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The Angband Ladder: Morgan Darkblade, Dúnadan no-class by Malak Darkhunter

                 [Sangband 1.0.0 Character Dump]

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You were rolled up 346517 times before being accepted.
   Morgan Darkblade      Age    :             58  STR!  18/180
    the Night Lord       Height :     6 ft, 2 in  INT!  18/***
                         Weight :         180 lb  WIS!  18/***
Gender : Male                                     DEX!  18/190
Race   : Dnadan                Slayer of         CON!  18/***
Realm  : Necromancy         Morgoth, Lord of      Chr:      10   18/170
                                Darkness
Max Hitpoints       908  Power               100  Max Mana          356
Cur Hitpoints       454  Score              4329  Cur Mana           19

       (Melee)           Unspent Exp       68381         (Missile)
Blows per round       6  Gold              97457  Shots per round     2
+ to Skill           13                           + to Skill         16
Deadliness (%)      107  Max Depth       Lev 100  Deadliness (%)    107

                          (Character Abilities)
Melee     : Superb     Saving Throw: Legendary  Magic Device: Superb
Shooting  : Excellent  Stealth     : Excellent  Dodging     : Legendary
Throwing  : Very Good  Perception  : Legendary  Fame        : Immortal
Digging   : Iffy       Disarming   : Legendary  Infra-Vision: 40 feet

   Speed       : +35
   Armor      : 161
   Kills       : 5911
   Time Elapsed: 17 days, 15 hours, 13 minutes   (1763438 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:...........3.        STR! 18/100 ..12....4...1 18/180
Invis:..12.........        INT! 18/100 ..12..s2.2..5 18/***
Aware:....5........        WIS! 18/100 4.12...2.2..3 18/***
Disar:.............        DEX! 18/100 ..12..s...4.2 18/190
Devic:.............        CON! 18/100 ..12..s.4..33 18/***
Speed:.2**.......3.        Chr: 18/100 ..12...2....2 18/170     10

      abcdefghijkl@                           abcdefghijkl@
Infra:4............                     NFuel:.....+.......
Tunnl:.............                     Steal:.............
Save :.....2.......                     NoMag:.............
Mana :.............                     Telep:.............
Light:1....3.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......*.*.... Light:............. Food :..+..........
Elec :......+...... Dark :.......+..... Feath:+..+.........
Fire :+.*.......... Sound:........+.... Shine:.............
Cold :...*..++..... Shard:............. Regen:..++.........
Pois :............. Nexus:............. ESP  :.........+...
Fear :............. Nethr:.......+..... SeeIn:+.++++......+
Blind:.+..+.+..+... Chaos:......+++.... FrAct:..+++...+....
Confu:.+..+.+...... Disen:............. HLife:...+.+.......


  [Last Messages]

You feel weaker for a moment, but it passes.
You have trouble thinking clearly, but your mind quickly clears.
Your wisdom is sustained.
You feel clumsy for a moment, but it passes.
Your health is sustained.
Morgoth, Lord of Darkness misses you.
You miss Morgoth, Lord of Darkness.
You miss Morgoth. <3x>
You hit Morgoth. <2x>
You have slain Morgoth, Lord of Darkness!
A magical staircase appears...
You perform Corpse Light.
You are surrounded by white light.
Cancelled.
Replace existing file
Z:\home\stream\Desktop\sang100swin\lib\user\morgan_darkblade.txt?  y


  [Skills]

Swordsmanship     :  50%
Clubbing          :  50%
Jousting          :  50%
Spellcasting      : 100%
Magical Power     : 100%
Blood Dominion    : 100%
Magical Device    :  71%
Perception        : 100%
Stealth           : 100%
Disarming         : 100%
Dodging           : 100%
Spell Resistance  : 100%
Weaponsmithing    :  64%

You have bound yourself to the Black Mystery.


  [Quests]

                You have slain Morgoth, Lord of Darkness!             
   
   Defeated 10 Novice paladins on level 3
   Defeated 12 Giant black dragon flies on level 6
   Defeated 8 Tengu on level 9
   Defeated 9 Mummified humans on level 12
   Defeated 7 Gelatinous cubes on level 14
   Defeated 9 Stone golems on level 17
   Defeated 34 Air hounds on level 19
   Defeated 15 Troll priests on level 22
   Defeated Sauron, the Sorcerer on level 99
   Defeated Morgoth, Lord of Darkness on level 100


  [Character Equipment]

The Spear of Orom (2d6) (+13,+13) (+4) (charging) {Gyrus}
     Activates for stone to mud (damage 50-100) every 5 turns.  [0% fail]
     +4 WIS, Infravision.  Slay Evil, Giant.  Brand Fire.
     Throwing Weapon.  Resist Fire.
     Feather Falling; See Invisible; Blessed Blade.
     Permanent Light (radius 1)
The Sling of Buckland (x4) (+16,+13) (+2)
     +2 Speed, Shots, Might.
     Resist Blindness, Confusion.
The Ring of Power 'Narya' (+1, +10) (charging) {Fundin Bluecloak}
     Activates for large fire ball (225) every 125-150 turns.  [5% fail]
     +1 all stats; +10 Speed; +1 Invisibility.
     Sustain STR, DEX.  Immunity to Fire.
     Slow Digestion; Regeneration; See Invisible; Free Action.
The Ring of Power 'Nenya' (+2, +10) (charging)
     Activates for large frost ball (250) every 125-150 turns.  [25% fail]
     +2 all stats; +10 Speed; +2 Invisibility.
     Sustain INT, WIS.  Immunity to Cold.
     Feather Falling; Regeneration; See Invisible; Free Action
     Hold Life.
A Pentagrammatic Amulet of the Magi [+12] (+5 to awareness)
     +5 Awareness.  Resist Blindness, Confusion.
     See Invisible; Free Action.
The Arkenstone of Thrin (lit) [3] (+2 to saving throw (x5)) (charging)
     Activates for clairvoyance every 120-240 turns.  [0% fail]
     +10 Save.  See Invisible; Hold Life.
     Permanent Light (radius 3)
The Adamantite Plate Armor of Feloki (-2) [40,+27] (charging) {Gothmog}
     Activates for acid storm (damage 200) every 150 turns.  [0% fail]
     Sustain INT, DEX, CON.  Immunity to Acid.
     Resist Lightning, Cold, Chaos, Blindness, Confusion.
The Shadow Cloak of Lthien [4,+20] (+2) (charging) {Sauron}
     Activates for restore skills every 450 turns.  [0% fail]
     +2 INT, WIS, CHR.  Resist Cold, Dark, Nether, Chaos.
The Small Metal Shield of Thorin [5,+7] (+4)
     +4 STR, CON.  Immunity to Acid.
     Resist Sound, Chaos.  Free Action.
The Hard Leather Cap of Thranduil [2,+5] (+2) {uncursed}
     +2 INT, WIS.  Resist Blindness.  ESP.
A Set of Mail Gauntlets of Agility [2,+9] (+4) {Gabriel}
The Pair of Hard Leather Boots of Nevrast [3,+11] (+3)
     +3 CON, Stealth, Speed.


  [Character Inventory]

2 Tomes of Necromancy [Frightful Realms]
     Does 5d17 thrown damage
a Tome of Necromancy [Mysteries of Angmar] {Draebor}
     Does 5d29 thrown damage
a Tome of Necromancy [Doomspells]
     Does 5d43 thrown damage
a Tome of Necromancy [Triumph of the Will]
     Does 5d59 thrown damage
a Tome of Necromancy [Necronomicon] {Cantoras}
     Does 6d65 thrown damage
4 Sprigs of Athelas
11 Misty Potions of Cure Critical Wounds
2 Smoky Potions of *Healing*
4 Moldy Potions of Life
2 Carbonized Rods of Recall (2 charging)
an Iridescent Rod of Restoration (charging)
2 Ivory Rods of Teleport Away (2 charging)
a chunk of Mithril
     Does 4d18 thrown damage


  [Home Inventory]

4 Tomes of Necromancy [Mysteries of Angmar] {Draebor}
     Does 5d29 thrown damage
4 Tomes of Necromancy [Doomspells]
     Does 5d43 thrown damage
a Tome of Necromancy [Triumph of the Will]
     Does 5d59 thrown damage
3 Tomes of Necromancy [Necronomicon] {Cantoras}
     Does 6d65 thrown damage
8 Sprigs of Athelas
the Ring of Barahir (+1) {Kavlax}
     +1 all stats; +1 Stealth.  Resist Poison.
the Ring of Tulkas (+4, +6)
     Activates for haste self (duration 1-20 extra turns) every 150-300 turns. 
[0% fail]
     +6 Speed; +4 STR, DEX, CON.
the Necklace of the Dwarves (+3)
     +3 STR, CON, Infravision.
     Permanent Light; Regeneration; See Invisible; Free Action.
the Golden Crown of Gondor [0,+18] (+3) {Gothmog}
     Activates for heal (500) every 500 turns.  [0% fail]
     +3 STR, WIS, CON.  Resist Fire, Cold, Light, Blindness.
     Regeneration; See Invisible.
     Permanent Light (radius 1)
the Jewel Encrusted Crown 'Shining Citadel' [0,+18] (+4, +3) {Cantoras}
     Activates for heroism (duration 25-50) every 100-200 turns.  [0% fail]
     +4 STR, DEX; +3 INT.  Sustain STR, DEX.
     Resist Fire, Dark, Sound, Nexus, Fear.
     Slow Digestion; Feather Falling; Aggravates.
     Permanent Light (radius 3)
the Spear of Melkor (4d6) (-7,+25) (-4 to stealth) {Ancalagon, cursed}
     Activates for lance of darkness (damage 220) every 50 turns.  [0% fail]
     -4 WIS, Stealth.  Brand Venom.
     Resist Light, Dark, Nether, Blindness.
     Drains Exp;  Heavily Cursed.
the Glaive of Pain (6d8) (+0,+28) [8,+0]
     Two hands required.
2 chunks of Copper
3 chunks of Bronze {Bill Ferny}
2 chunks of Iron
7 chunks of Steel
     Does 3d9 thrown damage
3 chunks of Runegold
     Does 3d16 thrown damage
3 chunks of Mithril
     Does 4d18 thrown damage
3 chunks of Adamant {Ungoliant}
     Does 5d20 thrown damage




Posted on 23.2.2014 05:39
Last updated on 28.3.2014 03:14

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20. on the Sangband Ladder (of 278)

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On 10.3.2014 03:44 Malak Darkhunter wrote:
After forever playing to try and find some decent gear, decided to drop down to level 41-44, and out of the blue comes Gondricam, Himiring, thranduil came from a scroll of requirement I am in business now, Berethuil is at the home ..I might expereiment with it for the thaumacurse spell.

On 14.3.2014 03:18 Malak Darkhunter wrote:
Starting to get very powerful now, Necromancers in Sang start off weak, but get very powerful towards end game. Experimenting with thaumacurse a bit, its a very powerful spell that does a small AOE arround the caster, and does a ton of damage..fortunatley a cursed blanket of protection permanently cursed my cap of tharanduil which gives me power to feed this spell. I want DoomCaller, and then once I get shadow shield and wraithform, this dude will be going to kick Saurons butt.

On 14.3.2014 16:46 Fendell Orcbane wrote:
I can see how you thought my last character had a low turn count. But you also have to consider that Warriors are really great in the early game. I'm sure you had to avoid a lot of orcs early on...

On 15.3.2014 03:25 Fendell Orcbane wrote:
Ignore that comment I mixed up a different dump with yours : /

On 19.3.2014 03:36 Malak Darkhunter wrote:
just read a scroll of questing which took me to a very difficult level. knocked off adunaphel, ar-pharazon, a necromancer summoned an undead mystic..kept killing him and he still kept getting up,lol...Sang is hard, found another indomitable artifact the star, and thalketoth, adunaphel kindly dropped me a robe permance...I didn't know Sang had a few set items very interesting.

On 23.3.2014 04:27 Malak Darkhunter wrote:
Dropped down to DL70 knocked off a few more uniques getting better and better, found my next artifact book...man these spells are awsome:) One thing I love about sang is the ego's...many varied types of ego's, almost artifacts by themselves, and the talents...I love the talents! high perception gives you a magic mapping ability, high stealth gives you a super stealth ability, and my favorite from the Blood Omen tree is the talent of restoring experience, very handy stuff!

On 25.3.2014 02:46 Malak Darkhunter wrote:
just knocked off Omarax, Lungorthin, The mouth of Sauron, on DL 82 steadily going down and killing uniques along the way..several powerful uniques killed but still several out there.

On 27.3.2014 02:07 Malak Darkhunter wrote:
I always get a little indecisive at end game when it comes down to all the gear you can use, right now I have speed +25, immunity to fire,acid,cold. I would really like some disenchantment resistance though, it would be great to find Calris too..I could probably go and end Morgoth right now except I'm still waiting to find a few things and knock off a few more uniques.

On 27.3.2014 02:48 Malak Darkhunter wrote:
just Knocked off Sauron, found a bunch of cool artifacts! Going to hang around DL 99 now for a higher damaging weapon, gaining excess xp now so I plan to build on the forging tree and maybe creating some weapons and armor before I finish Morgoth.

On 28.3.2014 03:20 Malak Darkhunter wrote:
Just knocked off Morgi, was pretty easy really but with a ton of healing potions a few spells to armour up and a haste spell I had +35 haste and high AC..I was really overpowered at this point with gear and spells I decided to end his sorry excistance .

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