The Angband Ladder: Cadaulgrin, Yeek Alchemist by <acockbur@gmail.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Cadaulgrin             Age                 11       STR!     30       
 Sex   : Neuter                 Height              39       INT!     40       
 Race  : Yeek Hermit            Weight              45       WIS!     40       
 Class : Alchemist              Social Class        56       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     35       
                                                                               
 + To Melee Hit          29 Level             50    Hit Points      907/   907 
 + To Melee Damage       15 Experience   6588894    Spell Points  23564/ 23564 
 + To Ranged Hit         33 Max Exp      6588894    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                25251 
   AC                43+107 Gold         3387909    Speed           Fast (+28) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Very Good    Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Legendary[5] Disarming   : Good         Mel.dmg/Rnd:  4d4+60    
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 1210 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          credit to the family.  You have brown eyes, straight brown           
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 104 (5200')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 19 (950')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 5591 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed Ruler.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 17th Quelle of the 2890th year of the third age.
 You have been adventuring for 31 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..32......*.....            
        Add Int   : ...2.....*...3..            
        Add Wis   : ...2....5*.....+            
        Add Dex   : ...2.....*......            
        Add Con   : ..323....*......            
        Add Chr   : ..32....5.......            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Stea. : ...2...4...9....            
        Add Sear. : ..3....45.......            
        Add Infra : *...............            
        Add Tun.. : ..............*.            
        Add Speed : .*.2.3.....9....            
        Chaotic   : .............+..            
        Slay Evil : .............+..            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Slay Giant: .............+..            
        Poison Brd: +...............            
        Acid Brand: +...............            
        Elec Brand: +...............            
        Fire Brand: +............+..            
        Cold Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : ...++....+......            
        Sust Wis  : ...++...+.......            
        Sust Dex  : ........+.......            
        Sust Con  : ....+.++........            
        Sust Chr  : ...+...++.......            
        Invisible : ................            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+..+.........            
        Hold Life : ...+++.....+....            
        Imm Acid  : ......+*+.......            
        Imm Elec  : .......*+.......            
        Imm Fire  : .+*...*+........            
        Imm Cold  : ...*+..*........            
        Res Pois  : .+..............            
        Res Fear  : ................            
        Res Light : .....+...+......            
        Res Dark  : ....+++.+.......            
        Res Blind : ...+.....++.....            
        Res Conf  : .....+++........            
        Res Sound : ......+.........            
        Res Shard : ......+..+......            
        Res Neth  : ....+....+......            
        Res Nexus : .........+......            
        Res Chaos : .....+++........            
        Res Disen : ........+.......            
        Aura Fire : .......+........            
        Levitate  : ...........+....            
        Lite      : ....+...++......            
        See Invis : ..++.+..........            
        Regen     : ....+...........            
        Activate  : .+++++..++......            
        Fly       : ..+.............            
        Orc.ESP   : .....+...+......            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            
        Giant.ESP : .........+......            
        Undead.ESP: .........+......            
        Evil.ESP  : .........+......            
        Animal.ESP: .........+......            
        TLord.ESP : ..+.............            
        Good.ESP  : .........+......            
        Nlive.ESP : .........+......            
        Full ESP  : ...+............            

Skills (points left: 6)
 - Combat                                        01.700 [0.700]
          . Weaponmastery                       -00.300 [0.700]
          . Archery                             -01.000 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
 - Magic                                         50.000 [0.900]
          . Magic-Device                         01.500 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  50.000 [0.800]
          . Prayer                               23.000 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Artifact Creation
 * Perfect casting


  [Character Equipment]

a) The Mage Staff of an Alchemist (Exp:151466) (1d4) (+11,+10)(2360%) (+118 to
inf
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your infravision and spell power by 118.  It increases your 
    mana capacity by 2360%.  It does extra damage from acid, electricity, 
    fire and frost.  It poisons your foes.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and poison.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient black dragon in the town of
    Gondolin .
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 95 of Mount Doom.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Spectral Great Hell Wyrm on level 99 of
    Mount Doom.
k) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 97 of Mount Doom.
n) The Metal Brigandine Armour 'Dendim' (-3 to accuracy) [19,+11]
    It sustains your constitution.  It provides immunity to fire.  It
    provides immunity to paralysis.  It provides resistance to acid, dark, 
    sound, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
o) The Elven Cloak of Nilith [4,+11] (+4 to stealth)
    It increases your stealth, searching and luck by 4.  It sustains your 
    constitution and charisma.  It provides immunity to acid, electricity
     and cold.  It provides resistance to fire and chaos.  It produces a
    fiery sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
p) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
s) The Iron Helm of an Alchemist (Exp:379951) (+0,+0) [6,+16] (+18)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    increases your intelligence, wisdom, dexterity, constitution and luck
     by 18.  It sustains your strength and intelligence.  It provides
    resistance to light, blindness, shards, nether and nexus.  It allows
    you to sense the presence of orcs, trolls, dragons, giants, undead, 
    evil beings, animals, good beings and non-living things.  It
    identifies all items for you.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
u) a Set of Leather Gloves of Power (+4,+5) [1,+17] (+10)
    It increases your strength by 10.  It provides resistance to blindness
    .  
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+1] (+9)
    It increases your stealth and speed by 9.  It provides resistance to 
    life draining.  It allows you to levitate.  It cannot be harmed by
    acid.  It cannot be harmed by fire.  
    You made it yourself.
z) (nothing)
{) The Silver Bolt of Gisil (3d5) (+15,+21) (+3)
    It increases your intelligence by 3.  It does extra damage from fire.  
    It produces chaotic effects.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It is especially deadly
    against giants.  It fights against evil with holy fury.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater titan on level 58 of Dol Guldur.
|) a Magical Shovel of Digging (+10)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 10.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Tome of the Mind {!k}
    It cannot be harmed by fire.  
    You made it yourself.
d) a Parchment titled ''Famous Last Words'' {mass genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 90 of Mount Doom.
e) 8 Scrolls of Nothing
f) an Adamantite Rod of Simplicity of Home Summoning (200/200)
    
    You made it yourself.
g) an Adamantite Rod of Simplicity of Speed (200/200)
    
    You made it yourself.
h) an Adamantite Rod of Simplicity of Healing (200/200)
    
    You made it yourself.
i) an Adamantite Rod of Simplicity of Recall (200/200)
    
    You made it yourself.
j) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
k) 8 Essences of Life {!k}
l) 5 Essences of Magic {!k}
m) 7 Essences of Extra Life {!k}
n) 16 Essences of Knowledge {!k}
o) 7 Empty Bottles
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Sprigs of Athelas
b) 4 Wands of Noxious Cloud[1|25] (144 charges)
c) a Wand of Magelock[1|15] (146 charges)
d) 34 Rings of Nothing
e) 31 Amulets of Nothing
f) 13 Brass Lanterns (with 7500 turns of light) {25% off}
g) 28 Essences of Explosion
h) 63 Essences of Teleport
i) 35 Essences of Cold
j) 47 Essences of Fire
k) 55 Essences of Acid
l) 99 Essences of Life {!k}
m) 5 Essences of Confusion {!k}
n) 83 Essences of Light
o) 64 Essences of Chaos
p) 55 Essences of Time
q) 99 Essences of Magic {!k}
r) 10 Essences of Darkness {!k}
s) 23 Essences of Lightning
t) 88 Essences of Mana {!k}


  [Home Inventory - Gondolin ]

a) a Scroll of Genocide
b) 25 Scrolls of Mass Genocide {!r}
c) an Adamantite Rod of Simplicity of Restoration (200/200)
    
    You made it yourself.
d) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 95 of Mount Doom.
f) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Brown Thunderlord in the town of Bree .
g) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
h) The Full Plate Armour of Niquenth (-63,-43) [25,+15](20%)
    It increases your hit points by 20%.  It sustains your strength, 
    dexterity and charisma.  It provides immunity to electricity.  It
    provides resistance to dark, nether and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 99 of
    Mount Doom.
i) a Pair of Hard Leather Boots of Elvenkind [3,+17] (+6)
    It increases your stealth and speed by 6.  It allows you to levitate.  
    It gives telepathic powers.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You made it yourself.
j) 99 Essences of Magic {!k}
k) 99 Essences of Magic {!k}
l) 75 Essences of Magic {!k}


  [Home Inventory - Lothlorien ]

a) a Fireproof Holy Tome of Eru Iluvatar {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) The Gem of Knowledge {heal}
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying in a vault on level 25 of The Sandworm lair.
c) Raal's Tome of Unconventional Warfare {restore}
    It can be activated for restore stats and life levels every 200 turns.
    
    You found it lying in a vault on level 25 of The Sandworm lair.
d) 7 Sprigs of Athelas
e) 99 Potions of Water Curing {quest}
f) The Mumak Hide of Talad [1,+8]
    It provides immunity to acid, fire and cold.  It provides resistance 
    to life draining, electricity, poison, shards and nether.  It produces
    a fiery sheath.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 27 of The Sandworm lair.
g) 46 Essences of Poison {!k}



Posted on 28.5.2013 02:57

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5103. on the Ladder (of 18929)
1031. on the ToME Ladder (of 3146)
112. for this player (

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On 28.5.2013 02:57 acockbur@gmail.com wrote:
A follow-up to my last winner, a yeek warrior alchemist.
Amusing story: I was getting ready to take on Sauron in a vault on level 100 (One Ring quest) when I noticed a plain gold ring on the ground. I have had that happen in Theme fairly often but I think that it is the first time in regular Tome.

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