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The Angband Ladder: Poser, Possessor Monster by kingvictory2003

  [PosChengband 2.0.0 Character Dump]
              ***WINNER***

 Name       : Poser                        ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Ordinary                           INT! :    18/190
 Race       : Possessor                          WIS! :    18/160
 Subrace    : Wahha-Man the Golden               DEX! :    18/150
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/***

 Level      :       48                           HP   : 1219/1219
 Cur Exp    :  9917356                           SP   :       0/0
 Max Exp    :  9917356                           AC   :       359
 Adv Exp    : 10000000                           Speed:       +34

                                           ========== Skills =========
 Gold       : 12958139                     Melee      : Legendary[27]
 Kills      :     2756                     Ranged     : Legendary[20]
 Uniques    :      119                     SavingThrow: Superb
 Artifacts  :      102                     Stealth    : Excellent
                                           Perception : Excellent
 Game Day   :        7                     Searching  : Excellent
 Game Time  :     8:51                     Disarming  : Superb
 Play Time  :    09:08                     Device     : Superb


============================= Character Equipment =============================

a) The Harp of Apollo (+5 to speed) {cursed, SpStInCh;LiNtFe;Fa(StInCh}
b) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvWm|Co(InWi}
c) a Dilithium Ring of Speed (+11) {Sp}
d) The Amulet of Carlammas (+2) {Cn;FiFe}
e) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
f) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoPoDkDi~Z}
g) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
h) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;AcNx}
i) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
j) The Pair of Dragon Boots 'Grayswandir' [5,+27] {AcShNtNx;Lv}


              }=="*[(]]]                                }=="*[(]]]
              abcdefghij@                               abcdefghij@
 Acid       : .....+.+.++  78%             Speed      : +++.+.....+
 Elec       : .....+....+  75%             Free Act   : ++....+.+.+
 Fire       : ...+.+....+  77%             See Invis  : .+..+.+...+
 Cold       : .*...+....+ 100%             Warning    : ...........
 Poison     : .....+....+  75%             SlowDigest : ...........
 Light      : +..........  50%             Regenerate : .+........+
 Dark       : .....+.....  50%             Levitation : .+.......++
 Confusion  : ....+.....+  65%             Perm Lite  : ...........
 Nether     : +........++  72%             Reflection : ..........+
 Nexus      : .......+.++  72%             Hold Life  : .+..+.+....
 Sound      : ...........   0%             Sust Str   : +..........
 Shards     : .........+.  50%             Sust Int   : ++.........
 Chaos      : ....+......  50%             Sust Wis   : .+.........
 Disenchant : .....+....+  65%             Sust Dex   : ...........
 Time       : ..........+  50%             Sust Con   : ...........
 Blindness  : ...........   0%             Sust Chr   : +..........
 Fear       : +..+......+                  Dec Mana   : ...........
 Aura Fire  : ...........                  Easy Spell : ...........
 Aura Elec  : ...........                  Anti Magic : ...........
 Aura Cold  : ...........                  Telepathy  : ......+....


              }=="*[(]]]                                }=="*[(]]]
              abcdefghij@                               abcdefghij
 Slay Evil  : ...........                  Telepathy  : ......+....
 Slay Undead: ...........                  ESP Evil   : ...........
 Slay Demon : ...........                  ESP Noliv. : ...........
 Slay Dragon: ...........                  ESP Good   : ...........
 Slay Human : ...........                  ESP Undead : ...........
 Slay Animal: ...........                  ESP Demon  : ...........
 Slay Orc   : ...........                  ESP Dragon : ...........
 Slay Troll : ...........                  ESP Human  : ...........
 Slay Giant : ...........                  ESP Animal : .....+.....
 Slay Good  : ...........                  ESP Orc    : ...........
 Acid Brand : ...........                  ESP Troll  : ...........
 Elec Brand : ...........                  ESP Giant  : ...........
 Fire Brand : ...........                  Device Pow : ...........
 Cold Brand : .+.........                  Spell Pow  : ...........
 Pois Brand : ...........                  Spell Cap  : ...........
 Mana Brand : ...........                  Magic Res  : ...........
 Sharpness  : ...........                  Infravision: ...........
 Quake      : ...........                  Stealth    : ......+....
 Vampiric   : ...........                  Searching  : ......+....
 Chaotic    : ...........                  Cursed     : *..........
 Add Blows  : ...........                  Rnd Tele   : ...........
 Blessed    : ...........                  No Tele    : ...........
 Riding     : ...........                  Drain Exp  : ...........
 Tunnel     : ...........                  Aggravate  : ...........
 Throw      : ...........                  TY Curse   : ...........


              }=="*[(]]]
              abcdefghij@   Base  R  C  P  E  Total
        STR!: 52...4.32.. 18/100 14  0  0 16 18/***
        INT!: 52..3...... 18/100 -1  0  0 10 18/190
        WIS!: .2..3...... 18/110  0  0  0  5 18/160
        DEX!: .2.....3... 18/100  0  0  0  5 18/150
        CON!: .2.2...32..  18/80  8  0  0  9 18/***
        CHR!: 52...4..... 18/110  7  0  0 11 18/***


==================================== Melee ====================================

 Attack : Your Hit (32d9)                                   Accuracy
 Weight : 40.0 lbs                                           AC Hit
 To Hit : 48 + 35 = 83                                       25 91%
 To Dam : 0 + 32 = 32                                        50 88%
 Blows  : 4.00                                               75 84%
 Damage                                                     100 80%
 Crits  : 1.29x + 2.67                                      125 77%
 Normal : 960 (300-1620)                                    150 73%
                                                            175 69%
                                                            200 66%


=================================== Shooting ==================================

 Shooting: The Harp of Apollo (+5 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 35 = 35
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 12 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Unpossess              1    0   0% 


=================================== Dungeons ==================================

 Angband         : level 101
 Camelot         : level   1
 Orc cave        : level  10
!Labyrinth       : level  28
 Dragon's lair   : level  63
 Mount Olympus   : level  92

 You retired from the adventure after winning.

 Last Message: Fatality! :)



==================================== Quests ===================================
< Completed Quest >
  Orc Camp                                 (Danger  level:  15) - level 15
  The Sewer                                (Danger  level:  15) - level 15
  Logrus Master                            (Danger  level:  25) - level 15
  The Vault                                (Danger  level:  30) - level 15
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 36
  The Old Castle                           (Danger  level:  50) - level 38
  Doom Quest 1                             (Danger  level:  15) - level 42
  Vapor Quest                              (Danger  level:  25) - level 42
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 42
  Doom Quest 2                             (Danger  level:  55) - level 42
  Oberon                                   (Danger  level:  99) - level 48
  Serpent of Chaos                         (Danger  level: 100) - level 48

< Failed Quest >
  The Borshin                              (Dungeon level:   6) - level 48
  The Variant Maintainer                   (Dungeon level:  12) - level 48
  Grendel                                  (Dungeon level:  24) - level 48
  Rinaldo, Son of Brand                    (Dungeon level:  38) - level 48
  Itangast the Fire Drake                  (Dungeon level:  44) - level 48
  Brand, Mad Visionary of Amber            (Dungeon level:  50) - level 48
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 48
  Fiona the Sorceress                      (Dungeon level:  62) - level 48
  Typhoeus, the Storm Giant                (Dungeon level:  76) - level 48
  Qlzqqlzuup, the Lord of Flesh            (Dungeon level:  88) - level 48


 Arena: Champion


============================== Defeated Monsters ==============================

You have defeated 2756 enemies including 119 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Cerberus, Guardian of Hades              (level  94)
  Fenris Wolf                              (level  90)
  Hera, Queen of the Gods                  (level  89)
  Kronos, Lord of the Titans               (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hermes, the Messenger God                (level  86)
  Ares, the God of War                     (level  86)
  Aphrodite, the Goddess of Love           (level  86)
  Artemis, the Moon Goddess                (level  86)
  Apollo, the Sun God                      (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Ymir the Ice Giant                       (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Cyaegha                                  (level  80)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)


=================================== Virtues ===================================

Your alighnment : Good

You are the polar opposite of Honour.
You are an arch-enemy of Patience.
You are the polar opposite of Compassion.
You are a bitter enemy of Valour.
You are a great champion of Justice.
You are somewhat virtuous in Sacrifice.
You are a great champion of Diligence.
You are very virtuous in Temperance.


============================= Character Inventory =============================

a) 18 Rations of Food
b) 14 Smoky Potions of Speed {!k!q}
c) 6 Oily Yellow Potions of Heroism
d) 9 Dark Green Potions of *Healing* {!k!q}
e) 4 Magenta Potions of Life {!k!q}
f) 5 Yellow Potions of Enlightenment
g) 38 Scrolls titled "bluju wex blu" of Teleportation
h) 2 Rusty Rods of Trap Location {@z0}
i) 5 Steel Rods of Perception {@z1}
j) 3 Tin-Plated Rods of Recall {!s!d!k}
k) 8 Molybdenum Rods of Teleport Other
l) 3 Translucent Rods of Disarming
m) 2 Iron Rods of Escaping {!s!d!k}
n) a Poison Needle (1d1) (+0,+0) {!d!k}


================================ Home Inventory ===============================

 ( page 1 )
a) 28 Rations of Food
b) 15 Pieces of Elvish Waybread {90% off}
c) 10 Servings of Ambrosia {!E}
d) 23 Smoky Potions of Speed {!k!q}
e) 6 Metallic Potions of Berserk Strength
f) 7 Ivory White Potions of Cure Critical Wounds {25% off}
g) 23 Black Potions of Healing {!k!q}
h) 14 Red Potions of Restore Mana {!k!q}
i) 2 Bronze Potions of Strength {!k}
j) a Hazy Potion of Intelligence {!k}
k) 3 Gloopy Green Potions of Dexterity {!k}
l) 2 Copper Speckled Potions of Constitution {!k}

 ( page 2 )
a) a Green Potion of Self Knowledge {!k}
b) 5 Acrid Potions of Resistance {!k!q}
c) 7 Yellow Speckled Potions of Curing
d) an Orange Potion of Invulnerability {!k!q}
e) 4 Green Speckled Potions of New Life {!*!*}
f) 2 Silver Potions of Polymorph {!k}
g) a Gray Potion of Giant Strength {!k}
h) 7 Gray Speckled Potions of Stone Skin
i) 6 Viscous Pink Potions of Great Clarity
j) 23 Scrolls titled "ankh sanfu bit" of Word of Recall {25% off}
k) 17 Scrolls titled "sefeng danod" of *Remove Curse*
l) 2 Scrolls titled "wexab jahnag" of *Enchant Armor*

 ( page 3 )
a) 10 Scrolls titled "klis glenash" of *Enchant Weapon*
b) 3 Scrolls titled "fentwon gerbil" of Protection from Evil
c) 3 Scrolls titled "ner fidtri" of Genocide {!*}
d) a Scroll titled "itemar habyt" of Mass Genocide {!*}
e) 4 Scrolls titled "wah snofoo" of Vengeance
f) 2 Scrolls titled "enchantus maximus" of Weapon Branding
g) 25 Scrolls titled "mipay sun" of Detect Monsters
h) 2 Scrolls titled "batuni blaame" of Ice
i) 2 Scrolls titled "vlytox" of Logrus
j) 2 Tin-Plated Rods of Recall {!s!d!k}
k) a Zinc Rod of Enlightenment
l) 3 Cast Iron Rods of Detection

 ( page 4 )
a) 5 Gold-Plated Rods of Healing {!s!d!k}
b) a Chromium Rod of Speed
c) 4 Translucent Rods of Disarming
d) 3 Zinc-Plated Rods of Stone to Mud
e) 2 Crystal Rods of Monster Location
f) 5 Brass Rods of Mana Balls
g) 12 Aluminum Wands of Stone to Mud (144 charges) {@a1}
h) 3 Lead Wands of Drain Life (21 charges)
i) 5 Zinc-Plated Wands of Disintegrate (20 charges) {!d!k}
j) a Tin-Plated Wand of Dragon's Breath (5 charges)
k) 2 Silver-Plated Wands of Rockets (8 charges) {!d!k}
l) 5 Runed Staffs of Teleportation (5x 10 charges) {@u4}

 ( page 5 )
a) a Rosewood Staff of Remove Curse (4 charges)
b) 3 Locust Staffs of Object Location (3x 15 charges) {@u2}
c) 7 Sycamore Staffs of Healing (7x 4 charges)
d) a Mahogany Staff of the Magi (5 charges) {!s!d!k}
e) 5 Ironwood Staffs of Speed (5x 8 charges) {@u1}
f) 4 Cottonwood Staffs of Power (4x 5 charges)
g) 12 Ashen Staffs of Destruction (12x 5 charges) {!u!s!d!k}
h) an Opal Ring of Levitation
i) The Ring of Glory (+13,+5) [+7] (+3) {StDx;Ac}
j) a Lapis Lazuli Ring of Flames [+12]
k) a White Ring of Ice [+15]
l) an Emerald Ring of Damage (+19)

 ( page 6 )
a) a Dilithium Ring of Speed (+8)
b) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr}
c) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgWm|F(StDx}
d) a Quartzite Ring of Nether Resistance
e) an Aquamarine Ring of Confusion Resistance
f) a Fluorite Ring of Shard Resistance
g) a Prismatic Ring of Disenchantment Resistance
h) The Ring of Deliverance (+1 to searching) {Sr;FiCfCa;Fa}
i) The Ring 'Great Treasure' (+11,+9) {PoBl;Si}
j) a Diamond Ring of Extra Shots
k) The Ring of Wishing (+3) {St;Ca;Xs[M}
l) a Sapphire Ring of Might (+3) {StDxCn}

 ( page 7 )
a) The Ring of Destruction [-50] (+4) {AgTyWm|AEFCoP}
b) an Onyx Ring of Resistance {AcElFiCo}
c) a Wedding Ring of Extra Might
d) a Translucent Amulet of Reflection
e) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
f) The Necklace of the Dwarves (+3) {StCnIf;Bl;FaSiRgLu}
g) a Red Amulet of Anti-Magic and Infravision (+3 to infravision)
h) an Agate Amulet of Anti-Teleportation
i) an Obsidian Amulet of Resistance {AcElFiCoPo}
j) a Platinum Amulet of Telepathy and Detection (+2 to searching) {Sr~Tele}
k) The Torque of Boromir (+0,+8) {Fe(St}
l) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}

 ( page 8 )
a) a Driftwood Amulet of Magic Device Mastery (+3) <+15%>
b) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
c) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
d) The Pendant of Gogo (+4) {InWiDx;SiLu}
e) an Amber Amulet of Resist Lightning
f) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
g) The Phial 'Scintillator' (+1) {InWi(In}
h) The Phial of Galadriel (+1 to searching) {Sr}
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Stone of Lore
k) The Palantir of Westernesse (+3) {WiCh~Tele}
l) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}

 ( page 9 )
a) The Sorcerer's Stone (+2) {In}
b) The Stone of Death
c) The Trump Card (+2) {Ch}
d) The Stone of Craft (+2 to speed) {Sp}
e) The Red Dragon Scale Mail 'Flamecoat' (-2) [40,+19] {FiBlCfCa}
f) The Ring Mail of White Ice (-2) [12,+14] (+3) {Wi;AcCoDk[C}
g) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
h) The Double Ring Mail 'Poison Barrier' (-2) [15,+13] (+4) {In;PoBlCf;Rg}
i) The Bar Chain Mail of the Wizard (-2) [18,+20] (+2) {In;AcElFiCoSh}
j) The Metal Brigandine Armour 'Smoke Ball' (+4,+3) [19,+13] (+3 to speed)
{SpSlSr}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoCa}
l) The Partial Plate Armour 'Enlightenment from Heaven' (-3) [22,+20] (+3)
{Wi;FiBlNx[C}

 ( page 10 )
a) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
b) The Mithril Plate Mail of Lupin (-3) [35,+18] (+4 to stealth)
{SlSr;AcElFiCoPo;Hl}
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCa}
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
e) The Cord Armour of Marinera [6,+30] (+3)
f) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcDkSh}
h) a Robe of The Twilight [0,+0]
{AcElFiCoPoLiDkShBlCfSoNtNxCaDiFe;RfFaSiHlLv(StInWiDxCnCh}
i) The Cloak 'Power Shield' [1,+13] (+1 to infravision) {StIf;AcPo;Lu}
j) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
k) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
l) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}

 ( page 11 )
a) an Elven Cloak [4,+8] (+3 to stealth)
b) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4)
{Ch;ElCoSh;FaSiRgLvAg}
c) a Pair of Dragon Wings [4,+18] {PoBlNxFe;Lv}
d) a Pair of Dragon Wings of Protection [4,+32] {AcFiPoDkBlNx;Lv}
e) a Wizard Cloak of Aman [4,+32] (+1 to stealth) {Sl;Dk;EsDm}
f) The Small Leather Shield of Hellfire [3,+30] (+3 to speed)
{SpCnSr;FiCfNtCaDi;Ag}
g) The Small Metal Shield of Crystal [5,+20] (+2 to stealth) {SlSr;ShDiFe}
h) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
i) The Dragon Shield 'Grim Ward' [8,+21] (+2) {StDxCn;CoDkBlCfSoCaFe}
j) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
l) The Iron Crown 'Red Sun' [0,+16] {ElFiPoLiCfCa}

 ( page 12 )
a) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;FaSiRgLu}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%]
d) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
e) The Metal Cap of Thengel [3,+12] (+3) [+23%]
f) The Iron Helm of Tropics [5,+30] {FiDk}
g) The Iron Helm 'Holhenneth' [5,+10] (+2)
h) The Iron Helm of Ares (+12,+12) [5,-5] (+1 to speed) {cursed,
AtSpStDxCn;RfWrAg}
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
j) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
k) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
l) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}

 ( page 13 )
a) a Set of Dragon Gloves [4,+16] {FiCoLiCa}
b) a Set of Dragon Gloves [4,+22] {Nt}
c) The Set of Cesti 'Camelot' (+7,+7) [5,+19] (+1 to stealth) {Sl;PoDi}
d) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+11] (+2) {SpStSl;FaLv}
e) a Pair of Dragon Boots [5,+14] {NxFe}
f) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
g) The Broken Dagger of Magician (1d1) (+0,+0)
h) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1)
i) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
j) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed)
k) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed)
l) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}

 ( page 14 )
a) The Rapier 'Quickthorn' (1d7) (+27,+9) (+2 to speed)
b) The Small Sword 'Gilettar' (1d6) (+13,+20) (+3) {Dx;Lu/DL}
c) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiSo;FaSiLu/*oL~oTP}
d) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
e) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
f) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
g) The Broad Sword 'Chainsword' (7d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
h) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn}
i) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
j) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}
k) The Katana of Musashi (3d4) (+28,+17) (+3)
l) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks) {cursed,
AtChDg;CfCaDi;Ag[T|Ca}

 ( page 15 )
a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
b) The Two-Handed Sword 'Demonbane' (3d6) (+18,+14) (+1) {Wi;LuBs/T(Wi}
c) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRg/XD/T}
d) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)
{At;Bl;HlSdRg|V/*pL}
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
f) a Diamond Edge (7d5) (+15,+18) (+4) {Dg|S}
g) a Poison Needle (1d1) (+0,+0) {!d!k}
h) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}
i) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
j) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
k) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2 to infravision)
{StWiIf;AcCoDk;SiRgBs/XU/*L}
l) The Halberd 'Osondir' (3d5) (+6,+9) (+3)

 ( page 16 )
a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
b) The Fishingpole of Taikobo (1d1) (+0,+0)
c) The Whip of Bolshoi (2d6) (+6,+9) (+4)
d) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
e) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
f) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
g) The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
h) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
i) The Lead-Filled Mace 'Big Punch' (8d5) (+1,+3) [-6]
j) The Mace of Disruption 'Belangil' (5d8) (+18,+12) {CoSh;Si|Co/*DTL}
k) The Mace of Disruption 'Meteorfall' (5d8) (+24,+18) {|EFM/L}
l) The Mace of Disruption 'Doom Quest 2 art creation meh :P' (5d8) (+18,+13)
[+14] (+1 to speed) {SpSl;Rg|P/TUL(In}

 ( page 17 )
a) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
b) The Gnomish Shovel 'Flame's Toungue' (1d2) (+10,+15) (+5) {Dg|FV/XU/LZ}
c) The Dwarven Pick 'Kraken' (2d5) (+16,+19) (+6 to infravision)
{WiChIfDg;Nt;Bs/XD/*o(Ch}
d) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
e) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCfDi;Xm}
f) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Bl;Xm}
g) The Long Bow of Bard (x4) (+17,+19) (+3)
h) The Light Crossbow of the Night (x4) (+16,+19) (+1 to stealth) {Sl;FiLi;Xs}
i) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
j) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf;Xm}
k) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2) {WiSl;LiDk;XmXsAgTy}
l) The Gun 'Crimson' (+4 to speed) {SpSl;ShCf;Rg}

 ( page 18 )
a) 24 Bolts of Hurt Evil (1d5) (+7,+9) {/*}
b) 15 Bolts of Holy Might (1d5) (+9,+15) {25% off, Bs|F/*UL}
c) 23 Seeker Bolts of Hurt Evil (6d5) (+8,+3)
d) 20 Seeker Bolts of Hurt Dragon (6d5) (+10,+5) {/D}
e) 30 Sheaf Arrows of Hurt Evil (2d4) (+8,+6) {/*}
f) The Sheaf Arrow 'Cupid's Arrow' (1d4) (+0,+0)
g) 23 Seeker Arrows of Frost (6d4) (+11,+10)
h) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
i) 26 Rounded Pebbles of Prism (1d2) (+10,+10) {|EFCo}
j) a Capture Ball (empty)
k) a Capture Ball (empty)
l) The Corpse of Lion Heart

 ( page 19 )
a) The Corpse of Sangahyando of Umbar
b) The Corpse of Rich, the Thief
c) The Corpse of Pip, the Braver from Another World
d) The Corpse of Rolento
e) The Corpse of Eol, the Dark Elven Smith
f) 2 Master mindcrafter Corpses
g) a High priest Corpse
h) The Corpse of Scatha the Worm
i) The Corpse of Fangorn
j) The Corpse of Beld, Ruler of Marmo
k) an Elder fire giant Corpse
l) The Corpse of Ansalom, the Dark Wizard

 ( page 20 )
a) The Corpse of Fundin Bluecloak
b) The Corpse of Dworkin Barimen
c) The Corpse of Habu the Champion of Chaos
d) a Temporal Champion Corpse
e) The Corpse of Hypnos, Lord of Sleep
f) The Corpse of Bleys, Master of Manipulation
g) The Corpse of Huan, the Hound of Valinor
h) The Corpse of Atlas, the Titan
i) a Great Wyrm of Power Corpse
j) The Corpse of Cerberus, Guardian of Hades
k) The Corpse of Oberon, King of Amber


==================================== Museum ===================================

 ( page 1 )
a) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}
b) The Skeleton of Luigi
c) The Skeleton of M. Bison
d) The Skeleton of Walken
e) The Skeleton of Julian, Master of Arden Forest
f) The Corpse of Gachapin



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "46e6587a518d7cd8ec"]


Posted on 24.8.2013 23:21
Last updated on 25.8.2013 03:40

Download this dump

4543. on the Ladder (of 15747)
428. on the PosChengband Ladder (of 2270)
45. for this player (out of 77)

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On 24.8.2013 23:21 kingvictory2003 wrote:
Woohoo!!! Great Wyrm of Power time. You know someone had to do it :)

After about 15 restarts from wilderness ganks in the native 2 HP possessor form, I finally gained traction, initially with a novice mage. Went to the Castle and hit the level 15 cap pretty early, then went with my typical high-risk, high-reward Dragon Caves delving.

A few young dragon kills later, and I found myself with a VERY lucky find in the Sling of Buckland. In the process of trying to get to the Vault ASAP for Sting, I took another huge risk in that string of quests, and managed to kill the Logrus master. Very fortunately, I had a ring of chaos resistance from the Dragon Caves as another nice early find, as the Logrus master shot me in the face with a big fat Logrus ball, taking me down to 9 HP. Some counter sling bullets gave me the kill...and his corpse! Wooo! That made quite a change in power level, as I suddenly found myself at +8 speed, with detect monsters and magic mapping.

Thank you so much, Chris, for giving the spellcasting humanoids utility spells. It makes things much less frustrating. After playing with the Logrus master until the early 30's, I nailed me a Knight Templar, which was a nice upgrade. Lost detect monsters for the inferior detect evil, but got Haste, Bless and Heroism in return. Oh yes, and Heal is extremely nice no matter what character/race/class is being played.

The Knight Templar lasted for quite a long time, until I switched to a Master Mindcrafter for fun. The intrinsic telepathy and its innate resists were quite nice, as was its magic device skill. By then, I already had Jack of Shadows though, so the telepathy was not terribly useful. Having innate teleport was huge, though, allowing me to leave my precious scrolls and staves of teleportation at home.

Next after the Master Mindcrafter was Dworkin, who I rolled with for a while. Good speed, excellent stats, resists, levitation, and teleportation makes him a good pick.

Soon after, I of course couldn't resist myself what with 700 HP and a lone Great Wyrm of Power in a nice twisty set of tunnels in Mt Olympus. After getting down to 200HP a couple of times, the poison needle did its work, and wonder of wonders, the corpse was intact. First thing I did after returning to town and switching into that monstrosity (thankfully Dworkin's corpse didn't rot away), is to completely forget to take a source of teleport with me. Well, that wasn't strictly true as I had my 2 trusty rods of escaping with me, but I had conveniently forgot about them as I dove back down into Mt Olympus only to have an awake and very, very angry Cerberus in my face. Oh, jeez. I had taken my 4 rods of healing with me, which are 500 HP heals/activation, but my fail rate was 50%. Still, with basic element breaths at 709 damage, I held my own trading breaths for Cerberus's own breaths and darkness storms. Bastard summoned hounds twice, with the second bringing in a pack of hungry Hounds of Tindalos. The Staff of Power did very good work in the little circular dueling chamber, and Cerberus soon fell to a barrage of frost breaths. I had used one *healing* pot and 3 of 4 rods of healing, which I guess all things considered isn't too bad.

Now to go home and get those staves of teleportation, and to see what other fun I can have with this behemoth dragon :) Since the gameplay is so drastically different, I'm very glad that Dworkin's corpse is still intact.

On 24.8.2013 23:25 chris wrote:
Six words: Greater Cyber Wyrm Angel Daemon Lich

On 25.8.2013 03:04 HugoTheGreat2011 wrote:
That is some insane Possessoor goodness!

On 25.8.2013 03:40 kingvictory2003 wrote:
Well now, couldn't resist the temptation to try out Wahha-Man, and I'd have to say he worked out pretty well against Hermes, Oberon and the Serpent.

Prior to Wahha-Man, I had switched quickly from the GWoP to Loki, who probably to date is my favorite. Super fast, excellent resists (except for cold vulnerability), and one of the forbidden spells make him just unbelievably awesome. However, for the final battle, I wanted to try out this bad boy who could tunnel through walls.

If anything, Oberon was actually a little harder than the Serpent one on one, but the Serpent battle was considerably more difficult, since I had left on Always Small levels, and the Serpent was kind enough to summon Great Cthulu, and even worse, Azathoth with a gigantic escort of Unmakers !&@#%^&^#%R$&@#

Boy do I hate Unmakers. An aware Unmaker can ruin any level very, very quickly, and 50 of them...I don't even want to go there again. Suffice it to say, I used all 7 of my scrolls of *destruction*, which all told, really isn't that many, but I hadn't collected too many in the course of my exploring. The level got so crowded that I grabbed Grond, decided to forgo the Crown, headed back to Morivant and quickly retired.

Really, really fun class, although getting started is a bit slower than I'm used to ;) That's a good thing, probably. I think the advancement from Novice Mage to Logrus Master was quite a jump, but ugh, trudging stepwise in between would be pretty painful to me.

Of course, my fame took a murderous hit when I used the Trump Tower to bypass Angband levels 1-97, but since I just hate advancing so slowly through Angband (I'd play Vanilla more if that's what I wanted to do), and since I seldom get any good reforges (the pretty sad dragon boots grayswandir reforge as evidence, at fame = 117), I decided screw fame and go for a quick win before I make a fatal mistake.

Anyways, I really enjoy the different archetypes that are programmed so far. No huge criticisms so far, except I wish the home had unlimited capacity, even though the increased size is indeed quite generous.

For other early-mid uniques that might serve as a good transition in the 20's, I had tried Luigi briefly, and he had REALLY good skills/stats, and had haste self (I think) to boot. Given that he's a pretty easy kill (remember your free action), he and his brother are good targets for earlier on.

Anyway, I hope to play another soon, but for now, time to get some sun and fitness.

'Till next!

On 25.8.2013 03:48 kingvictory2003 wrote:
Not too bad a tally of Olympians either--most of them were fought using Loki, and Hermes was dusted by Wahha-Man. I really should've tried for Zeus's Pendant as that thing blows every other amulet out of the water, but he's one tough cookie, and I just got impatient.

On 25.8.2013 13:05 chris wrote:
For a stealth junkie, try Ninja or Master Rogue early on.

Congrats on the win!

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