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The Angband Ladder: Kenshin, Asiatic Adventurer by <blahg@ucla.edu>

  [Steamband 0.3.0pre Character Dump]

 Name   Kenshin                                  Self  EB    Best
 Sex    Male              Age        17   MUS:    309  +0    309
 Race   Asiatic           Height     63   AGI:    236  +0    236
 Class  Adventurer        Weight    164   VIG:    244  +0    244
 Title  Mercenary         Status     53   SCH:    110  +0    110
 HP     220/220                           EGO:    226  +0    226
 SP     33/33             Preserve    Y   CHR:    195  +1    205

 Level           15       Armor     [15,+21]     Saving Throw      Tolerable
 Cur Exp       2445       Fight      (+2,+4)     Stealth              Superb
 Max Exp       2445       Melee    (+10,+19)     Fighting             Superb
 Adv Exp       2530       Shoot      (+2,+0)     Shooting            Abyssal
                          Blows       2/turn     Disarming               Bad
 Gold         15575       Shots       0/turn     Magic Device        Abyssal
                                                 Perception          Abyssal
 Burden    65.9 lbs       Infra        10 ft     Searching           Abyssal

     You are the first child of a Ship Captain. You are a credit
     to the family. You have brown eyes, straight black hair,
     and a dark complexion.



   Disarming Traps  3
      Using Device  3
      Saving Throw  4
           Stealth 12
         Searching  1
        Tunnelling  1
   Neophyte Combat  9
   Standard Combat 11
   Axes / Polearms  1
    Hafted / Blunt  6
            Swords  8
   Accurate Strike  6
    Vicious Strike 10
    Weapon Finesse  2
 Neophyte Firearms  1
          Throwing  1
             Latin  4
       Occult Lore  2
      Ritual Magic  1
      Spirituality  7


  [Character Equipment]

a) a Truncheon of Burning (1d6) (+2,+5)
b) (nothing)
c) (nothing)
d) an Azurite Ring of Feather Falling
e) an Amber Amulet of Slow Digestion
f) a Brass Lantern (with 3009 turns of light)
     It provides light (radius 2) when fueled.
g) a Fancy Silk Vest [3,+1] (+1)
h) a Cloak of Protection [1,+8] {40% off}
i) a Small Metal Shield of Inviolability to Fire [3,+6]
j) a Woolen Beanie [5,+0]
k) a Set of Leather Gloves [1,+5]
l) a Pair of Soft Leather Shoes of Stealth [2,+1] (+1 to stealth)


  [Character Inventory]

a) a Holy Book of Prayers [Treatise on the Resurrection]
b) 8 Flasks of oil
c) 2 Dr. Beard's Alterative Tonics of Detect Invisible
d) 3 Highland's Bitters and Scotch Tonics of Speed
e) 2 Primley's Iron & Wahoo Tonics of Heroism
f) 3 Dr. Brooks' Antimalarial Tonics of Berserk Strength
g) 16 Gray's Sparkling Spray Tonics of Cure Critical Wounds
h) 8 "Clicking Hydropan" Mechanisms of Phase Door {10% off}
i) 4 "Zinc Seismocom" Mechanisms of Word of Recall
j) 10 "Whirring Anemonet" Mechanisms of Satisfy Hunger


  [Home Inventory]

a) a Book of Arcane Incantations [Liber AL vel Legis]
b) a Holy Book of Prayers [Odes of Solomon]
c) an Enigmatic Device [Utility Bandolier]
d) 13 "Runed Macrodyne" Mechanisms of Identify
e) a "Lead Microcom" Mechanism of *Identify*
f) a "Whirring Anemonet" Mechanism of Satisfy Hunger
g) a "Bouncing Radiocid" Mechanism of Magic Mapping
h) a "Nickel-Plated Aerocid" Mechanism
i) a Brass Ray Gun of Photic Beam
j) a Magnesium Ray Gun of Force Bolt (16 charges)
k) a Tortoise Shell Amulet of Charm (+1) {50% off}
l) a Truncheon of *Slay* Animal (1d6) (+6,+3) (+2)
m) a Beaked Axe of Slay Giant (2d6) (+7,+4)
n) a Broad Axe (Blessed) (2d6) (+6,+1) (+2)
     It might have hidden powers.
o) a Whip of Slay Demon (1d6) (+5,+8)
p) a .25 Derringer of Extra Shots (x2) (+9,+9) (+1)
q) 18 Rifle bullets of Hurt Animal (2d11) (+3,+4)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.5.2003 00:51
Last updated on 6.10.2003 11:42

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16289. on the Ladder (of 17998)
258. on the Steamband Ladder (of 313)
6. for this player (out of 6)

Comments

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On 28.5.2003 00:51 blahg@ucla.edu wrote:
Just to show you how I'm doing so far.

On 6.10.2003 11:42 blahg@ucla.edu wrote:
Yes, sometimes even I play other variants nowadays when I'm stuck on some Animeband coding schemes.

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