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The Angband Ladder: Hugo Meets An, Half-Troll Warrior by HugoTheGreat2011

  [Angband 3.5.0 Character Dump]

 Name   Hugo Meets AnAge             25          Self  RB  CB  EB   Best
 Sex    Male         Height       6'10"   STR:     17  +4  +3  +0  18/60
 Race   Half-Troll   Weight    21st 7lb   INT:     10  -4  -2  +0      4
 Class  Warrior      Turns used:          WIS:     10  -2  -2  +0      6
 Title  Soldier      Game         29750   DEX:     18  -4  +2  +0     16
 HP     88/88        Standard      2977   CON:     10  +3  +2  +0     15
 SP     0/0          Resting        309

 Level                  9    Armor       [15,+0]    Saving Throw     19%
 Cur Exp              400                           Stealth          Bad
 Max Exp              400    Melee        3d3,+3    Disarming        26%
 Adv Exp              456    To-hit        43,+2    Magic Devices     16
                             Blows      1.3/turn    Perception   1 in 43
 Gold                 978                           Searching        13%
 Burden          84.1 lbs    Shoot to-dam     +0    Infravision    30 ft
 Speed             Normal    To-hit        28,+2
 Max Depth      350' (L7)    Shots        0/turn

 Your mother was a Water-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and green leprous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a War Hammer (3d3) (+0,+0)
     Found lying on the floor at 350 feet (level 7).
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 12.2.
     
f) a Wooden Torch (2363 turns) <+1>
     An inheritance from your family.
     
     Radius 1 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
j) a Metal Cap [3,+0]
     Bought from a store.
     
l) a Pair of Iron Shod Boots [4,-1]
     Bought from a store.
     
     Cannot be harmed by fire.
     


  [Character Quiver]



  [Character Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) 18 Rations of Food
c) 3 Flasks of oil
     Branded with flames.
     
d) 2 Potions of Berserk Strength
e) 3 Silver Speckled Potions
     You do not know the full extent of this item's powers.
     
f) a Dark Red Potion
     You do not know the full extent of this item's powers.
     
g) 2 Light Brown Potions
     You do not know the full extent of this item's powers.
     
h) 2 Scrolls of Phase Door
i) 2 Scrolls of Trap Detection
j) a Scroll of Word of Recall
k) 2 Scrolls titled "deris tue"
     You do not know the full extent of this item's powers.
     
l) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
m) Soft Leather Armour [8,+0]
     Dropped by a Kobold shaman at 350 feet (level 7).
     
n) a Dagger (1d4) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 18.9.
     
o) a Tulwar (2d4) (+0,+0)
     Found lying on the floor at 350 feet (level 7).
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 13.4.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       591    100'  Reached level 2
       665    100'  Killed Grip, Farmer Maggot's dog
       665    100'  Reached level 3
       665    100'  Reached level 4
       832    350'  Reached level 5
      1132    350'  Reached level 6
      1472    350'  Reached level 7
      1976    350'  Killed Fang, Farmer Maggot's dog
      2089    350'  Reached level 8
      2249    350'  Reached level 9


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 28.12.2013 22:13
Last updated on 28.12.2013 22:23

Download this dump

15050. on the Ladder (of 15794)
4749. on the Angband Ladder (of 4963)
621. for this player (out of 676)

Comments

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On 28.12.2013 22:13 HugoTheGreat2011 wrote:
Giving Angband v3.5 a spin. Game is already tough from the start. Half-Troll Warrior starts with a Dagger...you kidding me? At 100ft, a Scroll of Deep Descent sent me down to 350ft. Then at 350ft, I found 2 Scrolls of Word of Recall. Time to recall out and recuperate

On 28.12.2013 22:13 HugoTheGreat2011 wrote:
The complete character name was intended to be 'Hugo Meets Angband.'

On 28.12.2013 22:23 HugoTheGreat2011 wrote:
Continued on at 350ft and moved up to clvl 9. Recalled out when I ran out of food.

This character had no_selling option ON by default? Bleh!

While moving forward with this, I'm starting up another Angband v3.5 character with no_selling option OFF at birth. I am NOT used to no_selling!!

On 29.12.2013 22:06 donalde wrote:
War hammer has significantly less damage than dagger? And war hammer ain't that much heavier that you'd get lot of critical hits

On 30.1.2014 11:34 krazyhades wrote:
It's because you aren't strong enough to get multiple blows with the war hammer yet. In the late game, you're able to get your class' maximum blows per round once with even heavy weapons you get your strength up.

On 30.1.2014 11:34 krazyhades wrote:
It's because you aren't strong enough to get multiple blows with the war hammer yet. In the late game, you're able to get your class' maximum blows per round once with even heavy weapons you get your strength up.

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