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The Angband Ladder: Pikel, Dwarf Paladin by Raajaton

  [Angband 3.5-dev Character Dump]

 Name   Pikel        Age             42          Self  RB  CB  EB   Best
 Sex    Male         Height       47 in   STR:     15  +2  +1  +6  18/60
 Race   Dwarf        Weight     173 lbs   INT:     10  -3  -3  +0      4
 Class  Paladin      Turns used:          WIS:     12  +2  +1  +7  18/40
 Title  Guardian     Game        689828   DEX:  18/85  -2  -1  +0  18/55
 HP     346/346      Standard     69693   CON:     17  +2  +2  +0  18/30
 SP     17/59        Resting       1289   CHR:      9  -3  +2  +0      8

 Level                 31    Armor      [49,+48]    Saving Throw     71%
 Cur Exp           185504                           Stealth         Poor
 Max Exp           198775    Melee     (+12,+27)    Disarming        43%
 Adv Exp           232500    Blows      4.3/turn    Magic Devices     64
                             Base to-hit    63.6    Perception   1 in 38
 Gold               14767                           Searching        19%
 Burden         160.3 lbs    Shoot     (+18,+15)    Infravision    50 ft
 Speed                  5    Shots        1/turn
 Max Depth    2050' (L41)    Base to-hit    44.3

 You are the only child of a Dwarven Priest.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:........+.... Nethr:.........+...
rFire:......+...... Chaos:.............
rCold:............. Disen:.........+...
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:+............ Speed:...........+.
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Rapier of *Slay Troll* (1d6) (+6,+10) <+1>
     Found lying on the floor of a cavern at 1150 feet (level 23).
     
     +1 strength.
     Slays trolls.
     Can be destroyed by acid.
     Speeds regeneration.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 165.3 vs. trolls, and 134.1 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+12,+15)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1350 feet (level 27).
     
     Can be destroyed by electricity.
     
d) a Ring of Strength <+3>
     Dropped by a Spectre at 1600 feet (level 32).
     
     +3 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
e) an Amulet of Wisdom <+3>
     Dropped by a Bandit at 1700 feet (level 34).
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning)
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Red Dragon Scale Mail (-2) [24,+15] (charging)
     Found lying on the floor in a pit at 1300 feet (level 26).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+4] <+3>
     Dropped by a Vampire at 1500 feet (level 30).
     
     +3 stealth.
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield of Resist Lightning [5,+3]
     Bought from a store.
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid.
     
j) the Steel Helm 'Vilost' [9,+8] <+4>
     Dropped by Azog, King of the Uruk-Hai at 1500 feet (level 30).
     
     +4 wisdom.
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Leather Gloves of Power (+3,+4) [1,+3] <+2>
     Bought from a store.
     
     +2 strength.
     Can be destroyed by acid, fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+12] <+5>
     Dropped by a Master thief at 1700 feet (level 34).
     
     +5 speed.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) 17 Bolts (1d5) (+0,+0) {@f0}
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 72.7.
     25% chance of breaking upon contact.
     
o) 14 Bolts of Wounding (1d5) (+16,+10)
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 115.3.
     25% chance of breaking upon contact.
     
p) 6 Bolts of Wounding (1d5) (+11,+11)
     Dropped by a Kobold archer at 1500 feet (level 30).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 118.3.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1@b1@G1}
     Can be destroyed by fire.
     
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2}
     Bought from a store.
     
     Can be destroyed by fire.
     
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3@b3@G3}
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Godly Insights] {@m6@b6@G6}
     Dropped by Uldor the Accursed at 1900 feet (level 38).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 17 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) 2 Potions of Healing
     
     
g) 3 Potions of Speed
     
     
h) 16 Scrolls of Phase Door {@r1}
     Can be destroyed by acid, fire.
     
i) a Scroll of Teleportation {!*}
     
     
j) a Scroll of Teleport Level
     Can be destroyed by acid, fire.
     
k) 2 Rods of Treasure Location {@z2}
     Can be destroyed by electricity.
     
l) 2 Rods of Teleport Other {@z3}
     Can be destroyed by electricity.
     
m) 2 Rods of Disarming {@z4}
     Can be destroyed by electricity.
     
n) 3 Rods of Light {@z1}
     Can be destroyed by electricity.
     
o) a Rod of Recall (charging) {@z9!*}
     Bought from a store.
     
     Cannot be harmed by electricity.
     
p) 2 Staves of Teleportation (12 charges) {@u1!*}
     Can be destroyed by acid, fire.
     
q) 2 Staves of Identify (22 charges) {@u2}
     Can be destroyed by acid, fire.
     
r) a Ring of Free Action
     Dropped by a Mage at 1800 feet (level 36).
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
s) a Ring of See Invisible
     Found lying on the floor at 1800 feet (level 36).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
t) the Hard Leather Armour 'Cirun' (-1) [16,+16]
     Dropped by Tom the Stone Troll at 1850 feet (level 37).
     
     Provides resistance to light, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Mushrooms of Vigor
     Found lying on the floor of a special room at 950 feet (level 19).
     
     
     
c) 12 Potions of Cure Light Wounds
     Can be destroyed by cold.
     
d) 5 Potions of Cure Serious Wounds
     
     
e) 5 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) 5 Potions of Healing
     Can be destroyed by cold.
     
g) a Potion of *Healing*
     Bought from a store.
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
h) 8 Potions of Restore Mana
     Can be destroyed by cold.
     
i) a Potion of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
j) a Scroll of Recharging
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
k) 4 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
l) a Scroll of *Destruction*
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
m) a Wand of Light (6 charges)
     Dropped by a Druid at 950 feet (level 19).
     
     
     
n) 3 Staves of Teleportation (19 charges) {!*}
     Can be destroyed by acid, fire.
     
o) 2 Staves of Identify (25 charges)
     Can be destroyed by acid, fire.
     
p) a Ring of Resist Fire
     Dropped by a Brigand at 500 feet (level 10).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
q) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 1500 feet (level 30).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     
r) a Main Gauche of *Slay Troll* (1d5) (+2,+3) <+2>
     Found lying on the floor at 150 feet (level 3).
     
     +2 strength.
     Slays trolls.
     Can be destroyed by acid.
     Speeds regeneration.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 138 vs. trolls, and 109.8 vs. others.
     
s) the Great Axe of Armorn (9d4) (+8,+13) [+7]
     Dropped by Sangahyando of Umbar at 2000 feet (level 40).
     
     *Slays* dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 257.6 vs. dragons, and 93.2 vs. others.
     
t) a Lance of Extra Attacks (2d8) (+7,+16) <+1>
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
     
     +1 attack speed.
     Can be destroyed by acid, fire.
     
     Combat info:
     2.6 blows/round.
     With +5 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 120.2.
     
u) the Lucerne Hammer of Nuvil (2d5) (+5,+14) [+29]
     Found lying on the floor at 1500 feet (level 30).
     
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 76.2.
     
v) a Maul (Holy Avenger) (4d4) (+9,+8) [+2] <+4>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Can be destroyed by acid, fire.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 79.1 vs. evil creatures, 97.2 vs. undead,
     97.2 vs. demons, and 61 vs. others.
     
w) a Long Bow of Accuracy (x3) (+18,+9)
     Found lying on the floor at 950 feet (level 19).
     
     Can be destroyed by acid, fire.
     
x) 8 Seeker Arrows of Slay Undead (4d4) (+8,+2) {@f3}
     Dropped by a Snaga at 500 feet (level 10).
     
     Slays undead.
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5128     50'    2   Reached level 2
     10992     50'    3   Reached level 3
     24740     50'    4   Reached level 4
     32050    100'    5   Reached level 5
     40294    150'    6   Reached level 6
     52241    150'    7   Reached level 7
     55211    200'    8   Reached level 8
     60476    200'    8   Killed Sméagol
     64722    200'    9   Reached level 9
     64942    200'    9   Killed Grip, Farmer Maggot's dog
     82683    250'    9   Killed Mughash the Kobold Lord
     82683    250'   10   Reached level 10
     92585    500'   11   Reached level 11
     98925    500'   12   Reached level 12
    108651    500'   12   Killed Wormtongue, Agent of Saruman
    111079    500'   13   Reached level 13
    124412    550'   14   Reached level 14
    137744    600'   15   Reached level 15
    149625    650'   16   Reached level 16
    155998    650'   17   Reached level 17
    167736    700'   18   Reached level 18
    181143    700'   19   Reached level 19
    207313    800'   20   Reached level 20
    213464    800'   20   Killed Orfax, Son of Boldor
    226668    800'   20   Killed Boldor, King of the Yeeks
    251414    850'   21   Reached level 21
    258592    900'   21   Killed Lagduf, the Snaga
    277023    950'   21   Killed Gorbag, the Orc Captain
    277023    950'   22   Reached level 22
    279354    950'   22   Killed Nár, the Dwarf
    297014    950'   22   Killed Brodda, the Easterling
    297214    950'   23   Reached level 23
    312444   1000'   24   Reached level 24
    313279   1000'   24   Killed Fang, Farmer Maggot's dog
    322531   1000'   24   Killed Ulfast, Son of Ulfang
    342636   1100'   24   Killed Ufthak of Cirith Ungol
    358987   1150'   24   Killed Uglúk, the Uruk
    358987   1150'   25   Reached level 25
    366851   1150'   25   Killed Lugdush, the Uruk
    398670   1250'   25   Killed Ibun, Son of Mîm
    400886   1250'   25   Killed Bolg, Son of Azog
    416104   1300'   26   Reached level 26
    430316   1300'   26   Killed Angamaitë of Umbar
    485162   1500'   26   Found the Lucerne Hammer of Nuvil
    495429   1500'   26   Killed Shagrat, the Orc Captain
    495660   1500'   27   Reached level 27
    501427   1500'   26   Reached level 26
    508772   1500'   26   Killed Azog, King of the Uruk-Hai
    508787   1500'   26   Found the Steel Helm 'Vilost'
    512644      0'   27   Reached level 27
    571072   1650'   28   Reached level 28
    571072   1650'   29   Reached level 29
    571072   1650'   30   Reached level 30
    572243      0'   30   Killed Farmer Maggot
    575613   1650'   31   Reached level 31
    576628   1650'   31   Killed Ulwarth, Son of Ulfang
    606557   1800'   31   Killed Grishnákh, the Hill Orc
    649585   1850'   31   Killed Tom the Stone Troll
    650011   1850'   31   Found the Hard Leather Armour 'Cirun'
    674426   1900'   31   Killed Uldor the Accursed
    688521   2000'   31   Killed Sangahyando of Umbar
    688550   2000'   31   Found the Great Axe of Armorn


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : yes (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : yes (mouse_movement)
Show mouse status line buttons               : yes (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : no  (auto_more)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)


Posted on 9.5.2013 02:06
Last updated on 9.5.2013 15:32

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8899. on the Ladder (of 15442)
3151. on the Angband Ladder (of 4810)
15. for this player (out of 21)

Comments

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On 9.5.2013 02:06 Raajaton wrote:
Things were going sorta ok. Almost at stat gain, lacking see invis which is unfortunate but was doing ok damage, until I turned a corner and a corridor was filled with nexus hounds I couldn't detect. The very first breath swapped my str with con. Plus side I have more HP's, downside i went from doing about 100 dmg per round to 30. I was used to playing Fizzix's version for a while which had nexus swap removed. Very sad. I can go back to town and switch gear around a bit to hopefully get rid of my slow, but it's going to be very hard to kill things until I can manage to find some strength potions.

On 9.5.2013 15:32 Raajaton wrote:
Recovering from the nexus swap. Been descending very slowly trying to beef myself up before going much further. Still very light in the resists department, but carrying some swaps when they're imperative.

On 9.5.2013 22:54 Estie wrote:
My latest ranger was using a trident but had a 9d6 sword waiting once my stats where up to it. Drank all brawn and nimble potions which drained my wisdom (hahaha who cares!) and finally got powerful enough to wield the big thing, yay! First trip down with the shiny new sword a nexus v swapped wis and dex....*sigh* back to trident.

On 10.5.2013 04:15 Raajaton wrote:
Killed by a dread - forgot to dump the character before quitting. Still had not found any sources of see invis or free action except rings I was carrying around as a swap. Saw there were some dreads around so I equipped ring of strength and see invis, but I completely forgot they could paralyze. Couldn't do anything but watch myself die. Terrible luck finding resists this game. I was down to dlvl 50 and my gear had not changed since this last character dump.

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