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The Angband Ladder: Zinoi, Pixie Mage by Beirlis

  [Angband v3.5-dev-54-g9264f61-dirty Character Dump]

 Name   Zinoi                                    Self  RB  CB  EB   Best
 Sex    Male         Age             11   STR! 18/100  -5  -3 +10 18/120
 Race   Pixie        Height          18   INT! 18/100  +4  +3  +2 18/190
 Class  Mage         Weight          11   WIS:     10  +2  +0  +0     12
 Title  Warlock      Social   Respected   DEX:     16  +7  +0 +11 18/160
 HP     -10/363      Maximize         Y   CON! 18/100  -5  -2 +12 18/150
 SP     289/289                           CHR:  18/95  +6  +1  +0 18/165

 Level               36   Armor   [30,+152]     Saving Throw         77%
 Cur Exp         971494   Fight    (+21,+7)     Stealth        Legendary
 Max Exp         971494   Melee   (+31,+18)     Fighting       Very Good
 Adv Exp         990000   Shoot   (+45,+12)     Shooting       Excellent
 MaxDepth   2050' (L41)   Blows    4.0/turn     Disarming            89%
 Game Turns     2015161   Shots      2/turn     Magic Device         100
 Standard Turns  227293   Infra       30 ft     Perception       1 in 18
 Resting Turns    23822   Speed           3     Searching            22%
 Gold            553009   Burden  150.0 lbs

 You are the only child of a Pixie Mage.  You have brilliant
 multi-colored wings, flowing curly silver hair, light green eyes, and
 a fair complexion.


rAcid:+.....+.*+... Nexus:.............
rElec:+.....+..+... Nethr:......+......
rFire:+.....+..+... Chaos:........+....
rCold:+.....+..+... Disen:....+........
rPois:............. Feath:+...........+
rLite:............. pFear:....+...++...
rDark:......+...... pBlnd:.............
Sound:........+.... pConf:.......+.....
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:+............ Speed:.............
  ESP:.........+... Blows:.............
Invis:+........+... Shots:.+...........
FrAct:+...+...+.... Might:.............
HLife:............. S.Dig:.............
Stea.:+..+..++++.+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> the Dracolisk misses you.
> the Dracolisk gazes at you.
> *** LOW HITPOINT WARNING! ***
> You miss the Dracolisk.
> You hit the Dracolisk.
> The Dracolisk conjures up scary horrors.
> You avoid the effects!
> The Dracolisk tries to make you stop moving.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You hit the Dracolisk.
> You miss the Dracolisk.
> the Dracolisk misses you.
> the Dracolisk bites you.
> You die.

Killed by a Dracolisk.

  [Character Equipment]

a) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> {!*}
     Conjured forth by magic at 1000 feet (level 20).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 95.2.
     
     Value: 84724 au
b) a Heavy Crossbow of Extra Shots (x4) (+24,+12) <+1>
     Dropped by a Necromancer at 1900 feet (level 38).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
     Value: 13533 au
c) a Ring of Constitution <+4>
     Dropped by a Master thief at 1850 feet (level 37).
     
     +4 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
     Value: 2600 au
d) a Ring of the Mouse (+0,-6) <+4>
     Dropped by an Uruk at 1850 feet (level 37).
     
     +4 dexterity, stealth.
     Can be destroyed by electricity.
     
     Value: 576 au
e) an Amulet of Weaponmastery (+3,+2) <+3> {!*}
     Found lying on the floor at 700 feet (level 14).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
     Value: 8889 au
f) a Lantern of Brightness (12231 turns) <+3>
     Bought from a store.
     
     Cannot be harmed by fire.
     
     Radius 3 light.
     Value: 700 au
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 20764 au
h) a Cloak of the Magi [1,+10] <+2, +3> {!*}
     Bought from a store.
     
     +2 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     
     Value: 4533 au
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Found lying on the floor at 2000 feet (level 40).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Value: 34197 au
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by a Mature gold dragon at 1850 feet (level 37).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Value: 63444 au
k) a Set of Caestus of Agility (+0,+3) [5,+8] <+1>
     Dropped by a Chaos drake at 1850 feet (level 37).
     
     +1 dexterity.
     Can be destroyed by acid, fire.
     
     Value: 2517 au
l) a Pair of Leather Boots of Stealth [2,+8] <+3> {!*}
     Found lying on the floor of a labyrinth at 900 feet (level 18).
     
     +3 stealth.
     Can be destroyed by acid, fire.
     
     Value: 1200 au


  [Character Quiver]

n) 29 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 123.6.
     25% chance of breaking upon contact.
     
     Value: 19 au
o) 24 Bolts (1d5) (+5,+5)
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 164.8.
     25% chance of breaking upon contact.
     
     Value: 400 au
p) 6 Bolts of Lightning (1d5) (+7,+8)
     Dropped by Draebor, the Imp at 1850 feet (level 37).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 331.6 vs. creatures not resistant to
     electricity, and 189.4 vs. others.
     25% chance of breaking upon contact.
     
     Value: 612 au
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@1}
     Can be destroyed by fire.
     
     Value: 16 au
b) 2 Books of Magic Spells [Conjurings and Tricks] {@2}
     Can be destroyed by fire.
     
     Value: 133 au
c) 2 Books of Magic Spells [Sorcery and Evocations] {@4}
     Can be destroyed by fire.
     
     Value: 1066 au
d) a Book of Magic Spells [Resistances of Scarabtarices] {@5}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 6666 au
e) a Book of Magic Spells [Raal's Tome of Destruction] {@6}
     Dropped by Uvatha the Horseman at 2050 feet (level 41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 13333 au
f) a Book of Magic Spells [Mordenkainen's Escapes] {@7}
     Found lying on the floor in a pit at 2000 feet (level 40).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 20000 au
g) 6 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
     Value: 800 au
h) 5 Potions of Berserk Strength
     Can be destroyed by cold.
     
     Value: 333 au
i) 4 Scrolls of Identify
     Dropped by a Law drake at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
     Value: 266 au
j) 4 Scrolls of Holy Chant
     Can be destroyed by acid, fire.
     
     Value: 106 au
k) 2 Rods of Probing
     Can be destroyed by electricity.
     
     Value: 1333 au
l) 6 Rods of Fire Bolts
     Can be destroyed by electricity.
     
     Value: 12000 au
m) 7 Rods of Light
     Can be destroyed by electricity.
     
     Value: 2333 au
n) a Ring of Damage (+0,+10)
     Found lying on the floor at 2050 feet (level 41).
     
     Can be destroyed by electricity.
     
     Value: 4424 au
o) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by a Dark elven lord at 2000 feet (level 40).
     
     +4 strength, charisma.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 193.5 vs. animals, 193.5 vs. evil creatures,
     235.3 vs. giants, 319.1 vs. undead, and 151.6 vs. others.
     
     Value: 51333 au


  [Home Inventory]

a) 19 Books of Magic Spells [Magic for Beginners] {@1}
     Can be destroyed by fire.
     
     Value: 316 au
b) 17 Books of Magic Spells [Conjurings and Tricks] {@2}
     Can be destroyed by fire.
     
     Value: 1133 au
c) 39 Books of Magic Spells [Incantations and Illusions] {@3}
     Can be destroyed by fire.
     
     Value: 10400 au
d) 30 Books of Magic Spells [Sorcery and Evocations] {@4}
     Can be destroyed by fire.
     
     Value: 16000 au
e) 20 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
     Value: 933 au
f) 40 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
     Value: 5333 au
g) 26 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
     Value: 3466 au
h) 13 Potions of Healing
     Can be destroyed by cold.
     
     Value: 6933 au
i) a Potion of Life
     Found lying on the floor at 2000 feet (level 40).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
     Value: 3333 au
j) 22 Potions of Restore Mana
     Can be destroyed by cold.
     
     Value: 5133 au
k) 9 Potions of Enlightenment
     Can be destroyed by cold.
     
     Value: 4800 au
l) 21 Potions of Speed
     Can be destroyed by cold.
     
     Value: 1050 au
m) 6 Scrolls of Enchant Weapon To-Hit
     Can be destroyed by acid, fire.
     
     Value: 500 au
n) 4 Scrolls of Enchant Weapon To-Dam
     Can be destroyed by acid, fire.
     
     Value: 333 au
o) 10 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
     Value: 1666 au
p) 5 Rods of Frost Bolts
     Can be destroyed by electricity.
     
     Value: 8333 au
q) 6 Rods of Lightning Bolts
     Can be destroyed by electricity.
     
     Value: 8000 au
r) a Ring of Damage (+0,+12)
     Dropped by an Ancient black dragon at 1850 feet (level 37).
     
     Can be destroyed by electricity.
     
     Value: 6204 au
s) Black Dragon Scale Mail of Craftsmanship [16,+20]
     Found lying on the floor of a labyrinth at 1750 feet (level 35).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 4644 au
t) Partial Plate Armour of Elvenkind (-3) [40,+12] <+1>
     Found lying on the floor at 1800 feet (level 36).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 16324 au
u) a Small Metal Shield of Elvenkind [5,+9] <+2>
     Dropped by a Grave wight at 1600 feet (level 32).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Value: 8584 au
v) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 52 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 137.5 vs. dragons, and 86.2 vs. others.
     
     Value: 22936 au
w) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor at 2000 feet (level 40).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 143.5 vs. evil creatures, 181.8 vs.
     creatures not resistant to fire, and 105.5 vs. others.
     
     Value: 36033 au
x) 30 Bolts (1d5) (+6,+6)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 173.
     25% chance of breaking upon contact.
     
     Value: 680 au


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4141     50'    2   Reached level 2
     17216     50'    3   Reached level 3
     31946     50'    4   Reached level 4
     56046      0'    4   Killed Farmer Maggot
     67396     50'    5   Reached level 5
     75101    100'    5   Killed Fang, Farmer Maggot's dog
     75101    100'    6   Reached level 6
     86580    100'    7   Reached level 7
    133226    100'    8   Reached level 8
    193023    100'    8   Killed Grip, Farmer Maggot's dog
    195613    100'    9   Reached level 9
    279860    150'   10   Reached level 10
    331858      0'   11   Reached level 11
    362600    250'   12   Reached level 12
    393800    250'   12   Killed Sméagol
    436338    350'   13   Reached level 13
    460815    350'   14   Reached level 14
    487273    500'   14   Killed Lagduf, the Snaga
    487610    500'   15   Reached level 15
    493644    500'   15   Killed Bullroarer the Hobbit
    503876    500'   15   Killed Brodda, the Easterling
    508764    500'   16   Reached level 16
    553495    600'   17   Reached level 17
    588289    650'   18   Reached level 18
    592996    700'   18   Killed Ufthak of Cirith Ungol
    608946    700'   19   Reached level 19
    620047    700'   19   Killed Wormtongue, Agent of Saruman
    620157    700'   19   Found the Dagger 'Narthanc' (LOST)
    635962    750'   20   Reached level 20
    673457    800'   21   Reached level 21
    708296    850'   21   Killed Ulfast, Son of Ulfang
    730232    850'   22   Reached level 22
    778819    900'   23   Reached level 23
    788860    900'   23   Found the Dagger 'Nimthanc' (LOST)
    832480   1000'   23   Found the Cutlass 'Gondricam'
    849143   1050'   24   Reached level 24
    878105   1000'   24   Killed Grishnákh, the Hill Orc
    901761    900'   24   Killed Golfimbul, the Hill Orc Chief
    907582    900'   25   Reached level 25
    911690    900'   25   Killed Boldor, King of the Yeeks
    920609    900'   25   Killed Shagrat, the Orc Captain
   1020064   1050'   25   Killed Lugdush, the Uruk
   1029370   1050'   26   Reached level 26
   1069839   1200'   26   Killed Nár, the Dwarf
   1083418   1200'   26   Killed Ibun, Son of Mîm
   1090160   1200'   26   Killed Sangahyando of Umbar
   1104902   1250'   26   Killed Bolg, Son of Azog
   1105797   1250'   26   Found the Metal Cap of Thengel (LOST)
   1123275   1250'   27   Reached level 27
   1174728   1350'   27   Killed Uglúk, the Uruk
   1177944   1350'   27   Killed Angamaitë of Umbar
   1206244   1400'   27   Killed Beorn, the Shape-Changer
   1214398   1400'   28   Reached level 28
   1242326   1450'   28   Found the Mace 'Taratol' (LOST)
   1244677   1450'   28   Killed Gorbag, the Orc Captain
   1288227   1450'   28   Found the Iron Helm of Gorlim (LOST)
   1310574   1450'   28   Found the Set of Gauntlets 'Pauraegen' (LOST)
   1318894   1450'   29   Reached level 29
   1400756   1600'   29   Killed Mughash the Kobold Lord
   1412758   1650'   29   Killed Uldor the Accursed
   1421193   1650'   29   Killed Lokkak, the Ogre Chieftain
   1449927   1650'   30   Reached level 30
   1459192   1700'   30   Killed Khîm, Son of Mîm
   1463775   1700'   30   Killed Ulwarth, Son of Ulfang
   1516647   1800'   31   Reached level 31
   1603122   1850'   32   Reached level 32
   1610969   1850'   32   Found the Dagger 'Dethanc' (LOST)
   1666644   1850'   32   Killed Draebor, the Imp
   1682531   1850'   32   Found the Iron Helm of Dor-Lómin
   1704743   1900'   33   Reached level 33
   1717043   1900'   33   Found the Set of Gauntlets 'Paurhach' (LOST)
   1730320   1900'   33   Killed The Queen Ant
   1735531   1900'   33   Killed Tom the Stone Troll
   1783274   1850'   34   Reached level 34
   1784978   1850'   34   Killed Ulfang the Black
   1844614   2000'   34   Found the Flail 'Totila'
   1863165   2000'   34   Found the Bastard Sword of Éowyn
   1864673   2000'   35   Reached level 35
   1866083   2000'   35   Killed Bill the Stone Troll
   1867710   2000'   35   Killed Medusa, the Gorgon
   1900935   2000'   35   Found the Small Metal Shield of Thorin
   1927928   2000'   35   Found the Soft Leather Armour 'Hithlomir'
   1930744   2000'   35   Found the Beaked Axe of Théoden
   1968890   2050'   36   Reached level 36
   1971365   2050'   36   Killed Lorgan, Chief of the Easterlings
   1978257   2050'   36   Killed Ariel, Queen of Air
   2006224   2050'   36   Killed Uvatha the Horseman


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 16.10.2013 07:24
Last updated on 30.10.2013 11:24

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6973. on the Ladder (of 15316)
2588. on the Angband Ladder (of 4748)
Best for this player (out of 9)

Comments

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On 16.10.2013 07:24 Beirlis wrote:
Well it looks like I have a pretty good chance this time as long as I don't do anything stupid and always cast reveal monsters. I'm delving rather cautiously, currently at 1250', but slowly going deeper. I managed to get resist fire, cold, acid and electric fairly early on which made it easier to survive. But then I was lucky enough to get Gondricam at level 20 from a scroll of Aquirement, which is great for the stealth, also gives me all of the basic resists, freeing up my other slots for other things (like the damage ring). So this is the most promising roll so far.

Oh yeah, I rolled this one putting 6 points into CON, and it makes all the difference in the world. Also helpful is good rolls on stat trade potions -- none have reduced my CON, although I've ping-ponged INT, STR and DEX.

On 16.10.2013 07:37 Beirlis wrote:
Oh yes, another important point to mention about the experimental race as well. So having luckily found an Amulet of Weaponmastery, I've got 3 extra strength. In addition, I sold a bunch of goodies I was hording in my home (hoping the weapon shop would change owners) below cost because a potion of strength appeared in the blackmarket. At level 25, pixies get +3 speed, so I'm normally at either 0 or +1 speed, and this is very helpful! I still have to drop my extra arrows when I enter a new level. Having enchanted a long bow starting from(0, 0), I'm very dependent upon archery to reserve mana. This seems to work quite nicely.

Once I get about 3 more str, I should get a lot more liberties about what armor I can wear. However, I'm not counting on exploring the 30s (where I have a better chance of getting some advanced spell books) for some time. One thing that killing my last 4 pixie mages has taught me is that I need more resistances and to really not push the level beyond the resistances that I have to handle them.


On 22.10.2013 09:57 Beirlis wrote:
Things are certainly looking up! I've only had a few scary encounters thus far, I accidentally ran into some hell hounds and they took me to 52 HPs before I (thankfully) successfully teleported away.

On 28.10.2013 23:29 Beirlis wrote:
Still trucking! Got some descent items and most of my resistances, still lacking poison, light, nexus, blindness and stun. I don't mind missing hold life so much since I'm playing very cautiously and always revealing monsters as I move. I got telepathy and that really helps. It would be nice if I could get regeneration when using a weapon that does more damage than Gondricam, however. But all-in-all, this is my most successful run thus far!

On 28.10.2013 23:32 Beirlis wrote:
Oh yeah, one more note. At this time, I'm using this Ring of the Mouse (+0,-6) <+4>. Surprise, I actually do more damage with this ring than with a Damage (+0, +12) since my base dex is still just 16 and I get the added bonus of 4 more stealth, which really helps.

On 29.10.2013 04:04 Swishtail wrote:
I'm so green, I really have no business posting a comment... but in my humble experience, it seems suicidal to be on Level 41 without rPoison.



On 30.10.2013 11:21 Beirlis wrote:
Your feedback is very welcomed Swishtail! I'm pretty green myself. While we're on the topic of suicidal, I must announce the sad demise of my oh-so-promising Zinoi. Not due to poison, but nexus -- I'm not sure why I attempted to take on two Dracolisks when I didn't have rNexus.

As far as poison, what I was doing was casting Resistance when I saw a poison breathing creature nearby. Of course, its better to have both the spell and the worn resistance, because they do stack.

I guess I figured that the Nexus breath would maybe do 200, but it does 400. After I died, I did the spoiler dump and looked at it. I think it was a similar thing that killed one of my others last time.

I didn't get a dump of his death. :( I clicked the "quit" button in the SDL interface and it didn't save, so when I started it again I was alive again. Thus, I had to approximate his death by trying to re-create it, mostly because I want my new character's history to say that an ancestor died from him!!!

On 30.10.2013 11:24 Beirlis wrote:
Ok, here is the death that I've reproduced (not the original death) so that my new character's ancestry will be correct. I'm probably going to scum a save file at some point just to try to get a better feel for this depth, where I seem to die a lot.

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