The Angband Ladder: Thal, Hobbit Rogue by Fendell Orcbane

  [Angband 3.5.0 Character Dump]

 Name   Thal         Age             25          Self  RB  CB  EB   Best
 Sex    Male         Height        3'1"   STR:  18/56  -2  +0  +5  18/86
 Race   Hobbit       Weight     4st 2lb   INT:     12  +2  +1  +0     15
 Class  Rogue        Turns used:          WIS:     11  +1  -3  +2     11
 Title  Sharper      Game        355023   DEX:  18/77  +3  +3  +6 18/197
 HP     -18/298      Standard     42953   CON:     12  +2  -1  +4     17
 SP     19/35        Resting      10516

 Level                 33    Armor     [53,+130]    Saving Throw     80%
 Cur Exp           303698                           Stealth       Superb
 Max Exp           303698    Melee       5d3,+32    Disarming       100%
 Adv Exp           371250    To-hit       60,+38    Magic Devices     85
                             Blows      4.7/turn    Perception   1 in 11
 Gold               95187                           Searching        44%
 Burden         155.4 lbs    Shoot to-dam    +22    Infravision    40 ft
 Speed                 11    To-hit       61,+40
 Max Depth    2350' (L47)    Shots        2/turn

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have blue-gray eyes, straight blond
 hair, and a very fair complexion.


rAcid:......+.*.... Nexus:......++.....
rElec:......+...... Nethr:.............
rFire:+.....+...... Chaos:........+....
rCold:+.....+...... Disen:.+...........
rPois:...+......... Feath:.............
rLite:+.........+.. pFear:........+....
rDark:............. pBlnd:.............
Sound:........+.... pConf:.............
Shard:......+...... pStun:.............

Light:+....+....+.. Tunn.:.............
Regen:............. Speed:++.....+...+.
  ESP:.........+... Blows:.............
Invis:+............ Shots:.+...........
FrAct:+.......+.+.. Might:.............
HLife:............+ S.Dig:.............
Stea.:.+.....++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You feel yourself slow down.
> You have no room for a Large Metal Shield [12].
> On the ground: a Large Metal Shield of Resistance [12,+13].
> You have no room for a Ring of Escaping <+4>.
> You have disarmed the pit.
> You have found 680 gold pieces worth of gold.
> You miss the Death watch beetle.
> You burn the Death watch beetle (68).
> You have slain the Death watch beetle.
> There is a wall in the way!
> The Eye druj smashes you with psionic energy.
> You avoid the effects!
> Illegal aim direction!
> The Eye druj casts a bolt of raw magic.
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by a Marilith at 2350 feet (level 47).
     
     +3 dexterity, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 420 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     4.7 blows/round.
     With +4 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 317.9 vs. creatures not resistant to fire,
     317.9 vs. creatures not resistant to cold, and 212.2 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Found lying on the floor at 2100 feet (level 42).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Damage (+0,+10)
     Dropped by an Ogre mage at 1850 feet (level 37).
     
d) a Ring of Resist Poison
     Found lying on the floor at 1100 feet (level 22).
     
     Provides resistance to poison.
     
e) an Amulet of Wisdom <+2>
     Found lying on the floor at 1150 feet (level 23).
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by M�m, Betrayer of Turin at 1500 feet (level 30).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 23 to 42 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Conjured forth by magic at 1850 feet (level 37).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by a Knight Templar at 2000 feet (level 40).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 94 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Ugl�k, the Uruk at 1950 feet (level 39).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Telepathy [2,+10]
     Found lying on the floor at 2150 feet (level 43).
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
l) a Pair of Iron Shod Boots of Speed [4,+11] <+5>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +5 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 8 Arrows (1d4) (+2,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 169.8.
     35% chance of breaking upon contact.
     
o) 6 Arrows (1d4) (+0,+1)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 156.
     35% chance of breaking upon contact.
     
p) 17 Arrows (1d4) (+5,+9)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 207.
     35% chance of breaking upon contact.
     
q) 18 Arrows (1d4) (+1,+5)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 182.2.
     35% chance of breaking upon contact.
     
r) 3 Arrows (1d4) (+2,+1)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 157.6.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Conjurings and Tricks]
b) 4 Books of Magic Spells [Incantations and Illusions]
c) 2 Books of Magic Spells [Sorcery and Evocations]
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Potions of Healing
g) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) 2 Potions of Enlightenment
i) a Scroll of Teleport Level
j) a Scroll of Banishment
k) 9 Scrolls of Word of Recall
l) 2 Scrolls of Deep Descent
m) a Scroll of *Destruction*
n) 3 Wands of Stone to Mud (8 charges)
o) 2 Wands of Teleport Other (8 charges)
p) a Staff of *Destruction* (4 charges)
q) a Staff of Healing (3 charges)
r) a Staff of Speed (0 charges)
s) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
t) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by a Dread at 1250 feet (level 25).
     
     +3 strength, wisdom.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 293.2 vs. undead, 293.2 vs. giants, 293.2
     vs. creatures not resistant to fire, and 204.3 vs. others.
     
u) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a Master rogue at 2350 feet (level 47).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 2 Mushrooms of Vigor
f) 2 Mushrooms of Clear Mind
g) a Potion of Restore Life Levels
h) 7 Potions of Heroism
i) a Scroll of Banishment
j) 6 Scrolls of Identify
k) 8 Scrolls of Word of Recall
l) a Scroll of Deep Descent
m) a Scroll of *Destruction*
n) 2 Staves of Identify (20 charges)
o) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 147 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
q) a Cloak of Stealth [1,+6] <+2>
     Dropped by a Scruffy looking hobbit at 400 feet (level 8).
     
     +2 stealth.
     
r) a Short Sword of Westernesse (1d7) (+6,+10) <+2, +1>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 strength, dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 222 vs. orcs, 222 vs. trolls, 222 vs.
     giants, and 179.5 vs. others.
     
s) a Heavy Crossbow of Accuracy (x4) (+18,+11)
     Dropped by Ibun, Son of M�m at 1200 feet (level 24).
     
t) 36 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
     40640      0'  Began the quest to destroy Morgoth.
     40640    100'  Reached level 2
     40640    100'  Reached level 3
     40640    200'  Reached level 4
     40640    200'  Reached level 5
     40640    200'  Reached level 6
     40640    350'  Reached level 7
     40640    400'  Reached level 8
     40640    400'  Killed Lagduf, the Snaga
     40640    400'  Reached level 9
     40640    200'  Killed Fang, Farmer Maggot's dog
     40640    250'  Reached level 10
     40640    400'  Killed Bullroarer the Hobbit
     40640    450'  Reached level 11
     40640    500'  Reached level 12
     40640    500'  Reached level 13
     40640      0'  Killed Farmer Maggot
     40640    600'  Reached level 14
     40640    750'  Reached level 15
     40640    900'  Reached level 16
     40640    950'  Killed Wormtongue, Agent of Saruman
     40640    950'  Found the Set of Leather Gloves 'Cammithrim'
     40640    950'  Killed Mughash the Kobold Lord
     40640    950'  Killed Orfax, Son of Boldor
     40640    950'  Reached level 17
     40640    950'  Reached level 18
     40640    950'  Reached level 19
     40640    950'  Reached level 20
     40640   1100'  Reached level 21
     40640   1100'  Killed Lugdush, the Uruk
     40640   1100'  Reached level 22
     40640   1150'  Killed Ulfast, Son of Ulfang
     40640   1200'  Killed Ibun, Son of Mîm
     40640   1250'  Reached level 23
     40640   1250'  Found the Halberd 'Osondir'
     40640   1250'  Reached level 24
     40640   1250'  Found the Cloak of Thingol
     40640   1350'  Killed Sangahyando of Umbar
     40640   1350'  Killed Angamaitë of Umbar
     40640   1400'  Killed Brodda, the Easterling
     40640   1400'  Reached level 25
     40640   1450'  Killed Bolg, Son of Azog
     40640   1450'  Killed Azog, King of the Uruk-Hai
     40640   1500'  Killed Uldor the Accursed
     40640   1500'  Reached level 26
     40640   1500'  Killed Mîm, Betrayer of Turin
     40640   1500'  Found the Phial of Galadriel
     40640   1500'  Killed Khîm, Son of Mîm
     40640   1600'  Killed Gorbag, the Orc Captain
     40640   1600'  Found the Long Sword 'Elvagil' (LOST)
     40640   1700'  Reached level 27
     40640   1800'  Killed Nár, the Dwarf
     40640   1800'  Found the Rapier 'Forasgil' (LOST)
     40640   1800'  Reached level 28
     40640   1850'  Found the Chain Mail of Arvedui
     40640   1900'  Reached level 29
     40640   1900'  Killed Castamir the Usurper
     40640   1900'  Killed Uvatha the Horseman
     40640   1950'  Killed Uglúk, the Uruk
     40640   1950'  Found the Small Metal Shield of Thorin
     40640   2000'  Reached level 30
     40640   2000'  Reached level 31
     40640   2000'  Killed Sméagol
     40640   2000'  Killed Lorgan, Chief of the Easterlings
     40640   2000'  Found the Soft Leather Armour 'Hithlomir'
     40640   2000'  Found the Cloak 'Colannon'
     40640   2100'  Found the Long Bow 'Belthronding'
     40640   2200'  Reached level 32
     40640   2350'  Found the Scythe 'Avavir'
     40640   2350'  Killed Grishnákh, the Hill Orc
     40640   2350'  Reached level 33
     40693   2350'  Found the Leather Scale Mail 'Thalkettoth'
     40743   2350'  Found the Short Bow of Amrod
     42669   2350'  Killed Gorlim, Betrayer of Barahir


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 25.2.2014 07:38

Download this dump

10459. on the Ladder (of 18915)
4257. on the Angband Ladder (of 6466)
29. for this player (

Comments

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On 25.2.2014 07:38 Fendell Orcbane wrote:
Goddamn it !!! I didn't know that raw magic was that bad...I didn't get a chance to do anything. Which sucked because this character was doing so well....

On 25.2.2014 07:39 Fendell Orcbane wrote:
Look at all those artifacts I found....: (

On 25.2.2014 08:36 krazyhades wrote:
Yeah a bunch of monsters, including Vecna, The Mouth of Sauron, and others, have access to the irresistable raw magic element for stupid amount of damage.

On 25.2.2014 08:36 krazyhades wrote:
Yeah a bunch of monsters, including Vecna, The Mouth of Sauron, and others, have access to the irresistable raw magic element for stupid amount of damage.

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