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The Angband Ladder: Salad Onions, High-Elf Mage by MattB

  [Angband 3.4.1 Character Dump]

 Name   Salad Onions                             Self  RB  CB  EB   Best
 Sex    Male         Age            101   STR:     17  +1  -3  +0     15
 Race   High-Elf     Height          82   INT:     16  +3  +3  +0  18/40
 Class  Mage         Weight         183   WIS:     10  -1  +0  +0      9
 Title  Illusionist  Social       Liked   DEX:     16  +3  +0  +0  18/10
 HP     -7/103       Maximize         Y   CON:     10  +1  -2  +0      9
 SP     1/37                              CHR:     10  +5  +1  +0     16

 Level               19   Armor    [31,+12]     Saving Throw         68%
 Cur Exp           9006   Fight     (+2,+0)     Stealth             Fair
 Max Exp           9006   Melee     (+8,+5)     Fighting       Very Good
 Adv Exp          10120   Shoot     (+3,+1)     Shooting       Very Good
 MaxDepth    900' (L18)   Blows    1.0/turn     Disarming            50%
 Game Turns      295737   Shots      1/turn     Magic Device          83
 Standard Turns   27591   Infra       40 ft     Perception       1 in 16
 Resting Turns     6333   Speed          -1     Searching            19%
 Gold              9031   Burden  113.8 lbs

 You are the only child of a Telerin Ranger.  You have light green
 eyes, wavy blond hair, and a fair complexion.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:..+.......... Disen:.............
rPois:...+......... Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............+ Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> the Grizzly bear crushes you.
> *** LOW HITPOINT WARNING! ***
> You have 3 charges remaining.
> the Black orc misses you.
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> the Black orc misses you.
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> the Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> the Black orc hits you.
> You die.

Killed by a Black orc.

  [Character Equipment]

a) a Cutlass (1d8) (+6,+5) {@w1}
     Found in a chest from 800 feet (level 16).
     
     Can be destroyed by acid.
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 10.3.
     
b) a Long Bow (x3) (+1,+1)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Resist Cold {!k}
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
d) a Ring of Resist Poison
     Found lying on the floor at 900 feet (level 18).
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
e) an Amulet of Resist Acid {!k}
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (14260 turns) <+2>
     Found lying on the floor at 400 feet (level 8).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Studded Leather Armour (-1) [12,+4]
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Dropped by a Black orc at 900 feet (level 18).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield [8,+0]
     Bought from a store.
     
     Can be destroyed by acid.
     
j) a Metal Cap [3,-1]
     Bought from a store.
     
     Can be destroyed by acid.
     
k) (nothing)
l) a Pair of Steel Shod Boots of Free Action [7,+7]
     Bought from a store.
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     


  [Character Quiver]

n) 20 Arrows (1d4) (+0,+0) {=g}
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 10.5.
     35% chance of breaking upon contact.
     
o) 9 Arrows (1d4) (+0,+0) {=g}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 10.5.
     35% chance of breaking upon contact.
     
p) 8 Arrows of Wounding (1d4) (+10,+8) {=g}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     Can be destroyed by fire.
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     Bought from a store.
     
     Can be destroyed by fire.
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     Bought from a store.
     
     Can be destroyed by fire.
     
e) 6 Mushrooms of Clear Mind
     
     
f) 2 Flasks of oil
     Bought from a store.
     
     Branded with flames.
     Can be destroyed by cold.
     
g) 5 Potions of Speed {@q3}
     Bought from a store.
     
     Can be destroyed by cold.
     
h) 4 Potions of True Seeing
     Can be destroyed by cold.
     
i) 7 Scrolls of Phase Door {@r1}
     Can be destroyed by acid, fire.
     
j) a Scroll of Teleportation {@r3}
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     
k) a Scroll of Magic Mapping
     Can be destroyed by acid, fire.
     
l) 6 Scrolls of Satisfy Hunger {@r2}
     Can be destroyed by acid, fire.
     
m) 4 Scrolls of Word of Recall {@r9}
     Can be destroyed by acid, fire.
     
n) a Rod of Treasure Location {@z1}
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by electricity.
     
o) a Wand of Magic Missile (0 charges)
     Can be destroyed by electricity.
     
p) a Wand of Light (1 charge)
     Found lying on the floor at 300 feet (level 6).
     
     Can be destroyed by electricity.
     
q) a Staff of Teleportation (3 charges) {@u3}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
r) a Trident of *Slay Undead* (1d10) (+7,+5) <+2>
     Dropped by a Black orc at 900 feet (level 18).
     
     +2 wisdom.
     *Slays* undead.
     Can be destroyed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 35.1 vs. undead, and 11.3 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     Can be destroyed by fire.
     
c) a Mushroom of Vigor
     Dropped by a Poltergeist at 300 feet (level 6).
     
     
     
d) a Potion of Restore Life Levels
     Bought from a store.
     
     Can be destroyed by cold.
     
e) a Ring of Dexterity <+2>
     Found lying on the floor at 350 feet (level 7).
     
     +2 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
f) a Ring of Protection [+11]
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by electricity.
     
g) a Ring of Protection [+7]
     Bought from a store.
     
     Can be destroyed by electricity.
     
h) a Pair of Leather Sandals [1,+5] {squelch}
     Found lying on the floor at 400 feet (level 8).
     
     Can be destroyed by acid, fire.
     
i) a Pair of Leather Boots [2,+5] {squelch}
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
j) 18 Bolts (1d5) (+4,+2)
     Dropped by Brodda, the Easterling at 500 feet (level 10).
     
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5875     50'    2   Reached level 2
      8433    100'    3   Reached level 3
     20851     50'    4   Reached level 4
     21931     50'    4   Killed Fang, Farmer Maggot's dog
     44647    150'    5   Reached level 5
     50315    300'    6   Reached level 6
     57508    300'    7   Reached level 7
     66495    300'    8   Reached level 8
     66665    350'    8   Killed Grip, Farmer Maggot's dog
     84787    400'    9   Reached level 9
     87194      0'    9   Killed Farmer Maggot
     91110    400'    9   Killed Wormtongue, Agent of Saruman
     91110    400'   10   Reached level 10
     96722    400'   11   Reached level 11
    115181    500'   12   Reached level 12
    125489    500'   13   Reached level 13
    130159    500'   13   Killed Brodda, the Easterling
    142033    500'   14   Reached level 14
    167484    650'   15   Reached level 15
    202464    650'   16   Reached level 16
    233684    800'   17   Reached level 17
    270040    850'   18   Reached level 18
    284872    900'   18   Killed Orfax, Son of Boldor
    289758    900'   19   Reached level 19


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 24.9.2013 13:23
Last updated on 24.9.2013 16:01

Download this dump

21. on the Competition No.145 Ladder (of 23)

Comments

Jump to latest

On 24.9.2013 13:24 MattB wrote:
Here we go again...

(The last one didn't even get a chance to be dumped, I think he got one-shotted by a Galant, of all things.)

On 24.9.2013 16:03 MattB wrote:
Well that was rubbish!
Survivability is a real issue for me.
This was a triple teleport chain with no safe landing.
Onto the next one!

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