The Angband Ladder: Pendo, RohanKnight Sorceror by divinecloudburst

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Pendo                  Age                 22       STR:  18/50       
 Sex   : Female                 Height              55       INT:  18/20       
 Race  : Vampire RohanKnight    Weight              71       WIS:     14       
 Class : Sorceror               Social Class        49       DEX:     17       
 Body  : Player                                              CON: 18/112       
 God   : Eru Iluvatar                                        CHR:  18/10       
                                                                               
 + To Melee Hit         -31 Level             33    Max Hit Points       237   
 + To Melee Damage      -18 Experience    828742    Cur Hit Points       237   
 + To Ranged Hit        -15 Max Exp       828742    Max SP (Mana)        352   
 + To Ranged Damage       0 Exp to Adv.   962500    Cur SP (Mana)        352   
   AC                 19+90 Gold           93128    Piety               2192   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Fair         Blows/Round:  2         
 Bows/Throw  : Very Bad     Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  2d4-36    
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Marshal of the                  
          Riddermark.  You have hazel eyes, straight brown hair, and           
          a very fair complexion.                                              
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 39 (1950')
        Barrow-Downs: Level 1 (50')
        Cirith Ungol: Level 25 (1250')
        Paths of the Dead: Level 40 (2000')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 2254 enemies.
 You saved a young hobbit from an horrible fate.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Dex   : ......3..3......            
        Add Con   : .........3......            
        Add Chr   : .3..............            
        Mul Mana  : +...............            
        Add Stea. : .......2........            
        Add Sear. : .....4..........            
        Add Tun.. : ..............1.            
        Add Speed : ......3........+            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : .+..............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ...............+            
        Res Acid  : .+....+..+......            
        Res Elec  : .+..+...........            
        Res Fire  : .+..............            
        Res Cold  : .+.......+.....+            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Lite  : ..........+.....            
        Res Dark  : .........+.....+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ...+..+.........            
        Res Shard : ......+.........            
        Res Neth  : ...............+            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : ..........+....+            
        See Invis : .+..............            
        Digestion : .........+......            
        Activate  : .+...+....+.....            
        Fly       : ..+.............            

 Corruption list:
Vampiric Teeth:
  Your teeth allows you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 17)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         29.920 [1.000]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 37.800 [0.600]
	  . Sorcery                                     37.400 [0.700]
	  . Mana                                        00.000 [0.600]
	  - Geomancy                                    00.000 [0.500]
	 	  . Fire                                      00.000 [0.700]
	 	  . Water                                     00.000 [0.700]
	 	  . Air                                       00.000 [0.700]
	 	  . Earth                                     00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  20.700 [0.900]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to find The Phial of Undeath on level 34.


  [Character Equipment]

a) a Mage Staff of Mana (1d4) (-16,-4)(60%)
d) a Harp of Power (+3)
        It can be activated for singing a song of freedom if it is being worn. 
    It increases your charisma by 3.  It sustains your charisma.  It
    provides resistance to acid, electricity, fire and cold.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Algroth Chieftain on level 34 of Mordor.
e) a Ring of Flying
f) a Ring of Sound Resistance
k) an Amulet of Lightning Resistance
m) The Phial of Galadriel (+4) {!t}
    
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, sound and shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Feathers Cloak of Aman [1,+19] (+2 to stealth)
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the
    power of berserk if it is being worn.  It increases your strength, 
    dexterity and constitution by 3.  It sustains your strength, dexterity
     and constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) (nothing)
z) (nothing)
{) (nothing)
|) a Pick (1d3) (+1,+0) (+1)


  [Character Inventory]

a) a Book of Beginner Cantrips {@m1}
b) a Book of Teleportation
c) a Book of Summoning
d) The Tome of Pendo {@m3}
    It cannot be harmed
    by acid, cold, lightning or fire.  
e) a Spellbook of Dig
f) a Spellbook of Identify {@m4}
g) a Mushroom of Cure Serious Wounds
h) 15 Mushrooms of Cure Serious Wounds {!E}
i) 13 Lembases
j) 13 Potions of Cure Insanity
k) 12 Potions of Cure Critical Wounds
l) a Potion of Restore Mana
m) a Potion of Resistance
n) 2 Scrolls of Teleportation
o) 6 Scrolls of Word of Recall
p) 3 Scrolls of Reset Recall
q) a Ring of Light and Darkness Resistance
r) an Indestructible Ring of Flying
s) a Ring of Spell
t) an Amulet of the Serpents [+2] (-2) {cursed}
u) an Amulet of Spell [Fireflash]
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Benetar's Mana Battery
    It can be activated for high
    experience loss.  
    You found it in the remains of a Necromancer on level 13 of The Old Forest.
b) 4 Rations of Food
c) 5 Potions of Cure Insanity
d) a Potion of *Healing*
e) 4 Scrolls of Identify {25% off}
f) a Rod Tip of Recall (80 Mana to cast)
g) a Rod Tip of Detection (80 Mana to cast)
h) 7 Rings of Slow Digestion
i) 3 Wooden Torches (with 3000 turns of light)
j) Adamantite Plate Mail (-4) [40,+2]
k) a Robe [2,+0]
l) The Metal Cap of Thengel [3,+12] (+3)
    
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient black dragon on level 38 of
    Mordor.
m) a Metal Cap [3,+6]
n) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear in every direction if it
    is being worn. It decreases your intelligence, wisdom and searching by 
    5.  It provides immunity to cold.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to acid, 
    fire, poison and disenchantment.  It allows you to see invisible
    monsters.  It produces an anti-magic shell.  It drains life.  It
    induces random teleportation.  It is heavily cursed.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Elite uruk Archer on level 38 of Mordor.
o) a Great Axe (4d4) (+6,+6) {Khufu}
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
q) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
r) a Parchment - Adventurer's Guide to Middle-earth
s) a Mage Staff (1d4) (+2,+0)
t) a Human Skeleton


  [Home Inventory - Lothlorien ]

a) a Spellbook of Vision
b) a Spellbook of Fireflash {@m3}
c) The Gem of Hate
    
    It can be activated for paralyze.  
    You found it in the remains of a Black orc Shaman on level 14 of Orc Cave.
d) a Parchment titled ``Secrets of the Gnomish Wizards''
    
    It can be activated for summon monster.  
    You found it lying on the ground on level 35 of Mordor.
e) 7 Scrolls of Darkness
f) 19 Elf Skeletons {other}



Posted on 28.5.2003 02:00
Last updated on 4.6.2003 07:39

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10132. on the Ladder (of 18915)
1781. on the ToME Ladder (of 3145)
28. for this player (

Related screenshot:
Picking up dragons = bad idea

Comments

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On 28.5.2003 02:00 divinecloudburst wrote:
Here is Pendo, the vampiric rohanknight sorcerer, current in a long line of sorcerers, most of whom met bloody deaths in Angband or Mount Doom. As you can probably tell, Pendo went the way of easy experience, skipping the Barrow-Downs in favor of dragon hunting, and is now descending the Orc Caves to secure Cammithrim, and light resistance.

On 28.5.2003 06:09 divinecloudburst wrote:
Update - the orcs were no match for the fury of a light globe, and Azog fell quickly to an onslaught of pure mana.

Lifted a nifty amulet off one of the dragons terrorizing Gondolin, followed by a rather expensive powerstaff in the BM.

On 29.5.2003 21:11 divinecloudburst wrote:
Alas, Pendo's mighty magicks could not save her from the Water Hounds while hunting Durin's Bane...

I know hounds are supposed to be nasty, but really, 179 to -106 in 2-3 whirlpools? I was slain the moment I teleported into the room.


On 31.5.2003 08:57 divinecloudburst wrote:
Unfortunately, Pendo II died before surpassing her predecessor. After clearing most of the Orc Cave, she became too daring and charged straight for Azog. Her pets (a summoned wolf and killer brown beatle) had not been thorough in clearing the path, with unfortunate yet predictable results. All is not lost though. Her successor, Pendo III, lives on, and hopefully you will see her on the ladder anon.

On 4.6.2003 07:39 divinecloudburst wrote:
Well this is actually Pendo V, since III and IV died powerdiving in their 20s. : )

Been fairly lucky so far, found a *nice* dungeon town in the Old Forest with potion store, scribe, dragon hunter, black market, and library. Currently running the Gondolin home quest for dragon exp until I can get into Erebor.

On 4.6.2003 23:36 divinecloudburst wrote:
Though Pendo wrought chaos and confusion in the troll army at Nirnaeth Arnoediad, her Charm spells could not turn the stony hearts of the War Trolls, who kept her fleeing for her life while she desperately tried to set up an arboreal defense. At this she failed. Eventually, after a long battle, a Troll Priest shot a spell at her, one of the two attacks which Pendo could not resist. As her vision faded, Pendo bitterly regretted wasting her recovery potions, and blindly stumbled into the merciless hands of Ulik the Troll...

(The dump seems to have been corrupted as well -- sorry)

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