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The Angband Ladder: Immortal, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.1.1 Character Dump]

 Name   Immortal      Age    2,473       Str  11 =  3  +4      +4
 Sex    Male          Height  6'10       Dex   8 =  4          +4
 Race   Noldor        Weight   168       Con  10 =  4  +2      +4
 House  Fingolfin                        Gra   2

 Game Turn   41,177   Melee (+24,3d15)   Melee       24 = 20  +8  -2  -2
 Exp Pool     4,017         (+24,3d15)   Archery      5 =  0  +8  -1  -2
 Total Exp   97,517   Bows    (+5,1d9)   Evasion     31 = 20  +8  +3
 Burden       182.2           (+5,1d9)   Stealth      2 =  6  +8  -4  -8
 Max Burden   742.3   Armor [+31,7-16]   Perception   8 =  6  +2
 Depth         750'                      Will        18 = 12  +2  +3  +1
 Min Depth       0'   Health    65:123   Smithing     2 =  0  +2
 Light Radius     7   Voice      29:57   Song        12 = 10  +2
                      Song   Sharpness
 You are one of two children of a bard from the house of Fingolfin. You
 have light grey eyes, wavy black hair, and a fair complexion.






  [Equipment]

a) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Shortbow of Quickness (+0,1d8) 1.7 lb
   It grants you the ability: Rapid Fire.  It can shoot arrows
   13 squares (with your current strength).
c) a Bronze Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Bronze Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Dragon Tooth Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Resilience (-1) [-2,2d4] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Helm of Defiance [-1,1d1] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) a Set of Gauntlets of Strength [+0,1d2] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 99 Arrows {special}
   They can be shot 13 squares (with your current strength and bow).
n) 99 Arrows (+3)
   They can be shot 13 squares (with your current strength and bow).


  [Inventory]

a) 9 Pale Green Herbs of Rage
b) 5 Wrinkled Herbs of Healing
c) 10 Clear Potions of Miruvor
d) 7 Crimson Potions of Healing
e) 4 Yellow Potions of Voice
f) 13 Brown Potions of Slow Poison
g) 9 Black Potions of Quickness
h) 3 Dark Blue Potions of Strength
i) 6 Bright Orange Potions of Dexterity
j) 4 Shimmering Potions of Constitution
k) 4 Violet Potions of Grace
l) a Runed Staff of Freedom (8 charges)
m) a Beech Staff of Understanding (1 charge)
n) 2 Marble Rings of Frost
   It provides resistance to fire.  
o) 2 Silver Rings of Warmth
   It provides resistance to cold.  
p) a Feanorian Lamp of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
q) a Mail Corslet of Venom's End (-1) [-2,2d4]
   It provides resistance to poison.  
r) a Cloak of Stealth [+2] <+3>
   It improves your stealth by 3.  
s) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
t) The Great Spear of Ogbar (+1,1d13) [+1] 6.0 lb
   It slays spiders.  It cuts easily through armour.  It cannot
   be harmed by the elements.  It requires both hands to wield
   it properly.  It counts as a type of polearm.  
u) The Battle Axe 'Dramborleg' (-2,3d5) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
   hands.  
v) The Great Axe of Nogrod (-4,4d5) <+1> 11.0 lb
   It increases your strength by 1.  It slays raukar.  It
   provides resistance to fire.  It cannot be harmed by the
   elements.  It requires both hands to wield it properly.  
w) a Mattock of Belegost (-5,5d2) <+3> 12.2 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Immortal of the Noldor
Entered Angband on 5 Mar 2013

    Turn     Depth    Note

     128    100 ft    (Dodging)
     537    150 ft    (Sprinting)
   1,122    150 ft    (Power)
   1,294    200 ft    Encountered Gorgol, the Butcher
   1,340    200 ft    Slew Gorgol, the Butcher
   1,732    200 ft    (Charge)
   2,462    250 ft    Found a 3.1lb Bastard Sword (-2,3d4) [+1] on ground at 
                      250ft 
   2,462    250 ft    Time to get Momentum
   4,625    350 ft    (Momentum)
   5,380    350 ft    Found The Great Spear of Ogbar
   7,063    400 ft    Herb of Restoration yes
   7,063    400 ft    STR back to 3 from 2
   8,219    450 ft    Encountered Ulfang the Black
   8,487    450 ft    Slew Ulfang the Black
   9,098    450 ft    Encountered Uldor, the Accursed
   9,122    450 ft    Slew Uldor, the Accursed
  10,484    500 ft    Encountered Boldog, the Merciless
  10,530    500 ft    Slew Boldog, the Merciless
  11,193    550 ft    (Hardiness)
  11,213    550 ft    5.0lb Battle Axe (-2,3d5) {special}...Let me guess
  11,432    550 ft    A 4.9lb Greatsword (-2,3d6) [+1]...This is Great!
  11,485    550 ft    Encountered Gilim, the Giant of Eruman
  11,499    550 ft    Slew Gilim, the Giant of Eruman
  11,554    550 ft    Found a Mail Corslet of Resilience (-1) [-3,2d5] <+1> 
                      at 550ft 
  11,554    550 ft    Hard to say no
  11,763    550 ft    Encountered Duruin, Least of the Balrogs
  11,886    550 ft    Destroyed Duruin, Least of the Balrogs
  12,522    550 ft    Encountered Nan, the Giant
  12,523    550 ft    Nan's here!
  12,555    550 ft    Ouch, ouch.
  12,555    550 ft    Nan is still a bastard, even when I can do 3d11 at 
                      Melee of 15 
  12,555    550 ft    and 15 of Evasion
  12,588    550 ft    Nan is still no joke, if you're not prepared
  12,592    550 ft    Slew Nan, the Giant
  12,593    550 ft    GOT HIM!
  12,602    550 ft    Found The Great Axe of Nogrod
  12,604    550 ft    Found The Greatsword 'Glend'
  12,622    550 ft    Nan is so awesome
  12,622    550 ft    dropping both Glend and Nogrod for me
  12,690    550 ft    (Critical Resistance)
  12,690    550 ft    Taking a break
  12,690    550 ft    To be continued...
  12,690    550 ft    What's next:
  12,690    550 ft    Get the following:
  12,690    550 ft    Inner Light
  12,690    550 ft    Flanking
  12,690    550 ft    Crowd Fighting
  12,690    550 ft    Knock Back
  12,690    550 ft    Maybe Poison Resistance
  12,690    550 ft    Maybe Majesty
  12,690    550 ft    Maybe Song of Slaying
  12,690    550 ft    Consider ID-ing this 29.5lb {special} Hauberk
  12,690    550 ft    I have yet to decided whether to continue as 
                      Melee/Evasion/Will only 
  12,690    550 ft    or to add points onto other trees.
  12,690    550 ft    Stay tuned...
  12,694    550 ft    Tossing out the Hauberk...it was Venom's End 
                      anyways... 
  12,694    550 ft    Will get PoisonResistance from another source
  12,695    550 ft    This 5.0lb Battle Axe (-2,3d5) = Dramborleg!
  13,111    550 ft    Great Helm of True Sight IDed...good
  13,540    600 ft    (Poison Resistance)
  13,742    600 ft    Encountered Othrod, the Orc Lord
  13,749    600 ft    Slew Othrod, the Orc Lord
  13,798    600 ft    (Follow-Through)
  13,912    600 ft    Found a Feanorian Lamp on ground at 600ft...oh yes!!
  15,953    650 ft    (Crowd Fighting)
  16,737    700 ft    Found The Dagger of Azaghal
  16,759    700 ft    Found The Spear of Boldog (from 500 ft)
  19,820    750 ft    Fell through a false floor.
  19,902    800 ft    Fell through a false floor.
  19,934    850 ft    Encountered Umuiyan, the Doorkeeper
  19,980    850 ft    Slew Umuiyan, the Doorkeeper
  19,989    850 ft    (Dexterity)
  20,500    850 ft    Finrod's boots found on ground at 850ft...HELL YEAH!!! 
  21,369    950 ft    Encountered Dagorhir, the Elfbane
  21,380    950 ft    Slew Dagorhir, the Elfbane
  21,425    950 ft    Found The Battle Axe 'Dramborleg' (from 550 ft)
  21,634    950 ft    (Strength)
  23,257    950 ft    Found The Pair of Boots of Finrod (from 850 ft)
  23,258    950 ft    (Constitution)
  23,268    950 ft    Found The Shortsword 'Dagmor'
  23,289    950 ft    Encountered Ancalagon the Black
  23,306    950 ft    Slew Ancalagon the Black
  23,307    950 ft    Damn Ancalagon!
  23,312    950 ft    Found The Longsword 'Glamdring'
  23,619    900 ft    Encountered Tevildo, Prince of Cats
  23,621    900 ft    Encountered Oikeroi, Guard of Tevildo
  23,626    900 ft    Slew Oikeroi, Guard of Tevildo
  23,628    900 ft    Slew Tevildo, Prince of Cats
  25,902    950 ft    Giving up on Melee/Evasion/Will only right now....
  25,902    950 ft    (Inner Light)
  25,902    950 ft    (Keen Senses)
  25,902    950 ft    (Rauko-Bane)
  25,902    950 ft    (Eye for Detail)
  25,902    950 ft    LET'S ROCK!!!
  26,599    900 ft    (Focused attack)
  27,994    900 ft    Found The Longsword 'Aranruth'
  28,387    950 ft    (Concentration)
  29,574    950 ft    Encountered Vallach, Balrog of Sudden Flame
  29,615    950 ft    Destroyed Vallach, Balrog of Sudden Flame
  29,635    950 ft    Getting trapped between Vallach + Gwathrauko = *BAD*
  30,897    950 ft    (Song of Slaying)
  31,012  1,000 ft    Entered Morgoth's throne room
  31,012  1,000 ft    (Opportunist)
  32,081  1,000 ft    Found The Longbow 'Wyrm's End'
  32,101  1,000 ft    Encountered Glaurung, the Deceiver
  32,102  1,000 ft    Encountered Ungoliant, the Gloomweaver
  32,154  1,000 ft    (Rapid Attack)
  32,165  1,000 ft    Slew Ungoliant, the Gloomweaver
  32,179  1,000 ft    Encountered Morgoth, Lord of Darkness
  32,848  1,000 ft    Slew Glaurung, the Deceiver
  33,412  1,000 ft    Found The Massive Iron Crown of Morgoth
  33,553  1,000 ft    Cut a Silmaril from Morgoth's crown
  33,556  1,000 ft    One Sil via use of Nogrod on 2nd try
  34,533    950 ft    Took out 1 Sil...check
  34,533    950 ft    Took crown...check
  34,533    950 ft    Get Song of Sharpness...No check yet
  35,414    900 ft    (Song of Sharpness)
  35,874    900 ft    Encountered Draugluin, Sire of Werewolves
  35,884    900 ft    Slew Draugluin, Sire of Werewolves
  35,888    900 ft    Found The Wolf-Hame of Draugluin
  36,132    900 ft    (Unwavering Voice)
  36,140    900 ft    Encountered Maeglin, Betrayer of Gondolin
  36,147    900 ft    Slew Maeglin, Betrayer of Gondolin
  36,165    900 ft    Found The Galvorn Armour of Maeglin
  37,662    850 ft    Found The Pair of Boots of Irime
  41,032    750 ft    Found The Set of Gloves of Rumil
  41,060    750 ft    (Majesty)
  41,176    750 ft    Slew Morgoth, Lord of Darkness
  41,176    750 ft    Found The Mighty Hammer 'Grond'



  ['Score' 125158823]


Posted on 6.3.2013 01:35
Last updated on 15.6.2013 23:01

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284. on the Sil Ladder (of 2161)

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This the HugoTheGreat we know and admire!
20/20 Hindsight is truely positive reality

Comments

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On 6.3.2013 01:35 HugoTheGreat2011 wrote:
A nicely set up character with upcoming plans and comments in my Notes for your viewing pleasure, with only Melee/Evasion/Will (for now).

Check out the artifacts I've found. I almost blew it when fighting Nan...The bastard's accuracy is decent too. At least, I thought so. Well, I remembered to use arrows on Giants. So, I stayed alive.

Taking a break. Let's see what goes when I come back to it.

On 6.3.2013 01:39 HugoTheGreat2011 wrote:
Another consideration: Add points onto Stealth should I go beyond Melee/Evasion/Will.

On 15.6.2013 07:21 HugoTheGreat2011 wrote:
Resuming this character from 3 months, and it's another Throne Room opportunity. This one ended spending points and taking abilities outside of my so-called Melee/Evasion/Will triad: Keen Senses, Song of Slaying, Opportunity, Rauko-Bane, Eye for Detail, Focused Attack, and Concentration.

I am stacked with the following consumables:
10 Herb of Rage
3 Herbs of Healing
6 !Miruvor
3 !Healing
7 !Voice
16 !Slow Poison
6 !Quickness
2 !STR
7 !DEX
9 !CON
5 !GRA

I have the following artifacts ready:
Glend
Glamdring
Ogbar
Dramborleg
Nogrod
Finrod

These handy equipment:
Helm of Defiance [-1,1d1] <+3>
a Set of Gauntlets of Strength [+0,1d1] <+1>
a Set of Gauntlets of Swordplay [+0,1d2]
Jewelled Crown of True Sight [+0,1d1]
Mail Corslet of Resilience (-1) [-2,2d4] <+1>
Mail Corslet of Venom's End (-1) [-2,2d4] <+1>
Cloak of Protection [+1,1d1]
2 Rings of Strength <+1>
2 Rings of Frost
1 Ring of Warmth
Feanorian Lamp of Brightness
Amulet of Constitution <+1>

I'm on the verge of getting Rapid Attack. At some point, I'd want Song of Sharpness or any source of sharpness.

Time to buff like a mother mo-fo and let's ready to RUMBLE!!!

On 15.6.2013 07:22 HugoTheGreat2011 wrote:
So yeah, I unfortunately gave up on the Melee/Evasion/Will triad with this character...

On 15.6.2013 07:26 HugoTheGreat2011 wrote:
Current stats
STR 7
DEX 4 (max 5)
CON 5 (max 7 - if wearing that Mail Corslet of Resilience!)
GRA 2

On 15.6.2013 13:53 HallucinationMushroom wrote:
You hit so hard they don't live long enough to miss you. Haha.

On 15.6.2013 22:11 HugoTheGreat2011 wrote:
Still alive and out of the Throne Room with the Crown + took out one Sil.

I tried to take a few swipes at Morgoth, but couldn't scratch him at all without Song of Sharpness.

On 15.6.2013 22:55 HugoTheGreat2011 wrote:
I ascended a couple of levels to stack up points...Took Song of Sharpness and Majesty along the way...I lugged the Crown like a lunatic, but dropped whenever I was about to get mobbed. When coast was clear and I located the up staircase, I did more lugging. I bumped to Morgoth a few times, but was not quite ready...

Then at 750ft, I encountered this fool, Morgoth again, and this time, I decided to BRING IT FUCKING ON and MAKE THE BEST OF IT! First off, I prepared with !CON & !DEX and Turned up the Melodic Death Metal Song of Sharpness, and beating the shit of him. Initially, it was kind of hard to knock off the stars, because the action started to pick given that I have Focused Attack + Concentration + Rapid Attack + several !Voice + several !Miruvor, Morgoth should not be able to stand a chance against my Godly Fury!!

We'll see what goes...

(see screenshot)

On 15.6.2013 22:56 HugoTheGreat2011 wrote:
Note that I fighting Morgoth after taking out one Sil + lugged his Crown from the Throne Room, which makes the fight actually harder.

On 15.6.2013 23:01 HugoTheGreat2011 wrote:
20/20 Hindsight is truly a positive reality...and we know we know why...

Because Morgoth is now DEAD by my hand, with Glend as my weapon.

On 15.6.2013 23:05 HugoTheGreat2011 wrote:
(Spoiler) I didn't need the Song of Slaying. It was actually to prep in advance with the Slaying points. But hey, the fight was exhilarating.

On 15.6.2013 23:05 HugoTheGreat2011 wrote:
*actually hard to prep in advance with the Slaying points

On 15.6.2013 23:35 Antoine wrote:
Now how do you come to be L125?

On 15.6.2013 23:50 HugoTheGreat2011 wrote:
Question for all:
How much protection is removed with Song of Slaying vs. Anguirrel/Anglachel/Saitnar/Ogbar/Weapon of Sharpness?

Note to self:
I proved to myself that Morgoth v1.1.1 is beatable AFTER taking out 1 Sil + lugging Crown from Throne Room AND without Archery tree, Smithing tree, or Exchange Places.

Future Morgoth-killing game plans:
What to get earlier in-game:
Majesty (?makes Morgoth less aggressive)
Serpent-bane (instead of Rauko/Dragon-bane because Sapphire serpents are ruining my potions)

No need for the following (given my usual playstyle) -
!GRA
Woven Themes
Stealth items
Knock-Back (seems useless nowadays in v1.1.1)

On 16.6.2013 01:40 debo wrote:
Well done!

Weapons of sharpness are a flat 50% reduction to armor, except for Angrist which completely ignores armor (I think).

Song of sharpness removes a percentage of armor, depending on your song score. According to the manual, the formula is

(6*enemy protection) / song score

such that you need a song score of 12 to get 50% reduction, 18 to get 66% reduction, 24 to get 75% reduction, and so on.

On 16.6.2013 01:41 debo wrote:
And when I say "protection", I mean the result of their protection roll.

On 16.6.2013 02:30 HugoTheGreat2011 wrote:
What's the calculation for combining a Weapon of Sharpness with Song of Sharpness (assuming Song score of 12)? 50% multiplied by 50% OR 50% plus 50%? What happens if Angrist is involved in the calculation? I would like to know. :D

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