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The Angband Ladder: Mendorok, Mindflayer Warrior by chris

  [PosChengband 2.0.3 Character Dump]
              ***WINNER***

 Name       : Mendorok                     ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Nimble                             INT! :    18/150
 Race       : Mindflayer                         WIS! :    18/130
 Subrace    : None                               DEX! :    18/***
 Class      : Warrior                            CON! :    18/***
                                                 CHR! :    18/170

 Level      :       50                           HP   : 1123/1123
 Cur Exp    : 20544753                           SP   :       0/0
 Max Exp    : 20544753                           AC   :       152
 Adv Exp    :    *****                           Speed:    +30+10

                                           ========== Skills =========
 Gold       : 11465763                     Melee      : Legendary[47]
 Kills      :     9085                     Ranged     : Legendary[50]
 Uniques    :      216                     SavingThrow: Legendary[7]
 Artifacts  :      159                     Stealth    : Superb
                                           Perception : Fair
 Game Day   :       28                     Searching  : Good
 Game Time  :     9:25                     Disarming  : Heroic
 Play Time  :    17:04                     Device     : Heroic


============================= Character Equipment =============================

a) The Long Sword 'Ringil' (6d5) (+22,+25) (+5 to speed)
b) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2)
c) The Gun 'Crimson' (+4 to speed) {Dk~Good}
d) The Ring of Power (Narya) (+1)
e) a Ring of Speed (+12)
f) The Necklace of the Dwarves (+3)
g) The Jewel of Judgement (+3 to speed) (charging) {!!}
h) The Robe of Eternity [0,+42] (+3)
i) The Pair of Dragon Wings 'Mind Wars' [4,+26] (+2 to searching)
{Sr;ElCfSoNtFe}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+15] (-1) {Cf;Rg, .}
k) a Set of Gauntlets of Genji (+6,+0) [2,+12] (+3)
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Nx}


                }  "  (                                   }  "  (
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .........+..#  65%           Speed      : +++++.+....+#
 Elec       : ........+...#  65%           Free Act   : ++.+.+.+.+...
 Fire       : ...*........# 100%           See Invis  : ++.+.+++.+..+
 Cold       : +........+..#  72%           Warning    : .............
 Poison     : .........+..#  65%           SlowDigest : ++.+.........
 Light      : +......+.....  65%           Regenerate : ++.+.+...+..+
 Dark       : ..+....+.....  65%           Levitation : .......++....
 Confusion  : ......+.++...  72%           Perm Lite  : ++...+.......
 Nether     : ........+....  50%           Reflection : .............
 Nexus      : ...........+.  50%           Hold Life  : ......++.....
 Sound      : ........+....  50%           Sust Str   : ...+...+.....
 Shards     : ..+..........  50%           Sust Int   : .......+....+
 Chaos      : ......+......  50%           Sust Wis   : .......+....+
 Disenchant : .......+.+...  65%           Sust Dex   : ...+...+.....
 Time       : .......+.....  50%           Sust Con   : .......+.....
 Blindness  : .....+.......  50%           Sust Chr   : .......+.....
 Fear       : ........++..+                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .........+...
 Aura Cold  : .............                Telepathy  : ............+


                }  "  (                                   }  "  (
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : ++...........                Telepathy  : ............+
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : ..+..........
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : ...+.........                Device Pow : .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .+...........                Infravision: .....+.......  70'
 Quake      : .............                Stealth    : ..+..........
 Vampiric   : .............                Searching  : ........++...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .........+...
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


                }  "  (
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: .2.1.3.s...3. 18/120 -3  4 -1 13 18/***
        INT!: ...1..3s.1..s  18/90  4 -2  1  3 18/150
        WIS!: ...1..3s.1..s  18/90  4 -2 -1  3 18/130
        DEX!: .2.1...s..3.. 18/120  0  2  2 10 18/***
        CON!: ...1.3.3...3.  18/90 -2  2 -1 14 18/***
        CHR!: 52.1...s.....  18/90 -1  1  0  8 18/170


==================================== Melee ====================================

 Hand #1: The Long Sword 'Ringil' (6d5) (+22,+25) (+5 to sp Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 22 + 64 = 86                                       25 90%
 To Dam : 25 + 39 = 64                                       50 85%
 Blows  : 7.00                                               75 80%
 Skill  : 68.7%                                             100 75%
 Damage                                                     125 71%
 Crits  : 1.13x + 0.99                                      150 66%
 Normal : 584 (490-679) [1.13x]                             175 61%
 Evil   : 728 (539-917) [2.26x]                             200 56%
 Undead : 871 (588-1155) [3.39x]
 Demons : 871 (588-1155) [3.39x]
 Trolls : 871 (588-1155) [3.39x]
 Fire   : 798 (560-1036) [2.82x]
 Cold   : 798 (560-1036) [2.82x]


 Hand #2: The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 32 + 64 = 96                                       25 90%
 To Dam : 32 + 39 = 71                                       50 86%
 Blows  : 7.00                                               75 81%
 Skill  : 67.5%                                             100 76%
 Damage                                                     125 72%
 Crits  : 1.15x + 1.18                                      150 67%
 Normal : 700 (567-833) [1.90x]                             175 62%
 Evil   : 903 (637-1169) [3.80x]                            200 57%


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 56 = 76
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 18 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Mind Blast             5    3   1% dam 12d3
Sword Dancing         40   75   0% 


=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
 Mountain        : level  33
!Anti-magic cave : level  50
!Icky cave       : level  35
 Mount Olympus   : level  98
!Lonely Mountain : level  40
 Arena           : level  62

 You retired from the adventure after winning.

 Last Message: Snicker-snack! Yum!!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 15
  Meng Huo, the King of Southerings        (Dungeon level:  12) - level 15
  The Sewer                                (Danger  level:  15) - level 17
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  The Mimic's Treasure                     (Danger  level:  25) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  Alberich the Nibelung King               (Dungeon level:  24) - level 30
  Logrus Master                            (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  The Vault                                (Danger  level:  30) - level 30
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Barrow Downs                         (Danger  level:  35) - level 35
  The Old Castle                           (Danger  level:  50) - level 38
  Vapor Quest                              (Danger  level:  25) - level 39
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 50
  Doom Quest 2                             (Danger  level:  55) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Kokuo, Raou's Steed                      (Dungeon level:  38) - level 50
  Zhar the Twin Obscenity                  (Dungeon level:  44) - level 50
  Daoloth, the Render of the Veils         (Dungeon level:  50) - level 50
  Lems the Cyborg                          (Dungeon level:  56) - level 50
  Jisisl of Ice                            (Dungeon level:  62) - level 50
  Mephistopheles, Lord of Hell             (Dungeon level:  76) - level 50
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 50


 Arena: 21 Victories


============================== Defeated Monsters ==============================

You have defeated 9085 enemies including 216 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Poseidon, Lord of Seas and Storm         (level  88)
  Shuma-Gorath                             (level  88)
  Kronos, Lord of the Titans               (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hephaestus, the Smith God                (level  86)
  Ares, the God of War                     (level  86)
  Aphrodite, the Goddess of Love           (level  86)
  Artemis, the Moon Goddess                (level  86)
  Apollo, the Sun God                      (level  86)
  Bahamut, Celestial Dragon of Good        (level  86)
  Typhoeus, the Storm Giant                (level  85)
  Surtur the Giant Fire Demon              (level  85)


=================================== Virtues ===================================

Your alighnment : Good

You have strayed from the path of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Enlightenment.
You are the living embodiment of Temperance.
You are a bitter enemy of Patience.
You are the polar opposite of Compassion.
You are virtuous in Justice.
You are the living embodiment of Sacrifice.


================================== Mutations ==================================

You have a hallucinatory insanity.


============================= Character Inventory =============================

a) 22 Mushrooms of Restoring {!E}
b) 15 Rations of Food
c) 47 Potions of Speed {!k!q}
d) 16 Potions of Healing {!k!q}
e) 35 Potions of *Healing* {!k!q}
f) 3 Potions of Life {!k!q}
g) 29 Potions of Enlightenment
h) 26 Potions of Resistance {!k!q}
i) 30 Potions of Curing
j) 28 Scrolls of Destruction {!*}
k) 5 Scrolls of Genocide {!*}
l) 2 Scrolls of Mass Genocide {!*}
m) 9 Scrolls of Forest Creation
n) 2 Rods of Perception (1 charging) {@z7!s!d!k!!}
o) 4 Rods of Recall {@zr!s!d!k}
p) 6 Rods of Detection {@z3!s!d!k!!}
q) 9 Rods of Teleport Other {@zt!s!d!k}
r) 10 Rods of Stone to Mud {@z8!s!d!k}
s) 5 Rods of Escaping {@ze!s!d!k}
t) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


================================ Home Inventory ===============================

 ( page 1 )
a) 44 Rations of Food
b) 99 Potions of Speed {!k!q}
c) 49 Potions of Speed {!k!q}
d) 96 Potions of Heroism
e) 7 Potions of Strength {!k}
f) 2 Potions of Intelligence {!k}
g) 8 Potions of Wisdom {!k}
h) 8 Potions of Dexterity {!k}
i) 12 Potions of Constitution {!k}
j) 3 Potions of Charisma {!k}
k) 31 Potions of Resistance {!k!q}
l) 61 Potions of Curing

 ( page 2 )
a) 2 Potions of Invulnerability
b) 5 Potions of Stone Skin
c) 5 Scrolls of Phase Door
d) 65 Scrolls of Teleportation
e) 23 Scrolls of Remove Curse
f) a Scroll of *Remove Curse*
g) 2 Scrolls of Mundanity
h) 6 Scrolls of Blessing
i) 34 Scrolls of Holy Chant
j) 8 Scrolls of Rune of Protection
k) 3 Rods of Recall {@zr!s!d!k}
l) 2 Rods of Enlightenment {@zm!s!d!k!!}

 ( page 3 )
a) a Rod of Healing {@zh!s!d!k!!}
b) a Rod of Restoration
c) 26 Wands of Stone to Mud (303 charges) {@am!s!d!k}
d) 12 Staffs of Healing (12x 4 charges) {@uh}
e) 19 Staffs of Speed (19x 8 charges) {@us}
f) a Staff of Genocide (4 charges) {@ug!s!d!k}
g) 14 Staffs of Destruction (14x 5 charges) {@ud}
h) a Ring of Damage (+17)
i) a Ring of Speed (+11)
j) 2 Rings of Speed (+9)
k) 7 Rings of Speed (+8)
l) 6 Rings of Speed (+7)

 ( page 4 )
a) a Ring of Speed (+6)
b) a Ring of Speed (+5)
c) a Ring of Speed and Power Throwing (+7)
d) a Ring of Speed and Heroism (+3)
e) The Ring of Tulkas (+4)
f) a Ring of Lordly Protection [+21] {Ca}
g) a Ring of Lordly Protection [+15] {LiDk}
h) The Ring of Magic [+10] (+4) {Dx;SiXs(Dx}
i) a Ring of Might (+5)
j) a Ring of Might (+3)
k) a Ring of Might and Accuracy (+3,+0) (+4)
l) a Ring of Might and Power Throwing (+4)

 ( page 5 )
a) The Ring of Nain (+3) {StDxCnSrIf;Fi;FaSi}
b) The Ring of the Ages [+20] (+4)
c) The Ring of Destruction [-50] (+4)
d) a Ring of Resistance {Di}
e) an Amulet of Searching and Stealth (+4) {!*}
f) an Amulet of the Magi [+5] (+5 to searching)
g) The Amulet of Carlammas (+2)
h) The Amulet of Ingwe (+3)
i) an Amulet of Anti-Magic
j) an Amulet of Anti-Teleportation
k) 3 Amulets of Telepathy
l) The Amulet of Faramir (+12,+0) (+3)

 ( page 6 )
a) The Torque of Boromir (+0,+8)
b) The Bead 'Yasaka-no-Magatama' (+3)
c) The Inro of Mito Koumon (+2)
d) an Amulet of Magic Device Mastery (+3) <+15%>
e) 3 Amulets of Magic Device Mastery (+2) <+10%>
f) The Amulet of The Pitch Dark Night [+5] (+4)
g) The Amulet of Sacred Knights [+10] (+2)
h) The Collar Harness of the Hell (+15,+15) [-5] (-2)
i) The Charmed Pendant [+5] (+2)
j) The Pendant of Gogo (+4)
k) The Phial 'Firefly' [+5] (+1) {StWi}
l) The Phial of Galadriel (+1 to searching)

 ( page 7 )
a) The Star of Elendil (+1 to speed)
b) The Stone of Lore
c) The Palantir of Westernesse (+3)
d) The Levitation Stone of Laputa (+2 to speed)
e) The Stone of Life (+3)
f) The Sorcerer's Stone (+2)
g) The Stone of Chaos
h) The Stone of Death
i) The Brimstone
j) The Stone of Craft (+2 to speed)
k) The Stone of War (+6,+6)
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Fe}

 ( page 8 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
b) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
c) The Haramakido of Yositsune [17,+28] (+2)
d) The Full Plate Armour of Isildur [25,+25] (+2)
e) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Nx}
f) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
g) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed) {Cf}
h) The Robe of Incanus [2,+20] (+3) [+23%]
i) a Cloak of Aman [1,+26] (+3 to stealth) {Po}
j) The Cloak 'Aegis' [1,+20] (+2 to stealth)
{StDxCnSlIf;AcCoPoCfSoCaFe;Te[C~Evil}
k) The Cloak of the Valkyrie [1,+14] (+1 to searching) {StInChSrIf;LiShBl~U}
l) The Cloak of Thingol [1,+18] (+3)

 ( page 9 )
a) The Elven Cloak 'Holcolleth' [4,+15] (+3)
b) a Fur Cloak of Aman [3,+17] (+2 to stealth) {Po}
c) a Shadow Cloak [6,+10]
d) a Shadow Cloak of Thievery [6,+14] (+2 to speed)
e) a Pair of Dragon Wings [4,+14] {LiSh}
f) a Pair of Dragon Wings [4,+14] {DkBl}
g) a Pair of Dragon Wings of Thievery [4,+25] (+1 to speed) {Di}
h) a Pair of Dragon Wings of Thievery [4,+18] (+1 to speed) {Po}
i) a Small Metal Shield of Elvenkind [5,+19] (+1 to stealth) {Ca}
j) The Small Metal Shield of Perseus [5,+15] (+2)
k) a Large Metal Shield of Resistance [8,+12] {Po}
l) a Large Metal Shield of Elvenkind [8,+8] (+1 to stealth) {Nx}

 ( page 10 )
a) The Large Metal Shield 'Tome of Intelligence' [8,+30] (+1) {In;CoCa}
b) The Large Metal Shield 'Gong' [15,+15] (+4)
c) The Large Metal Shield of Anarion [8,+18] {Nt}
d) a Dragon Shield [8,+23] {CfNtCa}
e) a Dragon Shield [8,+20] {ShNt}
f) a Dragon Shield [8,+21] {LiSh}
g) a Dragon Shield of Elvenkind [8,+26] (+3 to stealth) {Ca}
h) a Knight's Shield of Elvenkind [10,+11] (+1 to stealth) {So}
i) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
j) The Golden Crown of Amber [0,+15] (+3) {Di~P}
k) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
l) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Sh}

 ( page 11 )
a) The Iron Helm of Ares (+12,+12) [5,-5] (+1 to speed) {cursed}
b) The Steel Helm of the Sprite (+10,+6) [6,+20] (+5 to searching)
{DxSr;ElNtNxFe(DxCh}
c) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
d) The Set of Leather Gloves of Celebrimbor [1,+20] (+4 to infravision)
{InCnChIf;AcSo;FaHl}
e) The Set of Leather Gloves 'Hound' (+3,+4) [1,+15] (+3 to searching)
{CnSr;Di;Hl(Cn}
f) a Set of Gauntlets of Power (+1,+1) [2,+3] (+3) {Di}
g) The Set of Gauntlets 'Enlightenment from Heaven' [2,+20] {SoNxFe;Hl}
h) a Set of Dragon Gloves [4,+22] {FiPoDkCf}
i) a Set of Dragon Gloves [4,+13] {FiLiSoCa}
j) a Set of Dragon Gloves [4,+14] {AcCoSo}
k) a Set of Dragon Gloves of Free Action [4,+22] {PoNtDi}
l) The Set of Dragon Gloves of the Rohirrim [4,+17] {NxCaDiFe}

 ( page 12 )
a) a Set of Cesti of the Berserker (-16,+17) [5,-15] (+1 attack)
b) a Set of Cesti of Power (+4,+2) [5,+12] (+5) {Di}
c) a Set of Cesti of the Sniper (+1,+4) [5,+8] (+1)
d) a Set of Cesti of Genji (+1,+0) [5,+10] (+1)
e) a Set of Cesti of Magic Mastery [5,+8] (+2) <+10%>
f) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+15] (+2)
g) a Pair of Metal Shod Boots of Speed [6,+6] (+6)
h) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3)
i) The Broad Sword 'Sun Sword' (2d5) (+15,+19) (+2 to speed) {SpWi;So;Bs/*L}
j) The Broad Sword 'Goln Nova' (2d5) (+15,+15) (+2)
k) The Broad Sword 'Chainsword' (7d5) (-30,+7) (-2)
l) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)

 ( page 13 )
a) The Long Sword 'Anduril' (4d5) (+12,+15) [+5] (+4)
b) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
c) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2)
d) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4) {~p}
e) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
f) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4)
g) an Executioner's Sword (Armageddon) (5d6) (+9,+11) {|S}
h) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)
i) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, Ag}
k) a Diamond Edge (7d5) (+10,+10) (+4)
l) a Diamond Edge (Death) (7d5) (+18,+23) (+4)

 ( page 14 )
a) 5 Poison Needles (1d1) (+0,+0)
b) The Trident of Ulmo (4d8) (+15,+19) (+4)
c) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
d) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
e) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
f) The Great Hammer 'Secret Weapon' (5d7) (+17,+19) (+2 to stealth)
{InSlSr|P/XD/*}
g) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1 to speed) {cursed}
h) The Sling 'Rustbringer' (x2) (+19,+16) (+4 to speed) {Sp;AcCf}
i) The Sling 'Eaglesword' (x3) (+20,+13) (+4 to searching) {Sr;Cf;Xm}
j) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Lv}
k) The Short Bow of Awe (x3) (+20,+17) (+1 to stealth) {WiSl;Ac;FaXsBs[M(Wi}
l) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Di}

 ( page 15 )
a) The Long Bow 'Thunderstriker' (x4) (+12,+17) (+2 to speed) {Sp;ElCa;SdXm}
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
c) The Long Bow of Bard (x4) (+17,+19) (+3)
d) The Light Crossbow 'Dissolver' (x5) (+19,+14) (+4) {DxCh;AcNx;Xm}
e) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {So}
f) The Light Crossbow of Hellfire (x4) (+10,+12) (+4)
g) The Heavy Crossbow 'Delta' (x4) (+17,+13) (+3 to infravision) {If;Sh;Xs}
h) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
i) The Gun 'Railgun' (+2 to speed)
j) The Harp of Daeron (+4)
k) The Harp of Maglor (+4)
l) 23 Steel Bolts (3d5) (+0,+0)

 ( page 16 )
a) The Bolt of Wilhelm Tell (6d5) (+20,+16)
b) 99 Seeker Bolts (6d5) (+10,+10)
c) 60 Seeker Bolts (6d5) (+10,+10)
d) 22 Seeker Bolts of Flame (6d5) (+8,+9)
e) 14 Sheaf Arrows (2d4) (+0,+0)
f) 30 Sheaf Arrows (2d4) (+1,+5)
g) 33 Sheaf Arrows (2d4) (+4,+4)
h) 22 Arrows of Hurt Evil (1d4) (+8,+5)
i) 17 Arrows of Flame (1d4) (+6,+8)
j) 26 Sheaf Arrows of Hurt Evil (2d4) (+7,+7)
k) 25 Arrows of Flame (1d4) (+10,+6)
l) 16 Flight Arrows of Hurt Evil (1d3) (+8,+9)

 ( page 17 )
a) 19 Arrows of Hurt Evil (2d4) (+10,+8)
b) 27 Sheaf Arrows of Wounding (2d4) (+11,+7)
c) 26 Sheaf Arrows of Prism (2d4) (+8,+11)
d) 24 Arrows of Holy Might (1d4) (+10,+10) {@f2=g}
e) 24 Sheaf Arrows of Prism (2d4) (+8,+13)
f) 35 Sheaf Arrows of Wounding (2d4) (+12,+9)
g) 15 Sheaf Arrows of Prism (2d4) (+15,+11)
h) 25 Sheaf Arrows of Prism (2d4) (+13,+14)
i) 22 Arrows of Prism (1d4) (+17,+12)
j) 30 Seeker Arrows (6d4) (+8,+6)
k) 34 Seeker Arrows (6d4) (+7,+8)
l) 99 Seeker Arrows (6d4) (+10,+10)

 ( page 18 )
a) 99 Seeker Arrows (6d4) (+10,+10)
b) 28 Seeker Arrows (6d4) (+10,+10)
c) 20 Seeker Arrows of Hurt Evil (6d4) (+5,+5)
d) 30 Seeker Arrows of Flame (6d4) (+9,+5)
e) 20 Seeker Arrows of Shocking (6d4) (+9,+6)
f) 24 Seeker Arrows of Slaying (7d4) (+14,+7)
g) 22 Seeker Arrows of Prism (6d4) (+14,+9)
h) The Black Arrow of Bard (8d4) (+30,+19)
i) 22 Iron Shots of Hurt Dragon (1d3) (+6,+8)


==================================== Museum ===================================

 ( page 1 )
a) The Feanorian Lamp 'Blue Light Special' (-10,-10) {cursed, HlSdTeTyDs}
b) The Pair of Metal Shod Boots of Falsehood [6,-24] (-7) {cursed, CnCh;FaTeTy}
c) The Mattock of Losing (1d8) (-14,-14) (-8 to infravision) {cursed, If[T}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "46e6587a9d8d7cd8ec"]


Posted on 30.8.2013 02:48
Last updated on 2.9.2013 04:22

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1479. on the Ladder (of 15404)
131. on the PosChengband Ladder (of 2235)
34. for this player (out of 384)

Comments

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On 30.8.2013 02:51 chris wrote:
Here's an unusual combo: A warrior so weak he can't fight! But, alas, the RNG has showered me with early armor goodness, rocketing my AC all the way up to 80. Melee damage was 50 or so until the last level, which gave extra attacks (about 80 damage) and then an uber orc killer. I prefer the orc killer! (When's the last time somebody said that?)

Also, the smith is an old buddy of mine, and gladly took the damage from +2 to +9. Now, where is may mandatory elven cloak?

On 30.8.2013 15:01 chris wrote:
Bite me! I think my Str and Dex are both 18/50 max ... except that is impossible. 8 stat boosts into fighting stats and they are still crappy. Ah well, a nimble Mindcrafter a mighty High-elf is not!

Time to pull out the Genji!

On 30.8.2013 16:20 chris wrote:
I'm looking better now that I put those heavy weapons down. I shot Hagen for his spear and leveraged the speed/stealth boost into Sting. Slap my Genji back on, and I'm good to go!

On 30.8.2013 23:52 chris wrote:
I'm neglecting Con again ... For some reason, getting my attacks up with heavy weapons is a bit more difficult then I remember. But that could just be my lousy Mindflayer physicality talking. Normally, I play High-Elves for my warriors (+4 Str, +3 Dex) or perhaps a Hobbit (+1 Str, +3 Dex).

A !NewLife greatly repaired my abysmal starting stats (+4 Str, +3 Dex, -2 Con, +15% life rating). So, I am neglecting Con again boosting fighting stats, and clearing out Dungeon guardians is helping here. I'm sorely tempted to give Utgard a go, what with my 884 damage per round vs giants and all :)

On 30.8.2013 23:55 chris wrote:
Oh, I should say Mighty High-Elves (+7 Str, +1 Dex, +4 Con) or Mighty Hobbits (+4 Str, +1 Dex, +5 Con) relative to Nimble Mindflayer.

On 31.8.2013 01:10 chris wrote:
Almost time for The Old Castle. I'd really prefer a smidgen more Con, but I'm not willing to wait forever. 1300 melee damage should be enough for Greater Titans, no? Except 565hp and AC119 is in insta-death range of their awesome melee.

On 31.8.2013 01:51 chris wrote:
Ah, OK. Piece of cake. A rand-art Ring of Magic (Extra Shots), Belthronding, and arrows of extra might made short work of the titans. Melee easily handled the rest.

Now, the uber Slayer reward is nice, but does less damage than the Glaive I fear. Or, that could be the -8 hit to Str I just took swapping out Anduril and Hrunting? No matter, this guy is quite strong!

On 31.8.2013 02:23 chris wrote:
Bite Me! It's about time freakin' Hammerhand showed up. I mean, the only conceivable advantage to the Mindflayer is the innate telepathy, which was insta-negated by a CL29 find of Thranduil exactly *one* player action before hitting CL30. Sigh.

+170 damage. Sweet :)

On 1.9.2013 01:14 chris wrote:
OK, slight retraction on Warrior OP. They are strong, but with the dual wielding changes and my poor racial melee, I really need Genji to dual wield at all. And that leads to opportunity costs in the glove slot, which is a bit of con and resists at the moment. But single wielding for 1k is not very shabby either, so maybe my OP claim should stand after all?

Mindflayer was such a bad choice ... I'm like -200hp at this point as well and I'm not sure where another +6 con can come from? At least I can use _Healing with just 8% fail, but so could a High Elf.

I need another 200k to top off my armor, and then another 1.1M gp for another try at artifacting a ring of might. The last one blew up with no-teleport, which was sad ...

On 1.9.2013 03:22 chris wrote:
Time for bed ... A mere 1148 melee damage is the best I can muster. I'm hoping for Vilya, Thorin, Thror, Bruce Lee or similar goodness to put a cap on my con. As usual, this build will accept the one true ring :)

On 1.9.2013 03:37 chris wrote:
Oh, hold on. Unidentified ring in uber vault position, but I couldn't power thru Loki, Cyberdemon, +5 Amberites to get it. Damn. All charges drained, but I still took out (B)Iketa(l). 15+ other uniques sent me fleeing for home.

Continue with Olympus? Why not. Tip toe around Hermes for a 5d5 long sword. I already have Vorpal, so why bother? Why, indeed.

Now Ringil has tempted me back to dual wielding. +8 Con, please?

On 1.9.2013 23:48 chris wrote:
Finally! The Corpse of Wahha-man!! Now, I can enjoy true power ;)

Man, Olympus is kicking my butt. I know I made a change to dial down the number of uniques per level but I'm still getting an endless parade of them. Its too crowded to deal with charge drainers in any manner other than destruction, and my _healing fail is just iffy enough (7.1%) to cause problems in combination with my mage-like hitpoints.

But the monsters are dropping, slowly but surely, even including a couple of weak Olympians!

On 1.9.2013 23:57 kingvictory2003 wrote:
Just get Shiva's Jacket and you'll be just fine ;)

On 2.9.2013 01:55 HugoTheGreat2011 wrote:
Shiva's Avatar is helpful too

On 2.9.2013 03:07 chris wrote:
Nice Hammer!

On 2.9.2013 03:29 chris wrote:
Nice Helm!

On 2.9.2013 03:43 HugoTheGreat2011 wrote:
That Helm is permanently cursed...be careful. Unless you want to be like me, and go all-guns-blazing, Hugo-style.

On 2.9.2013 04:22 chris wrote:
Yeah, I'm too set in my ways to work in Ares or Hephaestus to my kit. Plus, I really wanted to Master out dual wielding skill, but never managed to do so despite 12+ Mxp after achieving Expert.

Anyway, I brought enough potions of dual wielding to do in the big J, but he didn't really play fair.

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