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The Angband Ladder: UglyDwarf, Dwarf Warrior by <michaelk@seas.ucla.edu>

  [Angband 3.0.3 Character Dump]

 Name   UglyDwarf                                Self  RB  CB  EB   Best
 Sex    Male              Age        47   Str! 18/100  +2  +5  +9 18/260 18/178
 Race   Dwarf             Height     46   Int! 18/100  -3  -2  +1  18/60     16
 Class  Warrior           Weight    140   Wis! 18/100  +2  -2  +1 18/110  18/41
 Title  Lord              Status     49   Dex! 18/100  -2  +2 +10 18/200 18/170
 HP     -5/1033           Maximize    Y   Con! 18/100  +2  +2 +10 18/240 18/188
 SP     0/0               Preserve    Y   Chr! 18/100  -3  -1  +1  18/70  18/01

 Level           50       Armor    [38,+143]     Saving Throw     Superb
 Cur Exp   16880192       Fight    (+30,+19)     Stealth          Superb
 Max Exp   19322358       Melee    (+52,+44)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+50,+22)     Shooting      Legendary
                          Blows       6/turn     Disarming        Superb
 Gold       6325019       Shots       2/turn     Magic Device     Superb
                                                 Perception         Good
 Burden   179.8 lbs       Infra        90 ft     Searching     Very Good

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.



  [Last Messages]

> The Time hound (offscreen) breathes time.
> You're not as beautiful as you used to be...
> You die.

  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) (charging)
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and it is especially deadly against demons.  It is branded
   with frost.  It provides resistance to cold, fear, and light.  It is
   blessed by the gods, slows your metabolism, lights the dungeon around
   you, and speeds your regeneration.  It grants you immunity to paralysis
    and the ability to see invisible things.  It activates for frost ball
   (100) every 40 turns.  It cannot be harmed by the elements.  
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed,
    and shooting speed by 1.  It provides resistance to disenchantment.  
   It cannot be harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1) (charging)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) a Ring of Speed (+10)
   It increases your speed by 10.  
e) an Amulet of Trickery (+4)
   It increases your dexterity by 4.  It increases your stealth, searching
   , infravision, and speed by 4.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Aman [1,+35] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to nether.  It
   cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy
    and the ability to see invisible things.  It cannot be harmed by the
   elements.  
k) The Set of Gauntlets 'Paurhach' [2,+15] (charging)
   It provides resistance to fire.  It activates for fire bolt (9d8) every
   8+d8 turns.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+11] (+8)
   It increases your speed by 8.  


  [Character Inventory]

a) 8 Rations of Food {40% off}
b) a Potion of Resist Cold {40% off}
c) 2 Potions of Cure Critical Wounds {40% off}
d) 2 Potions of *Healing*
e) a Potion of Self Knowledge
f) 15 Scrolls of Phase Door {40% off}
g) 5 Scrolls of Teleport Level {25% off}
h) a Scroll of Identify
i) 15 Scrolls of *Identify*
j) 23 Scrolls of Protection from Evil
k) a Rod of Recall
l) a Rod of Illumination (charging)
m) a Rod of Enlightenment (charging)
n) a Rod of Enlightenment (charging)
o) a Wand of Teleport Other (8 charges)
p) a Wand of Teleport Other (7 charges)
q) 2 Staffs of Teleportation (6 charges)
r) a Staff of Perception (5 charges)
s) 2 Staffs of *Destruction* (4 charges)
t) a Ring of Speed (+10)
   It increases your speed by 10.  
u) Leather Scale Mail of Elvenkind (-1) [11,+20] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
v) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
   It increases your strength and charisma by 4.  It increases your 
   infravision by 4.  It slays animals, orcs, trolls, giants, demons, 
   undead, and all evil creatures, and it is especially deadly against 
   dragons.  It is branded with fire.  It provides resistance to fire and 
   chaos.  It grants you immunity to paralysis and the ability to see
   invisible things, but it also aggravates creatures around you.  It
   cannot be harmed by the elements.  


  [Home Inventory]

a) 50 Rations of Food {40% off}
b) 88 Potions of Resist Cold {40% off}
c) 89 Potions of Cure Critical Wounds {40% off}
d) 72 Scrolls of Teleportation
e) 85 Scrolls of Teleport Level {25% off}
f) 35 Scrolls of Identify {40% off}
g) 9 Scrolls of *Identify*
h) 14 Scrolls of Protection from Evil
i) a Rod of Recall
j) 2 Staffs of Teleportation (8 charges)
k) 2 Staffs of Teleportation (5 charges)
l) 2 Staffs of Teleportation (4 charges)
m) 3 Staffs of Teleportation (6 charges) {40% off}
n) a Staff of Perception (8 charges)
o) a Staff of Perception (7 charges)
p) a Ring of Speed (+10)
   It increases your speed by 10.  
q) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+22] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
s) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  
t) The Small Sword 'Sting' (1d6) (+8,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
u) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
   It increases your strength and constitution by 2.  It increases your 
   speed by 2.  It slays demons and all evil creatures.  It is branded
   with poison.  It provides resistance to lightning, light, and dark.  It 
   lights the dungeon around you.  It grants you immunity to paralysis and 
   the ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  
v) The Glaive of Pain (9d6) (+0,+30) 
   It provides resistance to fear.  It cannot be harmed by the elements.  
w) The Long Bow of Bard (x3) (+17,+19) (+2)
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It grants you immunity to paralysis.  It cannot be harmed
   by the elements.  
x) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) 
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.5.2003 22:20

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1434. on the Ladder (of 12677)
272. on the Angband Ladder (of 3734)

Comments

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On 28.5.2003 22:20 michaelk@seas.ucla.edu wrote:
I think I was getting impatient... after all I was only 19 dungeon levels away from morgoth, and I was kinda getting sick of scumming for artifacts. Blah, whatever. It was a good run while it lasted. My best so far.

On 29.5.2003 00:07 divinecloudburst wrote:
Heh, kind of amusing that UglyDwarf apparently _died_ of ugliness. ;)

On 29.5.2003 02:02 michaelk@seas.ucla.edu wrote:
Damn, you're right!! I never realized that. How ironic and somehow fitting. His name was uglydwarf because his starting CHR was only 4... but a few potions fixed that right up.

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