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The Angband Ladder: Salad, High-Elf Mage by Moya2

  [Angband 3.4.1 Character Dump]

 Name   Salad                                    Self  RB  CB  EB   Best
 Sex    Male         Age            101   STR:  18/93  +1  -3  +4 18/113
 Race   High-Elf     Height          82   INT:  18/35  +3  +3  +0  18/95
 Class  Mage         Weight         183   WIS:     15  -1  +0  +0     14
 Title  Conjurer     Social  Well-liked   DEX:  18/54  +3  +0  +4 18/124
 HP     -22/170      Maximize         Y   CON:     15  +1  -2  +0     14
 SP     101/101                           CHR:     10  +5  +1  +0     16

 Level               31   Armor    [52,+61]     Saving Throw         78%
 Cur Exp         283299   Fight     (+7,+2)     Stealth        Very Good
 Max Exp         283299   Melee   (+22,+21)     Fighting       Excellent
 Adv Exp         345000   Shoot   (+22,+14)     Shooting       Excellent
 MaxDepth   2250' (L45)   Blows    4.0/turn     Disarming            67%
 Game Turns      584965   Shots      1/turn     Magic Device          83
 Standard Turns   58849   Infra       40 ft     Perception       1 in 11
 Resting Turns    15750   Speed      Normal     Searching            24%
 Gold            102613   Burden  157.3 lbs

 You are the only child of a Telerin Ranger.  You have light green
 eyes, wavy blond hair, and a fair complexion.



rAcid:*.....+.+.... Nexus:.............
rElec:......+.+.... Nethr:+............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:..+.......... Feath:.............
rLite:......+.....+ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:+............ Speed:.............
  ESP:............. Blows:.............
Invis:+........+..+ Shots:.............
FrAct:+.........++. Might:.............
HLife:+...+........ S.Dig:+...+........
Stea.:......+...... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You miss the Demonologist.
> the Demonologist misses you.
> the Demonologist hits you.
> The Demonologist tries to make you stop moving.
> You avoid the effects!
> Something breathes.
> You are hit by something strange!
> Gravity warps around you.
> You have been stunned.
> You feel yourself moving slower!
> The Demonologist disappears!
> Something breathes.
> You are hit by something strange!
> Gravity warps around you.
> You die.

Killed by a Gravity hound.

  [Character Equipment]

a) the Trident of Ulmo (4d10) (+15,+19) <+4>
     Found lying on the floor at 2050 feet (level 41).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 25 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 272.8 vs. animals, 365.2 vs. dragons, and
     180.4 vs. others.
     
b) a Heavy Crossbow of Accuracy (x4) (+15,+14)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Resist Poison
     Found lying on the floor at 2200 feet (level 44).
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
d) a Ring of Strength <+4>
     Bought from a store.
     
     +4 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
e) an Amulet of Sustenance
     Found lying on the floor at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
f) the Phial of Galadriel <+2>
     Dropped by Lagduf, the Snaga at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Radius 2 light.
g) Chain Mail of Elvenkind (-2) [32,+6] <+2>
     Found lying on the floor at 2050 feet (level 41).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+5]
     Dropped by a Ghoul at 2200 feet (level 44).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield of Resistance [8,+18]
     Dropped by Ufthak of Cirith Ungol at 1250 feet (level 25).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Seeing [3,+8] <+1>
     Found lying on the floor at 1700 feet (level 34).
     
     +5% to searching.
     Provides protection from blindness.
     Can be destroyed by acid.
     Grants the ability to see invisible things.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+9]
     Found lying on the floor at 2100 feet (level 42).
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Free Action [0,+7]
     Dropped by Khm, Son of Mm at 1300 feet (level 26).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     


  [Character Quiver]

n) 30 Bolts (1d5) (+0,+0)
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 68.6.
     25% chance of breaking upon contact.
     
o) 30 Bolts (1d5) (+6,+5)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 89.7.
     25% chance of breaking upon contact.
     
p) 15 Seeker Bolts (4d5) (+0,+3)
     Dropped by an Acolyte at 1950 feet (level 39).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 117.1.
     25% chance of breaking upon contact.
     
q) 15 Bolts of Flame (1d5) (+5,+7)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 171.3 vs. creatures not resistant to fire,
     and 97.9 vs. others.
     25% chance of breaking upon contact.
     
r) 17 Bolts (1d5) (+6,+6)
     Found lying on the floor at 2250 feet (level 45).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 93.8.
     25% chance of breaking upon contact.
     
s) 20 Bolts (1d5) (+4,+4)
     Dropped by a Mature multi-hued dragon at 2200 feet (level 44).
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 85.6.
     25% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Dropped by Angamait of Umbar at 2050 feet (level 41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 10 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
g) a Potion of Healing
     Dropped by a Vampire lord at 2250 feet (level 45).
     
     Can be destroyed by cold.
     
h) 3 Potions of Speed
     Can be destroyed by cold.
     
i) a Potion of Dragon Breath
     Bought from a store.
     
     Can be destroyed by cold.
     
j) 6 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
k) 3 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
l) 2 Scrolls of Identify
     Can be destroyed by acid, fire.
     
m) a Rod of Treasure Location
     Found lying on the floor of a labyrinth at 2250 feet (level 45).
     
     Can be destroyed by electricity.
     
n) a Rod of Fire Bolts
     Found lying on the floor at 1750 feet (level 35).
     
     Can be destroyed by electricity.
     
o) a Rod of Frost Bolts
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Can be destroyed by electricity.
     
p) a Rod of Curing
     Found lying on the floor at 1150 feet (level 23).
     
     Can be destroyed by electricity.
     
q) a Rod of Recall
     Found lying on the floor at 2200 feet (level 44).
     
     Cannot be harmed by electricity.
     
r) 2 Wands of Acid Bolts (6 charges)
     Can be destroyed by electricity.
     
s) 2 Staves of Teleportation (10 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 6 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 3 Books of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) 3 Books of Magic Spells [Sorcery and Evocations]
     Can be destroyed by fire.
     
e) 16 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) 9 Potions of Healing
     Can be destroyed by cold.
     
g) a Potion of *Healing*
     Found lying on the floor at 2150 feet (level 43).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
h) 12 Potions of Restore Mana
     Can be destroyed by cold.
     
i) 2 Potions of Restore Life Levels
     Can be destroyed by cold.
     
j) 2 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
k) a Rod of Healing
     Found lying on the floor at 2200 feet (level 44).
     
     Cannot be harmed by electricity.
     
l) 2 Staves of Teleportation (14 charges)
     Can be destroyed by acid, fire.
     
m) 2 Staves of Identify (5 charges)
     Can be destroyed by acid, fire.
     
n) a Ring of Damage (+0,+6)
     Dropped by a Dark elven lord at 2000 feet (level 40).
     
     Can be destroyed by electricity.
     
o) 2 Rings of Escaping <+4>
     +4 speed.
     Can be destroyed by electricity.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
p) a Ring of the Mouse (+0,-10) <+1, +4>
     Dropped by a Mummified human at 1600 feet (level 32).
     
     +1 dexterity.
     +4 stealth.
     Can be destroyed by electricity.
     
q) a Ring of the Mouse (+0,-7) <+3>
     Dropped by a Brown yeek at 1950 feet (level 39).
     
     +3 dexterity, stealth.
     Can be destroyed by electricity.
     
r) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 2150 feet (level 43).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) the Hard Leather Armour of Himring [20,+15]
     Conjured forth by magic at 2100 feet (level 42).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 50 to 100 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
t) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a labyrinth at 2000 feet (level 40).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 119.2 vs. creatures not resistant to fire,
     and 78 vs. others.
     
u) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor of a labyrinth at 2000 feet (level 40).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +7 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 112.8 vs. orcs, 112.8 vs. trolls, and 70.5
     vs. others.
     
v) the Glaive of Pain (9d6) (+0,+30)
     Dropped by a Swordsman at 2100 feet (level 42).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 141.
     
w) 23 Arrows (1d4) (+5,+5)
     Found lying on the floor in a vault at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2949     50'    2   Reached level 2
     27029     50'    3   Reached level 3
     40252    100'    3   Killed Fang, Farmer Maggot's dog
     40252    100'    4   Reached level 4
     49519    100'    5   Reached level 5
     55140      0'    5   Killed Farmer Maggot
     80092     50'    6   Reached level 6
     93066    250'    7   Reached level 7
    100640    550'    8   Reached level 8
    111584    550'    9   Reached level 9
    114570    550'    9   Killed Wormtongue, Agent of Saruman
    114570    550'   10   Reached level 10
    119123    550'   11   Reached level 11
    142000    600'   12   Reached level 12
    149380    600'   12   Killed Mughash the Kobold Lord
    149501    600'   13   Reached level 13
    152869    600'   13   Killed Lagduf, the Snaga
    152894    600'   13   Found the Phial of Galadriel
    155449    600'   13   Killed Brodda, the Easterling
    162417    600'   14   Reached level 14
    175767    850'   14   Killed Sméagol
    181357    850'   15   Reached level 15
    197476    850'   16   Reached level 16
    204907    850'   16   Killed Uglúk, the Uruk
    204907    850'   17   Reached level 17
    210272   1100'   17   Killed Grip, Farmer Maggot's dog
    219537   1150'   18   Reached level 18
    225682   1150'   18   Killed Ulfast, Son of Ulfang
    230103   1200'   19   Reached level 19
    230966   1200'   19   Killed Nár, the Dwarf
    241224   1200'   19   Killed Gorbag, the Orc Captain
    242910   1200'   20   Reached level 20
    247512   1250'   20   Killed Ufthak of Cirith Ungol
    256132   1300'   20   Killed Khîm, Son of Mîm
    263165   1550'   21   Reached level 21
    280725   1650'   22   Reached level 22
    291422   1700'   23   Reached level 23
    306083   1750'   24   Reached level 24
    327847   1800'   24   Killed Shagrat, the Orc Captain
    327847   1800'   25   Reached level 25
    358839   1850'   26   Reached level 26
    383217   1850'   27   Reached level 27
    402424   1950'   27   Killed Orfax, Son of Boldor
    420104   1900'   27   Killed Grishnákh, the Hill Orc
    422060   1900'   28   Reached level 28
    447861   2050'   28   Killed Mîm, Betrayer of Turin
    468973   2050'   28   Found the Trident of Ulmo
    475921   2050'   28   Killed Angamaitë of Umbar
    477429   2000'   28   Found the Long Sword 'Elvagil'
    478011   2000'   29   Reached level 29
    478081   2000'   29   Found the Dagger 'Narthanc'
    487912   2050'   29   Killed Lugdush, the Uruk
    506895   2100'   29   Found the Hard Leather Armour of Himring
    514184   2100'   29   Found the Glaive of Pain
    524109   2150'   30   Reached level 30
    548463   2150'   30   Found the Chain Mail of Arvedui
    565575   2100'   31   Reached level 31
    580064   2200'   31   Killed The Queen Ant


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 22.9.2013 18:30
Last updated on 6.10.2013 05:25

Download this dump

11. on the Competition No.145 Ladder (of 23)

Comments

Jump to latest

On 26.9.2013 19:43 MattB wrote:
No melee weapon - hardcore mage!

On 27.9.2013 04:09 Moya2 wrote:
I used two mouse ring to keep my mage stealthy, so melee weapon added nothing but dead weight....

On 27.9.2013 17:01 PowerWyrm wrote:
What are weapons for anyway when you have spells to kill things...

On 27.9.2013 17:58 Moya2 wrote:
Found a nice weapon and began to shift from a long-range mage into a more hand combat mage

On 29.9.2013 10:41 Moya2 wrote:
Didn't know what killed me...

On 29.9.2013 10:42 Moya2 wrote:
Didn't know what killed me...

On 6.10.2013 05:25 Moya2 wrote:
Time is running short... Got two =oSpeed, both+8, pConf hat, and a ton of priest ego books...

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