The Angband Ladder: MSFB, Possessor Monster by Arjen

  [PosChengband 2.0.3 Character Dump]

 Name       : MSFB                         ========== Stats ==========
 Sex        : Male                               STR! :        14
 Personality: Craven                             INT! :    18/***
 Race       : Possessor                          WIS! :    18/***
 Subrace    : Ultimate Magus                     DEX! :        13
 Class      : Monster                            CON! :     18/50
                                                 CHR! :     18/20

 Level      :       50                           HP   :   630/630
 Cur Exp    : 30260808                           SP   :   611/611
 Max Exp    : 30260808                           AC   :       140
 Adv Exp    :    *****                           Speed:       +28

                                           ========== Skills =========
 Gold       :  4608697                     Melee      : Good
 Kills      :    11402                     Ranged     : Superb
 Uniques    :      248                     SavingThrow: Heroic
 Artifacts  :      157                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       25                     Searching  : Superb
 Game Time  :     5:14                     Disarming  : Superb
 Play Time  :    30:12                     Device     : Legendary[22]

============================= Character Equipment =============================

a) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
b) The Small Metal Shield of Thorin [5,+21] (+4) {Fe}
c) The Gun 'Crimson' (+4 to speed) {Nt;Fa}
d) a Ring of Speed (+12)
e) The Ring 'Winblows' (+4) {SpStDxCnSr;Po;FaSi(Dx}
f) The Necklace of the Dwarves (+3)
g) The Feanorian Lamp 'Mirzam' (+3) {StDxCn;AcLiFe, !!}
h) The Robe of Incanus [2,+20] (+3) [+23%]
i) The Pair of Dragon Wings of Arvedui [4,+16] (+2 to infravision)
j) The Iron Crown of Beruthiel [0,+25] (-25) <+192%> {Lu}
k) The Set of Dragon Gloves 'Crisdurian' (+10,+4) [4,+17] (+4)
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Sh}

              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .*....++..... 100%           Speed      : +.+++......++
 Elec       : +......+.....  65%           Free Act   : +++.++.+.++.+
 Fire       : .......+.....  50%           See Invis  : +...++.+.+...
 Cold       : .......++....  65%           Warning    : .............
 Poison     : ....+...+....  65%           SlowDigest : +............
 Light      : +.....+......  65%           Regenerate : +....+.......
 Dark       : +.........+..  65%           Levitation : .......++....
 Confusion  : ........+...+  65%           Perm Lite  : +....+...+...
 Nether     : ..+..........  50%           Reflection : .............
 Nexus      : ........+....  50%           Hold Life  : ..........+..
 Sound      : .+......+....  65%           Sust Str   : +............
 Shards     : ..+.......++.  72%           Sust Int   : +......+.....
 Chaos      : .+...........  50%           Sust Wis   : +......+.....
 Disenchant : +............  50%           Sust Dex   : ....+.....+..
 Time       : .............   0%           Sust Con   : +............
 Blindness  : .....+.......  50%           Sust Chr   : .............
 Fear       : .+....+.....+                Dec Mana   : .......+.+...
 Aura Fire  : .............                Easy Spell : .........+...
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+..+

              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+..+
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : +............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .........+... +192%
 Pois Brand : .............                Spell Cap  : .......+..... +23%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .....+..+....  90'
 Quake      : .............                Stealth    : ..+..........
 Vampiric   : .............                Searching  : ....+..+.....
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............

              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 34..433..*.3.  18/90 -7  0 -1 -5     14
        INT!: s......3..... 18/120  7  0  1  3 18/***
        WIS!: s......3..4.. 18/110  4  0  1  7 18/***
        DEX!: ....4.3..*4..  18/90  1  0 -1-14     13
        CON!: 34..433..*43. 18/110 -4  0 -1 -1  18/50
        CHR!: .............  18/80 -3  0 -3  0  18/20

==================================== Melee ====================================

 Hand #1: The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)   Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 8 + 13 = 21                                        25 78%
 To Dam : 12 + 4 = 16                                        50 59%
 Blows  : 1.00                                               75 41%
 Damage                                                     100 22%
 Crits  : 1.07x + 0.57                                      125  5%
 Normal : 25 (19-32) [1.07x]                                150  5%
 Evil   : 35 (22-48) [2.14x]                                175  5%
 Demons : 44 (25-64) [3.21x]                                200  5%
 Elec   : 40 (24-56) [2.67x]

=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 10 = 30
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 4 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    1   0% Lvl 105
Blinking Death         1    1   0% 
Breathe Disintegrati  35   42  36% dam 220

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Phase Door             5    1   0% 
Detect Monsters        7    2   0% 
Teleport              15    6   0% 
Teleport Other        20    9   0% 
Healing               20   26   0% Heals 300
Nether Ball           25   13   0% dam 511
Mana Bolt             25   18   0% dam 1d1023+292
Invoke Logrus         30   24   0% dam 29d10+584
Dispel Magic          40   26   0% 
Mana Storm            44   33   5% dam 10d29+1315

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  70
!Forest          : level  32
 Castle          : level  59
!Anti-melee cave : level  50
!Icky cave       : level  35
!Mount Olympus   : level  99
!Arena           : level  80

 Now, you are in Telmora.

==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Doom Quest 1                             (Danger  level:  15) - level 26
  Orc Camp                                 (Danger  level:  15) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  The Sewer                                (Danger  level:  15) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 36
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 39
  The Variant Maintainer                   (Dungeon level:  12) - level 39
  Sheer Heart Attack, the Bomb Hand        (Dungeon level:  24) - level 39
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 39
  Hoarmurath of Dir                        (Dungeon level:  44) - level 39
  The Old Castle                           (Danger  level:  50) - level 39
  Thuringwethil, the Vampire Messenger     (Dungeon level:  50) - level 40
  Habu the Champion of Chaos               (Dungeon level:  56) - level 40
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 41
  Pazuzu, Lord of Air                      (Dungeon level:  76) - level 45
  Vapor Quest                              (Danger  level:  25) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Kaschei the Immortal                     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

 Arena: Champion

============================== Defeated Monsters ==============================

You have defeated 11402 enemies including 248 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Zeus, King of the Olympians              (level  90)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Hera, Queen of the Gods                  (level  89)
  Oremorj the Cyberdemon Lord              (level  89)
  Tulzscha, the Green Flame                (level  89)
  Hades, Ruler of the Underworld           (level  88)
  Poseidon, Lord of Seas and Storm         (level  88)
  Kronos, Lord of the Titans               (level  87)

=================================== Virtues ===================================

Your alighnment : Evil

You are the polar opposite of Honour.
You are a bitter enemy of Patience.
You are somewhat virtuous in Valour.
You are the polar opposite of Compassion.
You are the living embodiment of Harmony.
You are very virtuous in Justice.
You are the living embodiment of Temperance.
You are very virtuous in Diligence.

============================= Character Inventory =============================

a) 4 Mushrooms of Restoring {!E}
b) 12 Pieces of Elvish Waybread
c) 18 Potions of Speed {!k!q}
d) a Potion of Healing {!k!q}
e) 24 Potions of *Healing* {!k!q}
f) 12 Potions of Restore Mana {!k!q}
g) 8 Scrolls of Teleportation {25% off}
h) 6 Scrolls of Destruction {!*}
i) 4 Rods of Perception
j) 4 Rods of Recall (1 charging)
k) 2 Rods of Detection
l) 2 Rods of Healing (1 charging)
m) The Massive Iron Crown 'Fallen King' [0,+30] {Ac;FaHl[M}
n) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]

================================ Home Inventory ===============================

 ( page 1 )
a) 34 Pieces of Elvish Waybread
b) a Serving of Ambrosia {!E}
c) 44 Potions of Speed {!k!q}
d) 38 Potions of Healing {!k!q}
e) 6 Potions of Life {!k!q}
f) 3 Potions of Wisdom {!k}
g) a Potion of Dexterity {!k}
h) a Potion of Constitution {!k}
i) 9 Potions of Enlightenment
j) a Potion of *Enlightenment*
k) 7 Potions of Self Knowledge {!k}
l) 14 Potions of Resistance {!k!q}

 ( page 2 )
a) 99 Potions of Curing
b) 3 Potions of Curing
c) 3 Potions of New Life {!*!*}
d) 20 Potions of Clarity {90% off}
e) 24 Potions of Great Clarity
f) 3 Scrolls of *Remove Curse*
g) 3 Scrolls of Genocide {!*}
h) a Scroll of Mass Genocide {!*}
i) 14 Scrolls of Forest Creation
j) 3 Rods of Perception
k) 8 Rods of Recall
l) 3 Rods of Illumination

 ( page 3 )
a) a Rod of Enlightenment
b) 3 Rods of Detection
c) 3 Rods of Teleport Other
d) 2 Rods of Drain Life
e) 2 Rods of Havoc
f) 5 Rods of Monster Location
g) 2 Rods of Escaping
h) a Rod of Mana Balls
i) a Wand of Disintegrate (4 charges)
j) 2 Wands of Dragon's Flame (10 charges)
k) 2 Wands of Rockets (8 charges)
l) 7 Staffs of Healing (7x 4 charges)

 ( page 4 )
a) 4 Staffs of Speed (4x 8 charges)
b) a Staff of Speed (7 charges)
c) a Staff of Speed (6 charges)
d) a Staff of Mana Storm (3 charges)
e) a Ring of Speed (+10)
f) a Ring of Speed (+9)
g) 2 Rings of Speed (+8)
h) a Ring of Speed (+6)
i) The Ring of Tulkas (+4)
j) The Ring of Power (Narya) (+1)
k) a Ring of Nether Resistance {unidentified}
l) a Ring of Shard Resistance

 ( page 5 )
a) a Ring of Mana and Fire ball
b) a Ring of Might (+7,+7) (+4)
c) 2 Rings of Might (+4)
d) The Ring of the Ages [+20] (+4)
e) a Ring of Weaponmastery (+2)
f) a Ring of High Resistance {LiCfSo}
g) The Amulet of Ingwe (+3)
h) The Amulet of Stangulation {AcElFiCoDkSh;TeAgTy}
i) an Amulet of Telepathy
j) The Inro of Mito Koumon (+2)
k) an Amulet of Intelligence (+4)
l) an Amulet of Intelligence (+3)

 ( page 6 )
a) an Amulet of Wisdom (+2)
b) The Charmed Pendant [+5] (+2)
c) a Feanorian Lamp of Immortal Eye
d) The Phial 'Corona' (+1 to stealth) {InSlIf}
e) The Phial of Galadriel (+1 to searching)
f) The Jewel of Judgement (+3 to speed)
g) The Stone of Lore
h) The Palantir of Westernesse (+3)
i) The Levitation Stone of Laputa (+2 to speed)
j) The Stone of Nature [+5]
k) The Stone of Life (+3)
l) The Sorcerer's Stone (+2)

 ( page 7 )
a) The Brimstone
b) The Stone of Craft (+2 to speed)
c) The Armageddon Stone
d) The Stone of War (+6,+6)
e) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
f) Black Clothes of Resistance [4,+32] (+1 to stealth) {Di, ?oAcq MO}
g) The Cloak of Hyper Nature [1,+19] (+3) {Cn;Si}
h) an Elven Cloak of Thievery [4,+17] (+3 to speed)
i) a Pair of Dragon Wings [4,+17] {ElFe}
j) a Wizard Cloak of Protection [4,+27]
k) The Large Leather Shield of Celegorm [6,+20] {Fe}
l) The Dragon Shield 'Orb of Destiny' [8,+18] (+4) {Cn;AcCoShBlNxCaDi}

 ( page 8 )
a) a Mirror Shield [10,+14]
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
c) a Golden Crown of Might (+7,+1) [0,+15] (+3) {Sh}
d) The Golden Crown of Amber [0,+15] (+3) {~o}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Li}
f) The Steel Helm of Galactic Barrier [6,+16] (+4 to speed) {Sp;ElSh~Evil}
g) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
h) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
i) a Set of Gauntlets of Magic Mastery [2,+13] (+3) <+15%>
j) a Set of Dragon Gloves [4,+10] {Bl}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)

 ( page 9 )
a) The Pair of Metal Shod Boots of Martin (+5,+5) [6,+20] (+3 to speed)
b) The Rapier 'Silver Chariot' (3d6) (+17,+12) (+1 to speed)
c) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Bl}
d) The Long Sword of Falis (4d5) (+20,+15) (+5)
e) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
f) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4) {Sd}
g) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
h) 3 Poison Needles (1d1) (+0,+0)
i) The Falcon Sword of Destruction (3d6) (-25,+25) (+2 to speed) {cursed}
j) a Rune Sword (0d0) (-50,-50) [-50] {cursed, !w!w!w!w}
k) a Spear (Life) (1d6) (+7,+10) (+4)
l) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)

 ( page 10 )
a) The Spear of Athena (3d6) (+15,+15) [+15] (-4) <+30%> {cursed}
b) The Trident of Poseidon (30d1) (+30,+30) (+3 to speed) {cursed}
c) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
d) The Heavy Lance 'Charm of Kaguya' (4d8) (+19,+25) (+2 to speed)
e) The War Hammer 'Great Maul of Vice' (8d8) (+8,+8) [+8] (+2) (charging)
f) The Bo Staff Monkey King's Cudgel (2d11) (+20,+25) [+15] (+1 to speed)
g) a Mace of Disruption (Chaos) (5d8) (+13,+13) {Di}
h) a Wizardstaff of Force (1d2) (+10,+14) (+2)
i) a Wizardstaff of Force (1d2) (+18,+10) (+2)
j) a Wizardstaff (Arcane) (1d2) (-10,-10) (-2) <+15%>
k) a Wizardstaff of Slay Giant (1d2) (+5,+5) {99% off}
l) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+23%]

 ( page 11 )
a) The Sling 'Delta' (x3) (+20,+15) (+1) {Ch;CoCa;Xm}
b) The Sling of Buckland (x3) (+19,+15) (+3 to speed)
c) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {So}
d) The Short Bow of Artemis (x4) (+12,+18) (+3 to stealth) {cursed}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
f) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Si}
g) The Heavy Crossbow 'Tiger Baton' (x5) (+18,+20) (+4) {WiDxCn;XmBs}
h) a Harp of the Vanyar (+3)
i) 3 Vorpal bunny Corpses
j) 3 Dweller on the threshold Corpses
k) 2 Huorn Corpses
l) 2 Sabre-tooth tiger Corpses

 ( page 12 )
a) a Sasquatch Corpse
b) 2 Dark elven lord Corpses
c) a Mindcrafter Corpse
d) The Corpse of Fasolt the Giant {Wanted!k!k!k}
e) 2 Raal's Tome of Destruction Corpses
f) The Corpse of Malekith the Accursed
g) 2 Sorcerer Corpses
h) a Master mindcrafter Corpse
i) a Dark elven sorceror Corpse
j) an Elder fire giant Corpse
k) The Corpse of Madame Debby
l) The Corpse of Dionysus, the Munchkin of Chaos

 ( page 13 )
a) The Corpse of Walken
b) The Corpse of Fundin Bluecloak
c) The Corpse of Maeglin, Betrayer of Gondolin
d) The Corpse of Ancalagon the Black
e) The Corpse of Gandalf the Grey
f) The Corpse of Raou the Conqueror
g) The Corpse of The Yamata-no-Orochi
h) an Ultimate beholder Corpse
i) an Old sorcerer Corpse
j) a Great Wyrm of Balance Corpse
k) The Corpse of Wahha-Man the Golden
l) a Greater Cyber Wyrm Angel Daemon Lich Corpse

 ( page 14 )
a) a Magical Figurine of a Death Scythe
b) a Magical Figurine of an Unmaker

=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "46e6587a398d7cd8ec"]

Posted on 17.9.2013 10:17
Last updated on 21.9.2013 21:50

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890. on the Ladder (of 18294)
54. on the PosChengband Ladder (of 2394)
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On 17.9.2013 10:17 Arjen wrote:
So here is the idea: Pure caster possessor.

Let's see how far I can get.

On 17.9.2013 11:14 Arjen wrote:
Clvl 14

At clvl 13 I killed Wormtongue and possessed him. Mostly because I feared the novice mage would hit his xp cap soon. His frostbolt is nice, but it's worse than a magic missile with that failrate. Also loosing detect monster and phase door is too bad. Let's hope I'll find a mage soon or druid.

Also had the corpse of a multi-hued baby dragon, but thats not a spellcaster.

On 17.9.2013 13:24 chris wrote:
Pure caster = Ironman. Seriously, I wish it wasn't so :(

On 17.9.2013 14:54 Arjen wrote:
Clvl 19

I'll come clear from the start, I kinda bend the rule a bit. Wormtongue was capped at clvl 15 with a possess power of 20. I had the corpse of a Mindcrafter (22) and Dark Elven Warlock (23). I just couldn't find a spellcasters body to close that gab so I used a Sphinx corpse for 1 min as he found a pack of waterhound to kill with the firebolt wands. So I was a DEW but I couldn't use the manabolt as it was a lvl 20 spell. Before I could get to it I detected a Elf Lord (after I killed a Dark Elven Lord who didn't leave a usable corpse). And he did drop his corpse! It's better with cold/fire ball and shoot (7d6). I'll use this one for a while.

And we will see how Ironman it is. Altho I'm not sure which corpses I should use between this Elf Lord and the Ultimate Magus... Gorlim sounds nice.

On 17.9.2013 14:57 Arjen wrote:
I, of course, should use the corpse of a(n) (old) sorcerer at some point!

On 17.9.2013 15:11 chris wrote:
Logrus master is good, if your rules allow it. Though, it runs off Chr ...

On 17.9.2013 18:16 HugoTheGreat2011 wrote:
A dark elven sorceror is a good option too

On 19.9.2013 08:22 Arjen wrote:
Clvl 28

The Elf Lord needs to be replaced soon, his damage is starting to get too low. I did get the Logrus master body, but he doesn't have any offencive spells except chaos ball which I bet isn't a low level spell.

So I'm wondering who I should aim for, but I think I need to find myself a sorcerer or dark elven sorcerer... Right and with what damage am I going to kill them? ;) It will become interesting.

On 19.9.2013 08:25 Arjen wrote:
Ow and about the rules:

- The most dangerous part of the monster are his spells/abilities
- No breathes or rocks as only dangerous spell (No d/D/P/Ents)
- I just don't like summoning in general ;)

On 19.9.2013 08:26 Arjen wrote:
I might want to check if I can find a high elven ranger, I bet his arrows hurt too.

On 19.9.2013 08:59 Arjen wrote:

He was a lot stronger than I remembered with mana bolts and water balls... Killed 3 of them before I got a corpse. 3 fights with a raised heartbeat, it's scary to attack monster who have several ways to cut your hp in half...

So now I need str and con and more int! :)

On 19.9.2013 09:59 Arjen wrote:
Clvl 30

Just conquered Camelot, killing Arthur was extremely easy as waterballs just stunned him and he only moved a few times. Now I need to find the other goodies-dropping-knights.

On 19.9.2013 17:17 Arjen wrote:
Clvl 35

Choose Con for my boost as I really lack hp. Drank 2 !oNew Life with 2x a crappy result. I'm going to need more of them.

But the destructive power of the Sorcerer is really nice, especially with the failrates down to 6% on manabolt and waterball (funny note: Water hounds don't resist water).

Looking for a lot better gear (with con) and the dead cold corpse of either Saruman or Gandalf. They both have a nice arsenal of spells. If only they are willing to die for the greater good... But their wizardstaffs are welcome too.

Maybe I should try to kill the CP, I should be able to do that, but first the BD and some more Clarity potions. And more life.

On 19.9.2013 17:53 Arjen wrote:
Clvl 36

Quick update

BD: !oExp 4 !ohealing, random cloak wasn't that good

CP:It was pretty easy no tough random monster with a death knight as strongest. The loot was pretty good with as jewel my new Armour. Maxed Int! More changes Robin Hood, Frodo. Could use a better hat and cloak.

On 19.9.2013 23:09 Arjen wrote:
Clvl 38

Just had an epic easy fight against the Munchkin of Chaos, he was no match against my waterballs. And he dropped his corpse, but he is not even close to a spellcaster as he can only shoot arrows.

But I was very curious about his body and duplicated my safefile to check it out. He's quiet insane and speedy so a very nice body if you don't have dumbass rules like me. ^^ I dropped his corpse in the house as a Munchkin Trophy. Back to the spellcasters!

I did find Gandalf once, but he was next to Brand and both awake. Brand was the first to find me and we played for a bit. He didn't like water, like most monsters, and died. But he did *curse* my ass summoning Cold hound (not so bad), drained 1 level of xp (who cares) and cursing my boots with aggravation (... ... ...) *recalls*. I have yet to find Gandalf again.

Sweet new addition to my gear: The Charmed Pendant

Very nice with it's restore mana activation, the 777 turns to cool down is a little less nice. But it's great vs Wyrms as I lack 100-150 sp to kill the big elemental ones with one round of my sp.

Maybe I should go grab that ?oArtifact Creation and get a new staff with +spellpower or +mana. I wish that was possible, but I think you will get slays and such useless crap if you try to make it in an artifact. ^^

Ow and I love my stealth, sneaking past nasty sleeping monsters makes life easier.

On 20.9.2013 09:31 Arjen wrote:
Clvl 40

Just got Habu as dungeon quest monster, he was rather powerless against the waterballs. But he did almost killed me by breathing his Logrus at early stage while I was at full health. Luckily I wasn't hurt or else I would have died. But he didn't drop his corpse, so no Psycho-spears yet. I was hoping Saruman would be a dungeon guardian as I haven't seen him yet.

Nice gear upgrades: Thranduil with res light, one resistance less to worry about and random boots with +3 int/speed and nether res. Nice combo, bit too heavy tho.

On 20.9.2013 11:26 Arjen wrote:
Clvl 43 Saruman form!

I remembered that you had a humanoid specialized dungeon. So I dived down in the Castle like a madman driven by insanity. But it payed off! On a small level with Hastur and some other nasty stuff I found Saruman being {friendly}, not for long as I killed him right after clearing the whole level.

So now I have my psychospear, waterball, haste, heal, teleport other and a corpse who can (hopefully) get to level 50! Ow and he dropped Beruthiel, so now I need another 25 Con! :p Or at least the Stone of Life and that spear of Life +4.

On 20.9.2013 13:51 Arjen wrote:
Clvl 45,

Finally got 600 hp! ... And 500 sp, so this guy really plays like a spellcaster. Kinda funny that the maximum skill level for my melee with a Wizardstaff is Unskilled! So melee really isn't an option with my staff. ;)

But the destructive force of Saruman is nice, altho the Yamata was pretty hard to kill and I needed a lot of healing fighting it. Luckily my amulet restores my sp. It's like having 1000 sp! You can kill a lot with that much sp. I'm not sure if Ultimate Magus is actually a better form without speed/heal and resistances, but having manastorm is a must! Manastorm with Beruthiel... But that won't be possible as a Ultimate Magus is a mindflayer mage that like -6 con as basis? Nasty.

On 20.9.2013 14:27 Arjen wrote:
Clvl 46

4 Ultimate Magus later, no corpse yet... But they seem less deadly than I could remember. Were they nerved along with Athena (only summons 1 UM at a time and actually walks)?

On 20.9.2013 15:39 Arjen wrote:
Yay! Im a real ManaStorm Flinging Bastard! :) Nr 6 was the right one.

Did loose 60 hp and some resses, along with waterball, psy spear and haste.

Next goal, make Beruthiel work somehow. Already have a nice start with a +6 con ring, I wonder if you can create an Artifact from it without it loosing the +6 ^^

On 20.9.2013 21:38 Arjen wrote:
Found Gandalf in the Arena, so now I have his corpse and his robe. Too bad he didn't had his staff with him to complete the picture.

Now I have 750+ hp and 600+ sp. AND 140 feet infravision, that's some distance covert :p

Let's go find an artifact wizardstaff.

On 21.9.2013 00:39 Arjen wrote:
A bit further, killed some uniques and I've almost enough fame to reforge Crisdurian into some gloves. :p

Dove to the bottom of the Arena to check out the metal babble, but he resists everything, so I've no way of hurting him as I can't do melee. ^^ How do you defeat a guy who can't be hurt? :p

On 21.9.2013 00:49 chris wrote:
Poison Needle? He's easier if you also use ?ForestCreation and wait ...

On 21.9.2013 03:20 HugoTheGreat2011 wrote:
Telmora's Arena does not let you use Scrolls either, IIRC.

On 21.9.2013 10:25 Arjen wrote:
I mean the dungeon Arena. But finding a Poison needle has to do the trick.

On 21.9.2013 11:19 HugoTheGreat2011 wrote:
You can get a Poison Needle from killing Shelob. :)

On 21.9.2013 12:18 Arjen wrote:
18/20 con 9 str with Beruthiel

Made the gloves Crisdurian and the ring Winblows, both turned out like you would expect from a 2.4m investment.

But I still would like to have some more str and con. I need better boots (Feanor comes in mind) and maybe a better shooter to make this work.

And maybe hunt for potions of New Life so I can get a /120 con and a higher liferating.

But for now, I'll switch back to my normal gear.

On 21.9.2013 13:13 Arjen wrote:
Got the Poison Needle, getting scrolls of Forest Creation might be a bit more difficult...

On 21.9.2013 14:08 Arjen wrote:
Con 18/60 Str 11, hp 641

Went to the bottom of the anti-melee cave and got 3 ?oForest Creation. Needed 2 of them to kill the Babble. With my scroll I made this lamp I'm using now with +3str/dex/con AND enlightment!! I also collected 7 !oNew Life. With potion #5 I stopped as I had 113/100 liferating and a /120 int and /110 con! How much better could it get? (/120 /120 ok...) But I'm pretty pleased with the result of having +19 speed and 641 HP. I might actually try it out. With the 10d29 + 1315 manastorm monsters won't get much time before they die. Even the 1d1023 + 292 manabolt is insane. :) My type of OP madness :)

On 21.9.2013 14:52 Arjen wrote:
Dropped some 'weight', +2 speed :)

On 21.9.2013 16:04 Arjen wrote:
Still going strong, just realized that *if* someone gets a double move and attacks twice, I will be dead.

So I did kill a lot of strong uniques and some of the easier Olympians. Athena and Artemis did drop their artifacts. Both won't be use I guess.

Saving money to reforge the ring of Might.

On 21.9.2013 16:08 Arjen wrote:
Damn... What should I do...

On 21.9.2013 16:15 Arjen wrote:
I checked him in r_info and saw he has some messed up equipment slots, might be hard to keep wielding Beruthiel in that corpse.

On 21.9.2013 16:20 chris wrote:
Who's corpse?

On 21.9.2013 16:22 chris wrote:
Never mind: GCWADL. Well, that guy has crazy melee which is insane when combined with weaponmastery (e.g. Vilya). Personally, I'd keep the Ultimate Magus to the end :)

On 21.9.2013 16:26 Arjen wrote:
Melee isn't really an option as pure spellcaster, I'll go find and kill him again with another character. XD

But he was somewhat easy, he even tried to slow me and shot a magic missile. The horror!

On 21.9.2013 17:02 Arjen wrote:
Killed some more Olympians

Had also an epic fight with the Unicorn and he was almost dead, but then hell broke loose and I was trying to steal the kill and leave. I decided to leave without the kill... On the level were: Nodens, Talos (unkillable with spells), 3 Great Wyrms of Power, several Spellwrap Automatons, Sky Drakes, Space-Time wyrms, Aether hound packs and lots and lots more...

I did loose my staff of the Magi thanks to the Aether Hounds. I will really miss him...

On 21.9.2013 17:19 chris wrote:
GCWADL + The One Ring = 2 attacks for 6d200 and 2 for 6d100! And here everyone is infatuated with Wahha-man with his girlie 30d9 attacks :D

On 21.9.2013 17:44 Arjen wrote:

And Wahha doesn't even have res all and cast/breathe all.

Just completed my Olympian killing streak with Hera, killed them all now. Let's see if I can kill Morgoth/Sauron/Unicorn next. And the other uniques.

On 21.9.2013 18:24 Arjen wrote:
Noticed I miss Hades, but did kill the Unicorn! :)

On 21.9.2013 18:26 Arjen wrote:
Ow yeah... What is a black aura? :p

On 21.9.2013 19:02 chris wrote:
The exact opposite of a white aura ... You get crappy drops, less egos, fewer artifacts!

On 21.9.2013 20:06 Arjen wrote:
Time to visit Zul.

On 21.9.2013 20:11 HugoTheGreat2011 wrote:
Clear your mutations. I don't think you'll miss much.

On 21.9.2013 20:45 Arjen wrote:
Killed Hades (he didn't summon, thank you!)

Almost got killed by Cantoras and later by Nodens... I'm going to leave those guys, massive summons and I just don't have enough hp to face more than 1 monster at a time.

But I did kill Morgoth! But he also only summoned once. That's where I killed Lousy XD, Fenris Wolf and not Cantoras.

I was thinking about killing all uniques, but I'm not risking getting killed. Going to dive in Angband now. Not much left.

On 21.9.2013 21:50 Arjen wrote:

After fighting so many strong monsters and being in red digits so many times I went for the Serpent, he even summoned Sauron, but I had to *destruct* him with Cantoras and some other nasty uniques.

During the fight I took not a single chance and used 8 ?o*Destruction*, 10 *healing* and 3-4 mana. Used the *Destruction* sites for phase door when hurt. Also healed every time I got hurt, even if it only was 50 hp. I needed to be at max hp all the time, just to be sure. And I had enough resources anyways.

After the win I reforged the Crown, it's just a little bit worse than the original. ;)

This run was fun, but finding Beruthiel changed a lot. I would have played the endgame differently if I didn't had it. I would have left the Olympians alone and would have went to the Serpent a lot earlier.

Time for a next challenge, never thought I would win this one with my first serious try.

On 21.9.2013 21:56 HugoTheGreat2011 wrote:
This winner defines how the spellcaster-PROTOTYPE should win! Congrats!

On 21.9.2013 22:30 chris wrote:

I was thinking on going for a Godzilla win one of these days (Start scum to make sure Godzilla is wanted first, of course). But the Yamata also needs some love.

Of course, you owe it to yourself to possess a GCWADL!

Another idea: Birds only (challenge begins once you find your first bird corpse, of course). You can win with a Fenghuang, I bet.

On 21.9.2013 22:37 Arjen wrote:
Sounds nice, go in the wild and find a Raven/Crow. You're on!

And this was the first time I even saw a GCWADL, thought it was an Unmaker.

And thank you both :)

On 21.9.2013 22:49 Arjen wrote:
Haha, Raven is a pretty crappy form! Ok +10 speed at clvl 3 is nice, but 0 AC!

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