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The Angband Ladder: Blarg X, Half-Troll Warrior by timtek

  [Angband 3.5.0 Character Dump]

 Name   Blarg X      Age             29          Self  RB  CB  EB   Best
 Sex    Male         Height        8'0"   STR:     17  +4  +3  +2  18/80
 Race   Half-Troll   Weight    14st 9lb   INT:     13  -4  -2  +2      9
 Class  Warrior      Turns used:          WIS:     12  -2  -2  +5     13
 Title  Commando     Game        718809   DEX:  18/38  -4  +2  +2  18/38
 HP     -4/594       Standard     69897   CON:  18/65  +3  +2  +1 18/125
 SP     0/0          Resting          0

 Level                 31    Armor      [63,+67]    Saving Throw     42%
 Cur Exp           153863                           Stealth         Fair
 Max Exp           178799    Melee       2d5,+30    Disarming        51%
 Adv Exp           180000    To-hit       76,+16    Magic Devices     32
                             Blows      2.0/turn    Perception   1 in 43
 Gold              115953                           Searching        13%
 Burden         120.3 lbs    Shoot to-dam     +5    Infravision    50 ft
 Speed             Normal    To-hit       61,+11
 Max Depth    2050' (L41)    Shots        1/turn

 Your mother was a Cave-Troll Warrior.  You have blue-bloodshot eyes,
 oily bright red hair, and blue ulcerous skin.



rAcid:.......++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:........+....
rPois:............. Feath:+............
rLite:............. pFear:............+
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:....+.......+ Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:......+....+. Might:.............
HLife:............. S.Dig:.............
Stea.:+......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Last Messages]

> The Mature black dragon misses you.
> The Dark elven sorcerer sets off a blinding flash.
> *** LOW HITPOINT WARNING! ***
> You are blind.
> Something messes with your mind.
> You avoid the effects!
> You hit something. It was a good hit!
> You miss something.
> Something claws you.
> *** LOW HITPOINT WARNING! ***
> Something mumbles loudly.
> *** LOW HITPOINT WARNING! ***
> Something mumbles.
> You are hit by fire!
> You die.

Killed by a Dark elven sorcerer.

  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Ugl�k, the Uruk at 1100 feet (level 22).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 99.8 vs. orcs, 99.8 vs. trolls, and 74.4 vs.
     others.
     
b) a Light Crossbow (x3) (+7,+5)
     Bought from a store.
     
c) a Ring of Damage (+0,+10)
     Bought from a store.
     
d) a Ring of Protection [+15]
     Found lying on the floor of a special room at 700 feet (level 14).
     
e) an Amulet of Regeneration
     Dropped by a Mature black dragon at 1850 feet (level 37).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3> {@A1}
     Found lying on the floor in a vault at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.4%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+2, +1>
     Dropped by a Death knight at 1900 feet (level 38).
     
     +2 strength, infravision.
     +1 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) the Cloak 'Holcolleth' [1,+5] <+3, +2>
     Dropped by a Master rogue at 1450 feet (level 29).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 55 turns to recharge.
     Your chance of success is 90.4%
     
i) a Leather Shield of Elvenkind [8,+19] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 700 feet (level 14).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Caestus (+0,+3) [5,-1] {!d}
     Found lying on the floor in a vault at 1200 feet (level 24).
     
l) a Pair of Iron Shod Boots of Free Action [4,-2]
     Found lying on the floor at 1700 feet (level 34).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 15 Bolts (1d5) (+5,+4)
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 36.7.
     25% chance of breaking upon contact.
     
o) 19 Bolts (1d5) (+3,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 33.3.
     25% chance of breaking upon contact.
     
p) 2 Bolts (1d5) (+4,+6)
     Found lying on the floor at 250 feet (level 5).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 42.4.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 7 Potions of Cure Serious Wounds
b) 5 Potions of Cure Critical Wounds
c) 5 Potions of Heroism
d) 5 Potions of Berserk Strength
e) 4 Scrolls of Satisfy Hunger
f) 4 Scrolls of Identify
g) 4 Scrolls of Word of Recall
h) 2 Scrolls of Recharging
i) 2 Rods of Door/Stair Location {@z3}
j) 2 Rods of Trap Location {@z1}
k) a Rod of Detection
     Cannot be harmed by electricity.
     
l) 2 Rods of Curing (2 charging)
m) a Wand of Stone to Mud (2 charges)
n) 2 Wands of Teleport Other (10 charges)
o) a Staff of Identify (9 charges)
p) a Hard Leather Cap of Intelligence [2,+10] <+2>
     Dropped by an Emperor wight at 1900 feet (level 38).
     
     +2 intelligence.
     Sustains intelligence.
     
q) a Set of Leather Gloves of Power (+4,+3) [1,+10] <+1>
     Dropped by an Ogre at 2050 feet (level 41).
     
     +1 strength.
     


  [Home Inventory]

a) 6 Flasks of oil
     Branded with flames.
     
b) 35 Potions of Cure Light Wounds
c) 18 Potions of Cure Serious Wounds
d) a Potion of Toughness
e) a Scroll of Teleportation
f) 31 Scrolls of Satisfy Hunger
g) 4 Scrolls of Word of Recall
h) 11 Scrolls of Recharging
i) 7 Rods of Door/Stair Location {@z3}
j) 3 Rods of Trap Location {@z1}
k) 5 Rods of Curing
l) 2 Wands of Stone to Mud (10 charges)
m) 7 Staves of Teleportation (46 charges)
n) 6 Staves of Identify (36 charges)
o) a Ring of Damage (+0,+9)
     Found lying on the floor at 1100 feet (level 22).
     
p) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 78.1%
     
q) a Metal Cap of Seeing [3,+8] <+5>
     Found lying on the floor at 1250 feet (level 25).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
r) the Iron Helm of Gorlim (+8,+8) [7,+10] <-5, -3> {cursed}
     Dropped by a White wraith at 1300 feet (level 26).
     
     Heavily cursed.
     -3 intelligence, wisdom.
     -25% to searching.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
s) a Set of Leather Gloves of Slaying (+2,+4) [1,+4]
     Bought from a store.
     
t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Kh�m, Son of M�m at 1400 feet (level 28).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 173.1 vs. animals, 187 vs. creatures not
     resistant to cold, and 158.9 vs. others.
     


[Player history]
      Turn   Depth  Note
     68131      0'  Began the quest to destroy Morgoth.
     68131     50'  Reached level 2
     68131     50'  Reached level 3
     68131     50'  Reached level 4
     68131    100'  Killed Grip, Farmer Maggot's dog
     68131    100'  Reached level 5
     68131    150'  Reached level 6
     68131    250'  Reached level 7
     68131    250'  Reached level 8
     68131    250'  Reached level 9
     68131    250'  Reached level 10
     68131    250'  Reached level 11
     68131    450'  Reached level 12
     68131    450'  Killed Lagduf, the Snaga
     68131    450'  Reached level 13
     68131    500'  Killed Wormtongue, Agent of Saruman
     68131    500'  Reached level 14
     68131    550'  Reached level 14
     68131    550'  Killed Fang, Farmer Maggot's dog
     68131    550'  Killed Mughash the Kobold Lord
     68131    550'  Reached level 15
     68131    600'  Reached level 16
     68131    650'  Reached level 17
     68131    700'  Reached level 18
     68131    700'  Killed Ufthak of Cirith Ungol
     68131    700'  Reached level 19
     68131    700'  Found the Metal Cap of Thengel
     68131    750'  Killed Golfimbul, the Hill Orc Chief
     68131    750'  Killed Bullroarer the Hobbit
     68131    750'  Killed Grishnákh, the Hill Orc
     68131    750'  Reached level 20
     68131    850'  Reached level 21
     68131    950'  Reached level 22
     68131   1000'  Killed Nár, the Dwarf
     68131   1000'  Reached level 23
     68131   1000'  Killed Gorbag, the Orc Captain
     68131   1000'  Found the Phial of Galadriel
     68131    250'  Killed Sméagol
     68131    350'  Reached level 24
     68131    550'  Killed Brodda, the Easterling
     68131    700'  Reached level 25
     68131    800'  Killed Ulfast, Son of Ulfang
     68131   1100'  Reached level 25
     68131   1100'  Killed Uglúk, the Uruk
     68131   1100'  Killed Lugdush, the Uruk
     68131   1100'  Found the Long Sword 'Elvagil'
     68131   1100'  Reached level 26
     68131   1100'  Reached level 27
     68131   1100'  Reached level 28
     68131   1100'  Reached level 29
     68131   1100'  Reached level 30
     68131      0'  Killed Farmer Maggot
     68131   1150'  Reached level 31
     68131   1100'  Killed Bolg, Son of Azog
     68131      0'  Reached level 31
     68131   1200'  Killed Azog, King of the Uruk-Hai
     68131   1300'  Reached level 31
     68131   1300'  Found the Iron Helm of Gorlim
     68131   1300'  Killed Ulwarth, Son of Ulfang
     68131   1400'  Killed Khîm, Son of Mîm
     68131   1400'  Found the Rapier 'Forasgil'
     68131   1400'  Killed Orfax, Son of Boldor
     68131   1450'  Found the Hard Leather Armour of Himring
     68131   1450'  Found the Cloak 'Holcolleth'
     68131   1500'  Killed Angamaitë of Umbar
     68131   1500'  Killed Sangahyando of Umbar
     68131      0'  Reached level 31
     68131      0'  Reached level 31
     68131   1550'  Killed Shagrat, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 11.2.2014 08:31

Download this dump

10134. on the Ladder (of 17085)
3768. on the Angband Ladder (of 5554)
Second best for this player (out of 3)

Comments

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On 11.2.2014 08:31 timtek wrote:
This character was an absolute struggle from the start. I was having a lot of trouble getting decent specials. Kept going deeper trying to get something to pop, then I met that elf sorceror...

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