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The Angband Ladder: Spec, Spectre Berserker by chem

  [PosChengband 6.0.5 (Beta) Character Dump]


 Name       : Spec                         ========== Stats ==========
 Sex        : Female                             STR! :    18/190
 Personality: Lazy                               INT! :        13
 Race       : Spectre                            WIS! :        11
 Subrace    : None                               DEX! :    18/190
 Class      : Berserker                          CON! :    18/***
                                                 CHR! :     18/70
                                        
 Level      :       50                           HP   : 1535/1535
 Cur Exp    : 28475417                           SP   :       0/0
 Max Exp    : 28475417                           AC   :       164
 Adv Exp    :    *****                           Speed:       +33
                                        
                                           ========== Skills =========
 Gold       :  8505785                     Melee      : Amber[50]
 Kills      :     5413                     Ranged     : Very Bad
 Uniques    :      120                     SavingThrow: Amber[7]
 Artifacts  :  110+159                     Stealth    : Very Bad
                                           Perception : Very Bad
 Game Day   :        9                     Searching  : Very Bad
 Game Time  :    10:09                     Disarming  : Very Bad
 Play Time  :    13:28                     Device     : Very Bad
                                        
============================= Character Equipment =============================

 a) The Battle Axe 'Pestilence' (4d8) (+20,+19) {|CoV/*(Ch}
 b) The Lochaber Axe 'Hand of God' (8d9) (+26,+28) (+2) {Cn;Lu|F/*UL}
 c) The Long Bow of Tomoe (x3) (+17,+20) (+3) {StWiCnIf;PoCfNx;XsBs(Cn}
 e) a Ring of Combat (+0,+15) (+4) {StDxCn}
 f) a Ring of Speed (+10) {Sp}
 g) a Barbarian Talisman (+1) {StDx[M}
 h) The Stone of Lore {Id}
 i) The Ribbed Plate Armour of Uriel (-3) [28,+15] {*Fi;PoLiDkNtNxCaDi;Rf[F}
 j) The Cloak 'Flamecoat' [1,+20] (+4) {InCnSlSr;FiCfNxSoDiFe;LvLu[F}
 k) The Iron Crown 'Oozearmor' [0,+18] (+2) {SpCnSl;*Co;AcPoDi}
 l) The Set of Gauntlets 'Rubber Coat' [2,+18] (+4) {If;*El;NtSh;Fa(Wi}
 m) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Sp;Nx A:Speed}

              //} =="*[(]]]                           //} =="*[(]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ..........+...  50%        Speed      : .....+....+.++
 Electricity: ...........*.. 100%        Free Act   : ...........+.+
 Fire       : ........*+.... 100%        See Invis  : .............+
 Cold       : ..........*..+ 100%        Warning    : ..............
 Poison     : ..+.....+.+..+  75%        Slow Digest: .............+
 Light      : ........+.....  30%        Regenerate : .............+ 200%
 Dark       : ........+.....  30%        Levitation : .........+...+
 Confusion  : ..+......+....  40%        Perm Lite  : .+.......+....
 Nether     : ........+..+.+  45%        Reflection : ........+....+
 Nexus      : ..+.....++..+.  47%        Hold Life  : .............+
 Sound      : .........+....  30%        Dec Mana   : ..............
 Shards     : ...........+..  30%        Easy Spell : ..............
 Chaos      : ........+.....  30%        Anti Magic : ......+.......
 Disenchantm: ........+++...  45%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ..............   0%        Spell Cap  : ..............
 Fear       : .........+...* 100%        Magic Res  : ..............
                                         Infravision: ..+........+.+ 120'
              //} =="*[(]]]              Stealth    : .........++...
 Auras        abcdefghijklm@             Searching  : .........+....
 Aura Elec  : ..............            
 Aura Fire  : ........++.... 6d7+2                    //} =="*[(]]]
 Aura Cold  : ..............             Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : .............+
 Revenge    : ..............             Sust Int   : ..............
                                         Sust Wis   : ...........+..
              //} =="*[(]]]              Sust Dex   : .............+
 Slays        abcdefghijklm@             Sust Con   : ..+..........+
 Slay Evil  : ++............             Sust Chr   : +.............
 Slay Undead: .+............            
 Slay Demon : .+............                          //} =="*[(]]]
 Slay Dragon: ..............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : ..............
 Slay Animal: ..............             ESP Evil   : ..............
 Slay Orc   : ..............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Good   : ..............
 Slay Giant : ..............             ESP Undead : ..............
 Slay Good  : ..............             ESP Demon  : ..............
 Slay Living: ..............             ESP Dragon : ..............
 Acid Brand : ..............             ESP Human  : ..............
 Elec Brand : ..............             ESP Animal : ..............
 Fire Brand : .+............             ESP Orc    : ..............
 Cold Brand : +.............             ESP Troll  : ..............
 Pois Brand : ..............             ESP Giant  : ..............
 Mana Brand : ..............            
 Sharpness  : ..............                          //} =="*[(]]]
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : +.............             Cursed     : ..............
 Chaotic    : ..............             Rnd Tele   : ..............
 Add Blows  : ..............             No Tele    : ..............
 Blessed    : ..+...........             Drain Exp  : ..............
 Riding     : ..............             Aggravate  : ..............
 Tunnel     : ..............             TY Curse   : ..............
 Throwing   : ..............            
                                        
              //} =="*[(]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR! : ..3.4.1......s 18/100 -5  8 -2  8 18/190
       INT! : .........4....  18/90  4-20 -2  4     13
       WIS! : ..3........s.. 18/100  2-20 -2  3     11
       DEX! : ....4.1......s 18/100  2  4 -2  5 18/190
       CON! : .23.4....42..s 18/130 -2  4 -2 15 18/***
       CHR! : s.............  18/80 -3  4 -2  0  18/70

==================================== Melee ====================================

 Hand #1: The Battle Axe 'Pestilence' (4d8) (+20,+19)        Accuracy
 Weight : 17.0 lbs                                            AC Hit
 Profic : Beginner (+7 To Hit)                                25 86%
 To Hit : 20 + 67 = 87                                        50 81%
 To Dam : 19 + 51 = 70                                        75 76%
 Blows  : 8.00                                               100 72%
 Skill  : 58.4%                                              125 67%
 Damage                                                      150 62%
 Crits  : 1.17x (12.5%)                                      175 58%
 Normal : 724 [1.17x]                                        200 53%
 Evil   : 892 [2.34x]                                        
 Cold   : 976 [2.92x]                                        
                                                             
 Hand #2: The Lochaber Axe 'Hand of God' (8d9) (+26,+28)     Accuracy
 Weight : 25.0 lbs                                            AC Hit
 Profic : Expert (+16 To Hit)                                 25 86%
 To Hit : 26 + 77 = 103                                       50 81%
 To Dam : 28 + 36 = 64                                        75 77%
 Blows  : 7.53                                               100 72%
 Skill  : 55.0%                                              125 67%
 Damage                                                      150 63%
 Crits  : 1.23x (15.0%)                                      175 58%
 Normal : 846 [1.23x]                                        200 53%
 Evil   : 1219 [2.46x]                                       
 Undead : 1588 [3.69x]                                       
 Demons : 1588 [3.69x]                                       
 Fire   : 1404 [3.07x]                                       
                                                             
=================================== Shooting ==================================

 Shooting: The Long Bow of Tomoe (x3) (+17,+20) (+3)
 Range   : 180'
 Shots   : 1.45
 Mult    : 3.45x
 To Hit  : 17 + 13 = 30
 Xtra Dam: 20 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Scare Monster          4    6  11%                    0    1 100%
Recall                10   10   1%                   23    0   0%

=================================== Dungeons ==================================

 Orc cave        : level  15
 Anti-magic cave : level  40
 Stronghold      : level  15

Now, you are in Morivant.

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                                      DL  5 CL 3
  The Warg Problem                                          DL  5 CL35
  The Sewer                                                 DL 15 CL34
  Doom Quest I                                              DL 15 CL34
  The Orc Camp                                              DL 15 CL34
  Old Man Willow Quest                                      DL 22 CL31
  The Dark Elven Lords                                      DL 25 CL31
  The Logrus Master                                         DL 25 CL34
  Tengu and Death Swords                                    DL 25 CL34
  The Mimic's Treasure                                      DL 25 CL34
  The Vault                                                 DL 30 CL35
  The Haunted House                                         DL 30 CL35
  The Barrow Downs                                          DL 35 CL35
  The Sand Pit                                              DL 38 CL35
  Dragon Quest                                              DL 42 CL50
  The Cloning Pits                                          DL 45 CL50
  The Mountain Shrine                                       DL 50 CL50



  Arena: 37 Victories
================================ Monster Kills ================================

You have defeated 5413 enemies including 120 unique monsters in total.

  Uniques                                  Lvl
  Lungorthin, the Balrog of White Fire      85
  Cyaegha                                   80
  Azriel, Angel of Death                    80
  Cthugha, the Living Flame                 78
  Yig, Father of Serpents                   76
  The Demogorgon                            75
  Atlach-Nacha, the Spider God              75
  Ungoliant, the Unlight                    75
  Tsathoggua, the Sleeper of N'kai          74
  Biketal of Fire                           73
  Banor=Rupart                              71
  Rupart the General                        71
  Banor the Prince Regent                   71
  The Norsa                                 70
  Flying Spaghetti Monster                  70
  Vasuki, the Serpent King                  70
  Rhan-Tegoth                               70
  Julian, Master of Arden Forest            69
  Takemikazuchi, the Thunder                69
  Glaaki                                    67

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Star-spawn of Cthulhu      86     1     Giant white louse           3   124
  Spellwarp Automaton        80    11     Cave ogre                  26    66
  Tonberry                   80     9     Exploding ant              36    62
  Ninja Tonberry             80     5     Water troll                33    57
  Ultimate Magus             79     3     Young white dragon         29    57
  Lourph                     79     6     Lesser wall monster        28    56
  Spectral Wyrm              77     8     Young blue dragon          29    50
  Cyberdemon                 77     7     Ancient red dragon         40    47
  Pit Fiend                  77    11     Mature green dragon        36    47
  Unmaker                    77     2     Mature white dragon        35    47
  Kirin                      76    12     Fire vortex                21    47
  Fenghuang                  76    11     Mature blue dragon         36    46
  Warp demon                 76    27     Ancient white dragon       39    45
  Aether hound               75    14     Plasma vortex              37    45
  Sky Drake                  74     4     Ancient green dragon       39    44
  Great Wyrm of Space-Time   72     8     Ancient blue dragon        38    44
  Great Wyrm of Balance      72     6     Olog                       35    43
  Black reaver               71     1     Snotling                    4    43
  Death Scythe               70     7     Ancient black dragon       39    42
  Bouncing mine              70     5     Mature red dragon          37    42
                                        
                                        
=================================== Virtues ===================================

Your alignment: Neutral Good

You are the living embodiment of Valour.
You are an enemy of Individualism.
You are the living embodiment of Unlife.
You are a champion of Justice.
You are the living embodiment of Harmony.
You are the living embodiment of Sacrifice.
You are an arch-enemy of Compassion.
You are an enemy of Patience.

============================= Character Inventory =============================

4 Mushrooms of Restoring {!E}
29 Potions of Speed {!kq}
30 Potions of Cure Critical Wounds
17 Potions of Healing {!kq}
6 Potions of Restore Life Levels
9 Potions of Resistance {!kq}
a Rod of Capacity: Pesticide (11/11 charges) (+1) {100%}

================================ Home Inventory ===============================

You have 97 items in your home. Here are the top 50:
150000 4 Potions of Augmentation {!k}
120000 a Potion of *Enlightenment*
110686 The Scythe of Concentration (7d5) (+16,+19) (+2) {In/XDL/*}
109186 The Partial Plate Armour of Ymir (+8,+12) [22,+20] (+2) 
         {SpStWiDxCh;*Ac;ElFiCoPoDiFe[C}
106200 The Set of Gauntlets of Hades [2,+13] (+4) 
         {StWiDxSr;AcFiPoDkNtNxSoShCaBl;Fa(WiCh}
 99804 The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCaDi~Z

         A:Genocide}
 97436 The Short Bow of Aurora (x2.50) (+16,+18) (+3) {Sl;*Co;Xs(In}
 92659 The Pair of Hard Leather Boots of Desert [3,+17] (+2) 
         {SpStInChIf;*Fi;ElDkCfNtNxSo}
 87738 The Set of Gauntlets of White Ice (+5,+15) [2,+18] {*Co;AcDkShBl}
 81400 2 Rings of Speed (+9) {Sp}
 77340 Balance Dragon Scale Mail (Attack) (+5,+8) [40,+25] (+3) {St;SoShCaDi 
         A:Breathe}
 77239 The Fur Cloak 'Steel Bull' [3,+19] (+3) 
         {StInWiDxCn;CoPoLiDkNxSoBlFe[C(Dx}
 71476 The Splint Mail 'Lion in Flame' (-2) [19,+7] (+4) 
         {SpWiCnSlSrIf;AcElFiCoDkDi[F}
 70165 The Set of Cesti 'Flameturner' (+9,+5) [5,+19] (+2) 
         {Sp;FiDkNxSoShCa;FaLu}
 69984 The Black Clothes of White Ice [4,+26] (+4) {SlSr;*Ac;CoPoDiBl[C}
 69611 The Harp of Tomoe (+4) {SpStWiChSlSr;PoLiShCa;Bs(St}
 69338 Balance Dragon Scale Mail (Lore) (-2) [40,+24] (+1) {In;SoShCaDi;Ps 
         A:Breathe}
 69135 The Set of Cesti of Diamond (+11,+9) [5,+17] (+4) {In;AcFiCoLiSoShCa}
 67725 The Set of Cesti 'Blessed Fusion' [5,+13] (+3) {SpStSr;*Fi;CoPoNx}
 65423 The Set of Cesti 'Shimmering Wings' [5,+29] (+4) 
         {InWiDxCh;FiCo;LvLu~Tele}
 63599 The Mace of Disruption 'Crusader' (5d8) (+16,+20) (+4) {WiSl;Bs|V/UL}
 61747 The Fur Cloak 'Shimmering Wings' [3,+30] {*Fi;Ac[F}
 61392 The Short Bow of Entanglement (x2.50) (+19,+12) (+2) 
         {StDxCnIf;ElNxSoDi;Xs(Cn A:Summon Ants}
 61055 The Set of Cesti 'Oozearmor' (+11,+8) [5,+19] {*Ac;PoCa;Hl}
 60475 The Cloak of Hyper Nature (+7,+7) [1,+15] (+3) 
         {StCn;ElCoDkNtNxDiBlFe;Si[C(Cn}
 59438 The Full Plate Armour 'White Snow' (-3) [25,+18] (+3) 
         {StInWiDx;AcElFiCoNx[C}
 58983 The Short Bow 'Storm Seeker' (x2.50) (+16,+16) [+15] (+4) 
         {StWi;ElCa;XsBs}
 58026 The Leather Scale Mail 'Keeper of Darkness' (-1) [11,+18] (+3) 
         {WiDxChSlSr;*El}
 58022 The Paper Armour of Siberia [4,+15] (+4) {StDxCnChSl;CoLiNt[EC}
 56420 The Short Bow 'Icicle' (x2.50) (+19,+17) (+3) {If;FiCoDkNxDi;Fa}
 55214 The Hard Leather Armour 'Call of Thundercloud' (-1) [6,+30] (+3) 
         {StDxCn;ElCoCfNxFe[E}
 55170 The Golden Crown 'Registor' [0,+25] {*El;FaSiHlLv}
 54813 The Sling 'Rust Monster' (x2.49) (+16,+18) (+4) {Cn;AcElNtCa;SdLu(In 
         A:Acid Ball}
 54630 The Ethereal Cloak of Antarctic Land (+5,+5) [0,+23] (+3) 
         {SlSr;FiCoPoSoSh[C}
 54130 The Leather Jacket of R'lyeh (-1) [12,+10] {*El;CoDkDi;Lu[E}
 54127 The Fur Cloak of Antarctic Land [3,+20] (+1) {SlSr;*Co;Cf;Sd}
 53975 The Set of Leather Gloves of the Snake Master (+5,+6) [1,+27] (+2) 
         {St;PoLiNtShBl;Lv~LZ}
 53884 The Jewel Encrusted Crown of Desert [0,+20] (+2) 
         {SpSr;AcElFiCfNtNxFe;SiLu~Nolv~DPULZ}
 53624 The Jewel Encrusted Crown 'Day of the Dove' [0,+20] (+3) {StCn;CfSoCaDi}
 53350 a Ring (Elemental) [+16] {*Co}
 53285 The Iron Helm of R'lyeh [5,+13] {ElFiPoCfNxShCaFe, !d!d @w2}
 52656 The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) 
         {InWiLf;NtNxCaDi;SiHlBs/*DULZ}
 47406 The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
         {StDx;AcElCoPoCfSo}
 45869 an Amulet (Defender) [+21] {PoShDiBl;FaSiHl(St A:Resist Acid}
 45296 The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) 
         {InWiCn;AcPoCfNx A:Trap and Door Destruction}
 44674 The Sling of Buckland (x2.75) (+19,+15) (+3) {Sp;CfShBl}
 43388 The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
 42481 The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
 39834 The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) 
         {SpDx;Nx;FaLv(Dx}
 38248 The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShFe}

================================== Statistics =================================

                 Gold
  Found    :  2585479
  Selling  :  6170222
  Winnings :        0  8755701
  Purchases:   153758
  Services :    88805
  Stolen   :     7353   249916
                       8505785

  Objects Found    :  39333
  Objects Bought   :    130
  Objects Destroyed:   9446

  Equipment            Found Bought  Used  Dest
  Weapons               3193      0    25  2101
  Shields                462      1     1   312
  Bows                   766      0    21   481
  Quivers                 69      0     0     2
  Rings                  298      0    38    46
  Amulets                327      0    39    50
  Lights                  77      2     4     2
  Body Armor            2899      0    49  1813
  Cloaks                 435      1    32   292
  Helmets                506      1   139   322
  Gloves                 479      0    50   332
  Boots                  461      1    39   314
  Totals                9903      6   437  6065

  Devices              Found Bought  Used  Dest
  Wands                  331      1     7    69
  Staves                 314      0     3    97
  Rods                   359      0    77    50
  Potions               1547     93   263   503
  Scrolls               1051      0     0   319
  Totals                3602     94   350  1038

  Other                Found Bought  Used  Dest
  Shots                 4126      0     0    93
  Arrows                8573      0     0   518
  Bolts                10907      0     0   452
  Spellbooks             436      0     0    14
  Food                   467      7    10    54
  Corpses                955      0     0   954
  Skeletons              187      0     0   187
  Totals               25651      7    10  2272

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   117     42    19    21
  Curing                  76      0     3    64
  Speed                   99      5    15    11
  Healing                 59      1    15     5
  *Healing*               18      1     1     1
  Life                     7      0     0     0
  Restore Mana             5      0     0     3
  Restore Life Levels     39     25    35     4
  Strength                34      0    21     0
  Intelligence            45      0    31     2
  Wisdom                  46      0    32     2
  Dexterity               35      0    20     0
  Constitution            32      0    19     1
  Charisma                24      0    21     0
  New Life                10      0     0     0
  Totals                1547     93   263   503

  Scrolls              Found Bought  Used  Dest
  Word of Recall          83      0     0     9
  Identify               127      0     0    19
  Remove Curse            31      0     0     4
  *Remove Curse*           9      0     0     1
  Teleportation          142      0     0    45
  Teleport Level          37      0     0     2
  Destruction             25      0     0     3
  Genocide                16      0     0     1
  Mass Genocide            9      0     0     3
  Forest Creation          8      0     0     0
  Banishment               3      0     0     0
  Acquirement              8      0     0     0
  *Acquirement*            2      0     0     0
  Artifact Creation        2      0     0     0
  Totals                1051      0     0   319

  Wands                Found Bought  Used  Dest
  Stone to Mud            24      0     1     3
  Teleport Other          25      0     0     4
  Dragon's Frost           7      0     0     0
  Dragon's Flame          11      0     0     0
  Dragon's Breath          3      0     0     0
  Meteor                   4      0     0     0
  Disintegrate            38      0     0    35
  Rocket                   3      0     1     2
  Totals                 331      1     7    69

  Staves               Found Bought  Used  Dest
  Identify                30      0     0     5
  Enlightenment           16      0     0     2
  Telepathy               10      0     0     1
  Speed                   15      0     1    14
  Destruction             17      0     1    15
  Healing                 26      0     0    23
  Genocide                 1      0     0     0
  Mana Storm               4      0     0     0
  Star Burst               6      0     0     1
  Darkness Storm           3      0     0     0
  Totals                 314      0     3    97

  Rods                 Found Bought  Used  Dest
  Detect Traps             2      0     9     1
  Detect Doors & Stair     3      0     4     1
  Detect Monsters          5      0     0     3
  Illumination             1      0     0     0
  Recall                  20      0     0     2
  Detection               11      0     0     0
  Enlightenment            4      0     0     0
  Sound Ball              15      0     0     0
  Heroic Speed            15      0     0    14
  Angelic Healing          7      0     0     5
  Restoring                4      0     0     0
  Mana Ball                2      0     0     1
  Shard Ball               3      0     0     0
  Invoke Logrus            2      0     0     0
  Clairvoyance             1      0     0     0
  Totals                 359      0    77    50

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       144      0     0     2
  Fourth Spellbooks      117      0     0     5
  Totals                 436      0     0    14

  Egos Found    :  14414
  Egos Bought   :      1
  Egos Destroyed:   1092

  Egos                 Found Bought  Dest
  Ring of Speed           28      0     5
  Ring/Amulet (Defende    13      0     0
  Boots of Elvenkind      27      0     4
  Boots of the Sprite     31      0     3
  Boots of Speed          33      0     3

  Monsters             Kills   Pct
  Animals               1420  26.2%
  Breeders               299   5.5%
  Demons                 339   6.2%
  Dragons               1252  23.1%
  Giants                 177   3.2%
  Hounds                 302   5.5%
  Humans                 324   5.9%
  Orcs                   145   2.6%
  Trolls                 240   4.4%
  Undead                 397   7.3%
  Uniques                120   2.2%

  Evil Monsters         3035  56.0%
  Good Monsters          102   1.8%
  Neutral Monsters      2278  42.0%

  Totals                5413

================================ Last Messages ================================

Examine which item (Esc when done)? => l.
Examine which item (Esc when done)? => m.
Examine which item (Esc when done)? => n.
Examine which item (Esc when done)? => o.
Examine which item (Esc when done)? => p.
Examine which item (Esc when done)? => q.
Examine which item (Esc when done)? Cancelled
Get which item (Esc to cancel)? => q.
You have The Long Bow of Tomoe (x3) (+17,+20) (+3) 
{StWiCnIf;PoCfNx;XsBs(Cn} (j).
Examine which item (Esc when done)? => r.
Examine which item (Esc when done)? Cancelled

You are wearing The Long Bow of Tomoe (x3) (+17,+20) (+3) 
{StWiCnIf;PoCfNx;XsBs(Cn} (c).

Unknown command. Type ? for help.
You are wearing The Cloak 'Flamecoat' [1,+20] (+4) 
{InCnSlSr;FiCfNxSoDiFe;LvLu[F} (j).

You drop The Fur Cloak 'Steel Bull' [3,+19] (+3) 
{StInWiDxCn;CoPoLiDkNxSoBlFe[C(Dx}.

Get which item (Esc to cancel)? => a.
You have a Barbarian Talisman (+1) {StDx[M} (h).
You are wearing a Barbarian Talisman (+1) {StDx[M} (g).

You are no longer wearing The Long Bow of Tomoe (x3) (+17,+20) (+3) 
{StWiCnIf;PoCfNx;XsBs(Cn}.
You have The Long Bow of Tomoe (x3) (+17,+20) (+3) 
{StWiCnIf;PoCfNx;XsBs(Cn} (h).

Examine which item (Esc when done)? => k.
Examine which item (Esc when done)? => l.
Examine which item (Esc when done)? => m.
Examine which item (Esc when done)? => n.
Examine which item (Esc when done)? => o.
Examine which item (Esc when done)? => p.
Examine which item (Esc when done)? => r.
Examine which item (Esc when done)? => s.
Examine which item (Esc when done)? Cancelled

You are wearing The Long Bow of Tomoe (x3) (+17,+20) (+3) 
{StWiCnIf;PoCfNx;XsBs(Cn} (c).

There is a permanent wall blocking your way. (x6)

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Never
 Easy Identify:      On
 Easy Lore:          On
 Quickband:          On
 Unusual Rooms:      On
 Arena Levels:       Never



Posted on 16.1.2014 04:09
Last updated on 6.8.2017 01:15

Download this dump

945. on the Ladder (of 16603)
63. on the PosChengband Ladder (of 2334)
Second best for this player (out of 7)

Comments

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On 16.1.2014 04:09 chem wrote:
currently farming vaults in icky caves.

I need to adjust my kit sometime, but there's so many possible combinations to sort through, bleh. any tips?

On 16.1.2014 04:50 HugoTheGreat2011 wrote:
Those Rings of Speed are *awesome*. You have all resistances covered which is great. Assuming unusual rooms can cause Great Wyrms and Elder giants to show up early on, I suggest getting triple resistances for the basic 4 elements. Beware of Elder storm giants and Great Storm Wyrms...they breathe storm winds/gales which is a combo of lighting+gravity/force, that can hurt *A LOT*.

On 16.1.2014 14:57 chris wrote:
It's hard to tell from the dump, but is that Zweihander really better than those heavy lances you have? Maulers get better bonuses with weight and I'm really wondering how that 5d9 Armageddon lance stacks up (or even the Crusade lance).

On 16.1.2014 15:10 chris wrote:
Also, I'd be curious to try this:
an Elven Cloak of Retribution [4,+3] (+1 to stealth) {[FE}

Maulers hit pretty hard per blow, so the aura of retaliation should be quite powerful. Perhaps shuffle in Rohirrim as well to cover up resists again (and give some much needed dex). Or, if you are really bold, that Kamikaze robe might be interesting for a Mauler as it also covers up sound (though not lightning so you'd need to get that someplace else). Low AC is really bad, but it sort of combos with an aura of retaliation, and the +2d is very nice for a Mauler. That crusade lance would be hugely powerful, probably 8d8 with slay evil (eventually ... and eventually even 9d9!). But you'd have to test it to see as I'm just guessing ...

There are level restrictions on Mauler dice boosting and I think you need to be CL40 to get the full boost from a 40lb weapon (+2d2).

On 16.1.2014 15:12 chris wrote:
Actually, the heavy lance goes to 6d10 eventually. With Kamikaze that is 8d10. With a later talent, 9d11 (not 9d9). And it slays evil!!

On 16.1.2014 18:23 chem wrote:
yeah, I should probably work in that cloak and crusade lance. I've been rolling with my current kit for a while just because it gave nice str/con and covered all resists at least once.

I'm new to poscheng, and not sure how many times I'm going to need to stack each resist or what surprises lie in wait. for example, I made it to and entered r'lyeh once, but it was hard to get there and the stairs collapsed behind me -- fortunately there were more stairs nearby. Will r'lyeh stairs always collapse on entering that place? ugh. I want to go read my stacks of acq and *acq* but it's too risky right now.

I also have a couple scrolls of artifact creation but no idea what to use them on. Maybe a good heavy weapon when I find them? If I use it on the RoS +11 will it lose its nice pval? If I use it on ego dragon wings, what happens?

Does anything provide drain life (vampiric) from a non-weapon slot for a Mauler? that'd be real useful for going toe to toe with some uniques.



On 16.1.2014 18:25 chem wrote:
p.s. really not sure about that kamikaze cloak yet -- it seems interesting, but -50 AC (really more like -80 compared to the armor it'd replace) is a big deal. I saved it for the oddness of it.

On 17.1.2014 04:11 chem wrote:
updated dump; this is the best gear kit I could put together while using the retribution cloak and crusade HLance. I wanted to maintain reflection and anti-magic shell. Opinions? Hard to fill all the resist holes with so many slots taken up off the bat.

On 17.1.2014 14:24 chris wrote:
The biggest thing that stands out is your 2.33 blows per round, and your very low strength. Does Hammerhand improve your damage output at all? (+18,+18) from Terror Mask is nice (as is anti-magic) but with so few attacks, the +18 damage might matter less than Hammerhand's improved stats (+3 Str/Dex/Con) which should give more blows. Also, trade in that HL for a +2 pattern version, preferably one that is already dice boosted as well :) (C'mon, with unusual rooms that should eventually happen!).

I've played a lot of unusual rooms games, but its been a while. At some point, I find I need to move to The Castle to improve my gear. You should find better arts there than in Angband (L1) or The Icky Caves (L10). Of course, R'lyeh is better still, but I think you would quickly die there.

Regarding Kamikaze: You are correct that the AC biff might just be too much to swallow. It's sad, but I don't think I've ever seen anybody use that item (other than showing off on max dam character dumps). Too bad my golem never found it since a 320 or so base AC can really handle a -80 or even -100 swing. The only comment I might add is that your block technique could somewhat offset the AC biff. Since you asked for spoilers, Block gives +w/20 + (w/100)^2 to AC where w is the weapons weight in decipounds. So a 40lb lance (w = 400) give +36 to AC. And 80lb 'Big Punch' gives +104 AC! But Kamikaze still might not be worth it.

Spoilers?
[1] The Mauler special attacks all restrict you to just a single blow. Thus, they are much more useful early on where you might only have a single blow anyway (And this was much more relevant before fractional blows were added since you might be stuck with 1 attack until after CL30!). Use them whenever the effects might matter (Stun, Knockback) or, perhaps the Crushing Blow is still worth it. It gives and extra x2 to x5 damage (random and level based) that stacks on top of any criticals. So you can do *alot* of damage with that single strike ... unless you miss! I wouldn't bother with Critical Blow anymore as it really only matters early on.

[2] Maulers get dice boosting to weapons based on weight: 20lbs gives +1d0, 25lbs gives +1d1, 30 lbs gives +2d1, 40 lbs gives +2d2, 50lbs gives +3d2 and 60lbs gives +3d3. There are also level restrictions on the maximum bonus: +1d0 max until CL30, +1d1 max until CL35, +2d1 max until CL40, +2d2 max until CL45, +3d2 until CL50 at which point +3d3 is allowed. So Big Punch goes from 8d5 to 11d8 while you HL goes from 4d8 to 6d10 (but also slays evil).

[3] Maulers get extra damage from weapon weight: +(w - 150)/10. So a 40lb HL gives +25 damage. Big Punch gives +65 damage. Maulers also get their Str bonus added again if the weapon is at least 20lbs. So with max str, you get +20 + 15 + 20 = +55 damage (where the +15 is the 2-handed wielding bonus). With your puny Spectre str, this is only +8 + 4 + 8 = +20. Get some more str!! :O

[4] Mauler techniques are pretty self explanatory, I think. Splatter is great in crowds, Block is important against heavy hitters like Atlas, Killing Spree is wonderful for charging up your speed counter in crowds of weak foes prior to major battles, Tunnel is nice if you ever find Iron Ball, or if you just want to get around (but rather irrelevant for a spectre), and Maul is, well, just rather nice for max damage output. Oh, and don't forget Drain against living opponents. But you can only choose one of these at a time, so pick your favorite.

(Apologies for the verbose reply!)

On 17.1.2014 16:44 chem wrote:
pretty good reply. I'm about done with icky cave farming; even the uniques are getting easy. so I'll move to castle, but then quickly to anti-magic caves -- where I can adjust my gear to not need the AMShell. I'd really like more STR, but the resist holes were just so hard to cover that I couldn't fit it in. I'm hoping to get better str/dex/con next gear pass. that said, retribution is awesome and makes up for my lack of blows. lots of weaker monsters die before I even get the chance to manually attack them.

if tunnel really works just like spectre pass-wall, my next mauler will definitely be an android. GCV scumming is much easier with pass-wall, and the android should bootstrap up to the tunnel clvl very quickly after his first vault clear or two. he has much better native stats for a mauler.


On 17.1.2014 17:51 chris wrote:
Actually, tunnel is just automatic Stone to Mud while moving. So its not quite the same as passwall, since you can't retreat out of LoS nor can you position on a wall to take half damage from breaths. If you have passwall, you won't want to use tunnel (but not vice versa).

Maulers have tunnel as a power since Iron Ball, with its earthquakes, is too annoying to use otherwise.

On 17.1.2014 18:01 chem wrote:
ah, ok. then I need you to create an artifact which grants pass-wall :)

On 17.1.2014 19:17 chris wrote:
Done for next release. It is a hidden power for a single artifact, but I won't say which one ...

On 18.1.2014 01:51 chem wrote:
I've hit a weird roadblock with a few dungeons, details in thread... http://angband.oook.cz/forum/showthread.php?p=89057#post89057

On 19.1.2014 13:56 chris wrote:
Restricting wilderness access to deeper dungeons was an intentional change made a while back (and it applies to any dungeon of L20 or deeper). I can either patch the code to ignore this change when ironman_rooms is turned on, or you can make a change to v_info.txt described in the forum thread. But I do want to keep this option for normal play since I *will* stair scum the Dragon's Lair if the game allows it :(

On 20.1.2014 06:57 chem wrote:
a bit more progress, now in 3.0.5. got a bunch of mutations in the fume quest, but only +4 CON was good. unfortunately it was lost early in the process of clearing the others.

gonna work the Castle a bit before doing more quests. I need to re-do my gear for str/con soon. the boots were a recent find and will help nicely in filling resist holes when I re-gear.

On 21.1.2014 06:36 chem wrote:
ok, I just read about 60 acq and 25 *acq* scrolls at dlvl 80, and now I need kit advice. given the gear that I have equipped will be staying on... what else would you wear?

requirements: reflection and anti-magic shell, every resist but light (or every resist). regeneration would be nice. telep would be nice.

so hard to choose! need a built in optimizer :)

On 21.1.2014 06:41 HugoTheGreat2011 wrote:
I would try to get 2x resistances for the basic four + poison *and* get at least 1x resistance for darkness + nether + chaos, at all times.

On 21.1.2014 07:00 HugoTheGreat2011 wrote:
c) 99 Potions of *Healing* {!k!q}
d) 99 Potions of *Healing* {!k!q}
e) 99 Potions of *Healing* {!k!q}
f) 20 Potions of *Healing* {!k!q}
g) 99 Potions of Life {!k!q}
h) 23 Potions of Life {!k!q}

^^^^^^^^^
Seriously?! You can't go wrong with that many potions!

On 21.1.2014 13:04 chris wrote:
What's your life rating? That poor dex is a liability and you probably won't need the 18/130 con (but could use some more str). Pass along your savefile and I'll give it a try, but there is probably not a single "optimal" equipment set.

And yeah, with all those potions there is no need to worry. Just make sure you don't die in a single turn. You have at least 10x more than you should ever need!

On 21.1.2014 19:26 chem wrote:
life rating is 110/100. I might re-roll if I can get sufficient #s of potions of self-knowledge and new life, but it's hard to find that quadfecta of life rating / str / dex / con without at least one being poor.

I'm definitely enjoying my stacks of consumables. I usually only enter the dungeon with CCW and healing potions. when I re-kit, if I have sound + 2x/3x cold res I'll start carrying *healing* regularly (right now I just dump them off after dungeon runs). should be doable.

On 21.1.2014 19:50 chris wrote:
Prefer life rating above all else as you can overcome poor stats (and should, later in the game). 110% is very good.

On 22.1.2014 03:03 chem wrote:
ok, giving this new kit a shot. no anti magic shell, but I'm moving on to anti-magic caves. used this kit to clear microsoft, haunted house, old castle, etc. going well but it'd be nice to find dor-lomin, heh.

On 24.1.2014 05:36 chem wrote:
a bit more progress, now farming uniques/artifacts in anti-magic caves. I am belatedly realizing feanor boots are a new ego item -- nice ego item indeed.

On 26.1.2014 01:29 chem wrote:
more progress in anti-magic caves

On 26.1.2014 01:30 chem wrote:
I found iron ball, which is nice. Not using it yet but I eventually will.

What's the maul ability do, exactly, for maulers? I'm using drain for the vampiric and preventing of enemies' healing.

On 26.1.2014 01:50 HugoTheGreat2011 wrote:
Press '?' to find out. :

On 26.1.2014 02:13 chem wrote:
that just says 'you will maul your opponents', not very descriptive.

On 26.1.2014 03:17 chem wrote:
level 50.

On 26.1.2014 06:55 chem wrote:
died to a GWoP, various great wyrm summons of his, and unfortunate timing on breaths, potions and genocide. dragon lair.

On 26.1.2014 07:27 chem wrote:
did I mention I had been drinking whiskey

On 6.8.2017 01:12 chem wrote:
I've been farming anti-magic cave GCV's but I think it's time for this character to move on. I just assembled this new kit for a regular dungeon delving venture. No telepathy, sadly. Thoughts?

On 6.8.2017 01:13 chem wrote:
well this is terrible, my upload overwrote a previous character upload on the ladder.

Ignore all the comments on this character from 2014! Entirely different character!

On 6.8.2017 01:13 chem wrote:
marking as dead and making new upload.

On 6.8.2017 01:14 chem wrote:
(2017 character did not die, but the comments are confusing)

On 6.8.2017 01:15 chem wrote:
I've been farming anti-magic cave GCV's but I think it's time for this character to move on. I just assembled this new kit for a regular dungeon delving venture. No telepathy, sadly. Thoughts?

On 6.8.2017 01:16 chem wrote:
well forget this, I can't get fresh uploads despite doing everything but altering file

On 6.8.2017 01:45 krazyhades wrote:
Rip yeah it has the same name and the former wasn't flagged with "protect from being overwritten" on oook

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