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The Angband Ladder: Deathstrike, Demigod Ninja by chris

  [PosChengband 1.0.4 Character Dump]
              ***LOSER***
 Name       : Deathstrike                  ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/110
 Race       : Demigod                            WIS! :    18/140
 Subrace    : Hades                              DEX! :    18/***
 Class      : Ninja                              CON! :    18/210
                                                 Chr! :    18/125

 Level      :       48                           HP   :  -17/1000
 Cur Exp    : 10970820                           SP   :       0/0
 Max Exp    : 10970820                           AC   :       185
 Adv Exp    : 11520000                           Speed:    +30+10

                                           ========== Skills =========
 Gold       :  2235408                     Melee      : Legendary[15]
 Kills      :     7184                     Ranged     : Legendary[10]
 Uniques    :      159                     SavingThrow: Heroic
 Artifacts  :      117                     Stealth    : Heroic
                                           Perception : Superb
 Game Day   :       14                     Searching  : Superb
 Game Time  :    23:13                     Disarming  : Heroic
 Play Time  :    13:24                     Device     : Superb

============================= Character Equipment =============================

a) The Rapier 'Silver Chariot' (4d6) (+17,+12) (+1 to speed)
b) a Falcon Sword (Crusade) (2d6) (+14,+11) [+1] (+2 attacks) {(Dx, Saruman}
c) The Heavy Crossbow of Light Speed (x4) (+14,+17) (+3 to speed)
{SpSlSr;PoShBlNxDi}
d) The Ring of Power (Narya) (+1)
e) a Ring of Speed (+11)
f) The Amulet Talisman (+3 to searching) {Sr;CfNxDi;Rf}
g) a Feanorian Lamp of Darkness {!*!*!*}
h) The Mithril Chain Mail of Bilbo (+1,+1) [28,+11] (+1 to speed) {Bl}
i) The Cloak of Bruce Lee (+5,+5) [1,+15] (+3) {Nt}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
k) The Set of Dragon Gloves 'Shadowstrike' (+6,+4) [4,+19] (+4)
{Dx;FiPoDkSoCaDi}
l) a Pair of Dragon Boots of Speed [5,+24] (+6) {ElLiSoFe, Ult Magus}


                        ]]                                        ]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.+..#  72%           Speed      : +.+++..+...+#
 Elec       : .......+.+.+.  72%           Free Act   : +..+........+
 Fire       : ...*...+.++.. 100%           See Invis  : ++.+...+.+..+
 Cold       : .......+.+...  65%           Warning    : .............
 Poison     : ..+....+..+.#  78%           SlowDigest : ...+........+
 Light      : .........+.+.  65%           Regenerate : ...+....+....
 Dark       : +......+..+..  72%           Levitation : .............
 Confusion  : .....+.......  50%           Perm Lite  : .........+...
 Nether     : ........+...+  65%           Reflection : .....+.......
 Nexus      : ..+..+.......  65%           Hold Life  : ............+
 Sound      : ........+.++.  72%           Sust Str   : ...+.........
 Shards     : ..+..........  50%           Sust Int   : .............
 Chaos      : ..........+..  50%           Sust Wis   : .............
 Disenchant : +.+..+.++.+..  78%           Sust Dex   : .+.+........+
 Time       : .............   0%           Sust Con   : ............+
 Blindness  : ..+....+.+...  72%           Sust Chr   : .............
 Fear       : .+.........++                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...

                        ]]                                        ]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : ++...........                Telepathy  : .........+...
 Slay Undead: ++...........                ESP Evil   : .............
 Slay Demon : ++...........                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : ...+.........                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ..+....+.....
 Vampiric   : .............                Searching  : ..+..+.......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : ++...........                Rnd Tele   : .............
 Blessed    : .+...........                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

                        ]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ...1....34... 18/110  1  0  2  8 18/***
        INT!: ...1...1..... 18/110  1 -1 -2  2 18/110
        WIS!: .2.1...1..... 18/120  1 -1 -2  4 18/140
        DEX!: 1s.1...1344.s 18/100  1  3  0 14 18/***
        CON!: ...1....34..s  18/80  2  2  1  8 18/210
        Chr!: ...1...1.....  18/80  1  2  1  2 18/140  18/125

==================================== Melee ====================================

 Hand #1: The Rapier 'Silver Chariot' (4d6) (+17,+12) (+1 t Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 17 + 37 = 54                                       25 89%
 To Dam : 12 + 4 = 16                                        50 82%
 Blows  : 5                                                  75 76%
 Skill  : 71.8%                                             100 69%
 Damage                                                     125 63%
 Crits  : 1.09x + 0.68                                      150 56%
 Normal : 155 (100-210) [1.09x]                             175 49%
 Evil   : 230 (120-340) [2.18x]                             200 43%
 Undead : 307 (145-470) [3.27x]
 Demons : 307 (145-470) [3.27x]
 Orcs   : 307 (145-470) [3.27x]
 Fire   : 267 (130-405) [2.72x]


 Hand #2: a Falcon Sword (Crusade) (2d6) (+14,+11) [+1] (+2 Accuracy
 Weight : 3.0 lbs                                            AC Hit
 To Hit : 14 + 29 = 43                                       25 89%
 To Dam : 11 + 2 = 13                                        50 82%
 Blows  : 6                                                  75 75%
 Skill  : 77.5%                                             100 69%
 Damage                                                     125 62%
 Crits  : 1.07x + 0.51                                      150 55%
 Normal : 120 (90-150) [1.07x]                              175 49%
 Evil   : 165 (102-228) [2.14x]                             200 42%
 Undead : 210 (114-306) [3.21x]
 Demons : 210 (114-306) [3.21x]


=================================== Shooting ==================================

 Shooting: The Heavy Crossbow of Light Speed (x4) (+14,+17) (+3 to speed)
 Range   : 150'
 Shots   : 0.75
 Mult    : 4.80x
 To Hit  : 14 + 19 = 33
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: -14 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Quick Walk            20    0   0% 

================================ Last Messages ================================

> The Cyberdemon flinches.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> Oremorj the Cyberdemon Lord fires a rocket.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Oremorj the Cyberdemon Lord hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Oremorj the Cyberdemon Lord misses you. <x2>
> Oremorj the Cyberdemon Lord hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very insecure.
> Oremorj the Cyberdemon Lord misses you.
> Oremorj the Cyberdemon Lord hits you.
> *** LOW HITPOINT WARNING! ***
> Oremorj the Cyberdemon Lord hits you.
> *** LOW HITPOINT WARNING! ***
> Oremorj the Cyberdemon Lord hits you.
> You feel scared.
> *** LOW HITPOINT WARNING! ***
> You feel very insecure.
> Oremorj the Cyberdemon Lord fires a rocket.
> The Cyberdemon flinches.
> 1 of your Potions of Heroism (d) was destroyed!
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> You are no longer scared, but you still feel nervous.
> Oremorj the Cyberdemon Lord misses you.
> Oremorj the Cyberdemon Lord hits you.
> Slave, thou hast slain me!
> Goodbye, Deathstrike!


=================================== Dungeons ==================================

 Angband         : level  46
 Camelot         : level  34
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  61
!Mountain        : level  50
 Icky cave       : level  28
 Mount Olympus   : level  97
 Lonely Mountain : level  39
 Arena           : level  54

 You were killed by Oremorj the Cyberdemon Lord on level 97 of Mount Olympus.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 10
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 11
  The Sewer                                (Danger  level:  15) - level 17
  Orc Camp                                 (Danger  level:  15) - level 18
  Meng Huo, the King of Southerings        (Dungeon level:  12) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Tom the Stone Troll                      (Dungeon level:  24) - level 31
  Logrus Master                            (Danger  level:  25) - level 31
  The Vault                                (Danger  level:  30) - level 31
  The Barrow Downs                         (Danger  level:  35) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 32
  The Old Castle                           (Danger  level:  50) - level 33
  Quachil Uttaus, Treader of the Dust      (Dungeon level:  38) - level 35
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 35
  Vapor Quest                              (Danger  level:  25) - level 40
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 40
  Doom Quest 2                             (Danger  level:  55) - level 40

< Failed Quest >
  Nothing.


 Arena: 21 Victories


============================== Defeated Monsters ==============================

You have defeated 7184 enemies including 159 unique monsters in total.

< Unique monsters top 20 >
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hermes, the Messenger God                (level  86)
  Bahamut, Celestial Dragon of Good        (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Cyaegha                                  (level  80)
  The Witch-King of Angmar                 (level  80)
  Klingsor, Evil Master of Magic           (level  78)
  Hela, Queen of the Dead                  (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Atlas, the Titan                         (level  76)
  Yig, Father of Serpents                  (level  76)
  The Demogorgon                           (level  75)
  Ungoliant, the Unlight                   (level  75)


=================================== Virtues ===================================

Your alighnment : Lawful

You are a bitter enemy of Patience.
You are the living embodiment of Knowledge.
You are the living embodiment of Faith.
You are the living embodiment of Unlife.
You have strayed from the path of Individualism.
You are the living embodiment of Sacrifice.
You are an arch-enemy of Valour.
You are very virtuous in Justice.


================================== Mutations ==================================

You may master any weapon.
You are ambidextrous.


============================= Character Inventory =============================

a) a Mushroom of Restoring {!E}
b) 21 Rations of Food
c) 5 Potions of Boldness
d) 10 Potions of Heroism
e) 29 Potions of Cure Critical Wounds {50% off}
f) 8 Potions of Healing {!k!q}
g) 3 Potions of *Healing* {!k!q}
h) 28 Scrolls of Teleportation
i) 6 Rods of Recall {@zr!s!d!k!!}
j) 3 Rods of Teleport Other {@zt!s!d!k}
k) 5 Rods of Stone to Mud (1 charging) {@zm!s!d!k}
l) 4 Staffs of Healing (4x 4 charges) {@uh}
m) a Staff of Speed (7 charges) {@us}
n) 3 Staffs of Destruction (3x 5 charges) {@ud}


================================ Home Inventory ===============================

 ( page 1 )
a) 16 Mushrooms of Restoring {!E}
b) 59 Rations of Food
c) 4 Pieces of Elvish Waybread
d) 10 Servings of Ambrosia {!E}
e) 47 Potions of Boldness
f) 99 Potions of Speed {!k!q}
g) 68 Potions of Speed {!k!q}
h) 35 Potions of Resist Heat {!k!q}
i) 47 Potions of Resist Cold {!k!q}
j) 74 Potions of Heroism
k) 24 Potions of Berserk Strength
l) 13 Potions of Cure Critical Wounds {50% off}

 ( page 2 )
a) 61 Potions of Healing {!k!q}
b) 25 Potions of *Healing* {!k!q}
c) 7 Potions of Life {!k!q}
d) 4 Potions of Strength {!k}
e) 2 Potions of Wisdom {!k}
f) 7 Potions of Dexterity {!k}
g) 12 Potions of Constitution {!k}
h) 2 Potions of Charisma {!k}
i) a Potion of Augmentation {!k}
j) a Potion of *Enlightenment*
k) 12 Potions of Self Knowledge {!k}
l) 42 Potions of Resistance {!k!q}

 ( page 3 )
a) 15 Potions of Curing
b) 4 Potions of Invulnerability
c) 2 Potions of New Life {!*!*}
d) a Potion of Giant Strength {!k}
e) 12 Potions of Stone Skin
f) 29 Scrolls of Teleportation
g) 14 Scrolls of Remove Curse
h) 8 Scrolls of *Remove Curse*
i) 6 Scrolls of Mundanity
j) 16 Scrolls of Blessing {25% off}
k) 55 Scrolls of Holy Chant
l) 37 Scrolls of Protection from Evil

 ( page 4 )
a) 18 Scrolls of Destruction {!*}
b) 11 Scrolls of Genocide {!*}
c) 5 Scrolls of Mass Genocide {!*}
d) 4 Scrolls of Forest Creation
e) 5 Scrolls of Wall of Stone
f) 5 Scrolls of Vengeance
g) a Scroll of Weapon Branding
h) a Rod of Enlightenment {@zm!s!d!k!!}
i) 2 Rods of Healing {@zh!s!d!k!!}
j) a Rod of Speed
k) 5 Wands of Rockets (17 charges)
l) 10 Staffs of Enlightenment (10x 11 charges) {@um}

 ( page 5 )
a) 2 Staffs of Healing (2x 4 charges) {@uh}
b) 13 Staffs of Speed (13x 8 charges) {@us}
c) 6 Staffs of Destruction (6x 5 charges) {!u!s!d!k}
d) 4 Staffs of Destruction (4x 5 charges) {@ud}
e) a Staff of Destruction (3 charges) {!u!s!d!k}
f) a Ring of Speed (+10)
g) 2 Rings of Speed (+9)
h) a Ring of Speed and Random Teleportation (+4)
i) The Ring 'Frakir' (+1)
j) 2 Rings of Light and Darkness Resistance
k) a Ring of Nether Resistance and Damage (+0,+3)
l) 3 Rings of Nexus Resistance

 ( page 6 )
a) a Ring of Sound Resistance
b) 3 Rings of Confusion Resistance
c) 2 Rings of Shard Resistance
d) a Ring of Disenchantment Resistance
e) a Ring of Chaos Resistance
f) a Ring of Extra Shots
g) a Ring of Extra Shots and Acid ball
h) a Ring of Might and Ball Lightning (+3)
i) The Ring of Destruction [-50] (+4)
j) a Ring of Weaponmastery (+2)
k) a Ring of Resistance
l) a Ring of High Resistance {LiCf}

 ( page 7 )
a) a Ring of High Resistance {Po}
b) an Amulet of Charisma (+5)
c) an Amulet of the Magi [+5] (+5 to searching)
d) an Amulet of Reflection
e) The Amulet of Carlammas (+2)
f) an Amulet of Resistance
g) an Amulet of Telepathy {!*!*}
h) The Amulet of Faramir (+12,+0) (+3)
i) The Torque of Boromir (+0,+8)
j) The Inro of Mito Koumon (+2)
k) an Amulet of Magic Device Mastery (+3) <+15%>
l) an Amulet of Magic Device Mastery and Slow Digestion (+3) <+15%>

 ( page 8 )
a) The Amulet of The Pitch Dark Night [+5] (+4)
b) The Amulet of Sacred Knights [+10] (+2)
c) The Collar Harness of the Hell (+15,+15) [-5] (-2)
d) The Charmed Pendant [+5] (+2)
e) The Pendant of Gogo (+4)
f) an Amulet of High Resistance {Nt}
g) The Jewel of Judgement (+3 to speed)
h) The Palantir of Westernesse (+3)
i) Balance Dragon Scale Mail (-2) [40,+16]
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Po}
k) Mithril Chain Mail of High Resistance (-1) [28,+16] {BlCa}
l) a Robe of Elvenkind [2,+12] (+2 to stealth) {Di}

 ( page 9 )
a) The Robe of Incanus [2,+20] (+3) [+23%]
b) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Bl}
d) Soft Studded Leather of High Resistance [5,+19] {LiShSo}
e) Soft Studded Leather of High Resistance [5,+18] {DkNt}
f) The Soft Studded Leather of Reason [5,+18] {ElCfNtCaDi[C}
g) Hard Leather Armour of Resistance (-1) [6,+17] {So, Sir Kay}
h) Hard Leather Armour of High Resistance (-1) [6,+12] {CfCaDi}
i) The Hard Leather Armour 'Avatar of Might' (-1) [6,+19] {FiFe}
j) The Rhino Hide Armour of the Spellcaster (-1) [8,+17] (+4) {InWi;So}
k) The Cord Armour of Kronos [6,+17] (+4 to stealth)
{StSlIf;AcElFiCoBlNtFe;Hl[FC}
l) Padded Armour of Elvenkind [5,+14] (+2 to stealth) {Po}

 ( page 10 )
a) Padded Armour of High Resistance [5,+19] {ShCa}
b) Padded Armour of Resistance [5,+14] {Bl}
c) Padded Armour of High Resistance [5,+17] {BlNx}
d) Padded Armour of Resist Fire [5,+8]
e) Leather Scale Mail of Resistance (-1) [11,+17]
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Li, Sir Gareth}
g) The Leather Jacket of the Spellcaster (-1) [12,+20] (+4) {In;ElDkShBl}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack) {Ult
Magus}
i) Black Clothes of High Resistance [4,+24] (+3 to stealth) {LiSoCa}
j) The Cloak 'Poison Barrier' [1,+14] (+1 to speed) {SpSr;PoSoNx;Rg}
k) The Cloak 'Die Hard' [1,+18] (+2) {StWiDx;El;Fa[C(St}
l) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)

 ( page 11 )
a) The Cloak 'Colluin' [1,+15] {!! Charon}
b) The Cloak of Merry (+1,+1) [1,+7] (+1)
c) The Cloak of Thorongil [1,+10]
d) an Elven Cloak of Aman [4,+31] (+6 to stealth) {So}
e) a Fur Cloak of Thievery [3,+7] (+2 to speed)
f) The Fur Cloak 'Lawmaster' [3,+17] (+4 to speed) {Sp;LiCfCa;Hl, BM 400k}
g) a Shadow Cloak of Thievery [6,+19] (+2 to speed)
h) a Shadow Cloak of Thievery [6,+18] (+2 to speed)
i) a Shadow Cloak of Thievery [6,+4] (+1 to speed) {Orcs DL14}
j) a Pair of Dragon Wings [4,+3] {PoLiDkBlCf}
k) a Pair of Dragon Wings [4,+17] {Nt}
l) a Pair of Dragon Wings [4,+16] {Nt}

 ( page 12 )
a) a Pair of Dragon Wings [4,+17] {Dk}
b) a Pair of Dragon Wings [4,+16] {Li}
c) an Iron Crown of the Magi [0,+8] (+2) {So;Hl}
d) an Iron Crown of Telepathy [0,+5] {~Tele~DPL}
e) an Iron Crown of Seeing [0,+6] (+2 to searching) {~D}
f) a Golden Crown of Might [0,+12] (+3) {Sh}
g) a Golden Crown of Might [0,+10] (+1) {Po}
h) a Golden Crown of Telepathy [0,+10] {~Evil~pLZ}
i) a Golden Crown of Telepathy [0,+9] {~GoodNolv~pDPULZ}
j) The Golden Crown of Amber [0,+15] (+3) {Nt~L}
k) a Jewel Encrusted Crown of Might [0,+8] (+1) {So}
l) The Jewel Encrusted Crown 'the Eye of the Aethiopica' [0,+21]
{ElShNtNxDi(In}

 ( page 13 )
a) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
b) a Metal Cap of Ego [3,-1] (+4)
c) The Iron Helm of Vader [5,+30] (+2) {St;AcNt;Si}
d) The Steel Helm 'Red Sun' [6,+18] (+3 to speed) {SpSr;FiDkFe;Si}
e) The Steel Helm of Hammerhand [6,+20] (+3)
f) a Dragon Helm [8,+17] {Bl}
g) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
h) a Set of Gauntlets of Slaying (+2,+8) [2,+8]
i) a Set of Gauntlets of Agility [2,+4] (+3)
j) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+0] (-2 to speed)
k) The Set of Gauntlets 'Pauraegen' [2,+7] {DQI}
l) The Set of Gauntlets 'Paurhach' [2,+7]

 ( page 14 )
a) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
b) a Set of Dragon Gloves [4,+22] {DkShNt}
c) a Set of Dragon Gloves [4,+16] {AcElSo}
d) a Set of Dragon Gloves [4,+15] {Sh}
e) a Set of Dragon Gloves of Slaying (+1,+5) [4,+17] {Nt}
f) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+10] (+2)
g) a Pair of Hard Leather Boots of Thievery [3,+1] (+2 to speed)
h) a Pair of Dragon Boots [5,+15] {AcShSoCa}
i) a Pair of Dragon Boots [5,+16] {LiNtDi}
j) a Pair of Dragon Boots [5,+22] {Bl}
k) a Pair of Dragon Boots [5,+15] {Cf}
l) a Pair of Dragon Boots of Speed [5,+23] (+6) {PoLiCfNxCa, Jasra}

 ( page 15 )
a) a Dagger (Pattern) (1d4) (+10,+21) (+2) {Dx;Po;Hl}
b) a Dagger (Trump) (1d4) (+18,+15) (+1 to searching) {Dk/U}
c) a Dagger (Trump) (1d4) (+9,+10) (+1 to searching) {Cf}
d) a Dagger of Extra Attacks (1d4) (+15,+9) (+2 attacks)
e) The Dagger 'Storm Seeker' (1d4) (+18,+17) (+3 to infravision)
{WiDxIf;Bs|E/*TZ}
f) The Dagger 'Dethanc' (1d4) (+4,+6) {Ca}
g) The Dagger 'Nimthanc' (1d4) (+8,+8) {Nx, Co}
h) The Dagger 'Narthanc' (1d4) (+4,+6) {Ca}
i) The Dagger 'Grimtooth' (1d4) (+8,+8) (+1 attack) {Nami}
j) a Rapier of Westernesse (1d6) (+12,+11) (+2)
k) The Rapier of the Duelist (1d6) (+10,+17) [+17] (+4 to speed)
l) a Small Sword of Extra Attacks (1d6) (+8,+18) (+2 attacks)

 ( page 16 )
a) a Small Sword of Extra Attacks (1d6) (+7,+8) (+2 attacks)
b) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks) {So}
c) a Wakizashi of Slaying (4d5) (+14,+20) {|P}
d) a Wakizashi of Force (3d4) (+10,+10) (+2)
e) a Ninjato (1d9) (+0,+0)
f) a Ninjato (Life) (1d9) (+12,+7) (+4)
g) a Ninjato of Sharpness (1d9) (+10,+12) (+3)
h) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
i) 3 Poison Needles (1d1) (+0,+0)
j) a Falcon Sword (1d6) (+7,+4) (+1 attack)
k) a Falcon Sword (Defender) (1d6) (+17,+18) [+5] (+2 attacks) {(Cn}
l) a Dragon Fang (1d8) (+10,+14) {ElDkBlNt|F}

 ( page 17 )
a) a Dragon Fang (1d8) (+8,+15) {|F}
b) a Dragon Fang (1d8) (+11,+10) {|E}
c) The Sling of Genocide (x3) (+16,+19) [+8] {Nt;Xm}
d) The Sling of the Valkyrie (x2) (+17,+12) (+1 to infravision) {If;AcCf;Xs}
e) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {So}
f) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
g) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Lv}
h) The Light Crossbow of Hellfire (x4) (+10,+12) (+4)
i) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
j) The Harp of Maglor (+4)
k) 28 Seeker Bolts (6d5) (+10,+7) (187/140)
l) 21 Seeker Bolts of Wounding (6d5) (+13,+11) (206/154)

 ( page 18 )
a) 26 Seeker Arrows (6d4) (+6,+9)
b) 21 Seeker Arrows of Frost (6d4) (+13,+12)


==================================== Museum ===================================

 ( page 1 )
a) a Ring of Speed (+1)
b) The Wooden Torch of Demeter (+2) {cursed, !*!*}
c) The Feanorian Lamp 'Deluminator' (-5) {cursed, St;HlTyDs(St}
d) The Two-Handed Sword of Raijin (5d12) (+4,+14)
e) The Lochaber Axe of Fendilo (6d10) (+18,+19) (+3) {In;Ac;FaLv}
f) The Short Bow of Kidney Punch (x3) (-21,-20) (-8 to speed) {cursed,
SpCn;XsAgTy[M}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       OFF

  [Check Sum: "093ea1a61900d3b3ec"]


Posted on 26.1.2013 16:21
Last updated on 28.1.2013 03:29

Download this dump

4632. on the Ladder (of 15994)
426. on the PosChengband Ladder (of 2281)
186. for this player (out of 384)

Comments

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On 26.1.2013 16:29 chris wrote:
[CL15:DL14] 00:51
Hades spawn make good ninjas, IMO, but its really hard to turn one's back on the total power inherited from Demeter (Innate free healing, time resistance, regeneration). For powers, I will pick Ambidextrous and probably Weapon Mastery. Dual wielding in the end game will be difficult.

Speaking of dual wielding, I usually start early with a ninja as soon as I get a pair of good daggers. One then needs to train a bit but this won't take too long. After about 30 minutes of play, I am an acceptable dual wielder though still not at Beginner skill. At L20, I'll get another Dex boost and Ambidexterity and at that point, dual wielding should be more powerful than single wielding. Hopefully I can live that long :)

The Orc Caves are funny for me, as I always seem to have really good luck in there. This character just found a Shadow Cloak on L14, which is amazing. It was also excellent, which is fantastic! And Thievery, *WOW*. But only +1 ... sigh.

For Azog I will need a bit more AC and a bit more offense. But I usually don't manage to complete the Orc Caves until CL25 or so which is still a long way off.

On 26.1.2013 19:28 chris wrote:
[CL27:DL30] 02:57
Good early resists and dual wielding, though damage output is a bit lacking. I'm currently 'Skilled' at dual wielding and can't really train more until I go a bit deeper.

I think I'll head over to The Lonely Mountain and use my Floating spell for the chasms. I'm holding off on killing dungeon masters until I know what my initial life is.

On 26.1.2013 20:29 kingvictory2003 wrote:
That's already some pretty impressive dual-wielding accuracy for so early in the game.

On 26.1.2013 22:42 chris wrote:
Yes, the dual wielding system is a bit different if you haven't checked it out already.

[CL30:DL28] 04:21
I'm heading down for Camelot now, but will leave Arthur alone. As expected, I am in need of a New Life! Sir Kay and Gareth fell first with some nice drops and Nami hooked me up with a decent dagger. And who says ninjas can't use rings of damage? Though the big 50% penalty is rather annoying ...

On 27.1.2013 01:20 chris wrote:
[CL33:Old Castle] 05:51
The Barrow Downs had Silver Chariot, so to celebrate, I performed back to back quests of The Cloning Pits and The Old Castle. The Pits were rather easy (even with a Greater Balrog spawn) but the Castle was a bit tougher. My tactical error involved leaving my stone to mud behind (not necessary for the Pits) and this was very unfortunate. I had to burn a couple of healing as a result. Also, I forgot to buy more Monster Confusion for the Titans and only had 3 scrolls. That was good for one Titan, but the second required Kawarimi and a nice fatal strike. But I needed the quest reward for Sting, so I was motivated.

Now, I'd like New Life resolved before CL35 but I haven't found a single potion yet. I'd hate to have to conquer The Mountain for a potion as it is unlikely that fewer than 5 or so will be needed. Where are they hiding?

On 27.1.2013 03:06 chris wrote:
[CL38:DL50] 07:21
The Arena to the rescue! You would think the Dragon's Lair would be safer with my Hide in Mud talent, but those elemental dragons breathe for too gosh darn much. One can never really get below almost 300hp per breath so life is risky with under 600hp. Well, I've exceeded that now, thanks to a New Life (from The Mountain) and 5 more experience levels, but I still only have 663hp. Hardly awe-inspiring.

For L40 I guess I must go with Weapon Versatility for the extra +10 to hit from Mastering rapiers. And even with all that, dual wielding will be difficult I think.

On 27.1.2013 16:01 chris wrote:
[CL40:DQII] 08:24
Ambidextrous, Weapon Versatility, Good Melee Race, Killer Stats, Heroism and Bless = 58% and 56% accuracy vs AC 175. Well, I'm still only CL40, so that's something. Heroism and Bless add +7% to my accuracy, so are very worthwhile, but a bit scarce so I'm not using them at the moment.

I think I'll swap out The Duelist soon, and am just waiting on a darkness light to do so.

On 27.1.2013 17:08 chris wrote:
[CL42:DL90] 09:10
Joke Pose: Look at all that damage!!! Too bad AC 27 is pretty much insta-death for any sort of melee character.

On 27.1.2013 21:33 chris wrote:
[CL44:DL92] 10:47
Hmm ... Hades levels up kind of slow, but I think I'm getting close to the all important CL45. In the meantime, I'm burgling what I can, killing whatever is convenient, and avoiding the rest.

A lucky Dragon Helm left me sans Nexus resistance, but that is where my *other* pair of dragon boots of speed +6 comes in. Always find a spare!

On 27.1.2013 21:42 kingvictory2003 wrote:
Yeesh, grats on Dor-Lomin!

On 28.1.2013 01:30 chris wrote:
Yeah, but Dor-Lomin weighs 7.5lbs! Basically, this precludes using DSM but is probably worth it (unless I get PDSM).

[CL46:DL93] 11:54
I just took out Azathoth who has a nasty fear aura. With my Chr only 18/130, I only get 32 pts (out of 55) and with my level only 46, I get 52 pts (out of 60). So 84 pts for me and a whopping 108 for Azathoth, so I was mightily outclassed. Except for my triple fear resistance. Work the odds and my 39% saving throw becomes 86.5% and would have been 92% had I been carrying !Heroism. Still, I did fail quite a bit but the battle was managed fairly easily (but I was on the lookout for its Mana Storm, of course). A couple of times I found myself wanting !Boldness, but I'm not quite ready to fight the big guys yet ... I just took him on to see what would happen. And here is a tip. If you are terrified, try quaffing a !Healing. Regaining full health helps you recover your courage.

I also made short work of Combat, but had to single wield to actually finish him off.

Now, back to gathering where I continue to hunt for rings of speed, tulkas, and power. When I am finally ready for Hades (my daddy) I think I will try out a few of those potions of Invulnerability I am hoarding. But it would be annoying if Invulnerability failed to stop the fear!

On 28.1.2013 01:38 chris wrote:
(Aside: You have to be at least 25% wounded for the healing trick to work).

On 28.1.2013 02:36 chris wrote:
[CL47:Demeter] 12:45
Serious spankage! She didn't even heal once ... Of course, getting friendly ents was nice but I don't think it would have mattered much. Just teleport and Demeter follows leaving her tree army behind.

On 28.1.2013 03:29 chris wrote:
A while back, we changed many demon monster attacks from HIT:HURT to HIT:LOSE_CHR. The problem is that HIT:HURT gives player AC damage reduction while LOSE_CHR does not. The result is that a few monsters became somewhat medium probability death traps. Oremorj is one of these ... A single hit knockout insta-death, and Oremorj has a good probability of dishing those out. (The problem is that if a critical is landed, it is an automatic knockout blow, 100% of the time due to high damage dice).

Well, I guess I'm still working some kinks out. Better I suffer than you :D

On 28.1.2013 03:31 chris wrote:
And yes, this was 1000hp to -17 on the first touch from Oremorj. Does anybody else remember when Stormbringer use to do this as well?

On 28.1.2013 08:47 Arjen wrote:
That's some serious spanking you got there. 2x a rocket and a dozen hits. And you never had one move in that whole streak of hits? Yikes.

On 28.1.2013 14:48 chris wrote:
Getting knocked out is unresistable paralysis for 60 game turns. That's about 20 moves for my current speed, and perhaps 15 free moves for Oremorj. Needless to say, it is always instant death.

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