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The Angband Ladder: Merle, Amberite Chaos-Warrior by HugoTheGreat2011

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Merle                        ========== Stats ==========
 Sex        : Male                               STR  :     18/86
 Personality: Ordinary                           INT  :        18
 Race       : Amberite                           WIS  :        18
 Subrace    : None                               DEX  :     18/20
 Class      : Chaos-Warrior                      CON  :     18/20
 Realm      : Chaos                              CHR  :        13
 Patron     : Slaanesh
 Level      :       28                           HP   :    -6/366
 Cur Exp    :    92067                           SP   :     83/83
 Max Exp    :    94007                           AC   :        96
 Adv Exp    :   118500                           Speed:        +2

                                           ========== Skills =========
 Gold       :    36031                     Melee      : Superb
 Kills      :     2900                     Ranged     : Excellent
 Uniques    :       42                     SavingThrow: Superb
 Artifacts  :       11                     Stealth    : Bad
                                           Perception : Fair
 Game Day   :        9                     Searching  : Poor
 Game Time  :     1:52                     Disarming  : Very Good
 Play Time  :    03:11                     Device     : Superb


============================= Character Equipment =============================

a) The Short Sword of Merlin (1d7) (+6,+7) (+2 attacks) {Labyrinth}
b) a Large Leather Shield of Elemental Protection [6,+15] {AcEl}
d) a Ring of Protection [+10] {LiShNtDi(Dx, Labyrinth}
e) an Elemental Ring {Fi}
f) The Amulet of Fang (+2,+3) (+1) {Labyrinth 23, Fang}
g) The Stone of Lore {Mimic quest, Small iron chest}
h) Ring Mail of Elemental Protection (-2) [12,+14] {AcElCo, Patron gift}
i) The Cloak of Thingol [1,+18] (+3) {Anti-magic cave 40}
j) a Hard Leather Cap of the Kobold (+0,+5) [2,+7] (+1)
l) a Pair of Soft Leather Boots (Gnomish) [2,+7]


              |) =="*[(] ]                              |) =="*[(] ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.....  65%           Speed      : ............+
 Elec       : .+.....+.....  65%           Free Act   : ...........+.
 Fire       : ....+........  50%           See Invis  : +............
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : .........+...  50%           SlowDigest : +............
 Light      : ...+.........  50%           Regenerate : +...........+
 Dark       : .............   0%           Levitation : .............
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : ...+.........  50%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : ...+.........  50%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : +..+.........  65%           Sust Dex   : ...+.........
 Time       : .............   0%           Sust Con   : ............+
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ............+ 3d4+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |) =="*[(] ]                              |) =="*[(] ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |) =="*[(] ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .....1...1...  18/36  1  2  0  2  18/86
        INT : .............     15  2  1  0  0     18
        WIS : .............     17  2 -1  0  0     18
        DEX : ...s.........     15  2  0  0  3  18/20
        CON : ............s     15  3  2  0  0  18/20
        CHR : .........1..4     14  0  1  0 -2     13


==================================== Melee ====================================

 Hand #1: The Short Sword of Merlin (1d7) (+6,+7) (+2 attac Accuracy
 Weight : 8.0 lbs                                            AC Hit
 To Hit : 6 + 21 = 27                                        25 87%
 To Dam : 7 + 13 = 20                                        50 79%
 Blows  : 5.17                                               75 70%
 Damage                                                     100 62%
 Crits  : 1.05x + 0.41                                      125 54%
 Normal : 123 (108-139) [1.05x]                             150 46%
 Animals: 154 (113-196) [2.62x]                             175 38%
                                                            200 29%


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Shadow Shifting       30   50 100% 
Pattern Mindwalking   40   75 100% 
Confusing Lights      40   50 100% 
Hypnotic Gaze         12   12  11% 
Earthquake            12   12   5% 
Throw Object           1   28   5% 


==================================== Spells ===================================

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc
  a) Magic Missile             [Un]   2   2   6% dam 8d4
  b) Trap / Door Destruction   [Un]   3   4   6% rad 1
  c) Flash of Light            [Un]   4   5   6% dam 2d14
  d) Touch of Confusion        [Un]   5   7   6% 
  e) Mana Burst                [Sk]   7   8   6% dam 3d5+35
  f) Fire Bolt                 [Un]   8  11   6% dam 13d8
  g) Fist of Force             [Un]  15  14   6% dam 13d8
  h) Teleport Self             [Un]  16  16   6% range 140

     [Chaos Mastery]         Profic Lvl  SP Fail Desc
  a) Wonder                    [Un]  19  19  12% random
  b) Chaos Bolt                [Un]  22  22  21% dam 15d8
  c) Sonic Boom                [Un]  25  27  35% dam 51
  d) Doom Bolt                 [Un]  28  29  44% unknown
  e) Fire Ball                 [Un]  30  32  50% unknown
  f) Teleport Other            [Un]  33  38  69% unknown
  g) Word of Destruction       [Un]  36  42  95% unknown
  h) Invoke Logrus             [Un]  40  72  95% unknown


=================================== Dungeons ==================================

 Angband         : level   1
!Orc cave        : level  23
!Labyrinth       : level  28
 Anti-magic cave : level  40
 Icky cave       : level  14

 You were killed by an Ancient red dragon on level 40 of Anti-magic cave.

 Last Message: I should've listened to my mother...



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Orc Camp                                 (Danger  level:  15) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 24
  Logrus Master                            (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 2900 enemies including 42 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Jurt the Living Trump                    (level  34)
  Kharis the Powerslave                    (level  26)
  It                                       (level  24)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Hagen, Son of Alberich                   (level  24)
  Mime, the Nibelung                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Bolg, Son of Azog                        (level  20)
  The Icky Queen                           (level  20)
  Gorbag, the Orc Captain                  (level  18)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Nar, the Dwarf                           (level  17)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)


================================== Mutations ==================================

Your gaze is hypnotic.
You can bring down the dungeon around your ears.
You can hurl objects with great force.
You are subject to berserker fits.
Your voice is a silly squeak (-4 CHR).
You make a lot of strange noise (-3 stealth).
You have an extra pair of legs (+3 speed).
Electricity is running through your veins.


============================= Character Inventory =============================

a) 4 Chaos Spellbooks [Sign of Chaos]
b) 2 Chaos Spellbooks [Chaos Mastery]
c) 8 Pieces of Elvish Waybread
d) 4 Potions of Speed
e) 8 Potions of Heroism
f) 32 Potions of Cure Critical Wounds
g) 23 Scrolls of Teleportation
h) 4 Scrolls of Teleport Level
i) 8 Scrolls of Word of Recall
j) 5 Scrolls of Holy Chant
k) 2 Rods of Trap Location
l) 4 Rods of Door/Stair Location
m) a Rod of Recall
n) 3 Rods of Illumination
o) 2 Rods of Monster Location
p) a Staff of Enlightenment (11 charges)
q) a Staff of Object Location (15 charges)
r) The Cloak of Merry (+1,+1) [1,+7] (+1)
s) The Iron Crown of White Ice (+10,+9) [0,+17] (+4 to searching)
{Sr;AcFiCoLiBl}
t) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Li, Mimic quest}
u) a Set of Leather Gloves of Slaying (+2,+4) [1,+9] (+2) {-Sp;-Fi}
v) a Flamberge of Freezing (3d7) (+9,+4) (+1) {cursed}
w) a Glaive (2d6) (+5,+4)
x) a Tetsubo (Daemon) (2d7) (+4,+7) (+2 attacks)
y) a Dwarven Shovel of Digging (1d3) (+4,+9) (+4)


================================ Home Inventory ===============================

 ( page 1 )
a) 5 Potions of Restore Life Levels
b) 2 Potions of Enlightenment
c) 2 Potions of Resistance
d) 2 Scrolls of Teleport Level
e) a Scroll of Acquirement
f) 4 Scrolls of Forest Creation
g) a Rod of Disarming
h) a Rod of Escaping
i) a Ring of Protection [+9] {FaSi}
j) an Elemental Ring {Fi}
k) a Ring of Protection {(Cn}
l) a Ring of Protection [+10]

 ( page 2 )
a) a Ring of Protection [+2] {SiWr}
b) a Ring of Protection [+6] {Si}
c) a Ring of Archery (+0,+3)
d) a Ring of Archery (+4,+0)
e) an Elemental Charm (+2) {-Sl;ElFiCo}
f) a Barbarian Talisman [+7] (+1) {St;Fe}
g) a Sacred Pendant [+10] {FaSiBs}
h) an Amulet of Trickery (+5) {Sr;Cf}
i) a Barbarian Talisman [+5] {[M}
j) a Feanorian Lamp of Valinor (+1 to speed) <-7%> [-5%] {cursed, Sl;-Di}
k) White Dragon Scale Mail (-2) [40,+8] {Orc cave 17, Tax collector}
l) an Elven Cloak [4,+7] (+4 to stealth)

 ( page 3 )
a) a Fur Cloak of Shadows [3,+7] (+2 to stealth) <-10%> {cursed, -Md}
b) an Iron Crown of Lordliness [0,+7] (+3) {Nt}
c) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
d) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {Orc cave 11}
e) a Set of Gauntlets of the Thief (+1,-4) [2,+6] (+3)
f) a Set of Gauntlets of Free Action [2,+5] (+3) {-Wi}
g) a Pair of Metal Shod Boots of Stealth [6,+0] (+2 to stealth)
h) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed)
i) a Long Sword (Trump) (2d5) (+7,+10) (+1 to searching) {Dk, Wilderness
encounter, Variant maintainer, .}
j) a Long Sword (Death) (2d5) (+7,+5) (+3) {cursed, -Cn}
k) a Blade of Chaos (6d5) (-1,-3) {cursed, Tengu Swords quest}
l) a Spear of Slay Dragon (1d6) (+6,+10) {25% off, El}

 ( page 4 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Labyrinth 23, Hagen}
b) The Fishingpole of Taikobo (1d1) (+0,+0)



================================ Last Messages ================================

> The Ancient green dragon misses you.
> The Ancient green dragon bites you.
> You stand your ground!
> The Ancient green dragon gets zapped!
> You have 26 Scrolls of Teleportation.
> The Death drake misses you.
> The Death drake claws you.
> The Death drake gets zapped!
> The Death drake misses you.
> The Death drake bites you.
> You feel your life draining away!
> The Death drake gets zapped!
> You have 25 Scrolls of Teleportation.
> You sense the presence of monsters!
> You miss the Ancient red dragon.
> You hit the Ancient red dragon. <x4>
> The Ancient red dragon misses you.
> The Ancient red dragon claws you.
> The Ancient red dragon gets zapped!
> The Ancient red dragon bites you.
> You are enveloped in flames!
> The Ancient red dragon gets zapped!
> You have 24 Scrolls of Teleportation.
> There is a grinding sound. <x2>
> You have 23 Scrolls of Teleportation.
> The Ancient red dragon breathes fire.
> The Ancient red dragon resists.
> The Stone troll dies.
> You feel scared.
> I should've listened to my mother...
> Goodbye, Merle!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bab22ef974027cd8ef"]


Posted on 17.2.2014 01:00
Last updated on 17.2.2014 06:02

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10743. on the Ladder (of 16116)
1185. on the PosChengband Ladder (of 2297)
228. for this player (out of 690)

Related screenshot:
Merle Meets Thieves Den near Outpost

Comments

Jump to latest

On 17.2.2014 01:00 HugoTheGreat2011 wrote:
Clvl: 6
Location: Outpost
Play time: 0:04
Game day: 1 - Game time: 11:16

I jumped the gun on this one!

Just finished the Thieves quest. Damage capabilities are *crap* right now. Hopefully, that will change once I pump up the STR & DEX. Right now, I'm standing next to a wilderness *Thieves den* encounter West of Outpost.

See screenshot.

On 17.2.2014 02:05 debo wrote:
I wonder if it's worth focusing stat points like that... You get scrambled fairly often as a chaos warrior, perhaps it might be better to keep stats even to avoid getting hosed later??

On 17.2.2014 03:18 HugoTheGreat2011 wrote:
Clvl: 26
Location: Morivant
Play time: 2:00
Game day: 6 - Game time: 10:20

2 hour mark:
Currently at clvl 26 doing 96 Normal damage with Merlin's Short Sword with an AC of 90.

Finally got a break after having found this *awesome* Iron Crown of White Ice (+10,+9) [0,+17] (+4 to searching) {Sr;AcFiCoLiBl}. After that, melee fighting got *a lot* easier.

Until I found this randart Iron Crown, I had to rely on the extra legs + Electricity Aura + Heroism + Holy Chant to dispose monsters in the Labyrinth territory. Even with Merlin, my damage wasn't all that good because of the low STR & DEX.

Already completed a bunch of town quests.

Time to head back to the Labyrinth and mop the floor with the monsters, including the Minotaur of the Labyrinth. Next up: Orc cave, Castle, and some Angband quests.

I did have a close call during the Dark elven lords quest. My potions were getting shattered like a crazy, including !Speed and !CCW. And those dudes were summoning a Serpent men army after me. Fortunately, I was able to teleport close to the exit, and pick off all those punks, and eventually complete the quest. Whew!

Debo - focusing on the stats is a hit-or-miss for the Chaos-warrior, in my opinion. The only reason why I'm doing this is because of my playstyle. I like to the put the points onto the DEX & STR early so that I kill stuff earlier in order to gain levels quickly. :)

My key finds:
1) The Stone of Lore {Mimic quest, Small iron chest}
-The obvious one

2) The Iron Crown of White Ice (+10,+9) [0,+17] (+4 to searching) {Sr;AcFiCoLiBl}
-That big melee bonus helped *a lot*
-Has resistances to Acid, Fire, Cold, Light, and Blindness

3) The Amulet of Fang (+2,+3) (+1) {Labyrinth 23, Fang}
-Good damage bonus on this one

4) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {Labyrinth}
-Has disenchantment resistance and those +2 extra attacks
-Damage is still at a puny 96 Normal damage

5) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Li, Mimic quest}
-Has Telepathy
-Has Light resistance
-Found during Mimic quest

6) a Long Sword (Trump) (2d5) (+7,+10) (+1 to searching) {Dk, Wilderness encounter, Variant maintainer, .}
-This was my main weapon until I found the Short Sword of Merlin

If you notice, I have some very lousy mutations...namely the -3 Stealth and -4 CHR penalty. But, I think the benefits of the +3 Speed and Electricity aura mutations outweigh the bad ones.

On 17.2.2014 03:32 HugoTheGreat2011 wrote:
It's funny that I still have Excellent Stealth despite the "You make a lot of strange noise (-3 stealth)" mutation.

On 17.2.2014 04:12 debo wrote:
Hahahah i didn't even realize Merlin had a weapon in this game! You got your namesake weapon very quickly!

On 17.2.2014 06:01 HugoTheGreat2011 wrote:
Took on the high-risk venture into the Anti-magic cave. Game over.

On 17.2.2014 06:02 HugoTheGreat2011 wrote:
When Comp 153 Start date rolls by this will be one of the first posts.

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