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The Angband Ladder: Mighty Arms, Zombie Berserker by Daniel Fishman

  [Chengband 0.0.95 Character Dump]

                          Name  : Mighty Arms

 Sex      : Male             Age               123   STR!:  18/***
 Race     : Zombie           Height             81   INT!:       3
 Class    : Berserker        Weight            121   WIS!:       3
                             Social Class        2   DEX!:  18/***
                             Align          Lawful   CON!:  18/200
                                                     CHR!:   18/60

 Right hand      (+89,+77)   Hit point   2239/2239   Fighting   : Legendary[95]
 Left hand       (+56,+84)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round          12+9                           SavingThrow: Legendary[7]
 AverageDmg/Rnd  1068+1039   Level              50   Stealth    : Very Bad
                             Experience   23446094   Perception : Very Bad
 Shooting     (+72,+14+27)   Max Exp      23446094   Searching  : Very Bad
 Multiplier          x6.00   Exp to Adv      *****   Disarming  : Very Bad
 Shots/Round          0.83   Gold         11530339   MagicDevice: Very Bad
                                                     SpellPower : +0%
 AC              [30,+142]   Time     Day 11 20:25   DevicePower: +0%
 Speed               (+35)   Play time    96:14:40   Infravision: 20 feet


                         (Character Background)
          You were created by a Wizard.  You have puke yellow eyes,
          oily sea-weed green hair, and black ulcerous skin.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Zombie        STR!: 18/130  2  8  2  3 18/***         3......s....s
 Class : Berserker     INT!: 18/100 -6-20 -2  3      3         .......s.1..4
 Level : 50            WIS!:  18/70 -6-20 -1  5      3         ......3s.1..4
 Hits  : 2239/2239     DEX!: 18/120  1  4  0  7 18/***         .....s.s..34s
 Mana  : 0/0           CON!: 18/110  4  4  1  0 18/200         .......s....s
                       CHR!:  18/70 -3 -5  0  7  18/60         ...4..3s.....
         |/}=="*((]]]             |/}=="*((]]]                 |/}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+...    Sound : .............    Speed     : ..+++......++
 Elec  : .......++....    Nether: ............+    FreeAction: .........+.++
 Fire  : ..++...+.....    Nexus : ...........+.    SeeInvisi.: .........+..+
 Cold  : ...*...+.+..+    Chaos : ...+.........    Hold Life : .......+....+
 Poison: .........+..+    Disnch: .........+...    Warning   : .............
 Light : ........+....    Fear  : ..+......+..#    SlowDigest: .......+....+
 Dark  : ........+....    Reflct: ............+    Regene.   : ............+
 Shard : .......++....    AuFire: .............    Levitation: ........+..+.
 Blind : ........+....    AuElec: .............    Perm Lite : .........+...
 Conf  : .....+.......    AuCold: .............    Cursed    : .............

             |/                 |/}=="*((]]]                   |/}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ......+......    Add Blows   : +......+.....
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : .....+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .+...........
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .......+....+
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : .....+.+...++    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+....+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [*Winning* Message]

  Nom nom nom, Serpent for dinner


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 104
    Yeek cave       : level   6
   !Labyrinth       : level  18
   !Dragon's lair   : level  72


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level  9
  Bullroarer the Hobbit                    (Dungeon level:   2) - level 10
  The Borshin                              (Dungeon level:   4) - level 10
  Hobbes the Tiger                         (Dungeon level:   6) - level 10
  Lousy, the King of Louses                (Dungeon level:   8) - level 13
  Orc Camp                                 (Danger  level:  15) - level 13
  King Mulu, the Chief of Southerings      (Dungeon level:  10) - level 14
  The Variant Maintainer                   (Dungeon level:  12) - level 16
  Gorbag, the Orc Captain                  (Dungeon level:  14) - level 17
  Meng Huo, the King of Southerings        (Dungeon level:  16) - level 18
  Sangahyando of Umbar                     (Dungeon level:  18) - level 19
  Angamaite of Umbar                       (Dungeon level:  20) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 20
  Poor, the Thief                          (Dungeon level:  22) - level 22
  Vapor Quest                              (Danger  level:  25) - level 22
  The Sewer                                (Danger  level:  15) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 23
  Rich, the Thief                          (Dungeon level:  24) - level 24
  That @$^& Black Bat                     (Dungeon level:  26) - level 25
  Bill the Stone Troll                     (Dungeon level:  28) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Botei-Building, the Emperor              (Dungeon level:  30) - level 26
  Logrus Master                            (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  The Vault                                (Danger  level:  30) - level 27
  Jurt the Living Trump                    (Dungeon level:  32) - level 27
  Mother Hydra                             (Dungeon level:  34) - level 28
  Judge Mortis                             (Dungeon level:  36) - level 28
  The Barrow Downs                         (Danger  level:  35) - level 30
  Judge Fire                               (Dungeon level:  38) - level 30
  Chaugnar Faugn, Horror from the Hills    (Dungeon level:  40) - level 30
  Charon, Boatman of the Styx              (Dungeon level:  42) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 32
  The Lonely Mountain                      (Danger  level:  45) - level 32
  Nappa the Saiyan                         (Dungeon level:  44) - level 34
  Ulik the Troll                           (Dungeon level:  46) - level 34
  Haunted House                            (Danger  level:  48) - level 35
  The Old Castle                           (Danger  level:  50) - level 35
  The Lernean Hydra                        (Dungeon level:  48) - level 36
  Killing Fields                           (Danger  level:  50) - level 36
  Ahtu, Avatar of Nyarlathotep             (Dungeon level:  50) - level 37
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 38
  Ansalom, the Dark Wizard                 (Dungeon level:  52) - level 38
  Doom Quest 2                             (Danger  level:  55) - level 38
  The Yamata-no-Orochi                     (Dungeon level:  54) - level 39
  Bast, Goddess of Cats                    (Dungeon level:  56) - level 39
  Invisible Pink Unicorn                   (Dungeon level:  58) - level 39
  Fiona the Sorceress                      (Dungeon level:  60) - level 40
  Glaaki                                   (Dungeon level:  62) - level 40
  Julian, Master of Arden Forest           (Dungeon level:  64) - level 41
  Tsathoggua, the Sleeper of N'kai         (Dungeon level:  66) - level 41
  Corwin, Lord of Avalon                   (Dungeon level:  68) - level 42
  The Demogorgon                           (Dungeon level:  70) - level 42
  Eric's Stronghold                        (Danger  level:  70) - level 44
  Klingsor, Evil Master of Magic           (Dungeon level:  72) - level 44
  The Witch-King of Angmar                 (Dungeon level:  74) - level 44
  The Royal Crypt                          (Danger  level:  70) - level 45
  Spawning Pits                            (Danger  level:  65) - level 46
  Ithaqua the Windwalker                   (Dungeon level:  78) - level 47
  Draugluin, Sire of All Werewolves        (Dungeon level:  82) - level 49
  The Destroyer                            (Dungeon level:  86) - level 50
  Fenris Wolf                              (Dungeon level:  88) - level 50
  Shub-Niggurath, Black Goat of the Woods  (Dungeon level:  90) - level 50
  Nodens, Lord of the Great Abyss          (Dungeon level:  94) - level 50
  Carcharoth, the Jaws of Thirst           (Dungeon level:  98) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Hades, Ruler of the Underworld           (Dungeon level:  76) - level 47
  Hermes, the Messenger God                (Dungeon level:  80) - level 47
  Oremorj the Cyberdemon Lord              (Dungeon level:  84) - level 50
  Raphael, the Messenger                   (Dungeon level:  92) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  96) - level 50


 Arena: 37 Victories


  [Defeated Monsters]

You have defeated 14400 enemies including 240 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Carcharoth, the Jaws of Thirst           (level  92)


  [Virtues]

Your alighnment : Lawful

You are the living embodiment of Valour.
You are an enemy of Individualism.
You are the living embodiment of Unlife.
You are the living embodiment of Harmony.
You are the living embodiment of Sacrifice.
You are a great champion of Justice.
You are very virtuous in Patience.
You are very virtuous in Honour.


  [Mutations]

You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Falcon Sword 'Spiral Wave' (3d7) (+20,+22) (+3 attacks) {AtSt/pL}
b) The Glaive of Pain (9d6) (+0,+30)
c) The Light Crossbow of Brand (x5) (+10,+14) (+10 to speed) {Sp;FiFe;Xm}
d) The Malachite Ring of Speed 'Iithqua' (+4) {SpCh;*Co;FiCa}
e) a Malachite Ring of Speed (+11)
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) a Pair of Dragon Wings [4,+26] {ElLiDkShBl;Lv}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiLuTe[M}
k) a Set of Cesti of Genji (+4,+0) [5,-1] (+3) {Dx}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 35 Blue Potions of Speed {!k!q}
b) 49 Green Potions of Cure Critical Wounds
c) 16 Azure Potions of Healing {!k!q}
d) 6 Black Potions of *Healing* {!k!q}
e) a Dark Blue Potion of Intelligence
f) 31 Pink Speckled Potions of Enlightenment
g) 85 Oily Yellow Potions of Resistance {!k!q}
h) 18 Green Speckled Potions of Curing
i) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+0] (-3 to speed)


  [Home Inventory]

 ( page 1 )
a) 7 Brown Potions of Life {!k!q}
b) 7 Purple Potions of Dexterity {!k}
c) 2 Shimmering Potions of Constitution {!k}
d) 3 Gold Speckled Potions of *Enlightenment*
e) 4 Metallic Blue Potions of Self Knowledge
f) 5 Crimson Potions of New Life
g) a Silver Speckled Potion of Polymorph
h) 3 Zirconium Wands of Magic Missile (41 charges)
i) The Jasper Ring of Sustain Constitution 'Mmdenorgsef' (+7,+8)
{FiCf;FaHlLu(Cn}
j) The Quartzite Ring of Strength 'Rrodser' (+4) {SpStCn;FiShFe;Fa}
k) The Jade Ring of Lightning 'Aagorgappklis' [+12] (+4 to stealth)
{ChSl;ElCoCfNtCaDi}
l) an Emerald Ring of Damage (+17)

 ( page 2 )
a) a Malachite Ring of Speed (+11)
b) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
c) The Ring of Tulkas (+4) {SpStDxCn}
d) The Beryl Ring of Light and Darkness Resistance 'Rreforwerg'
{ElPoLiDkBlCfNx}
e) 2 Carnelian Rings of Sound Resistance
f) a Tanzanite Ring of Shard Resistance
g) a Moonstone Ring of Disenchantment Resistance
h) a Quartz Ring of Chaos Resistance and Regeneration
i) an Obsidian Ring of Lordly Protection [+23] {PoShDi;FaHl}
j) 2 Granite Rings of Extra Attacks (+1 attack)
k) The Amulet of Carlammas (+2) {Cn;FiFe}
l) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}

 ( page 3 )
a) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
b) 2 Azure Amulets of Anti-Magic {[M}
c) a Mithril Amulet of Anti-Teleportation
d) a Copper Amulet of Resistance {AcElFiCoCf}
e) a Dragon's claw Amulet of Telepathy {~Tele}
f) The Torque of Boromir (+0,+8) {Fe(St}
g) The Bead 'Yasaka-no-Magatama' (+3) [+23%] {InChSr;ElFiCo;FaSi}
h) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
i) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
j) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
k) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
l) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}

 ( page 4 )
a) The Pendant of Gogo (+4) {InWiDx;SiLu}
b) The Feanorian Lamp 'Aurora Borealis' (+2) {InCh;FiPoFe;Hl}
c) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
d) The Phial 'Spectral Compass' (+2 to searching) {StDxCnSr;Hl[M}
e) The Phial of Galadriel (+1 to searching) {Sr}
f) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) Multi-Hued Dragon Scale Mail (-2) [40,+4] {AcElFiCoPo}
i) The Chaos Dragon Scale Mail 'Mana Prism' (-2) [40,+29] (+4)
{In;AcElFiCoPoCaDiFe;Ag}
j) Balance Dragon Scale Mail (-2) [40,+14] {ShSoCaDi}
k) Rusty Chain Mail of Elvenkind (-5) [14,+5] (+2 to stealth) {Sl;AcElFiCoSo}
l) Ring Mail of Resistance (-2) [12,+15] {AcElFiCoCa}

 ( page 5 )
a) The Ring Mail of Achilles (+2,+6) [12,+30] (+4 to stealth) {SlSr;DkShNt}
b) The Metal Scale Mail of Hyper Nature (-2) [13,+22] (+3 to stealth) {CnSl}
c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z}
d) The Chain Mail of Arvedui (-2) [14,+14] (+2) {StCh;AcElFiCoShNtNx}
e) Double Ring Mail of Resistance (-2) [15,+15] {AcElFiCoLi}
f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoLiCf}
g) The Double Chain Mail of Thor (-2) [16,+20] (+5 to stealth)
{Sl;AcElFiCoDk[E}
h) The Double Chain Mail 'Registor' (-2) [16,+23] {ElFiPoBl[E}
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoLiCfSo}
j) Partial Plate Armour of Elvenkind (-3) [22,+13] (+3 to stealth)
{Sl;AcElFiCoBl}
k) The Partial Plate Armour of Snow Field (-1,+5) [22,+25] (+3) {Cn;CoNx}
l) The Metal Lamellar Armour 'Great Snowfield' (-3) [23,+30] (+4)
{Cn;Lu[CMT(St}

 ( page 6 )
a) The Metal Lamellar Armour 'Gelatinous Cube' (-3) [23,+20] (+4 to searching)
{Sr;AcDkFe;Si}
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
c) Haramakido of Resistance (-2) [17,+13] {AcElFiCoNx}
d) The Haramakido of Achilles (-2) [17,+27] (+3) {StDx;ElFe}
e) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
f) The Full Plate Armour of Boldor (-3) [25,+21] {AcElPoDkNx;FaSiHlLv}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) The Ribbed Plate Armour of Boldor (-3) [28,+23] (+3) {Wi;AcSo;Rf}
i) The Ribbed Plate Armour 'Cloth of Vice' (-3) [28,+25] (+3) {St;CfDi}
j) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpInWiDxChSl;AcElFiCoPoDkSoDiFe;Si}
k) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
l) The Filthy Rag 'Trollism' [1,+18] (+2) {Cn[M(Cn}

 ( page 7 )
a) a Robe of Permanence [2,+13] {AcElFiCoDi;Hl(StInWiDxCnCh}
b) a Robe of Permanence [2,+13] {AcElFiCoSo;Hl(StInWiDxCnCh}
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCa}
d) The Hard Leather Armour 'Elite' (-1) [6,+30] {CfNxDiFe}
e) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
f) Hard Studded Leather of Elvenkind (-1) [7,+17] (+1 to stealth)
{Sl;AcElFiCoDi}
g) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
h) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fe;Fa(StCn}
i) The Leather Scale Mail 'Genesis' (-1) [11,+28] {AcElFiCoPoSo;Fa}
j) The Leather Scale Mail 'Great Icefield' (-1) [11,+19] {CoNtCa[C}
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt}
l) Stone and Hide Armour of Elvenkind (-1) [15,+19] (+3 to stealth)
{Sl;AcElFiCoCa}

 ( page 8 )
a) a Robe of The Twilight [0,+0]
{AcElFiCoPoLiDkShBlCfSoNtNxCaDiFe;RfFaSiHlLv(StInWiDxCnCh}
b) The Cloak of Diamond [1,+22] {RfSi}
c) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele, vault
2100'}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
e) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
f) The Cloak of Thorongil [1,+10] {Ac;FaSi}
g) an Elven Cloak of Thievery [4,+15] (+2 to speed) {SpDxSlSr}
h) The Elven Cloak of Lions [4,+20] (+4 to stealth) {StDxSlSr;Ag}
i) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
j) a Pair of Dragon Wings [4,+15] {ElShCfCaFe;Lv}
k) a Pair of Dragon Wings [4,+19] {ElPoDi;Lv}
l) a Pair of Dragon Wings [4,+13] {FiCoPoBlNx;Lv}

 ( page 9 )
a) a Pair of Dragon Wings [4,+16] {AcLiCf;Lv}
b) a Pair of Dragon Wings of Protection [4,+29] {FiLiSo;Lv}
c) The Small Leather Shield of Thrain [3,+21] (+4 to speed) {Sp;Bl}
d) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;PoSoCa;Fa}
e) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
f) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
g) The Large Metal Shield 'Void' [8,+18] (+4 to searching) {Sr;CfSoCaDi}
h) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl}
i) a Dragon Shield [8,+16] {CoShNx}
j) a Dragon Shield of Resistance [8,+23] {AcElFiCoPoSoNx}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
l) an Iron Crown of Telepathy [0,+9] {~TeleGood~U}

 ( page 10 )
a) an Iron Crown of the Magi [0,+14] (+2) {In;AcElFiCoLi;Fa(In}
b) an Iron Crown of Telepathy [0,+14] {~Evil~oUL}
c) an Iron Crown of Telepathy [0,+2] {~GoodNolv~pTPUZ}
d) a Golden Crown of Telepathy [0,+5] {~TeleGood~pZ}
e) a Golden Crown of Telepathy [0,+9] {~TeleGood~P}
f) a Golden Crown of the Magi [0,+11] (+2) {In;AcElFiCoNx~T(In}
g) a Golden Crown of the Magi [0,+10] (+1) {In;AcElFiCoDk;Wr(In}
h) a Golden Crown of Telepathy [0,+8] {~Nolv~pTPZ}
i) The Golden Crown of Lions [0,+29] (+3) {StDxCn;ShBlCfFe;Rg}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiHlRgLu}
k) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
l) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;PoBl~Tele}

 ( page 11 )
a) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn;Fe}
b) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
c) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
d) The Iron Helm of Ares (+12,+12) [5,-5] (+1 to speed) {cursed,
AtSpStDxCn;RfWrAg}
e) The Steel Helm of Vaire [6,+26] (+3 to infravision) {ChIf;DkBl;Si}
f) The Steel Helm 'Smoke Ball' [6,+14] (+3 to stealth) {SlSr;ElCo}
g) The Steel Helm 'Blink' [6,+14] {Bl~Nolv}
h) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
i) a Dragon Helm [8,+18] {CoPoDkNtCa}
j) a Dragon Helm [8,+23] {PoShBl}
k) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;BlSoFe;Wr~p}
l) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}

 ( page 12 )
a) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
b) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
c) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
d) a Set of Dragon Gloves [4,+22] {AcShCfNxDi}
e) a Set of Dragon Gloves [4,+7] {PoDkShDi}
f) a Set of Dragon Gloves [4,+17] {DkSoNx}
g) a Set of Cesti of Genji (+8,+0) [5,+14] (+1) {Dx}
h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaHl}
i) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;FaLv}
j) a Pair of Hard Leather Boots of Speed [3,+16] (+8) {Sp}
k) a Pair of Hard Leather Boots of Speed [3,+9] (+4) {Sp}
l) a Pair of Hard Leather Boots of Thievery [3,+7] (+1 to speed) {SpDxSl}

 ( page 13 )
a) a Pair of Dragon Boots [5,+13] {AcFiSoNxCaDiFe}
b) a Pair of Dragon Boots [5,+16] {FiBlNt}
c) a Pair of Dragon Boots [5,+5] {FiCa}
d) a Pair of Dragon Boots of Free Action [5,+19] {DkCa;Fa}
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di}
f) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;ShCfNx;Ag}
g) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
h) The Broken Dagger of Magician (1d1) (+0,+0)
i) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
j) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
k) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
l) The Dagger 'Dethanc' (1d4) (+4,+6) {ElLi;Th|E}

 ( page 14 )
a) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
b) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
c) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
d) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
e) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;PoLi;FaSiLu/*oL~oTP}
f) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
g) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
h) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
i) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{Sr;FiLiSh;SdLu|F/Xo/*~oTP}
j) The Broad Sword 'Nothung' (2d5) (+12,+16) (+4 to searching)
{Sr;ElFiPoFe;SdLu|E/XD/o}
k) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
l) The Long Sword 'Dragon Clow' (2d5) (+23,+18) {Nx[T/XL}

 ( page 15 )
a) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
b) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
c) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}
d) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
e) The Bastard Sword 'Silver Frost' (3d4) (+19,+19) {Co|Co/oP}
f) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;CfSo;FaSi|VS}
g) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
h) The Two-Handed Sword 'Brionac' (3d6) (+17,+23) [+5] {Li(Wi}
i) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
j) The No-dachi 'Exodus' (5d4) (+20,+18) {Fi|FS/p}
k) The Executioner's Sword 'Inferno' (4d5) (+24,+21) (+3) {Ch;SdLu|F/Z}
l) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}

 ( page 16 )
a) a Blade of Chaos of Westernesse (6d5) (+20,+22) (+2)
{StDxCn;Ca;FaSi/oTP~oTP}
b) a Blade of Chaos of Melting (6d5) (+16,+10) {AcCa|A}
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
d) a Diamond Edge (7d5) (+19,+14) (+4) {Dg|S}
e) a Diamond Edge (7d5) (+16,+15) (+4) {Dg|S}
f) a Poison Needle (1d1) (+0,+0)
g) a Rune Sword (0d0) (-50,-50) [-50] {cursed, |V}
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
i) The Sickle of Maggot (2d3) (+7,+9) (+1) {StDx;FiLi|S}
j) The Trident of Poseidon (24d1) (+24,+24) (+3 to speed) {cursed,
SpStDxCn;AcFiSo|A/*}
k) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
l) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3)
{StDxSr;AcElFiCoFe;Fa/poTPZ}

 ( page 17 )
a) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL}
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
c) The Naginata 'Apocalypse-Now' (2d6) (+15,+12) (+2 attacks) {At;Sh/*}
d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
f) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiNt;RgLuBs|Co/o}
g) The Glaive 'Fire Thorn' (3d8) (+20,+19) {Fi}
h) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
i) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
j) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
k) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
l) The Fishingpole of Taikobo (1d1) (+0,+0)

 ( page 18 )
a) The Club 'Invisible Hand' (1d4) (+19,+18) (+4 to stealth) {Sl;Lu|M/p}
b) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
c) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
d) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+30%] {InWi;Li;SiLu/*}
e) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
f) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3)
{StCn;ShSoNt;HlLu/*pU}
g) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed, SpWiSl|Q}
h) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
i) The Three Piece Rod of the Priests (3d3) (+7,+18) {Lv/XU/T}
j) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F}
k) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
l) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
{WiCh;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ}

 ( page 19 )
a) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St;Fe}
b) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
c) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
d) a Mace of Disruption (5d8) (+9,+4) {/L}
e) a Mace of Disruption of Earthquakes (5d8) (+11,+13) (+2 attacks) {AtDg|Q/L}
f) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
g) The Dwarven Pick of Destruction (1d4) (+21,+25) (+3 to infravision)
{InCnIfDg|P}
h) The Dwarven Pick of Holiness (1d4) (+20,+14) (+4) {Dg;Li;Wr/*UL}
i) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
j) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCfFe;HlXm}
k) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Bl;Xm}
l) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}

 ( page 20 )
a) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
b) The Light Crossbow 'Invader' (x4) (+19,+25) (+3 to speed) {Sp;Ca;Xs}
c) The Light Crossbow 'Sands of Time' (x5) (+24,+15) (+3) {Dx;SiXm}
d) The Light Crossbow of Severe Pain (x5) (+19,+22) {SdXm}
e) The Light Crossbow of Hellfire (x4) (+15,+17) (+4) {StIf;Fi[F}
f) The Heavy Crossbow 'Ballista' (x5) (+10,+24) (+3) {St;Cf;Xm}
g) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2) {WiSl;LiDk;XmXsAgTy}
h) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtDi;Hl}
i) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
j) The Steel Bolt of Wilhelm Tell (6d5) (+20,+16) (315/262) {/Xp}
k) The Sheaf Arrow 'Cupid's Arrow' (1d4) (+0,+0)
l) The Black Arrow of Bard (8d4) (+30,+19) {/XD}


  [Museum]

 ( page 1 )
a) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy}
b) The Star of Elendil (+1 to speed) {Sp;SiHl}
c) The Stone of Lore
d) The Fur Cloak of Barahir [3,+20] {Li}
e) The Set of Gauntlets 'Paurnimmen' [2,+15] {Co}
f) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
g) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}
h) The Scythe of Suicide (5d3) (-22,-17) (-7) {cursed, Dx;TeAgTy|M}
i) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
j) The Mattock of Severe Pain (1d8) (-21,-16) (-5) {cursed, Dg;RgAg}


  [Check Sum: "074e60bb0fc3e5a3ec"]


Posted on 1.4.2013 01:42
Last updated on 2.4.2013 19:29

Download this dump

1210. on the Ladder (of 15377)
17. on the Chengband Ladder (of 491)
Third best for this player (out of 26)

Comments

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On 1.4.2013 01:42 Daniel Fishman wrote:
Furthest I've got in any Heng derivative.

Can I shuffle Terror Mask in and still keep as much as possible covered? The lack of options in terms of light sources means probably not. A more defensively helpful weapon might be an option.

On 1.4.2013 02:02 chris wrote:
Are you not shuffling just to cover blindness resistance? I definitely would use Terror Mask as you have telepathy anyway.

On 2.4.2013 00:45 Daniel Fishman wrote:
Oberon is down. Never faced the Serpent before...

On 2.4.2013 00:57 Daniel Fishman wrote:
(I should point out that the "play time" isn't accurate as I often leave the game open whilst doing other things)

On 2.4.2013 02:18 Djabanete wrote:
If you've never faced the Serpent, I can warn you that he's much stronger than Oberon. He deals a lot more damage than Oberon and (I believe) is much more durable. However, it looks to me like this character is very well prepared to take him down. Your speed and damage are tremendous and your stock of potions looks sufficient. Also, you've killed most of the big uniques, which helps; it's good to know that Summon Uniques won't bring Nodens or the Destroyer into the fight.

(Although actually, I haven't experienced a Summon Uniques since the Olympians were added to the game, so perhaps Chris can weigh in on that --- are they liable to turn up? It's admittedly very hard to escape as a Zerker! In fact, my disclaimer is that I have never beaten the Chengband fork, only Entro, so I can't warn you of any new horrors Chris has added...)

My only tip is that perhaps you'll want to knock Morgoth on the head before you face the Serpent. Shouldn't be very hard.

On 2.4.2013 19:05 Daniel Fishman wrote:
Thanks for the advice, Djabente. I had a bit of a look for Morgoth, but couldn't find him, so went after the Serpent anyway. And he really didn't find much to do - only two summons, once getting weak major undead, once getting Cyberdemons. I only used 4 *Heal* in the whole battle.

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