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The Angband Ladder: Salad Dressing, High-Elf Mage by MattB

  [Angband 3.4.1 Character Dump]

 Name   Salad Dressing                           Self  RB  CB  EB   Best
 Sex    Male         Age            101   Str:     16  +1  -3  +0     14     11
 Race   High-Elf     Height          82   INT:     17  +3  +3  +0  18/50
 Class  Mage         Weight         183   WIS:     10  -1  +0  +0      9
 Title  Spellbinder  Social       Liked   DEX:     16  +3  +0  +0  18/10
 HP     -8/117       Maximize         Y   CON:     11  +1  -2  +0     10
 SP     1/45                              CHR:      9  +5  +1  +0     15

 Level               22   Armor    [26,+21]     Saving Throw         70%
 Cur Exp          18593   Fight     (+2,+0)     Stealth        Very Good
 Max Exp          18593   Melee   (+18,+12)     Fighting       Very Good
 Adv Exp          19320   Shoot     (+6,+4)     Shooting       Very Good
 MaxDepth   1100' (L22)   Blows    1.0/turn     Disarming            53%
 Game Turns      425797   Shots      1/turn     Magic Device          88
 Standard Turns   36641   Infra       40 ft     Perception       1 in 16
 Resting Turns     8408   Speed          -3     Searching            19%
 Gold             10697   Burden  141.5 lbs

 You are the only child of a Telerin Ranger.  You have light green
 eyes, wavy blond hair, and a fair complexion.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:+.+.......... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:+............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:............+ Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have 3 charges remaining.
> Gorbag, the Orc Captain cries out in pain.
> Gorbag, the Orc Captain hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Gorbag, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> Gorbag, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> Gorbag, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> Gorbag, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> Gorbag, the Orc Captain hits you.
> You die.

Killed by Gorbag, the Orc Captain.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by a Cave orc at 1000 feet (level 20).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 10 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     1.0 blows/round.
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 37.1 vs. evil creatures, 48.9 vs. creatures
     not resistant to fire, and 25.4 vs. others.
     
b) a Short Bow (x2) (+4,+4)
     Found lying on the floor at 1050 feet (level 21).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Resist Fire {!k}
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by electricity.
     
d) a Ring of Free Action
     Dropped by a Ranger at 1000 feet (level 20).
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
e) an Amulet of Resist Acid {!k}
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (10880 turns) <+2>
     Found lying on the floor at 500 feet (level 10).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Hard Leather Armour of Resist Cold (-1) [16,+12]
     Found lying on the floor at 1050 feet (level 21).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield [5,+4]
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).
     
     Can be destroyed by acid.
     
j) a Metal Cap [3,-1]
     Bought from a store.
     
     Can be destroyed by acid.
     
k) (nothing)
l) a Pair of Leather Sandals [1,+4]
     Dropped by a Cutpurse at 650 feet (level 13).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 2 Arrows (1d4) (+0,+0) {=g @f0}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     35% chance of breaking upon contact.
     
o) 7 Arrows (1d4) (+6,+3) {=g}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.1.
     35% chance of breaking upon contact.
     
p) 23 Arrows (1d4) (+0,+0) {=g}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     Can be destroyed by fire.
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     Bought from a store.
     
     Can be destroyed by fire.
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     Bought from a store.
     
     Can be destroyed by fire.
     
e) 3 Flasks of oil
     Branded with flames.
     Can be destroyed by cold.
     
f) 7 Potions of Cure Critical Wounds {@q1}
     Can be destroyed by cold.
     
g) 2 Potions of Speed {@q3}
     Can be destroyed by cold.
     
h) 7 Potions of True Seeing
     Can be destroyed by cold.
     
i) 3 Scrolls of Phase Door {@r1}
     Can be destroyed by acid, fire.
     
j) 4 Scrolls of Teleportation {@r3}
     Can be destroyed by acid, fire.
     
k) 5 Scrolls of Word of Recall {@r9}
     Can be destroyed by acid, fire.
     
l) 3 Rods of Treasure Location {@z1}
     Can be destroyed by electricity.
     
m) 4 Rods of Curing {@z5}
     Can be destroyed by electricity.
     
n) a Rod of Light {@z4}
     Bought from a store.
     
     Can be destroyed by electricity.
     
o) a Wand of Frost Bolts (3 charges)
     Found lying on the floor at 1000 feet (level 20).
     
     Can be destroyed by electricity.
     
p) 2 Staves of Teleportation (12 charges)
     Can be destroyed by acid, fire.
     
q) a Maul (Holy Avenger) (4d4) (+9,+8) [+2] <+3>
     Found lying on the floor at 500 feet (level 10).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Can be destroyed by acid, fire.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 29.8 vs. evil creatures, 40.4 vs. undead,
     40.4 vs. demons, and 19.2 vs. others.
     


  [Home Inventory]

a) 7 Scrolls of Teleportation {@r3}
     Can be destroyed by acid, fire.
     
b) a Ring of Resist Cold {!k}
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
c) a Ring of Protection [+13]
     Found lying on the floor at 950 feet (level 19).
     
     Can be destroyed by electricity.
     
d) a Ring of Protection [+11]
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by electricity.
     
e) an Amulet of Resist Lightning {!k}
     Dropped by a Cutpurse at 900 feet (level 18).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) an Amulet of Regeneration
     Bought from a store.
     
     Speeds regeneration.  
     
g) a Small Metal Shield [5,+4]
     Dropped by Grishnkh, the Hill Orc at 500 feet (level 10).
     
     Can be destroyed by acid.
     
h) 7 Arrows (1d4) (+6,+3) {=g}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.1.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3782     50'    2   Reached level 2
      9262     50'    3   Reached level 3
     22939    100'    4   Reached level 4
     43866    100'    5   Reached level 5
     46056    100'    5   Killed Grip, Farmer Maggot's dog
     53573    150'    6   Reached level 6
     62369    200'    6   Killed Fang, Farmer Maggot's dog
     66237    200'    7   Reached level 7
     75113    200'    7   Killed Sméagol
     75113    200'    8   Reached level 8
     98390    350'    9   Reached level 9
    103845    350'   10   Reached level 10
    116106    500'   11   Reached level 11
    118751    500'   11   Killed Wormtongue, Agent of Saruman
    122085    500'   12   Reached level 12
    130901    500'   13   Reached level 13
    134153    500'   13   Killed Grishnákh, the Hill Orc
    138539    500'   13   Killed Brodda, the Easterling
    138539    500'   14   Reached level 14
    171218    550'   15   Reached level 15
    180096    550'   16   Reached level 16
    195364      0'   16   Killed Farmer Maggot
    216575    650'   17   Reached level 17
    232080    700'   17   Killed Ufthak of Cirith Ungol
    232080    700'   18   Reached level 18
    251782    700'   18   Killed Golfimbul, the Hill Orc Chief
    268473    750'   19   Reached level 19
    306577    800'   20   Reached level 20
    311820    850'   20   Killed Nár, the Dwarf
    348034    950'   21   Reached level 21
    370372   1000'   21   Killed Bolg, Son of Azog
    375049   1000'   22   Reached level 22
    407395   1000'   22   Found the Flail 'Totila'
    409799   1050'   22   Killed Ulfast, Son of Ulfang


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 26.9.2013 15:26
Last updated on 27.9.2013 03:15

Download this dump

20. on the Competition No.145 Ladder (of 23)

Comments

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On 26.9.2013 15:28 MattB wrote:
I've often toyed with the idea of playing with level feelings off because I thought it would be more exciting. You know, every long sword might, just might, be Ringil without the level feeling telling you that it isn't. However, now that I am playing without level feelings I absolutely HATE it!

On 27.9.2013 03:17 MattB wrote:
Celebrated my first Salad artifact (except the phial) by dying stupidly. Just one more frostbolt then I'll phase...

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