The Angband Ladder: Kobu Worship, Adan Warrior by HugoTheGreat2011

  [FAangband 1.3.1 Character Dump]

 Name    : Kobu Worship    Age                    64 STR      18/30
 Sex     : Male            Height                 79 INT          9
 Race    : Adan            Weight                203 WIS         11
 Class   : Warrior         Social Class           19 DEX      18/40
                                                     CON      18/30
                                                     CHR         13

 Max Hit Points      259   Level                21   Max SP (Mana)         0
 Cur Hit Points      -11   Experience         9694   Cur SP (Mana)         0
                           Max Exp            9694
        (Fighting)         Exp to Adv.       12100          (Shooting)
 Blows/Round           2   Gold               2999   Shots/Round         1.2
 + to Skill           16   Score              2792   + to Skill           19
 Deadliness (%)       48   Base AC/+ To AC  27/  2   Deadliness (%)       69
                           Game Turn        155536

 Fighting   :Excellent(88) Stealth    :Mediocre(3)   Disarming  :Very Good(50)
 Bows/Throw :Very Good(77) Perception :Mediocre(18)  MagicDevice:Fair(38)
 SavingThrow:Good(40)      Searching  :Poor(17)      Infravision:0 feet

                            (Character Background)
          You are one of several children of a servant from
          Dorthonion.  You are a credit to the family.  You have dark
          brown eyes, straight brown hair, and an average complexion.

  [Recent locations]

 Current Location : Himlad Level 24
 Previous Location: Mountain Top Level 0
 Recall Point 1   : Belegost Level 0
 Recall Point 2   : East Beleriand Level 13
 Recall Point 3   : Himlad Level 24

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:.............   0% Shard:.............   0%
 Cold:.............   0% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:+............      Speed:.............
FrAct:+............      Shots:.............
HLife:.............      Might:.............

  [Specialty Abilities]


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     17   1   5  -2  18/30            1........3..
Int:     10   1  -2   0      9            ............
Wis:     10   3  -2   0     11            ............
Dex:     17   1   2   2  18/40            1.s3s....4..
Con:     13   3   2   3  18/30            1.21.....3..
Chr:     10   1  -1   3     13            ....3.......

  [Last Messages]

> It hits you.
> It hits you.
> You miss it.
> It hits you.
> You hit something.
> You miss it.
> You hit something.
> You miss it.
> It hits you.
> It hits you.
> You die.

  [Character Equipment]

a) a Long Sword of the Noldor (2d5) (+4,+3) <+1>
     An inheritance from your family.
     1 strength, 1 dexterity, 1 constitution. 
     It slays orcs, trolls and giants. 

     Powers:  Prevents paralysis. Grants the ability to see invisible
     2 blows av. dam. 33 against orcs, 33 against trolls, 33 against
     giants, 11 against other monsters.  + 16 to skill. 
     Clears rubble in 8.0 turns, magma veins in 27 turns, quartz veins in
     160 turns, and doesn't affect granite.

b) a Short Bow of Velocity (x2) (+7,+10)
     Dropped by a Mummy in East Beleriand Level 13.

c) a Pewter Ring of Physical Prowess <+2>
     Bought from a store in %s Level %d.
     2 constitution. 

d) a Steel Ring of Physical Prowess <+3, +1>
     Found lying on the ground in Thargelion Level 11.
     3 dexterity, 1 constitution. 

e) a Chalcedony Amulet of Sustenance <+3>
     Dropped by a Hill orc in East Beleriand Level 17.
     3 charisma. 

f) The Lamp of Gwindor
     Dropped by Brodda, the Easterling in West Beleriand Level 14.
     Cannot be harmed by acid, electricity, fire, cold. When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 94.6%
     Radius 3 light forever.

g) Bar Chain Mail (-2) [18,+0]
     Found lying on the ground in East Beleriand Level 20.

i) a Small Leather Shield [3,+5]
     Found in a vault in East Beleriand Level 13.

j) a Hard Leather Cap of Sickliness [2,-6] <-3, -4>
     Dropped by a Half-orc in East Beleriand Level 17.
     -3 strength, -4 dexterity, -3 constitution. 

     Curses:  Slows your regeneration. Sticks to you if wielded. 

k) a Set of Leather Gloves [1,-1]
     Bought from a store in %s Level %d.

l) a Pair of Hard Leather Boots [3,+2]
     Found in a vault in East Beleriand Level 13.

  [Character Inventory]

a) a Stone of Nature Lore [Communion with Nature]
     Found lying on the ground in Thargelion Level 11.

b) 2 Dark Red Mushrooms of Cure Confusion
     Dropped by an Orc captain in East Beleriand Level 13.
     Nourishes for around 400 turns.

c) 10 Rations of Food
     Nourishes for around 4000 turns.

d) a Tyrian Purple Potion of Neutralize Poison
e) 3 Blue Potions of Heroism
f) 8 Scrolls titled "beo lammor" of Phase Door
g) a Scroll titled "consido" of Teleportation
h) 3 Scrolls titled "pro sum deo" of Word of Recall
i) a Rhodium Rod of Trap Location
     Dropped by a Half-orc in East Beleriand Level 13.

j) 4 Cobalt Rods of Door/Stair Location
k) 2 Bronze Rods of Illumination
l) 2 Adamantium-plated Wands of Magic Missile (18 charges)
m) a Hemlock Staff of Perception (71 charges)
n) a Laurel Staff of Light (23 charges)
     Dropped by a Hill orc in East Beleriand Level 20.

o) a Walnut Staff of Object Location (26 charges)
     Found lying on the ground in Thargelion Level 11.

p) a Butternut Staff of Trap Location (31 charges)
     Dropped by a Hill orc in East Beleriand Level 20.

q) a Hickory Staff of Cure Medium Wounds (25 charges)
r) a Lance (2d12) (+0,+0)
     Dropped by an Elven thrall warrior in Himlad Level 24.
     2 blows av. dam. 22 against all monsters.  + 12 to skill. 
     Clears rubble in 4.7 turns, magma veins in 13 turns, quartz veins in
     36 turns, and granite in 800 turns.

  [Home Inventory]

a) a Wrought Iron Wand of Teleport Away (7 charges)
     Found in a vault in East Beleriand Level 13.

Kobu Worship the Adan Warrior

|   TURN  |      LOCATION        |LEVEL| EVENT
         1    Ephel Brandir Town    4    Gained the Fury specialty.
         1    Ephel Brandir Town    4    Gained the Athletics specialty.
      1137   West Beleriand  17     5    Reached level 5
      3625   West Beleriand  17    10    Reached level 10
     18753   West Beleriand  14    15    Reached level 15
     18753   West Beleriand  14    15    Killed Brodda, the Easterling
     19783   West Beleriand  14    15    Found The Lamp of Gwindor
     27689       Thargelion  11    15    Killed Mugh�sh the Kobold Lord
     32737         Belegost Town   15    Alas, I found Belegost!
     37447    Ephel Brandir Town   15    Killed The Complainer
     46356   East Beleriand  13    16    Killed Ulfast, son of Ulfang
     71412         Belegost Town   18    Moved house to Belegost.
     76783   East Beleriand  13    18    Destroyed Lena, the Zombie
     91940       Thargelion  14    18    Killed Orfax, Son of Boldor
     92643       Thargelion  14    18    Killed Balcmeg, the Cave Orc
    121020   East Beleriand  17    20    Reached level 20
    155536           Himlad  24    21    Killed by an Elven thrall lord.
    155536           Himlad  24    21    Killed on 03/12/2013 at 02:52 AM.


Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger               : no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : no  (adult_dungeon)
Adult: Restrict creation of artifacts            : no  (adult_no_artifacts)
Adult: Generate levels with disconnected stairs  : no  (adult_no_stairs)
Adult: Monsters exploit players weaknesses       : no  (adult_ai_cheat)
Adult: Auto-scum for good levels                 : no  (adult_auto_scum)
Adult: Use smaller wilderness map                : yes (adult_compressed)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 11.3.2013 07:57
Last updated on 12.3.2013 07:53

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15576. on the Ladder (of 18647)
402. on the FAangband Ladder (of 494)
523. for this player (out of 733)


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On 11.3.2013 07:57 HugoTheGreat2011 wrote:
Having an Adan Warrior make it to Belegost occurs a dime in a dozen.

On 11.3.2013 15:53 HugoTheGreat2011 wrote:
Really lacking in the Resistance territory. Otherwise, not much to see here.

On 12.3.2013 05:16 HugoTheGreat2011 wrote:
Still trucking along. Char level 20. I really like the effect of Teleport Level taking me to the Mountain Top. Nice flavor effect to the game.

On 12.3.2013 07:53 HugoTheGreat2011 wrote:
Blindness is *so* annoying. Is it just me, or is the FAAngband monster Al really good at exploiting Blindness when it works?

On 12.3.2013 11:11 debo wrote:
I think it's more the wide-open spaces that make it particularly difficult to deal with -- especially if they can shoot or throw spells.

On 12.3.2013 11:51 Nick wrote:
Monsters learn - so if one blinds you once, or sees another one blind you, it will keep trying. They exploit resistance holes they find, too :)

On 12.3.2013 12:41 clouded wrote:
Yes, the blinding is something you need to get used to. Dwarves' rBlind is especially good here

On 12.3.2013 17:21 HallucinationMushroom@Yahoo.egg wrote:
There's a low percentage chance you'll find a serenity helm in the armory, so always worth checking until you get that resist covered. I suppose they also carry the helm of dont-blind-me-bro, but as I usually play dwarves, I can only recall the serenity helm.

On 12.3.2013 20:30 HugoTheGreat2011 wrote:
Thanks for the pointers. Either this Helm containing ResistBlindness or playing as Dwarves/Longbeards is the way to go.

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