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The Angband Ladder: Fuinwe, Dwarf Priest by ViJay

  [Angband 3.4.1 Character Dump]

 Name   Fuinwe                                   Self  RB  CB  EB   Best
 Sex    Male         Age             39   STR:     17  +2  -1  +2  18/20
 Race   Dwarf        Height          46   INT:     12  -3  -3  +0      6
 Class  Priest       Weight         171   WIS:     16  +2  +3  +0  18/30
 Title  Curate       Social  Role model   DEX:     17  -2  -1  +2     16
 HP     -18/202      Maximize         Y   CON:     10  +2  +1  +0     13
 SP     51/51                             CHR:     11  -3  +2  +0     10

 Level               28   Armor    [37,+32]     Saving Throw         77%
 Cur Exp          55577   Fight     (+1,+3)     Stealth              Bad
 Max Exp          55577   Melee   (+17,+21)     Fighting          Superb
 Adv Exp          70000   Shoot     (+5,+5)     Shooting       Excellent
 MaxDepth   1500' (L30)   Blows    1.0/turn     Disarming            43%
 Game Turns      601505   Shots      1/turn     Magic Device          55
 Standard Turns   60214   Infra       50 ft     Perception        1 in 2
 Resting Turns    14381   Speed      Normal     Searching            53%
 Gold              4330   Burden  104.1 lbs

 You are one of two children of a Dwarven Priest.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:......+...+.. Nethr:.............
rFire:...+......... Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:+.........+.. pFear:.............
rDark:+............ pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:..+.........+
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> the 7-headed hydra spits on you.
> *** LOW HITPOINT WARNING! ***
> the 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> the 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> the 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> the 7-headed hydra spits on you.
> *** LOW HITPOINT WARNING! ***
> the 7-headed hydra bites you.
> You die.

Killed by a 7-headed hydra.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by a Master yeek at 700 feet (level 14).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 58.9 vs. evil creatures, 76.8 vs. creatures
     not resistant to poison, 112.9 vs. undead, and 40.8 vs. others.
     
b) a Short Bow (x2) (+4,+5)
     Found lying on the floor at 200 feet (level 4).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Delving <+5> (charging)
     Dropped by a Ranger at 1150 feet (level 23).
     
     +5 tunneling.
     Can be destroyed by electricity.
     
d) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
e) an Amulet of Searching <+6>
     Dropped by a Priest at 1450 feet (level 29).
     
     +30% to searching.
     
f) the Phial of Galadriel <+2> {@A1 !!}
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Radius 2 light.
g) Hard Leather Armour of Resist Lightning (-1) [16,+3]
     Dropped by a Master yeek at 1100 feet (level 22).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid, fire.
     
h) a Fur Cloak [3,+5]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield [8,+5]
     Dropped by a Cave ogre at 1400 feet (level 28).
     
     Can be destroyed by acid.
     
j) an Iron Helm [7,+0]
     Dropped by Brodda, the Easterling at 550 feet (level 11).
     
     Can be destroyed by acid.
     
k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Found lying on the floor at 1400 feet (level 28).
     
     Provides resistance to lightning, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 3 to 6 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Radius 1 light.
l) a Pair of Ethereal Slippers [0,+4]
     Dropped by Angamait of Umbar at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 27 Arrows (1d4) (+4,+4)
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 23.2.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1, @b1}
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom] {@m2, @b2}
     Can be destroyed by fire.
     
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3, @b3}
     Can be destroyed by fire.
     
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4, @b4}
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Found lying on the floor at 1500 feet (level 30).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Mushrooms of Clear Mind
     
     
g) 13 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
h) 2 Scrolls of Phase Door
     Found under some rubble at 1450 feet (level 29).
     
     Can be destroyed by acid, fire.
     
i) a Scroll of Teleportation {!r}
     Can be destroyed by acid, fire.
     
j) 7 Scrolls of Word of Recall {!r}
     Can be destroyed by acid, fire.
     
k) a Rod of Lightning Bolts {!!}
     Found lying on the floor of a cavern at 1300 feet (level 26).
     
     Can be destroyed by electricity.
     
l) a Rod of Disarming {!!}
     Can be destroyed by electricity.
     
m) 2 Rods of Light {!!}
     Can be destroyed by electricity.
     
n) a Wand of Lightning Bolts (9 charges)
     Dropped by a Gnome mage at 1500 feet (level 30).
     
     Can be destroyed by electricity.
     
o) 2 Staves of Curing (10 charges)
     Can be destroyed by acid, fire.
     
p) a Staff of Teleportation (6 charges) {!*}
     Found lying on the floor at 1150 feet (level 23).
     
     Can be destroyed by acid, fire.
     
q) a Ring of Searching <+4>
     Found lying on the floor at 650 feet (level 13).
     
     +20% to searching.
     Can be destroyed by electricity.
     
r) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
s) a Ring of Escaping <+4>
     Dropped by a Red naga at 1450 feet (level 29).
     
     +4 speed.
     Can be destroyed by electricity.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
t) 2 Amulets of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
u) an Amulet of Inertia <-1>
     Found lying on the floor at 1400 feet (level 28).
     
     -1 speed.
     Prevents paralysis.  
     
v) a Set of Leather Gloves of Slaying (+1,+4) [1,+8]
     Dropped by Angamait of Umbar at 1200 feet (level 24).
     
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook] {@m1, @b1}
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom] {@m2, @b2}
     Can be destroyed by fire.
     
c) a Holy Book of Prayers [Chants and Blessings] {@m3, @b3}
     Can be destroyed by fire.
     
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m4, @b4}
     Bought from a store.
     
     Can be destroyed by fire.
     
e) a Holy Book of Prayers [Wrath of God] {@m8, @b8}
     Dropped by an Imp at 850 feet (level 17).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Mushrooms of Vigor
     
     
g) 4 Potions of Restore Mana
     Can be destroyed by cold.
     
h) 7 Scrolls of Word of Recall {!r}
     Can be destroyed by acid, fire.
     
i) a Staff of Curing (5 charges)
     Can be destroyed by acid, fire.
     
j) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Wormtongue, Agent of Saruman at 700 feet (level 14).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 30.9 vs. creatures not resistant to fire,
     and 20.2 vs. others.
     
k) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a White wraith at 1100 feet (level 22).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 30.2 vs. animals, 34 vs. creatures not
     resistant to cold, and 26.4 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2921     50'    2   Reached level 2
      9819     50'    3   Reached level 3
     11473     50'    4   Reached level 4
     24569    100'    5   Reached level 5
     28851    100'    6   Reached level 6
     29601    100'    6   Killed Fang, Farmer Maggot's dog
     41833    200'    7   Reached level 7
     53330      0'    8   Reached level 8
     64513    450'    8   Killed Bullroarer the Hobbit
     64513    450'    9   Reached level 9
     71830    450'   10   Reached level 10
     74513    450'   10   Killed Grip, Farmer Maggot's dog
     76654    500'   11   Reached level 11
     83583    500'   12   Reached level 12
     85130      0'   12   Killed Farmer Maggot
     94014    500'   13   Reached level 13
    100827    500'   14   Reached level 14
    126949    550'   15   Reached level 15
    133115    550'   15   Killed Brodda, the Easterling
    139992    550'   16   Reached level 16
    171276    600'   17   Reached level 17
    209406    650'   18   Reached level 18
    216657    700'   18   Killed Boldor, King of the Yeeks
    221051    700'   18   Found the Phial of Galadriel
    223180    700'   17   Found the Trident of Wrath
    224236    700'   17   Killed Mughash the Kobold Lord
    226426    700'   17   Killed Ufthak of Cirith Ungol
    226426    700'   18   Reached level 18
    229343    700'   18   Killed Wormtongue, Agent of Saruman
    229493    700'   18   Found the Dagger 'Narthanc'
    230562    700'   18   Killed Lagduf, the Snaga
    231139    700'   19   Reached level 19
    236781    700'   19   Killed Sméagol
    241040    700'   20   Reached level 20
    269891    750'   21   Reached level 21
    277259    750'   21   Killed Grishnákh, the Hill Orc
    297363    800'   22   Reached level 22
    306502    850'   22   -- Note: Imp drops 'Wrath of God'; Yikes
    309978    850'   22   Killed Nár, the Dwarf
    325127    850'   23   Reached level 23
    337974    900'   24   Reached level 24
    345252    900'   24   Killed Orfax, Son of Boldor
    363808    950'   24   Killed Shagrat, the Orc Captain
    365093    950'   25   Reached level 25
    377308    950'   26   Reached level 26
    385310   1000'   26   -- Note: !INTx2
    394659   1000'   26   Killed Gorbag, the Orc Captain
    431263   1050'   26   -- Note: !CHR
    439791   1100'   26   Killed Golfimbul, the Hill Orc Chief
    456290   1100'   26   Found the Rapier 'Forasgil'
    461291   1150'   27   Reached level 27
    490252   1200'   27   Killed Angamaitë of Umbar
    525990   1300'   27   -- Note: !DEX
    539094   1400'   27   Found the Set of Gauntlets 'Pauraegen'
    541132   1400'   27   Killed Ibun, Son of Mîm
    553664   1400'   27   Killed Khîm, Son of Mîm
    561728   1400'   27   Killed Ulfast, Son of Ulfang
    567330   1450'   28   Reached level 28


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.7.2013 12:46
Last updated on 8.7.2013 14:50

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10775. on the Ladder (of 15833)
3746. on the Angband Ladder (of 4977)
Second best for this player (out of 2)

Comments

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On 7.7.2013 13:05 ViJay wrote:
Started playing again after a long break... So i decided to start easy ;) with a Dwarf Priest.

DL 14 was a bit crowded with 6 uniques. Entered the level and had to teleport away from Wormtongue. Landed not far from Boldor and company. Fought against Boldor with 33SP and Orb of Draining at 11% failure. Killed Boldor with Orbs and arrows and noticed the Phial drop. A master yeek summoned a jelly blocking the passage which was my luck. I could retreat, regenerate my SP and blast most of them from a distant. When i searched the rest of the drops, i ended up with the Trident (dropped by a master yeek). The other uniques were no problem now with the Trident. So looks like this will be a warrior style priest for a while, until my SP grows and failure rate drops..

On 8.7.2013 14:54 ViJay wrote:
Arggh, forgot to swap back my inertia amulet after some id-ing...
Mindflyer paralyzed me, 7-headed hydra had no problem chewing me into tiny pieces.

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