, and for an ethereal drake, all the more so.

Now, I will focus on taking out Azog. I need to worry about his digger army, should he have one. If not, I could take him out fairly easily thanks to my ethereal nature.

On 21.1.2013 17:14 chris wrote:
[CL30:DL34] 03:52
Well, obviously I can't keep up with Arjen, so I'll just plod along in The Lonely Mountain. I barely survived an Ancient White Dragon due to my utter lack of any speed so I'm at a pretty challenging depth for my current power level. I just need to be careful with detecting monsters and hiding in walls, and need to run from any sort of out of depth monster.

I finally hit CL29 and then remembered my !Experience. At this point, I only got 60k xp from it but that's almost as good as you can get and I've been squatting on that potion since about 12k xp. That was good for CL30 which brings some much needed confusion resistance. And a bit more hp as I've picked Con my last three goes :)

On 21.1.2013 20:12 chris wrote:
[CL31:DL34] 05:00
A game changing vault on DL34 of the Lonely Mountain. Deadlies inside included Fafner and a couple of Ancient Blue Dragons (still no lightning resistance anywhere!) All were teleported away, hasting myself first, of course. But a couple nexus vortices kept scrambling my position, ejecting me from the relative safety of those vault walls into the great open spaces beyond. This was nerve wracking! But at least they weren't scrambling my stats ...

Speaking of stats, the reason for my vault persistance was the half dozen or so stat potions inside, along with the level's special status (Holhenneth). I also bagged Gachapin for Hammerhand, which mostly negates my nexus woes.

But damn, I really need lightning resistance and fast!

On 22.1.2013 02:02 chris wrote:
Ha! Passed!!

[CL35:DL40] 07:28
I got greedy and accepted the L44 quest, which was Santa Claus. Without nether resistance at the time and with only +2 base speed and about 220 damage per round, I fared poorly. Oh, I got Santa to the point where he insta-teleports (himself or me) but couldn't make any more progress. My stats were drained so low I was down to the point where 2 nether balls would kill, where a single summoned reindeer might kill me, where I really should have bailed. So I bailed. Grrrr ... Also, Santa was spawned in the midst of a pack of Raal's (six of them) and Santa won't move thru monsters, so I had to risk holy hell to get him lose. And every time he teleported me away I was in great danger. But who was I kidding? I was no match for that guy. (I could barely kill Judge Death!)

I finally got my lightning resist at the 6.5 hour mark and my first staff of speed at the 7 hour mark. No telepathy makes the lair unwise so I'm not really sure what to do at the moment. This character is hardly overpowering for this experience level and ethereal dragons are among the weakest of all dragonkind, both in breath and in melee. I guess my big hangup is lack of speed as 520hp at +2 speed is almost the same as 260hp at +10 speed. Everything is fast and seems to double move every round.

But I have scored 2 artifact rings so far, so I don't feel too bad. More will show up and I can be patient ...

On 22.1.2013 02:46 chris wrote:
[CL35:Glaurung] 07:59
There ... that should help. In the Anti-magic caves, the father of the dragons is powerless to call upon his brood for aid. But curses on me for not bringing potions of healing. As it stood, +12 speed (hasted from +2 base) and 144 AC was enough ... with 40 or so !CCW. He got me down around 200hp a couple of times as his melee is very strong. But I was determined :)

Now, I can swap in my game changing +2 speed ring. Actually, going from +2 base speed to +6 is pretty nice. And I'm finding staves of speed quick enough to start carrying them. The only thing I'm really lacking is telepathy and with my helm slot taken up, that is unlikely.

On 22.1.2013 03:36 chris wrote:
[CL37:DL60] 08:38
Dragon's Lair at last, after I remembered my Magi with ESP dragon. I'm doing pretty well, so far, though I struggled to kill a hell wyrm and even a storm wyrm (They deserve more respect these days). But when I ran into Ancalagon and Bramd in a vault, I could not resist playing them off one another. Hiding in the walls while they duked it out was fun, and Ancalagon won, of course. But I waited until both were near death before I stepped in and won the Palantir. I forgot all about that source of telepathy, so yeah, I guess that was bound to be my only reasonable chance. Sweet :)

On 22.1.2013 04:54 chris wrote:
[CL41:DL60] 09:43
Boy, Arjen is getting *CRUSHED* :D

Seriously, though, Ethereal power that was wanting all game has suddenly blossomed, what with Telepathy (Westernesse) and that all too powerful second bite attack. Decent base speed despite a dearth of rings, but I'm quite happy with my damage and slaying, thankee very much! I even have a couple of 'Precious' rings (Djabanete? Some help please :)

But lacking SoShCaDi is somewhat humbling. Jeez, Shards breath goes for 700hp so one does indeed need to be careful ...

On 22.1.2013 06:49 Arjen wrote:
Cool, didn't notice that uniques are the ones who are counted as score. :p Need to kill some more uniques somewhere.

On 22.1.2013 17:04 chris wrote:
[CL42:DL64] 10:34
I was playing without Nether and Chaos resistance for a long time, favoring Weaponmastery and Slaying. But finally I decided my damage output was adequate and that really, Chaos resistance is necessary. But now my damage output is below 600 and I still lack NxSoShDi. I guess four resistance holes is the magic number as I can't seem to do much better.

On 22.1.2013 18:29 chris wrote:
[CL43:DL66] 11:16
Bah! A Great Wyrm of Chaos disenchanted my dragonkind. Well, its a good helm but hardly the best in the game. I'd prefer Amber, of course. But I decided to make my best effort at covering all resistances and came up with this kit. Damage output is now below 500 (still very good, though) and AC continues to be problematically low. But I am only left exposed to Nexus at the moment, so feel a bit safer.

On 22.1.2013 20:18 chris wrote:
[CL45:DQII] 12:02
Hah! My last dragon (a red dragon) tried to artifact his amulet of telepathy and picked up no teleport. But this dragon had *much* better luck :) Now I can go back to my Dragonkind helm too, though I really need to consider my AC at this point. I'm getting torn apart in melee ...

This all freed up a precious ring slot which will probably get filled with another speed ring (better than the +4 one I currently have). In the meantime, I'll go for more melee power and even start considering whether or not it is time for Tiamat.

On 23.1.2013 00:09 chris wrote:
[CL48:DL72] 13:12
A beaked dragon? Now that is rather odd ...

Tiamat wasn't too bad thanks to passwall. On the other hand, Gerard was rather scary but he neglected to curse me on the way out. And Uriel has a scary answer for passwall characters, so beware! (Actually, Cantoras is the worst, but he is much deeper).

Speed is good and resistances will have to do. My only complaint is needing to wear a ring of shards resistance as I don't trust myself to swap as needed.

On 23.1.2013 03:20 chris wrote:
[CL50:DL91] 14:35
Quest redemption, I guess. Shub-Niggurath is no pushover, but relative to the common alternatives (Destroyer, Unicorn, Gothmog), the last quest felt easy.

I'm actually hurting from lack of nexus resistance as I had Benedict on the ropes at a single star and he gestured at my feet, teleporting me off the level with 100% success. Ugh!

Previous to all this, I spent a few minutes in Olympus but decided the sparse permanent walls were annoying so spent an hour diving thru quests to achieve a similar depth in Angband. Now I will park it at this depth for a long time and thin out uniques while praying for rings of power. C'mon, I know you are out there somewhere ...

On 23.1.2013 03:22 chris wrote:
BTW, Red and White dragons can breathe for up to 900hp while I only breathe for 371. Just something to consider when choosing a dragon race.

On 23.1.2013 04:16 chris wrote:
Oh, that's annoying. Richard Wong took me with Stop Time, something that has never, ever happened to me before. And he dished out nearly 1k while time was stopped (I swear I was at over 900hp before that second stop time, and my hp warning is 70% so I can't be too far off). Well, he's got psycho-spears so he could have triple speared me! Boy, of all the monsters I thought would get me, he was far from the top of my list.

On 23.1.2013 08:13 Arjen wrote:
:( That really sucks, your character was my push to improve my character. And I hate time as you can't do anything about it.

The body part mutations shouldn't be possible when you are a form with beaks/claws/tails. (A beaked beholder sounds weird too...)

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