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The Angband Ladder: Cybersmash, Demon Monster by chris

  [PosChengband 1.0.14 Character Dump]
              ***WINNER***
 Name       : Cybersmash                   ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :     18/20
 Race       : Demon                              WIS! :     18/40
 Subrace    : Cyberdemon                         DEX! :     18/80
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/140

 Level      :       50                           HP   : 1374/1374
 Cur Exp    : 16548520                           SP   :       0/0
 Max Exp    : 16548520                           AC   :       206
 Adv Exp    :    *****                           Speed:    +35+10

                                           ========== Skills =========
 Gold       : 13133253                     Melee      : Legendary[37]
 Kills      :    12256                     Ranged     : Legendary[7]
 Uniques    :      182                     SavingThrow: Legendary[7]
 Artifacts  :      129                     Stealth    : Superb
                                           Perception : Very Good
 Game Day   :       29                     Searching  : Excellent
 Game Time  :     7:52                     Disarming  : Superb
 Play Time  :    18:10                     Device     : Superb

============================= Character Equipment =============================

a) The Long Sword 'Werewindle' (3d5) (+12,+12) (+3)
b) The Knight's Shield of Earendil [10,+20]
c) The Gun 'Crimson' (+4 to speed) {Nx;Lu}
d) a Ring of Speed (+10)
e) a Ring of Speed (+11)
f) The Amulet 'Oremorj' (+12,+5) (+4) <+20%> {Md;FaHlLv[M}
g) The Jewel of Judgement (+3 to speed)
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Golden Crown of Dragonkind (+5,+5) [0,+15] (+2) {Di}
k) a Set of Dragon Gloves [4,+12] {DkCfSoFe}
l) a Pair of Hard Leather Boots of Speed [3,+11] (+7)


                }       ]                                 }       ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.+..#  72%           Speed      : +.+++.+..+.+#
 Elec       : ++.....+.+..#  77%           Free Act   : +....+..+...+
 Fire       : .+.....+.+..#  77%           See Invis  : +.....+.+....
 Cold       : .......+.+..#  72%           Warning    : .............
 Poison     : .........+..#  72%           SlowDigest : +......+.....
 Light      : +............  50%           Regenerate : +........+...
 Dark       : ++........+..  72%           Levitation : .....+.......
 Confusion  : ......+...+..  65%           Perm Lite  : +++..........
 Nether     : .+...........  50%           Reflection : .............
 Nexus      : ..+..........  50%           Hold Life  : .....+++++..+
 Sound      : ..........+..  50%           Sust Str   : +......+.....
 Shards     : ..+....+.....  65%           Sust Int   : +......+.....
 Chaos      : ......+......  50%           Sust Wis   : +......+.....
 Disenchant : +........+...  65%           Sust Dex   : .......+.....
 Time       : .............   0%           Sust Con   : +......+.....
 Blindness  : .+...........  50%           Sust Chr   : .......+.....
 Fear       : ..........+..                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .....+.......
 Aura Cold  : .............                Telepathy  : ........+....

                }       ]                                 }       ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ........+....
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .+...........
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : +............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .....+....... +20%
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: .............  50'
 Quake      : .............                Stealth    : ..+.....+....
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .......+.....                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

                }       ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 3......s.2...  18/80 10  0  2  5 18/***
        INT!: s.....3s.2...  18/90-10  0 -2  5  18/20
        WIS!: s.....3s.2... 18/110-10  0 -2  5  18/40
        DEX!: .......s.2...  18/90 -3  0  0  2  18/80
        CON!: 3......s.2... 18/120 10  0  1  5 18/***
        CHR!: .......s.2... 18/110  0  0  1  2 18/140

==================================== Melee ====================================

 Hand #1: The Long Sword 'Werewindle' (3d5) (+12,+12) (+3)  Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 12 + 51 = 63                                       25 91%
 To Dam : 12 + 34 = 46                                       50 87%
 Blows  : 6                                                  75 83%
 Damage                                                     100 79%
 Crits  : 1.11x + 0.83                                      125 76%
 Normal : 333 (294-372) [1.11x]                             150 72%
 Evil   : 393 (312-474) [2.22x]                             175 68%
 Demons : 450 (330-570) [3.33x]                             200 64%
 Elec   : 423 (324-522) [2.77x]


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 40 = 60
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 14 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Rocket                 1   40   0% dam 643


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level  23
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Anti-magic cave : level  50
 Anti-melee cave : level  40
 Mount Olympus   : level  90
 Lonely Mountain : level  39

 You retired from the adventure after winning.

 Last Message: Cybersmash da J!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level  9
  Brodda, the Easterling                   (Dungeon level:   6) - level 10
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 17
  Orc Camp                                 (Danger  level:  15) - level 20
  Doom Quest 1                             (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 29
  The Mimic's Treasure                     (Danger  level:  25) - level 29
  Tengu and Death Swords                   (Danger  level:  25) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  Gachapin                                 (Dungeon level:  24) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  Vapor Quest                              (Danger  level:  25) - level 43
  Strygalldwir                             (Dungeon level:  38) - level 50
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 50
  Druaga                                   (Dungeon level:  50) - level 50
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 50
  Doom Quest 2                             (Danger  level:  55) - level 50
  Habu the Champion of Chaos               (Dungeon level:  56) - level 50
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Kronos, Lord of the Titans               (Dungeon level:  76) - level 50


 Arena: 21 Victories


============================== Defeated Monsters ==============================

You have defeated 12256 enemies including 182 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Ithaqua the Windwalker                   (level  82)
  Pazuzu, Lord of Air                      (level  82)
  Richard Wong, Master of Time             (level  81)
  Cyaegha                                  (level  80)
  Azriel, Angel of Death                   (level  80)
  The Mouth of Sauron                      (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Cthugha, the Living Flame                (level  78)
  Y'golonac                                (level  75)
  Tsathoggua, the Sleeper of N'kai         (level  74)
  Biketal of Fire                          (level  73)
  Uriel, Angel of Fire                     (level  73)
  Omarax the Eye Tyrant                    (level  73)
  Huan, the Hound of Valinor               (level  72)
  Caine, the Conspirator                   (level  71)
  Tiamat, Celestial Dragon of Evil         (level  70)
  Rhan-Tegoth                              (level  70)


=================================== Virtues ===================================

Your alighnment : Evil

You are a bitter enemy of Valour.
You are the polar opposite of Compassion.
You are a great champion of Sacrifice.
You are a great champion of Justice.
You are the polar opposite of Honour.
You are the living embodiment of Harmony.
You have sinned against Patience.
You are a bitter enemy of Diligence.


============================= Character Inventory =============================

a) 30 Mushrooms of Restoring {!E}
b) 43 Potions of Speed {!k!q}
c) 48 Potions of Healing {!k!q}
d) 31 Potions of *Healing* {!k!q}
e) 8 Potions of Life {!k!q}
f) 26 Potions of Enlightenment
g) 53 Potions of Resistance {!k!q}
h) 64 Scrolls of Teleportation
i) 38 Scrolls of Destruction {!*}
j) 8 Scrolls of Genocide {!*}
k) 15 Scrolls of Mass Genocide {!*}
l) 4 Rods of Perception (2 charging) {@z7!s!d!k!!}
m) 4 Rods of Recall {@zr!s!d!k}
n) 5 Rods of Detection {@z3!s!d!k!!}
o) 4 Rods of Teleport Other {@zt!s!d!k}
p) 45 Wands of Stone to Mud (511 charges) {@am!s!d!k}
q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
r) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
s) 4 Nightblade Corpses


================================ Home Inventory ===============================

 ( page 1 )
a) 37 Mushrooms of Restoring {!E}
b) 99 Potions of Speed {!k!q}
c) 83 Potions of Speed {!k!q}
d) 13 Potions of Resist Heat {!k!q}
e) 6 Potions of Resist Cold {!k!q}
f) 14 Potions of Heroism
g) 34 Potions of Cure Critical Wounds
h) 17 Potions of Strength {!k}
i) 9 Potions of Dexterity {!k}
j) 8 Potions of Constitution {!k}
k) 4 Potions of Charisma {!k}
l) 22 Potions of Self Knowledge {!k}

 ( page 2 )
a) 99 Potions of Curing
b) 99 Potions of Curing
c) 3 Potions of Curing
d) 18 Potions of Stone Skin
e) 4 Scrolls of Phase Door
f) 57 Scrolls of Teleportation
g) 14 Scrolls of Word of Recall
h) 6 Scrolls of *Identify*
i) 31 Scrolls of Remove Curse
j) 44 Scrolls of *Remove Curse*
k) 13 Scrolls of Mundanity
l) 4 Scrolls of Vengeance

 ( page 3 )
a) a Scroll of Weapon Branding
b) 17 Rods of Trap Location {@z1!s!d!k}
c) 4 Rods of Door/Stair Location {@z2!s!d!k!!}
d) 6 Rods of Recall {@zr!s!d!k}
e) 16 Rods of Illumination {@z5!s!d!k}
f) 2 Rods of Enlightenment
g) 5 Rods of Stone to Mud {@z8!s!d!k}
h) 6 Rods of Monster Location {@z4!s!d!k}
i) 19 Wands of Teleport Other (228 charges) {@at!s!d!k}
j) a Wand of Rockets (4 charges)
k) 17 Staffs of Perception (17x 21 charges) {@u1}
l) a Staff of Perception (14 charges) {@u1}

 ( page 4 )
a) 22 Staffs of Enlightenment (22x 11 charges) {@um}
b) a Staff of Enlightenment (10 charges) {@um}
c) 5 Staffs of Object Location (5x 15 charges) {@uo}
d) 2 Staffs of Curing (2x 8 charges)
e) 6 Staffs of Healing (6x 4 charges) {@uh}
f) a Staff of Healing (3 charges) {@uh}
g) 23 Staffs of Speed (23x 8 charges) {@us}
h) a Staff of Genocide (3 charges)
i) 20 Staffs of Destruction (20x 5 charges) {@ud}
j) 3 Rings of Levitation
k) The Ring of Invisibility (+13,+6) (+2) {Ch;Fi;Lu(In}
l) The Ring of Deliverance [+5] (+3) {StCh;AcDk;Si}

 ( page 5 )
a) a Ring of Dexterity (+5)
b) a Ring of Damage (+20)
c) a Ring of Damage (+18)
d) The Ring of Kings (+0,+15) (+2) {StWi;Nt;Fa}
e) a Ring of Speed (+10)
f) The Ring 'Frakir' (+1)
g) The Ring of Tulkas (+4)
h) The Ring of Power (Narya) (+1)
i) The Ring of the Ages [+20] (+4)
j) a Ring of Resistance
k) a Ring of High Resistance {Sh}
l) a Ring of High Resistance {Ca}

 ( page 6 )
a) a Ring of High Resistance {Cf}
b) The Amulet 'Mayan Princess' [+3] (+4 to searching) {CnSrIf;FiSh;FaSi~Do}
c) The Amulet of Carlammas (+2) {!s!d}
d) an Amulet of Anti-Magic
e) an Amulet of Resistance {Po}
f) 4 Amulets of Resistance
g) an Amulet of Telepathy and Resist Lightning {!*}
h) The Amulet of Faramir (+12,+0) (+3)
i) The Torque of Boromir (+0,+8) {!s!d}
j) The Bead 'Yasaka-no-Magatama' (+3)
k) The Amulet of The Pitch Dark Night [+5] (+4)
l) The Amulet of Sacred Knights [+10] (+2)

 ( page 7 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!s!d}
b) The Pendant of Gogo (+4)
c) an Amulet of High Resistance {Li}
d) an Amulet of High Resistance {Dk}
e) The Goblet 'Holy Grail' (+3)
f) an Amulet of Resist Fire
g) an Amulet of Resist Cold
h) a Feanorian Lamp of Immortal Eye
i) The Phial of Alhazred (+2 to searching) {StSr}
j) The Phial of Galadriel (+1 to searching)
k) The Star of Elendil (+1 to speed)
l) The Palantir of Westernesse (+3)

 ( page 8 )
a) The Levitation Stone of Laputa (+2 to speed)
b) The Stone of Nature [+5]
c) The Stone of Life (+3)
d) The Stone of Death
e) The Crusader's Stone (+2)
f) Balance Dragon Scale Mail (-2) [40,+19]
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Bl}
h) The Double Ring Mail 'Great Snowfield' (-2) [15,+16] (+3 to speed)
{SpIn;AcCoPoNxCaFe[C}
i) The Augmented Chain Mail of R'lyeh (+5,+10) [16,+13] (+1 to stealth)
{Sl;ElShNx[E}
j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Bl}
k) The Double Chain Mail of Crystal (-2) [16,+11] {AcElFiCoShDi}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)

 ( page 9 )
a) The Full Plate Armour of Isildur [25,+25] (+2)
b) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Nt}
d) The Hard Leather Armour of Himring [6,+15]
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Li}
f) The Cloak 'Colluin' [1,+15] {!!}
g) The Elven Cloak 'Holcolleth' [4,+15] (+3)
h) a Fur Cloak of Aman [3,+22] (+2 to stealth) {So}
i) a Pair of Dragon Wings [4,+18] {ElLiBlCfNt}
j) a Pair of Dragon Wings [4,+14] {ShNt}
k) a Pair of Dragon Wings [4,+13] {LiSh}
l) The Large Leather Shield of Celegorm [6,+20] {Nx}

 ( page 10 )
a) The Large Metal Shield 'Gong' [15,+15] (+4)
b) The Large Metal Shield of Anarion [8,+18] {Fe}
c) a Dragon Shield [8,+17] {LiDkBlNx}
d) a Dragon Shield [8,+21] {Nt}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
f) The Iron Crown of Beruthiel [0,+25] (-25) <+192%>
g) a Jewel Encrusted Crown of Might [0,+11] (+3) {So}
h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Dk}
i) The Steel Helm of Hammerhand [6,+20] (+3)
j) a Dragon Helm [8,+14] {PoBlCfNx}
k) a Dragon Helm [8,+17] {Sh}
l) The Kabuto of Daybreak [7,+16] (+3 to infravision) {StDxCnIf;CfFe~Evil}

 ( page 11 )
a) a Set of Leather Gloves of Genji (+1,+0) [1,+1] (+2) {Farmer}
b) a Set of Gauntlets of Magic Mastery [2,+8] (+2) <+10%>
c) a Set of Dragon Gloves [4,+18] {LiDkCa}
d) a Set of Dragon Gloves [4,+14] {AcDkCfFe}
e) a Set of Cesti of Magic Mastery [5,+12] (+3) <+15%>
f) a Set of Cesti of Magic Mastery [5,+13] (+2) <+10%>
g) a Set of Cesti of Magic Mastery [5,+5] (+3) <+15%>
h) The Set of Cesti 'Holy Chant' [5,+18] (+2 to searching) {StWiSr;LiBlSo(Wi}
i) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl}
j) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+12] (+2)
k) The Pair of Hard Leather Boots of White Ice [3,+16] (+2) {Dx;FiCoDi}
l) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)

 ( page 12 )
a) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {Lu}
b) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
c) The Katana 'Aglarang' (8d6) (+0,+0) (+3)
d) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
e) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Sh}
f) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
g) a Blade of Chaos (Daemon) (6d5) (+13,+12) (+2 attacks)
h) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4)
i) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
j) a Diamond Edge (7d5) (+10,+10) (+4)
k) a Poison Needle (1d1) (+0,+0)
l) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)

 ( page 13 )
a) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+2)
b) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
c) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
d) The Mace 'Taratol' (3d4) (+12,+12)
e) The Morning Star of the Night (2d6) (+13,+20) (+4 to stealth) {SlSr|P/*L}
f) The Morning Star 'Night Blade' (2d6) (+23,+14) (+4 to stealth) {Sl|V/P}
g) The Morning Star 'Dark Banisher' (2d6) (+17,+15) {Nt|V}
h) The Bo Staff Monkey King's Cudgel (2d11) (+20,+25) [+15] (+1 to speed)
i) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
j) The Sling 'Chaosbane' (x2) (+10,+14) (+2) {Wi;PoCfCaDi;XsBs}
k) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sh}
l) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Rg}

 ( page 14 )
a) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
b) a Mean looking mercenary Corpse
c) a Battle scarred veteran Corpse
d) 2 Novice mage Corpses
e) 2 Novice mindcrafter Corpses
f) 2 Novice priest Corpses
g) 2 Novice warrior Corpses
h) 2 Nibelung Corpses
i) a Novice archer Corpse
j) 5 Novice ranger Corpses
k) 8 Novice paladin Corpses
l) 5 Novice mindcrafter Corpses

 ( page 15 )
a) an Illusionist Corpse
b) 17 Lizardman Corpses
c) a Dark elven lord Corpse
d) 3 Hammer brother Corpses
e) 3 Hardened warrior Corpses
f) 8 Dark elven warlock Corpses
g) The Corpse of Mime, the Nibelung
h) The Corpse of Sangahyando of Umbar
i) 6 Agent of Benedict Corpses
j) a Clairvoyant Corpse
k) The Corpse of Jaian, the Boss of the Kids
l) The Corpse of Mario

 ( page 16 )
a) a Ninja Corpse
b) an Ivory monk Corpse
c) a Master thief Corpse
d) The Corpse of Jurt the Living Trump
e) 6 Halfling slinger Corpses
f) The Corpse of Malekith the Accursed
g) 3 Archpriest Corpses
h) The Corpse of Eol, the Dark Elven Smith
i) a Dark elven sorceror Corpse
j) The Corpse of Rinaldo, Son of Brand
k) The Corpse of Gorlim, Betrayer of Barahir
l) 2 Ultra-elite paladin Corpses

 ( page 17 )
a) The Corpse of Beld, Ruler of Marmo
b) The Corpse of Bull Gates
c) The Corpse of Walken
d) The Corpse of Fundin Bluecloak
e) The Corpse of Dworkin Barimen
f) The Corpse of Maeglin, Betrayer of Gondolin
g) The Corpse of Habu the Champion of Chaos
h) The Corpse of Gandalf the Grey
i) The Corpse of Bleys, Master of Manipulation
j) The Corpse of Corwin, Lord of Avalon



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "09ce55a6f100d317ec"]


Posted on 18.3.2013 21:44
Last updated on 23.3.2013 01:22

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2288. on the Ladder (of 18073)
210. on the PosChengband Ladder (of 2382)
60. for this player (out of 384)

Comments

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On 18.3.2013 21:49 chris wrote:
[CL16:DL15] 00:49
I've managed to surmount my confusion vulnerability, but not my slowness nor my stupidity. Scrolls of Teleportation are down to 15% fails, which is much better than the 50% fails I began the game with! And I really need some speed items too before I begin to get even slower.

Regeneration is bad news for a corpse eater, but I think I finally figured out how to beat that game. Walking to wilderness dungeons is a big mistake, as is hanging out any place other than Camelot, where I can force the levels small and rely on the high natural density of humans to rescue me. Still, I only find corpses slightly faster than I consume them. I guess launching rockets all day long works up an appetite!

On 18.3.2013 23:33 chris wrote:
[CL22:Azog] 01:45
5 stat boosts = 5 con boosts. If you are going to be one dimensional, then con is definitely the way to go :)

On 19.3.2013 01:11 chris wrote:
[CL25:DL33] 02:40
I adjusted the Rocket power a bit, upping the cost and decreasing the damage a bit. Its still powerful, though now I am hoping for a bit more melee.

Merry's cloak means I have truly conquered my confusion vulnerability, and Farmer Maggot just dropped some Genji gloves. Darn! I've sold all my weapons so far other than this trump stick, figuring I'd be launching rockets. But now I see that melee will be useful, especially as I quickly run into Low HP warnings from the rather high casting cost of my rocket launcher.

+0 speed at last. Ahhhhhhh .... :D

On 19.3.2013 02:09 chris wrote:
[CL28:DL37] 03:27
You know what? Swapping out +1 speed boots for +7 speed boots can have a dramatic effect on character power! Who would have thunk it?


On 19.3.2013 07:01 Arjen wrote:
Speed is way overrated.

On 19.3.2013 11:22 chris wrote:
Agreed! I'll swap those boots out for 'Tetsu-geta of Flame' and -3 base speed just as soon as I find them. +10 extra damage would rock :D

On 20.3.2013 14:43 chris wrote:
[CL34:DL44] 07:06
A vault with The Stormbringer and Beld. Suddenly, melee is looking much more attactive :)

Cyberdemons now move erratically.

On 20.3.2013 18:22 chris wrote:
[CL37:DL50] 08:03
!NewLife #4 gives my first above average life rating, but its nothing spectacular. Still, it gave +80hp at the time so I think I'll stop quaffing those damn potions now :)

More speed? Yeah, even with boots and a ring, I'm still rather slow. I can't use staves and don't want to gobble potions too often. I burned one on Baphomet since he can really dish out damage fast. But Nidhogg I took at at my normal slow speed.

Cyberdemons are no longer vulnerable to confusion. Instead, they move erratically (which is often annoying and sometimes deadly) and make heavy steps (wakes up nearby monsters). Confusion vulnerability never really felt right anyway.

On 20.3.2013 19:36 chris wrote:
[CL37:Old Castle] 08:35
Completing quests with aggravation is ... um ... rather interesting. The Old Castle especially was tough to begin as teleportation seems to always bring one to the titans first. Fleeing their summoning rampage put me back next to the Time Bombs and Vampire Lords. I was hasted, of course, but even so it took a potion of healing and a bunch of rockets to shut down the wall monsters, leaving me surrounded by the dracolich, the fallen angel, the sorcerer, the enchantress, the red dragons, the death drake, and the death knights. But I raged thru those guys with my twin death blades, and quickly mopped up the rest of the quest. Got Fingolfin and Crisdurian for my troubles, but I *need* genji to have a shot a dual wielding 18lb blades of chaos, and I still need my chaos blades for resistances and telepathy.

On 21.3.2013 02:49 OmniNegro@hotmail.com wrote:
Unrelated to your Demon, but I noticed a bug with the Leprechaun race. You can use Blinking Death and then wear an antimagic amulet and play melee hit and run. The Blinking Death effect never stops until you take off the amulet and turn it off.

So in some cases, if you can survive a single hit from an otherwise unkillable melee foe, this cheat can make it a cakewalk. (Unless you have low speed and get a double hit.)

This persists in the 1.12 version. I have yet to test 1.13 to see if you already fixed it.

On 21.3.2013 13:13 chris wrote:
Hmmm ... I hadn't considered that, but is it really so broken? Any foe with a distance attack will mop the floor with you if you are simply waiting for a lucky land next to the monster. Plus you don't really need anti-magic for this to work: Any leprechaun can leave Blinking Death on for as long as they like!

As for anti-magic behavior, I could go either way. On the one hand, if a player casts a duration spell and then dons anti-magic, their spells remain in effect, so Blinking Death should as well. On the other hand, Blinking Death is not really a duration spell since it lasts until the player turns it off. Antimagic probably prevents you from turning it off, but I don't really see how antimagic helps the player at all.

On 21.3.2013 16:36 OmniNegro@hotmail.com wrote:
Perhaps I am misunderstanding the benefits of antimagic. I thought it provided you with some protection against spells. Is that not the case? Or is it more complex?

On 21.3.2013 16:41 chris wrote:
Anti-magic means you cannot cast spells and gives you a nice bonus to saving throws. But that won't help you against Mana Storms, Rockets, big breaths, etc.

[CL41:DL70] 10:12
Lots of hp, but oh so slow.

I finally had to abandon aggravation as I kept nearly dying after recalling back to the dungeon. Of course, cyberdemons make lots of noise so everything wakes up sooner rather than later anyway.

On 21.3.2013 22:28 chris wrote:
[CL46:DL71] 13:01
Need more speed! Otherwise, this character is going fairly well.

On 22.3.2013 23:44 chris wrote:
[CL50:DQII] 16:52
I was very pleased when Beruthiel's spell power did *not* enhance my magical rocket. Would I have fixed that "bug"? Perhaps not, but we'll never know now :)

So, speed is covered at last and I can now use staves of healing with iffy odds (11% fail) thanks to my "Magic Master exploit (pval from 2 to 4 ... another bug?). And this was after Tiamat required 8 !Healing to kill (Extrapolating to all high uniques indicates 1,000 healing potions required ... You aren't likely to find more than 100 in a typical game). So the staff with 30+ charges per trip down should hold me over until I'm ready for the J. Of course, I could probably just barrel down now with the resources I have using the trump tower ... Perhaps if I lose patience? But I still need the Magic Mastery to read scrolls of destruction and those are absolutely required to defeat the serpent.

Rockets are very powerful, but the power goes down quickly as you get injured. When Tiamat breated for 350, for example, my rocket went from ~640 to ~440 and kind of forced me to quaff a healing.

On 23.3.2013 01:22 chris wrote:
[CL50:Serpent] 18:10
Well, I never do seem to bother to get most of the uniques. Once I got speed up, the Cyberdemon was quite powerful. And once I got loose with the healing, I was unstoppable :)

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