The Angband Ladder: Beleth, Imp Mauler by clouded

  [PosChengband 3.0.3 Character Dump]
              ***WINNER***

 Name       : Beleth                       ========== Stats ==========
 Sex        : Female                             Str! :    18/219
 Personality: Combat                             Int  :     18/07
 Race       : Imp                                WIS  :    18/157
 Subrace    : None                               Dex! :    18/***
 Class      : Mauler                             CON  :    18/***
                                                 CHR  :    18/172

 Level      :       50                           HP   :  796/1131
 Cur Exp    :  9985647                           SP   :       0/0
 Max Exp    :  9985647                           AC   :       202
 Adv Exp    :    *****                           Speed:    +27+10

                                           ========== Skills =========
 Gold       :  1193494                     Melee      : Legendary[32]
 Kills      :     7758                     Ranged     : Superb
 Uniques    :      203                     SavingThrow: Heroic
 Artifacts  :       87                     Stealth    : Very Bad
                                           Perception : Excellent
 Game Day   :       11                     Searching  : Very Good
 Game Time  :     1:52                     Disarming  : Superb
 Play Time  :    16:40                     Device     : Superb


============================= Character Equipment =============================

a) The Naginata of Benkei (5d8) (+15,+23) [+5] (+4) {cursed, StCn;FaRg/*oTL}
c) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh, heal!!}
d) a Ring of Speed (+11) {Sp}
e) a Ring of Speed (+14) {cursed, Sp}
f) an Amulet of the Magi (+2 to searching) {Sr;EsDm~Tele, !d}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !d!!}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfSoNxFe}
i) The Fur Cloak of Diamond [3,+20] (+4 to searching) {cursed, WiSr;DkShBlDi;Hl}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLv}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}


              / }=="*[(]]]                              / }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.++..  72%           Speed      : ...++.+.....#
 Elec       : ..+..........  50%           Free Act   : +.........++.
 Fire       : ..+....+....+  72%           See Invis  : ..+...+.....+
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : ..+..........  50%           SlowDigest : .............
 Light      : ..+..........  50%           Regenerate : +............
 Dark       : ........+....  50%           Levitation : ..........+..
 Confusion  : ......++.....  65%           Perm Lite  : .............
 Nether     : ...........+.  50%           Reflection : ..+..........
 Nexus      : .......+.+...  65%           Hold Life  : ......+.+....
 Sound      : .......+.....  50%           Sust Str   : .............
 Shards     : ........+....  50%           Sust Int   : .............
 Chaos      : ......+....+.  65%           Sust Wis   : ..+..........
 Disenchant : ........+....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ..+........+.
 Blindness  : ........+....  50%           Sust Chr   : ..+........+.
 Fear       : .......+.....                Dec Mana   : .....+.......
 Aura Fire  : .............                Easy Spell : .....+.......
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .....+.......


              / }=="*[(]]]                              / }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .....+.......
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : .........-...
 Vampiric   : .............                Searching  : .....+..+....
 Chaotic    : .............                Cursed     : +...+...+....
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............


              / }=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        Str!: 4........3... 18/120  0  5  1  7 18/***  18/219
        Int : ......3......  18/47 -1 -2 -1  3  18/37   18/07
        WIS : ..4...3.4....  18/87 -1 -2 -1 11 18/157
        Dex!: .........345. 18/130  1 -1  1 12 18/***  18/***
        CON : 4.4....2.3.s.  18/69  2  3  0 13 18/***
        CHR : ..4........5.  18/72 -1  2  0  9 18/172


==================================== Melee ====================================

 Hand #1: The Naginata of Benkei (5d8) (+15,+23) [+5] (+4)  Accuracy
 Weight : 40.0 lbs                                           AC Hit
 To Hit : 15 + 107 = 122                                     25 92%
 To Dam : 23 + 88 = 111                                      50 89%
 Blows  : 3.00                                               75 86%
 Damage                                                     100 83%
 Crits  : 1.77x + 7.19                                      125 80%
 Normal : 471 (378-564) [1.77x]                             150 77%
 Evil   : 591 (405-777) [3.54x]                             175 74%
 Undead : 711 (432-990) [5.31x]                             200 71%
 Orcs   : 711 (432-990) [5.31x]
 Trolls : 711 (432-990) [5.31x]


 Attack : Your Horns (2d6)                                  Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 0 + 44 = 44                                        25 90%
 To Dam : 0 + 32 = 32                                        50 85%
 Blows  : 1.00                                               75 81%
 Damage                                                     100 76%
 Crits  : 1.12x + 0.98                                      125 71%
 Normal : 39 (34-45)                                        150 66%
                                                            175 61%
                                                            200 56%


=================================== Shooting ==================================

 Shooting: The Harp of Daeron (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 31 = 31
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Fire Ball              9   15   6% dam 100

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Smash                  5    5   0% 
Detect Ferocity        8    5   0% 
Stunning Blow         10    7   0% 
Critical Blow         12   10   0% 
Splatter              15    0   0% 
Block                 17    0   0% 
Shatter               19    0   0% 
Close In              21   15   0% 
Knockback             23   20   0% 
Knockout Blow         25   20   0% 
Crushing Blow         30   30   0% 
Killing Spree         32   30   0% 
Scatter               35   30   0% 
Tunnel                37    0   0% 
Drain                 40    0   0% 
Maul                  45    0   0% 

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  72
!Anti-magic cave : level  50
!Icky cave       : level  35
!Lonely Mountain : level  39
 Arena           : level  52

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Mughash the Kobold Lord                  (Dungeon level:   6) - level 15
  The Ghost 'Q'                            (Dungeon level:  12) - level 17
  Orc Camp                                 (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 32
  Logrus Master                            (Danger  level:  25) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 32
  The Stormbringer                         (Dungeon level:  38) - level 36
  Grendel                                  (Dungeon level:  24) - level 37
  Fafner the Dragon                        (Dungeon level:  44) - level 37
  Old Man Willow Quest                     (Danger  level:  22) - level 38
  Dark Elven Lords Quest                   (Danger  level:  25) - level 38
  The Old Castle                           (Danger  level:  50) - level 38
  Doom Quest 1                             (Danger  level:  15) - level 39
  Vapor Quest                              (Danger  level:  25) - level 39
  Tengu and Death Swords                   (Danger  level:  25) - level 39
  The Mimic's Treasure                     (Danger  level:  25) - level 39
  The Cloning Pits                         (Danger  level:  45) - level 39
  Ancalagon the Black                      (Dungeon level:  50) - level 44
  Druaga                                   (Dungeon level:  56) - level 45
  Fiona the Sorceress                      (Dungeon level:  62) - level 45
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Typhoeus, the Storm Giant                (Dungeon level:  76) - level 47
  The Destroyer                            (Dungeon level:  88) - level 50


 Arena: 31 Victories


============================== Defeated Monsters ==============================

You have defeated 7758 enemies including 203 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Cerberus, Guardian of Hades              (level  94)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Draugluin, Sire of All Werewolves        (level  87)
  Surtur the Giant Fire Demon              (level  85)
  Ymir the Ice Giant                       (level  85)
  Mephistopheles, Lord of Hell             (level  84)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)
  Cyaegha                                  (level  80)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)
  The Mouth of Sauron                      (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Cthugha, the Living Flame                (level  78)


================================== Mutations ==================================

You have horns.


============================= Character Inventory =============================

a) 11 Mushrooms of Restoring {!E}
b) 46 Pieces of Elvish Waybread
c) 41 Potions of Speed {!k!q}
d) 20 Potions of Healing {!k!q}
e) a Potion of *Healing* {!k!q}
f) 5 Potions of Enlightenment
g) 42 Potions of Curing
h) 41 Scrolls of Phase Door
i) 45 Scrolls of Teleportation
j) 8 Scrolls of Teleport Level
k) 5 Scrolls of Destruction {!*}
l) 9 Scrolls of Genocide {!*}
m) 11 Scrolls of Forest Creation
n) 11 Rods of Trap Location {@zu}
o) 5 Rods of Recall {@zR!!}
p) 3 Rods of Detection {@zf}
q) 4 Rods of Teleport Other (1 charging)
r) 3 Rods of Stone to Mud {@zl}
s) a Torc of the Hero (+4,+6) [+7] {Fe;FaSiSdRg[F(StDxCn, !d}
t) The Stone of Lore {!d}
u) The Cloak 'Defender' (+4,+6) [1,+15] (+1) {St;Fe}


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Pieces of Elvish Waybread
b) 10 Potions of Speed {!k!q}
c) 5 Potions of Resist Heat
d) 21 Potions of Heroism
e) 3 Potions of Berserk Strength
f) 16 Potions of Cure Light Wounds
g) 16 Potions of Cure Serious Wounds
h) 42 Potions of Cure Critical Wounds
i) 7 Potions of Restore Mana {!k!q}
j) 57 Potions of Restore Life Levels
k) 7 Potions of Self Knowledge {!k}
l) 31 Potions of Resistance {!k!q}

 ( page 2 )
a) a Potion of New Life {!*!*}
b) a Potion of Giant Strength {!k}
c) 24 Scrolls of Phase Door
d) 68 Scrolls of Teleportation
e) 23 Scrolls of Teleport Level
f) 13 Scrolls of Word of Recall {!r}
g) 43 Scrolls of *Identify*
h) 2 Scrolls of *Remove Curse*
i) 6 Scrolls of Mundanity
j) 6 Scrolls of Holy Prayer
k) a Scroll of Acquirement {!*}
l) 8 Rods of Door/Stair Location {@zn}

 ( page 3 )
a) a Rod of Perception
b) 7 Rods of Illumination {@zh}
c) a Rod of Enlightenment
d) a Rod of Healing
e) a Rod of Speed
f) a Rod of Monster Location {@zl}
g) a Rod of Mana Bolts
h) 3 Wands of Teleport Other (36 charges)
i) 8 Wands of Stone to Mud (96 charges)
j) 2 Wands of Drain Life (14 charges)
k) a Wand of Disintegrate (4 charges)
l) 4 Wands of Rockets (16 charges)

 ( page 4 )
a) a Staff of Perception (21 charges) {@uZ}
b) a Staff of Object Location (15 charges) {@uV}
c) 5 Staffs of Healing (5x 4 charges) {!*}
d) 8 Staffs of Speed (8x 8 charges) {!*}
e) a Staff of Speed (5 charges)
f) a Staff of Speed (4 charges) {!*}
g) a Ring
h) a Ring of Speed (+10) {Sp}
i) a Ring of Speed (+7) {Sp}
j) 2 Rings of Speed (+6) {Sp}
k) a Ring of Speed (+5) {Sp}
l) a Ring (Defender) [+8] {AcElFiCoPo;FaSiLv}

 ( page 5 )
a) a Ring of Protection {PoCfCaFe;FaSi}
b) a Ring of Combat (+0,+20) (+2) {St}
c) a Ring of Combat (+0,+20) (+1) {Cn}
d) a Ring of Combat (+3,+17)
e) a Ring of Combat (+15,+8) (+3) {St}
f) a Ring of Combat (+0,+16) (+1) {Cn}
g) a Ring of Protection [+10] {Sh}
h) a Ring of Combat (+0,+6) (+3) {Cn}
i) a Ring of Combat (+17,+0)
j) a Ring of Combat (+2) {StDx}
k) a Ring of Protection [+4] {FaSiWr}
l) an Elemental Ring {Co}

 ( page 6 )
a) a Ring of Archery (+7,+0)
b) a Ring of Protection {(Ch}
c) a Ring of Protection (+3) <-23%> {cursed, Fa(StInWiDxCh}
d) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
e) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr}
f) an Elemental Charm {AcElFiCoPo}
g) an Amulet of Devotion {DkCf;Rf}
h) an Elemental Charm {ElFiCoPo}
i) a Dwarven Necklace (+1) {StIf;DkBl}
j) a Barbarian Talisman [+6] (+2) {St[M}
k) a Sacred Pendant [+8] {Ca;Bs}
l) a Sacred Pendant [+10] (+1) {Wi;FaSiBs}

 ( page 7 )
a) a Barbarian Talisman (+3) {Dx}
b) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
c) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
d) The Phial 'Aquilon Lamp' (+1)
e) The Star of Elendil (+1 to speed) {Sp;SiHl}
f) The Stone of Life (+3) {Lf;Hl, !d}
g) The Crusader's Stone (+2) {Wi}
h) The Stone of Craft (+2 to speed) {Sp}
i) The Armageddon Stone
j) Law Dragon Scale Mail (-2) [40,+17] {ShSo}
k) Chaos Dragon Scale Mail (-2) [40,+18] {CaDi}
l) Ring Mail of the Olog-hai (-2,+3) [12,+15] (+3) {StCn;-In;AcPoLi;Rg}

 ( page 8 )
a) The Ring Mail 'Dal-i-Thalion' (-2) [12,+17] (+3 to stealth) {WiSlSr;ElFiBl}
b) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z}
d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoDkShNx}
e) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfCa}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoDi}
g) Partial Plate Armour of the Demon-Lord (-3,+10) [22,+23] (+3)
{StInCn;-Wi;*Fi;PoNtCa;AgTy[F~Tele}
h) O-yoroi of Elvenkind (-2) [24,+8] (+2 to stealth) {Sl;AcElFiCoDi}
i) The Ribbed Plate Armour of the Dark Tiger (-3) [28,+14] (+4 to stealth)
{Sl;AcElFiCoFe}
j) The Ribbed Plate Armour 'Scale of Ice Dragon' (-3) [28,+15] (+4 to speed)
{cursed, Sp;-StCnLf;-Nt;AcElFiCo;HlAg[F}
k) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpDxSl;-St;AcFiCoPoDk;Si}
l) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}

 ( page 9 )
a) The Paper Armour of Nevrast [4,+19] {AcShCfSoNt}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDk}
c) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl}
e) The Cloak of Belegennon [1,+13] (+2 to speed) {SpCh;PoShCf;SiRg}
f) The Cloak of Antarctic Land [1,+13] (+2 to stealth) {CnSl;Fi}
g) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
h) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
i) a Pair of Dragon Wings [4,+10] {PoNxCa;Lv}
j) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl}
k) a Jewel Encrusted Crown of Telepathy [0,+10] {~Tele~DT}
l) The Jewel Encrusted Crown of the Ninja [0,+29] (+2 to searching) {ChSr;Ac;Si}

 ( page 10 )
a) The Jewel Encrusted Crown of the Dark Tiger [0,+11] (+2) {Dx;Fi(Dx}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
c) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
d) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlCa~Tele}
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
f) a Metal Cap of the Valkyrie (+1,+3) [3,+4] (+2 to speed) {SpStCh;Fe}
g) The Metal Cap 'Steelskin' [3,+21] {Li;Si}
h) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoNxDiFe;FaSiRgTe[M, .}
i) a Dragon Helm [8,+10] {AcCoPoShSoNxFe}
j) a Dragon Helm [8,+10] {El}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}

 ( page 11 )
a) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
b) a Set of Gauntlets of the Berserker (-17,+14) [2,-19] (+1 attack)
{At;-InSl;Fe}
c) a Set of Gauntlets of the Thief (+5,-1) [2,+11] (+3) {DxSl(Dx}
d) a Set of Gauntlets of Free Action [2,+4]
e) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
f) a Set of Dragon Gloves [4,+10] {FiPoSoDi}
g) The Pair of Hard Leather Boots 'Helka-Turma' (+9,+8) [3,+17] (+3 to speed)
{Sp;FiDkShDi;Fa}
h) The Pair of Hard Leather Boots of Kevlar [3,+14] (+2) {WiCn;AcCoSh}
i) a Pair of Dragon Boots [5,+10] {PoSoNtNx}
j) a Pair of Dragon Boots [5,+17] {AcElBlFe}
k) a Pair of Metal Shod Boots of Elvenkind [6,+10] (+2 to speed) {SpSl;Lv}
l) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;ShCfNx}

 ( page 12 )
a) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
b) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
c) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed)
d) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoDk;Th|Co}
e) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
f) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack)
g) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn}
h) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;BlNtNxCaDi;SiHlBs/*DULZ}
i) The Katana 'Pandemonium' (3d4) (+17,+15) (+1 attack) {At;Ca|PCaS/*}
j) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ}
k) The Katana 'Aglarang' (8d6) (+0,+0) (+3) {SpDx|S(Dx}
l) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A}

 ( page 13 )
a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
b) a Two-Handed Sword of *Slay* Human (3d6) (+8,+10) (+1)
c) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRg/XD/T}
d) a Flamberge of Morgul (3d7) (+24,+20) [+10] {cursed, SiAg|P/LA~L}
e) an Executioner's Sword of Force (4d5) (+9,+8) (+1) {InWi;Si|M}
f) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/pA}
g) a Falcon Sword (Blessed) (3d6) (+14,+11) (+2 attacks) {AtWi;Bs~Good~Z}
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
i) The Trident 'Weapon Alpha' (2d10) (+17,+7) [+11] (+1) {cursed,
Ch;-Cn;-Dk;Fi/U}
j) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
k) a Lance (2d8) (+8,+7)
l) a Lance of Venom (2d8) (+10,+10)

 ( page 14 )
a) a Great Axe of Extra Attacks (4d4) (+13,+15) (+3 attacks) {At}
b) a Heavy Lance (Nature) (4d8) (+12,+7) (+1) {cursed, In;-Ac;Rg/XZ~Z}
c) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {SpInWiSl;Ag|CaQ}
d) The Tetsubo of Shuten-douji (4d7) (+12,+20) [+10] (+6) {St}
e) a Two-Handed Flail (3d6) (+3,+2)
f) a Mace of Disruption (5d8) (+6,+7) {/L}
g) The Sling of Soul (x3) (+17,+18) {CoNt;Xm}
h) The Long Bow 'Witchfire' (x3) (+11,+16) (+2) {StCn;AcNt(St}
i) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
j) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;Fi;WrXm|F}
k) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf;Xm}
l) The Corpse of Lord Borel of Hendrake {Wanted!k!k!k}

 ( page 15 )
a) The Corpse of Julian, Master of Arden Forest {Wanted!k!k!k}
b) The Corpse of Ungoliant, the Unlight {Wanted!k!k!k}
c) The Corpse of Benedict, the Ideal Warrior {Wanted!k!k!k}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "ba1145f8c8027cd840"]


Posted on 2.1.2014 22:28
Last updated on 5.1.2014 10:51

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3970. on the Ladder (of 18915)
341. on the PosChengband Ladder (of 2395)
105. for this player (

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On 2.1.2014 22:30 clouded wrote:
Maulers seem nuts, I've been completely stomping everything all game.

Also, l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoNxDiFe;FaSiRgTe[M}

Note that it doesn't have aggravation or an ancient foul curse! I just need to find Jack's cloak...

On 2.1.2014 22:39 HugoTheGreat2011 wrote:
Terror Mask without AgTy?! No fair!! Mine did!

Try looking.for Anubis. Then you'll be talking *real* damage

On 4.1.2014 12:03 clouded wrote:
Is it just me or are pits extremely rare now? I'm not sure I've even seen one in 3.x.x.

I remembered the gambling monster arena exists and I love it, my new favourite way to finish a poscheng session. Though I wish the monsters were generally more high level! I don't went to see early game trash fight, I want Iketa vs Cyaegha vs Nodens vs the Demogorgon!

On 4.1.2014 12:07 clouded wrote:
Are there any better weapons than the Naginata of Benkei which maulers get from the Old Castle? I know there are some super heavy artefacts like the Iron Ball and Great Maul of Vice but, well I'm not going to find those and nothing else seems to come close. I have a 40lbs mace of disruption, I guess I should try and artefact it, see what comes up.

On 4.1.2014 12:15 clouded wrote:
Oh yeah and:

b) a Great Axe of Extra Attacks (4d4) (+13,+15) (+3 attacks)

That is tasty, too bad I can't use it.

On 5.1.2014 10:49 HugoTheGreat2011 wrote:
That Great Axe is probably "too light" for you.

On 5.1.2014 10:53 clouded wrote:
Maulers don't get the bonuses from extra attacks.

Anyway I won, didn't artefact the MoD because I couldn't be bothered to do the quests, used Benkei from CL39 to the end.

On 5.1.2014 11:06 clouded wrote:
Not sure why but my last two wins haven't even been close to maxing stats. I mean look at this guy, I only have two stats maxed and con is at 18/69 base (I had a cap of 18/70 but still)

On 5.1.2014 14:07 chris wrote:
Benkei is a pretty good weapon for the Mauler, but by no means the best. Nyoi-bou gets my vote, but Iron ball is probably better if you can find it *and* don't mind a whopping -6 speed penalty (and chronic quake syndrome). There is also Big Punch, Deathwreaker (yeah, that's likely ...), Winblows (speed penalty again but this is easy to find), and the Maul of Vice (rather rare).

There are also some 30lb weapons that might be OK: Aegir and Wrath, off the top of my head. But these probably aren't as good a Benkei after factoring in the extra bonuses a 40lb weapon gains.

All told, the artifact landscape for the Mauler is rather meager, and you can't really count on any of those showing up (though you will probably get one or two in a normal game).

But egos are also a solid option, and either a Heavy Lance or a Mace of Disruption is a good go for the end game provided you can pickup slay evil. Use scrolls of weapon branding in addition to artifact creation (which is likely to fail anyway). In a pinch, you could try reforging but you better be ready to blow 3Mgp or more if you want a decent shot at a reforge on a Mace of Disruption.

In general, classes with equipment restrictions can be frustrating at times if you can't find what you need. And its not just Maulers with these sorts of issues. Ninjas and Weaponmasters and many a monster race faces similar woes :(

But I've been meaning to try a no-artifacts samurai for a while now. Perhaps I'll give a Mauler a go instead? I've found 6d8 Heavy Pattern lances before and that would be quite awesome for a Mauler!

On 5.1.2014 16:35 clouded wrote:
It wasn't too frustrating since my weapon was good enough, if it wasn't then it would have been a bit more so. Maulers are fun anyway, lots of cool abilities. Imp is perhaps my favourite race too, low xp penalty and ok stats/skills, but tends to end up with decent HP.

I've been contemplating trying no artefacts too, though it sounds tough. I'm not sure what to try it with, weaponsmith sounds obvious but I don't really enjoy the playstyle. Actually, maybe possessor would be good because you can get so many innate things, hm.

On 5.1.2014 16:37 clouded wrote:
Oh I posted that before I saw your thread, noooo my imps!! :D

On 5.1.2014 17:01 chris wrote:
Actually, I added them back once I saw your comment. I'm willing to keep stuff around that people play.

For the Imp, I was wondering if there should be another Demon monster race to handle some of the weak demonic forms (Homunculus? ... I'm not good with demonic taxonomy). But until that is done (if ever), then the classic Imp race should stay!

How do you feel about kobolds? Personally, these are one of my favorite races. What I had in mind was to make them a monster race (with a short evolution sequence small->normal->large and a boss: Mughash) but to also allow them to choose a class (unlike other monster races). Orcs would be handled similarly. (Snotlings are a joke, and a rather old one by this point ... )

On 5.1.2014 19:33 clouded wrote:
I summed up my thoughts in the thread.

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