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The Angband Ladder: Bilbo3, Hobbit Rogue by ShadowTechnology

  [Angband 3.4.1 Character Dump]

 Name   Bilbo3                                   Self  RB  CB  EB   Best
 Sex    Male         Age             28   STR:     18  -2  +0  +1     17
 Race   Hobbit       Height          33   INT:      9  +2  +1  +0     12
 Class  Rogue        Weight          59   WIS:     10  +1  -3  +0      8
 Title  Burglar      Social     Unknown   DEX:  18/29  +3  +3  +4 18/129
 HP     -20/168      Maximize         Y   CON:      9  +2  -1  +1     11
 SP     13/19                             CHR:     10  +1  -1  +0     10

 Level               25   Armor    [23,+36]     Saving Throw         72%
 Cur Exp          20882   Fight    (+6,+10)     Stealth           Superb
 Max Exp          20882   Melee   (+13,+18)     Fighting          Superb
 Adv Exp          23625   Shoot    (+10,+5)     Shooting          Superb
 MaxDepth   1500' (L30)   Blows    4.8/turn     Disarming           100%
 Game Turns      148447   Shots      1/turn     Magic Device          76
 Standard Turns   18494   Infra       60 ft     Perception       1 in 11
 Resting Turns     1349   Speed           2     Searching            44%
 Gold             11905   Burden  123.3 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have blue-gray eyes, straight black hair, and an
 average complexion.


rAcid:......+.+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:.........+... Blows:+............
Invis:+............ Shots:.............
FrAct:+............ Might:.............
HLife:............+ S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You feel very good.
> You have 6 Potions of Cure Serious Wounds (b).
> the Black knight hits you.
> the Black knight misses you.
> You failed to concentrate hard enough!
> the Black knight hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> the Black knight misses you.
> the Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> You have 30 Arrows (1d4) (+6,+3) (p).
> The Black knight points at you and incants terribly.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Dropped by a monster lost to history in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.8 blows/round.
     With +1 STR and +0 DEX you would get 5.3 blows
     With +0 STR and +3 DEX you would get 5.3 blows
     Average damage/round: 129.4 vs. animals, 129.4 vs. evil creatures,
     149.3 vs. undead, 149.3 vs. orcs, and 109.1 vs. others.
     
     Radius 1 light.
b) a Short Bow (x2) (+4,+5)
     Found lying on the floor at 600 feet (level 12).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Damage (+0,+8)
     Dropped by a Hardened warrior at 1450 feet (level 29).
     
     Can be destroyed by electricity.
     
d) a Ring of Dexterity <+3>
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     +3 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
e) an Amulet of Infravision <+2>
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     +2 infravision.
     
f) a Lantern (10839 turns) <+2>
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Black Dragon Scale Mail (-2) [16,+14]
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+0]
     Dropped by a Brown yeek at 1300 feet (level 26).
     
     Can be destroyed by acid, fire.
     
i) a Wicker Shield of Resistance [2,+9]
     Found lying on the floor of a cavern at 1350 feet (level 27).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Telepathy [2,+3]
     Found in a chest from 1500 feet (level 30).
     
     Can be destroyed by acid.
     Grants telepathy.  
     
k) (nothing)
l) a Pair of Leather Boots of Stealth [2,+2] <+1>
     Dropped by an Apprentice at 600 feet (level 12).
     
     +1 stealth.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 9 Bolts (1d5) (+0,+0)
     Dropped by a Brown yeek at 500 feet (level 10).
     
     Can be destroyed by acid.
     
o) 23 Rounded Pebbles (1d2) (+2,+6)
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     
     
p) 30 Arrows (1d4) (+6,+3)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.4.
     35% chance of breaking upon contact.
     
q) 21 Iron Shots (1d4) (+1,+5)
     Found lying on the floor of a cavern at 1500 feet (level 30).
     
     
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 6 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
c) 4 Potions of Cure Critical Wounds
     Dropped by a Half-orc at 1050 feet (level 21).
     
     Can be destroyed by cold.
     
d) a Potion of Speed
     Can be destroyed by cold.
     
e) 2 Potions of Resist Poison
     Can be destroyed by cold.
     
f) 6 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
g) 7 Scrolls of Magic Mapping
     Can be destroyed by acid, fire.
     
h) 5 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
i) 2 Scrolls of Identify
     Dropped by a Gallant at 1000 feet (level 20).
     
     Can be destroyed by acid, fire.
     
j) a Scroll of Deep Descent
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by acid, fire.
     
k) 3 Rods of Light
     Can be destroyed by electricity.
     
l) a Wand of Stinking Cloud (8 charges)
     Can be destroyed by electricity.
     
m) a Wand of Polymorph (13 charges)
     Dropped by a White wraith at 1450 feet (level 29).
     
     Can be destroyed by electricity.
     
n) 2 Wands of Wonder (11 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
o) 2 Staves of Slow Monsters (14 charges)
     Can be destroyed by acid, fire.
     
p) a Staff of Curing (4 charges)
     Found lying on the floor at 1150 feet (level 23).
     
     Can be destroyed by acid, fire.
     
q) 2 Staves of Teleportation (13 charges)
     Can be destroyed by acid, fire.
     
r) a Sling (x2) (+0,+0)
     Found lying on the floor at 950 feet (level 19).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
        11    500'    1   Found the Short Sword 'Sting'
        59    500'    2   Reached level 2
        59    500'    3   Reached level 3
        59    500'    4   Reached level 4
        59    500'    5   Reached level 5
       611    500'    6   Reached level 6
       759    500'    7   Reached level 7
       867    500'    8   Reached level 8
       918    500'    9   Reached level 9
      1049    500'   10   Reached level 10
      1371    500'   11   Reached level 11
      3736    500'   12   Reached level 12
      5832    500'   13   Reached level 13
      7786    500'   13   Killed Brodda, the Easterling
     12925    500'   14   Reached level 14
     16503    500'   14   Killed Orfax, Son of Boldor
     16556    500'   15   Reached level 15
     24140    550'   16   Reached level 16
     29237    550'   16   Killed Lagduf, the Snaga
     29664    550'   17   Reached level 17
     30619    550'   17   Killed Mughash the Kobold Lord
     32133    550'   17   Killed Fang, Farmer Maggot's dog
     34550    550'   17   Killed Bullroarer the Hobbit
     48361    650'   18   Reached level 18
     54449    700'   18   Killed Wormtongue, Agent of Saruman
     56491    950'   19   Reached level 19
     62708    950'   19   Killed Shagrat, the Orc Captain
     62708    950'   20   Reached level 20
     64598   1000'   20   Killed Grip, Farmer Maggot's dog
     73866   1000'   21   Reached level 21
     83549   1050'   22   Reached level 22
     88070   1050'   22   Killed Bolg, Son of Azog
     97962   1250'   23   Reached level 23
    110128   1350'   23   Killed Nár, the Dwarf
    110388   1350'   24   Reached level 24
    119511   1450'   24   Killed Sméagol
    135944   1500'   25   Reached level 25


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 24.2.2013 03:20

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19. on the Competition No.135 Ladder (of 21)

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On 24.2.2013 03:20 ShadowTechnology wrote:
Slow but steady progress, until a Black Knight cursed me out. And I had just recently picked up the cap of telepathy! Never saw any Mage spell books except for the first one.

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