The Angband Ladder: Amir, Dwarf Paladin by Vertigo1

  [Angband 3.4.1 Character Dump]

 Name   Amir                                     Self  RB  CB  EB   Best
 Sex    Male         Age             40   STR:  18/49  +2  +1  +6 18/139
 Race   Dwarf        Height          49   INT:     11  -3  -3  +0      5
 Class  Paladin      Weight         154   WIS:     11  +2  +1  +0     14
 Title  Guardian     Social       Known   DEX:  18/80  -2  -1  +1  18/60
 HP     -10/351      Maximize         Y   CON:     13  +2  +2  +3  18/20
 SP     7/20                              CHR:     13  -3  +2  +0     12

 Level               34   Armor    [86,+75]     Saving Throw         72%
 Cur Exp         541889   Fight     (+9,+9)     Stealth              Bad
 Max Exp         541889   Melee   (+18,+22)     Fighting          Heroic
 Adv Exp         542500   Shoot   (+25,+11)     Shooting          Superb
 MaxDepth   2150' (L43)   Blows    4.7/turn     Disarming            45%
 Game Turns      564825   Shots      2/turn     Magic Device          67
 Standard Turns   64866   Infra       90 ft     Perception       1 in 18
 Resting Turns      248   Speed           4     Searching            39%
 Gold             87287   Burden  185.8 lbs

 You are one of two children of a Dwarven Thief.  You are a credit to
 the family.  You have dark brown eyes, wavy black hair, a three foot
 beard, and a dark complexion.


rAcid:......+...... Nexus:....+........
rElec:......+...... Nethr:.............
rFire:+.....+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:....+........ Feath:.............
rLite:......+...... pFear:...........+.
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:....+......+.
  ESP:............. Blows:.............
Invis:..+.......... Shots:.+...........
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:....+.+....+. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> You burn the Forest troll.
> You burn the Forest troll. It was a good hit!
> You have slain the Forest troll.
> You sense the presence of buried treasure!
> You sense the presence of objects!
> You see Hard Leather Armour [16].
> You have Hard Leather Armour [16] (t).
> You feel the Hard Leather Armour (t) in your pack is magical...
> You drop Hard Leather Armour [16] {magical, squelch} (t).
> You have no more Hard Leather Armours [16] {magical, squelch} (t).
> There is a wall in the way!
> You found a trap!
> You are enveloped in a cloud of smoke!
> Scatha the Worm breathes frost.
> You die.

Killed by Scatha the Worm.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+13) [+10]
     Found lying on the floor at 1550 feet (level 31).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 181.3 vs. creatures not resistant to fire,
     and 131.8 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) (+16,+11) <+1>
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
c) a Ring of See Invisible {squelch}
     Dropped by an unknown monster at 1800 feet (level 36).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
d) a Ring of Strength <+3>
     Found lying on the floor at 1650 feet (level 33).
     
     +3 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
e) an Amulet of Trickery <+1, +2, +4>
     Dropped by a Gallant at 700 feet (level 14).
     
     +1 dexterity.
     +2 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+2>
     Dropped by Shagrat, the Orc Captain at 1250 feet (level 25).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Radius 2 light.
g) Full Plate Armour of Elvenkind (-3) [62,+13] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+17]
     Found lying on the floor at 2050 feet (level 41).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Resist Fire [8,+8]
     Dropped by Brodda, the Easterling at 2200 feet (level 44).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
j) an Iron Helm [7,+0] {squelch}
     Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24).
     
     Can be destroyed by acid.
     
k) a Set of Leather Gloves of Free Action [1,+4]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Found lying on the floor at 2100 feet (level 42).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 25 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 85.6.
     25% chance of breaking upon contact.
     
o) 35 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 85.6.
     25% chance of breaking upon contact.
     
p) 16 Seeker Bolts (4d5) (+6,+5)
     Dropped by an Olog at 2250 feet (level 45).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 171.2.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom]
     Dropped by a Brown yeek at 2150 feet (level 43).
     
     Can be destroyed by fire.
     
c) a Holy Book of Prayers [Exorcism and Dispelling]
     Found lying on the floor at 2150 feet (level 43).
     
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 16 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) a Potion of Healing
     Found in a chest from 2100 feet (level 42).
     
     Can be destroyed by cold.
     
g) a Potion of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
h) a Potion of Speed
     Dropped by an Olog at 2150 feet (level 43).
     
     Can be destroyed by cold.
     
i) 25 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
j) 8 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
k) a Scroll of Teleport Level
     Found in a chest from 2100 feet (level 42).
     
     Can be destroyed by acid, fire.
     
l) 10 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
m) 5 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
n) 3 Rods of Treasure Location (1 charging)
     Can be destroyed by electricity.
     
o) 5 Rods of Lightning Bolts
     Can be destroyed by electricity.
     
p) 2 Rods of Light
     Can be destroyed by electricity.
     
q) 3 Wands of Teleport Other (19 charges)
     Can be destroyed by electricity.
     
r) 2 Staves of Teleportation (12 charges)
     Can be destroyed by acid, fire.
     
s) 2 Staves of Identify (30 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) a Holy Book of Prayers [Chants and Blessings]
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by fire.
     
b) 30 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
c) 9 Potions of Healing
     Can be destroyed by cold.
     
d) 6 Potions of Restore Life Levels
     Can be destroyed by cold.
     
e) 8 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
f) 4 Scrolls of Teleport Level
     Can be destroyed by acid, fire.
     
g) 2 Scrolls of Banishment
     Can be destroyed by acid, fire.
     
h) 20 Scrolls of Satisfy Hunger
     Can be destroyed by acid, fire.
     
i) 9 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
j) 7 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
k) 5 Rods of Treasure Location
     Can be destroyed by electricity.
     
l) 3 Rods of Light
     Can be destroyed by electricity.
     
m) 3 Wands of Teleport Other (17 charges)
     Can be destroyed by electricity.
     
n) 2 Staves of *Destruction* (5 charges)
     Can be destroyed by acid, fire.
     
o) 5 Staves of Identify (83 charges)
     Can be destroyed by acid, fire.
     
p) a Set of Mithril Gauntlets of Slaying (+3,+2) [6,+9]
     Found lying on the floor in a pit at 2000 feet (level 40).
     
     Cannot be harmed by acid, fire.
     
q) a Pair of Leather Boots of Free Action [2,+5]
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
r) a Light Crossbow (x3) (+4,+4) {squelch}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
s) 2 Bolts (1d5) (+2,+2)
     Found lying on the floor of a cavern at 1050 feet (level 21).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 97.8.
     25% chance of breaking upon contact.
     
t) 28 Arrows of Flame (1d4) (+7,+8)
     Dropped by a Green ooze at 1200 feet (level 24).
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
u) 37 Arrows (1d4) (+0,+0)
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2343     50'    2   Reached level 2
      4635    100'    3   Reached level 3
      9613    150'    4   Reached level 4
     10905    150'    5   Reached level 5
     16958    200'    6   Reached level 6
     22017    250'    7   Reached level 7
     29360    300'    8   Reached level 8
     32908    300'    9   Reached level 9
     33104    300'    9   Killed Grip, Farmer Maggot's dog
     36232    300'   10   Reached level 10
     47382    400'   11   Reached level 11
     53559    500'   12   Reached level 12
     55112    500'   13   Reached level 13
     65197    550'   14   Reached level 14
     85965    600'   15   Reached level 15
     91575    650'   15   Killed Orfax, Son of Boldor
    102536    700'   16   Reached level 16
    107673    750'   17   Reached level 17
    110578    750'   17   Killed Nár, the Dwarf
    115802    800'   18   Reached level 18
    148261    900'   19   Reached level 19
    148450    900'   19   Killed Wormtongue, Agent of Saruman
    159894   1000'   19   Killed Fang, Farmer Maggot's dog
    161910   1000'   20   Reached level 20
    170679   1050'   21   Reached level 21
    185467   1150'   22   Reached level 22
    193914   1250'   22   Killed Sangahyando of Umbar
    206660   1200'   23   Reached level 23
    225007   1200'   23   Killed Golfimbul, the Hill Orc Chief
    227666   1200'   24   Reached level 24
    240809   1250'   24   Killed Shagrat, the Orc Captain
    240845   1250'   24   Found the Phial of Galadriel
    249132   1300'   25   Reached level 25
    253139   1350'   25   Killed Gorbag, the Orc Captain
    273010   1500'   25   Killed Angamaitë of Umbar
    273010   1500'   26   Reached level 26
    277472   1550'   26   Killed Ulfast, Son of Ulfang
    282179   1550'   26   Found the Dagger 'Narthanc'
    304777   1700'   26   Reached level 26
    311775   1750'   27   Reached level 27
    316060   1700'   27   Killed Bolg, Son of Azog
    331003   1650'   28   Reached level 28
    351564   1800'   28   Killed Lugdush, the Uruk
    354817   1850'   29   Reached level 29
    356111   1850'   29   Killed Lagduf, the Snaga
    357478   1800'   29   Reached level 29
    367390   1850'   29   Killed Mughash the Kobold Lord
    379103   1750'   29   Killed Uglúk, the Uruk
    379332   1750'   29   Killed Ulwarth, Son of Ulfang
    383758   1800'   30   Reached level 30
    395720   1850'   31   Reached level 31
    422283   1850'   31   Killed Khîm, Son of Mîm
    433237   1950'   31   Killed Sméagol
    442680   2000'   32   Reached level 32
    464519   2100'   32   Killed Ibun, Son of Mîm
    477417   2150'   32   Killed Uldor the Accursed
    477630   2150'   33   Reached level 33
    483105   2200'   33   Killed Brodda, the Easterling
    511317   2250'   34   Reached level 34
    512022   2250'   34   Reached level 34
    539283   2050'   34   Killed Beorn, the Shape-Changer
    547871   2100'   34   Found the Pair of Steel Shod Boots of Thrór
    560624   2150'   34   Killed Boldor, King of the Yeeks


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.5.2013 05:12
Last updated on 29.5.2013 04:12

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9945. on the Ladder (of 18915)
4077. on the Angband Ladder (of 6466)
Third best for this player (

Comments

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On 28.5.2013 05:12 Vertigo1 wrote:
my first solid attempt through using a priest/paladin since uMoria days.
spent a couple hours running this guy up so far, and let me say firstly. holy crap at paladin sustain (no pun :D ) makes everything such easy work

hilariously bad stealth and lack of see invis combined is causing me trouble at the moment, but once ive got those im going straight to the bottom like normal.

On 28.5.2013 21:17 Vertigo1 wrote:
Finally found a ring of see invis.
stealth continues to be a problem. apparently my character is screaming "come at me morgoth" down every hall, and every dread and umber hulk in the whole level is coming to stop me.

gearing up for the dive to the bottom atm. better weapon or next artifact and im off

On 29.5.2013 04:12 Vertigo1 wrote:
summoning trap summoned scartha the worm who instantly breathed same turn and left him at -9hp. could have survived the rest of the breathes all together without blinking an eye and getting away :<

screen: http://oi40.tinypic.com/2z8zqdh.jpg

On 31.5.2013 19:51 Swishtail wrote:
Ouch! You had rCold too. I wonder how much you were hit for.

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