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The Angband Ladder: Merle 80, Amberite Chaos-Warrior by HugoTheGreat2011

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Merle 80                     ========== Stats ==========
 Sex        : Male                               Str  :    18/205
 Personality: Ordinary                           INT  :        18
 Race       : Amberite                           WIS  :     18/20
 Subrace    : None                               Dex  :    18/155
 Class      : Chaos-Warrior                      CON  :    18/124
 Realm      : Chaos                              CHR  :     18/61
 Patron     : Slaanesh
 Level      :       34                           HP   :  -207/522
 Cur Exp    :   699610                           SP   :   100/100
 Max Exp    :   699610                           AC   :       115
 Adv Exp    :   829500                           Speed:        +1

                                           ========== Skills =========
 Gold       :    75726                     Melee      : Legendary[10]
 Kills      :     6523                     Ranged     : Heroic
 Uniques    :       80                     SavingThrow: Superb
 Artifacts  :       28                     Stealth    : Fair
                                           Perception : Superb
 Game Day   :       16                     Searching  : Excellent
 Game Time  :    12:40                     Disarming  : Excellent
 Play Time  :    06:22                     Device     : Superb


============================= Character Equipment =============================

a) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks) {Nt, King
Arthur}
b) a Small Metal Shield (Orcish) (+1,+3) [5,+8] (+1) {Ac}
c) a Sling of Buckland (x2) (+10,+11) (+1 to speed) {Dk}
d) a Ring of Combat (+0,+18) {Camelot 29, Black orc}
e) a Ring of Protection {PoLiNxFe;FaSi}
f) an Amulet of the Magi (+7 to searching) {Sr;EsDmFaSi}
g) The Stone of Lore {Ubbo-Sathla}
h) Haramakido of the Uruk-hai (+2,+1) [17,+16] (+3) {Cf}
i) The Cloak of Kevlar [1,+8] (+1 to stealth) {WiSl;Dk;Rf}
j) an Iron Crown of Telepathy [0,+9] {~TeleGood}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {DQ1}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Orc cave, ?monster?}


              \)}=="*[(]]]                              \)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ++.....+.....  72%           Speed      : ..+..........
 Elec       : +......+.....  65%           Free Act   : +...++....++.
 Fire       : .......+.....  50%           See Invis  : ....++.......
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : ....+........  50%           SlowDigest : .............
 Light      : .-..+........   0%           Regenerate : +...........+
 Dark       : .++.....+....  72%           Levitation : .............
 Confusion  : .......+.....  50%           Perm Lite  : .............
 Nether     : +..........+.  65%           Reflection : ........+....
 Nexus      : ....+........  50%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ...........++  65%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ...........++
 Blindness  : .............   0%           Sust Chr   : ...........+.
 Fear       : ....+........                Dec Mana   : .....+.......
 Aura Fire  : .............                Easy Spell : .....+.......
 Aura Elec  : ............+ 4d5+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              \)}=="*[(]]]                              \)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .........+...
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : +............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .-......+....
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : +............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : +............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        Str : 21.....3..2.. 18/100  1  2  0  8 18/210  18/205
        INT : .1.....3.....  18/01  2  1  0 -4     18
        WIS : 2.......1....     16  2 -1  0  3  18/20
        Dex : ...........5.  18/90  2  0  0  5 18/160  18/155
        CON : ..........2ss  18/54  3  2  0  2 18/124
        CHR : ...........5.  18/01  0  1  0  5  18/61


==================================== Melee ====================================

 Hand #1: The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [ Accuracy
 Weight : 7.0 lbs                                            AC Hit
 To Hit : 8 + 49 = 57                                        25 90%
 To Dam : 8 + 46 = 54                                        50 84%
 Blows  : 7.50                                               75 78%
 Damage                                                     100 73%
 Crits  : 1.07x + 0.54                                      125 67%
 Normal : 434 (412-457) [1.07x]                             150 62%
 Elec   : 480 (420-540) [2.67x]                             175 56%
                                                            200 50%


=================================== Shooting ==================================

 Shooting: a Sling of Buckland (x2) (+10,+11) (+1 to speed)
 Range   : 160'
 Shots   : 2.50
 Mult    : 2.32x
 To Hit  : 10 + 25 = 35
 To Dam  : 11 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Shadow Shifting       30   37  47% 
Pattern Mindwalking   40   56 100% 
Confusing Lights      40   37 100% 
Light Area             3    1   5% 
Throw Object           1   25   4% 


==================================== Spells ===================================

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc
  a) Magic Missile             [Be]   2   1   5% dam 9d4
  b) Trap / Door Destruction   [Un]   3   2   5% rad 1
  c) Flash of Light            [Sk]   4   3   5% dam 2d17
  d) Touch of Confusion        [Un]   5   5   5% 
  e) Mana Burst                [Sk]   7   6   5% dam 3d5+42
  f) Fire Bolt                 [Un]   8   9   5% untried
  g) Fist of Force             [Un]  15  11   5% untried
  h) Teleport Self             [Un]  16  11   5% range 170

     [Chaos Mastery]         Profic Lvl  SP Fail Desc
  a) Wonder                    [Un]  19  14   5% unknown
  b) Chaos Bolt                [Un]  22  17   5% untried
  c) Sonic Boom                [Ex]  25  13  11% dam 55
  d) Doom Bolt                 [Un]  28  21  21% dam 18d8
  e) Fire Ball                 [Be]  30  18  27% dam 89
  f) Teleport Other            [Un]  33  29  46% unknown
  g) Word of Destruction       [Un]  36  31  75% unknown
  h) Invoke Logrus             [Un]  40  54  92% unknown


=================================== Dungeons ==================================

 Angband         : level  44
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Anti-magic cave : level  45
!Icky cave       : level  35

 You were killed by Scylla on level 41 of Angband.

 Last Message: Look, dad! No head!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 21
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Warg problem                             (Danger  level:   5) - level 28
  The Sewer                                (Danger  level:  15) - level 30
  Logrus Master                            (Danger  level:  25) - level 30
  The Vault                                (Danger  level:  30) - level 30
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  12) - level 31
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 31
  The Barrow Downs                         (Danger  level:  35) - level 31
  Malekith the Accursed                    (Dungeon level:  38) - level 32
  Hoarmurath of Dir                        (Dungeon level:  44) - level 33

< Failed Quest >
  Nothing.


 Arena: 29 Victories


============================== Defeated Monsters ==============================

You have defeated 6523 enemies including 80 unique monsters in total.

< Unique monsters top 20 >
  Hoarmurath of Dir                        (level  52)
  Shuten-douji, King Ogre of Ooe-Mountain  (level  47)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Strygalldwir                             (level  41)
  Malekith the Accursed                    (level  40)
  Kokuo, Raou's Steed                      (level  40)
  Kavlax the Many-Headed                   (level  39)
  Rolento                                  (level  38)
  Rogrog the Black Troll                   (level  36)
  Botei-Building, the Emperor              (level  36)
  The Greater Hell Magic Mushroom Were-Quylthulg (level  36)
  Lord Borel of Hendrake                   (level  36)
  The Minotaur of the Labyrinth            (level  35)
  Sheer Heart Attack, the Bomb Hand        (level  35)
  Ulfang the Black                         (level  34)
  Fasolt the Giant                         (level  33)
  Groo the Wanderer                        (level  33)
  Ishikawa Goemon                          (level  33)
  Arthur Pendragon                         (level  32)
  Shelob, Spider of Darkness               (level  32)


================================== Mutations ==================================

You can emit bright light.
You can hurl objects with great force.
Your mind randomly expands and contracts.
You occasionally feel invincible.
Electricity is running through your veins.


============================= Character Inventory =============================

a) 4 Chaos Spellbooks [Sign of Chaos]
b) a Chaos Spellbook [Chaos Mastery]
c) 3 Pieces of Elvish Waybread
d) 4 Potions of Cure Critical Wounds {25% off}
e) 5 Potions of Curing
f) 6 Potions of Clarity
g) 10 Scrolls of Teleportation
h) 6 Scrolls of Teleport Level
i) a Scroll of Mass Genocide
j) 2 Rods of Trap Location
k) 5 Rods of Door/Stair Location
l) 2 Rods of Recall
m) 2 Rods of Illumination
n) 3 Rods of Disarming
o) 3 Rods of Monster Location
p) a Staff of Teleportation (0 charges)
q) an Elemental Charm
r) The Full Plate Armour of Isildur [25,+25] (+2) {Camelot 31, Ghoul}
s) Leather Scale Mail of Celestial Protection (-1) [11,+22] {BlNxDi}
t) The Iron Crown 'Smoke Ball' [0,+11] (+3 to searching) {Sr;AcDkBlCa;Hl,
Angband 38, Ghoul}
u) The Metal Cap 'Eternal Bastion' (+9,+11) [3,+8] (+4 to stealth)
{InChSlSr;FiNxFe(InWi, DQ1}
v) a Steel Helm of Piety [6,+8] (+2)


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Potions of Detect Invisible
b) 7 Potions of Speed
c) a Potion of Restore Mana
d) 5 Potions of Enlightenment
e) 3 Potions of Self Knowledge
f) 2 Potions of Resistance
g) 5 Potions of Curing
h) a Potion of New Life
i) 2 Scrolls of Summon Pet
j) a Scroll of Mundanity
k) 6 Scrolls of Protection from Evil
l) a Scroll of Rune of Protection

 ( page 2 )
a) a Scroll of Destruction
b) a Scroll of Genocide
c) a Scroll of Acquirement
d) a Rod of Perception
e) a Rod of Probing
f) a Rod of Disarming
g) a Rod of Drain Life
h) a Rod of Stone to Mud
i) a Wand of Acid Balls (5 charges)
j) a Wand of Disintegrate (3 charges)
k) a Staff of Detect Evil (12 charges)
l) a Staff of Curing (5 charges)

 ( page 3 )
a) a Ring of Combat (+0,+18) (+1) {St, Anti-magic cave 41}
b) a Ring of Protection {CfNt(Cn}
c) a Ring of Combat (+0,+15) {Angband 29, Ice troll}
d) an Elemental Ring [+12] {Ac}
e) a Ring of Protection [+12] {FaSi(St}
f) a Ring of Combat (+2) {DxCn}
g) a Ring of Protection [+10] {Fa}
h) a Ring of Combat (+1) {St}
i) a Ring of Protection [+1] {FaSi}
j) an Elemental Ring {El}
k) a Ring of Combat (+6,+5)
l) a Ring of Protection [+4] {Fa}

 ( page 4 )
a) a Ring of Protection {Fe}
b) an Elemental Ring {Fi}
c) a Ring of Combat (+8,+0) (+1) {-Sl}
d) a Ring of Protection [+9]
e) a Ring of Protection {Si}
f) an Amulet
g) a Sacred Pendant [+7] {Nt;Bs}
h) an Elemental Charm {ElCo}
i) a Sacred Pendant [+15] {FaSiBs}
j) an Elemental Charm {AcEl}
k) an Amulet of the Magi (+7 to searching) {Sr;EsFaSi(In}
l) a Sacred Pendant [+5] {Fe;FaBs}

 ( page 5 )
a) a Barbarian Talisman (+2) {Dx;Fe}
b) a Barbarian Talisman (+1) {St;Fe}
c) a Barbarian Talisman (+2) {St}
d) a Barbarian Talisman [+3] (+1) {St[T}
e) 3 Elemental Charm {Ac}
f) a Barbarian Talisman (+1) {StDx;-In}
g) a Feanorian Lamp
h) The Incandescent Light of Edison (+3 to infravision)
i) The Phial 'Foxfire' {LuTeDs}
j) The Phial of Galadriel (+1 to searching)
k) Red Dragon Scale Mail (-2) [40,+18]
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Nx}

 ( page 6 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
b) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So, Old Man Willow
quest, Old Man Willow}
d) a Leather Jacket of Elvenkind (-1) [12,+22] (+2 to stealth) {Fe}
e) a Cloak of Elemental Protection [1,+8] {AcCo}
f) The Cloak 'Colannon' [1,+15] (+3 to stealth)
g) The Cloak of Merry (+1,+1) [1,+7] (+1)
h) an Elven Cloak [4,+6] (+4 to stealth)
i) a Fur Cloak of Electricity [3,+9]
j) a Fur Cloak of Protection [3,+13]
k) a Small Leather Shield of Elvenkind [3,+13] (+1 to stealth) {cursed,
-StWiCh;-Cf;So}
l) a Small Leather Shield of Protection [3,+22]

 ( page 7 )
a) a Small Metal Shield of Reflection [5,+8] {Icky Cave, Smeagol}
b) a Large Leather Shield of Elvenkind [6,+18] (+2 to stealth) [-10%] {cursed,
-St;Ca}
c) a Mirror Shield [10,+13] {King Arthur}
d) a Golden Crown of Lordliness [0,+8] (+1) {Po}
e) a Jewel Encrusted Crown of Seeing [0,+11] (+5 to searching) {~DZ}
f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
g) The Metal Cap of the Ninja [3,+30] {AcFiLiFe}
h) The Metal Cap of Thengel [3,+12] (+3) [+15%]
i) The Iron Helm 'Righteousness' [5,+18] (+3 to speed) {Sp;Co[T}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Angband 34, Grendel}
k) a Set of Gauntlets of Free Action [2,+7]
l) a Set of Gauntlets of the Wizard (-9,-3) [2,-13] (+1) <+5%> {-Cn;Cf}

 ( page 8 )
a) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
b) The Set of Gauntlets 'Pauraegen' [2,+7]
c) The Set of Gauntlets 'Paurnimmen' [2,+7]
d) The Set of Gauntlets 'Paurhach' [2,+7]
e) a Pair of Soft Leather Boots of Speed [2,+0] (+3)
f) a Pair of Hard Leather Boots of Levitation [3,+9]
g) a Pair of Hard Leather Boots (Gnomish) [3,+4]
h) a Pair of Hard Leather Boots of Levitation [3,+11] (+1) <-7%> {cursed, -Lf}
i) a Pair of Metal Shod Boots of Levitation [6,+6] {Dk}
j) a Pair of Metal Shod Boots of Levitation [6,+10] {Bl}
k) a Broken Sword of Morgul (2d2) (+4,+21) [+7] {cursed}
l) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Di}

 ( page 9 )
a) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Dk}
b) The Small Sword 'Sting' (1d6) (+8,+8) (+2 attacks) {Nx}
c) a Sabre of Westernesse (1d7) (+10,+7) (+2) {-In;-Dk;Fe, Labyrinth 15}
d) a Long Sword (Trump) (2d5) (+14,+9) (+2 to searching) {/U}
e) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
f) a Bastard Sword of Sharpness (4d4) (+7,+10) (+1) {|S}
g) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
h) a Broad Spear (Pattern) (1d9) (+9,+5) (+1) {So}
i) a Beaked Axe (Chaos) (3d6) (+9,+4) {Di}
j) a Lajatang of *Slay* Troll (2d7) (+7,+6) (+1)
k) The Lance of Eorlingas (3d8) (+3,+21) (+3)
l) a Flail of Gondolin (2d6) (+12,+12)

 ( page 10 )
a) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6)
b) a Two-Handed Flail (Pattern) (3d6) (+12,+10) (+2) {Cf}
c) a Light Crossbow of Extra Shots (x4) (+7,+5)
d) a Harp (+2)
e) 19 Arrows of Flame (1d4) (+8,+7)


==================================== Museum ===================================

 ( page 1 )
a) The Splint Mail 'Electron' (-2) [19,+19] (+2) {cursed, -DxSl;-Ac;El[FE}



================================ Last Messages ================================

> You miss the Colossus.
> You hit the Colossus. <x3>
> You miss the Colossus.
> You hit the Colossus. <x3>
> The Colossus hits you.
> You stand your ground!
> The Colossus misses you. <x3>
> You miss the Colossus.
> You hit the Colossus. <x5>
> You miss the Colossus.
> You hit the Colossus.
> The Colossus misses you.
> The Colossus hits you.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> The Colossus misses you.
> The Colossus hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> The Colossus misses you.
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> You have 10 Scrolls of Teleportation.
> Scylla breathes fire.
> You feel scared.
> Look, dad! No head!
> 1 of your Staff of Object Location (15 charges) (q) was destroyed!
> Goodbye, Merle 80!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bab22ef974027cd8ef"]


Posted on 23.2.2014 21:06
Last updated on 4.3.2014 06:02

Download this dump

9. on the Competition No.153 Ladder (of 47)

Comments

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On 23.2.2014 21:06 HugoTheGreat2011 wrote:
Clvl: 27
Location: Angwil
Play time: 2:00
Game day: 7 - Game time: 22:46

2 hour mark.
After burning *MANY* more aggravating Merle restarts, I have a contender...Merle 80, the 80th dude. This one had a rather annoying start because INITIALLY, I could hardly do more than 50 Normal damage. However, fighting in the Labyrinth was actually manageable because I had a Pair of Soft Leather Boots of Speed [2,+6] (+3) a combination of a Sabre of Westernesse (1d7) and a Small Metal Shield (Orcish) (+1,+3) [5,+7] (+1) {Ac}, which carried me far. Then, at some point, I found Hagen, Merry, and Sam artifacts, which helped with the extra speed. I even took out the Minotaur of the Labyrinth with a Normal damage <100. Completed a bunch of quests at once. Found Thalketthoth during the Old Man Willow quest. Yet, the BREAK arrived during DQ1: I found Cambeleg and this *AWESOME* Melee-boosing randart called 'Eternal Bastion". With these TWO equipped, my Normal damage is now 150+ with Hagen's Spear or 160+ with that Sabre Westernesse.

That said, I'm currently at clvl 27 doing 152 Normal damage with Hagen's Spear with AC 107, HP 362, Mana 96, and Base Speed +7, all within 2 hours from the start.

Key finds:
1) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
-Has that +3 Speed bonus
-Has resistances to Cold and Darkness

2) The Metal Cap 'Eternal Bastion' (+9,+11) [3,+8] (+4 to stealth) {InChSlSr;FiNxFe(InWi, DQ1}
-*AWESOME* find during the DQ
-I almost thought this was Thengel...NOPE
-*HUGE* Melee bonus
-Has 4+ bonuses to INT, CHR, Stealth, and Searching
-Has resistances to Fire, Nexus, and Fear

3) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {DQ1}
-Has that BIG melee bonus

4) a Pair of Soft Leather Boots of Speed [2,+6] (+3)
-Has +3 Speed bonus

5) a Small Metal Shield (Orcish) (+1,+3) [5,+7] (+1) {Ac}
-Has resistances to Acid and Darkness
-The melee bonuses offset the Shield effect on melee

6) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So, Old Man Willow quest, Old Man Willow}
-Has resistances to Acid, Shards, and Sound
-Has +3 DEX bonus

7) The Cloak of Merry (+1,+1) [1,+7] (+1)
-Has Confusion resistance
-Has +1 Speed bonus

8) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
-Has +1 Speed bonus

9) a Ring of Protection {CfNt(Cn}
-Has resistances to Confusion and Nether

On 2.3.2014 04:41 HugoTheGreat2011 wrote:
Clvl: 28
Location: Morivant
Play time: 2:32
Game day: 9 - Game time: 6:21

Unique count - 33

Currently at clvl 28 doing 214 Normal damage with Hagen's Spear with AC 121 and +4 Base Speed.

Decided to continue on with this run. Killed off Azog. Found The Pair of Soft Leather Boots of Flora somewhere in the Orc cave. Looking forward to taking on the Camelot Knights soon. I'll have to think about switching back the Pair of Soft Leather Boots of Speed [2,+6] (+3).

On 2.3.2014 04:49 HugoTheGreat2011 wrote:
Just realized that all of equipped armour are artifacts. Maybe I'll take a jab at the Icky cave guardian as well.

On 2.3.2014 17:51 HugoTheGreat2011 wrote:
Clvl: 31
Location: Morivant
Play time: 4:13
Game day: 11 - Game time: 22:29

4:13 mark:
Currently at clvl 31 doing 494 Normal damage / 540 Electricity damage with The Jo Staff of The Bonze Octopus with AC 120 and +0 Base Speed. And that damage is WITHOUT Berserk/Heroism

Took out the dungeon guardians of the Icky cave, Forest, and Camelot. Took on the Sting quest as well.

The final level of the Icky cave was annoying with the Spawns of Ubbo-Sathla flooding up the level while the level itself had a special feeling at the same time. I collected a few artifacts and the special level message didn't go away. Eventually, I was forced to bail out of the level because I could contain these critters. I did take down the Ubbo-Sathla dude itself before hell broke loose. After taking this thing down, I was given a double opportunity to increase my STR. :)

Shelob wasn't all that bad. I had to teleport away a few times to give space everytime my HP dropped < 200. And the stat gain went to STR.

The Camelot was fun. I actually managed to hack most of the Camelot Knights without Blidness or Haste. This was possible because I had actually picked up Sting and was doing > 300 damage without Heroism/Berserk and had reasonable AC ( > 110, I think). And yes, I was Blinded, and yet managed to kill them even while blinded!! The Camelot dungeon guardian dropped this fancy Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks).

I don't remember exactly when I completed the Sting quest. But, it was a horrible this time with the Queen Ant summoning endless numbers of ants, ants, and ANTS. Absolutely horrible!! My HP had dropped to the low double digits. And I was bound to get instakilled easily. I picked up Sting (at the West room) and managed to get recalled out! It was HELL! Once I got Sting, my damage picked up numbers, big time!

I guess I can head over to the Anti-magic cave / Angband soon. I better look out for the lack of Cold resistance though.

Time for a break.

On 2.3.2014 17:51 HugoTheGreat2011 wrote:
Unique count at 4:13 mark - 55

On 2.3.2014 17:54 HugoTheGreat2011 wrote:
Key finds up to 4:13 mark:
1) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks) {Nt, King
Arthur}
2) The Stone of Lore {Ubbo-Sathla}
3) a Ring of Combat (+0,+18) {Camelot 29, Black orc}
4) The Small Sword 'Sting' (1d6) (+8,+8) (+2 attacks) {Nx}
5) The Full Plate Armour of Isildur [25,+25] (+2) {Camelot 31, Ghoul}
6) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Nx}
7) The Cloak of Kevlar [1,+1] (+1 to stealth) {WiSl;Dk;Rf}

On 2.3.2014 17:55 HugoTheGreat2011 wrote:
This The Cloak of Kevlar was a replacement artifact for Merry during the Barrow Downs quest.

On 2.3.2014 22:44 HugoTheGreat2011 wrote:
Clvl: 32
Location: Morivant
Play time: 5:06
Game day: 13 - Game time: 12:40

Unique count - 65

Currently at clvl 32 doing 547 Normal damage / 592 Electricity damage with The Bonze Octopus with AC 119 and +0 Base Speed.

Went straight into Angband to take out some quest monsters. I even took a shot at Malekith. He was quite tough because I fought him with ZERO base speed, a very bold move, and with Telepathy nearly at all times to keep him on radar. I was not able to take 100% full advantage of the melee from Eternal Bastion. I was barely able to get his HP down to 1/2 because he used Nether balls like a menace, the dude sure hit hard, and I had to teleport . Then, a break came through when I found a set of ?Protection from Evil, which helped me shut him down for good and successfully complete the quest even at ZERO base speed.

Key finds:
1) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Angband 34, Grendel}
-Nice, but my Ethernal Bastion actually gives me more damage!

2) Haramakido of the Uruk-hai (+2,+1) [17,+16] (+3) {Cf}

3) a Ring of Protection {PoLiNxFe;FaSi}
-Nice set of resistances
-Has resistances to Poison, Light, Nexus, and Fear

4) The Iron Crown 'Smoke Ball' [0,+11] (+3 to searching) {Sr;AcDkBlCa;Hl, Angband 38, Ghoul}
-Has resistances to Acid, Darkness, Blindness, and Chaos, and Hold Life

It's time to get more !Speed or Speed in general.

On 4.3.2014 06:02 HugoTheGreat2011 wrote:
Got caught in a really bad teleport and that numbskull Scylla had to ruin it!!

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