The Angband Ladder: MITZzif XII, Gnome Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.0 Character Dump]

 Name   MITZzif XII  Age             61          Self  RB  CB  EB   Best
 Sex    Female       Height        3'4"   STR:     17  -1  +0  +0     16
 Race   Gnome        Weight     5st 3lb   INT:     13  +2  +1  +0     16
 Class  Rogue        Turns used:          WIS:     10  +0  -3  +2      9
 Title  Footpad      Game        172671   DEX:     15  +2  +3  +0  18/20
 HP     -5/139       Standard     17354   CON:     14  +1  -1  +0     14
 SP     15/15        Resting       1830

 Level                 15    Armor      [15,+19]    Saving Throw     56%
 Cur Exp             2151                           Stealth    Excellent
 Max Exp             2151    Melee        1d5,+3    Disarming        78%
 Adv Exp             2700    To-hit        37,+6    Magic Devices     62
                             Blows      1.6/turn    Perception   1 in 13
 Gold                2429                           Searching        38%
 Burden         106.1 lbs    Shoot to-dam     +0    Infravision    40 ft
 Speed             Normal    To-hit        41,-2
 Max Depth    1000' (L20)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and a dark complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............+ Might:.............
HLife:............. S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Mirkwood spider bites you.
> You are more poisoned!
> You hit the Mirkwood spider (10).
> The Mirkwood spider flees in terror!
> The Mirkwood spider is no longer afraid.
> You hit the Mirkwood spider (11).
> You have slain the Mirkwood spider.
> You feel much better.
> You have 2 Potions of Cure Light Wounds (c).
> The Fire spirit hits you.
> You are enveloped in flames!
> You have been stunned.
> The Fire spirit hits you.
> You are enveloped in flames!
> You die.

Killed by a Fire spirit.

  [Character Equipment]

a) a Main Gauche of *Slay Undead* (1d5) (+8,+7) <+2>
     Found lying on the floor at 800 feet (level 16).
     
     +2 wisdom.
     *Slays* undead.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 30.5 vs. undead, and 10.2 vs. others.
     
b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 500 feet (level 10).
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
d) a Ring of Protection [+11]
     Found lying on the floor at 700 feet (level 14).
     
e) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 300 feet (level 6).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.4%
     
g) Soft Leather Armour [8,+0]
     Bought from a store.
     
h) a Cloak [1,+0]
     Found lying on the floor at 200 feet (level 4).
     
i) a Wicker Shield [2,+2]
     Dropped by Lagduf, the Snaga at 600 feet (level 12).
     
j) a Metal Cap [3,+0]
     Found lying on the floor at 900 feet (level 18).
     
l) a Pair of Leather Sandals of Stealth [1,+4] <+1>
     Found lying on the floor of a special room at 400 feet (level 8).
     
     +1 stealth.
     


  [Character Quiver]

n) 38 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Potions of Cure Light Wounds
d) 12 Potions of Cure Serious Wounds
e) 5 Potions of Neutralize Poison
f) 2 Potions of Speed
g) 5 Potions of Heroism
h) 4 Potions of True Seeing
i) a Potion of Infravision
j) 5 Scrolls of Satisfy Hunger
k) 3 Scrolls of Word of Recall
l) a Scroll of Blessing
m) 5 Scrolls of Holy Chant
n) 2 Staves of Detect Invisible (32 charges)
o) a Ring of Escaping <+4>
     Found lying on the floor at 900 feet (level 18).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
p) a Ring of Accuracy (+13,+0)
     Found lying on the floor at 1000 feet (level 20).
     
q) a Flail of Slay Animal (2d6) (+5,+7)
     Dropped by a Dark elven priest at 900 feet (level 18).
     
     Slays animals.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 20.9 vs. animals, and 12.4 vs. others.
     
r) a War Hammer of Slay Troll (3d3) (+8,+7)
     Dropped by Orfax, Son of Boldor at 600 feet (level 12).
     
     Slays trolls.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 25.7 vs. trolls, and 11.2 vs. others.
     
s) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 0.
     


  [Home Inventory]

a) a Book of Magic Spells [Incantations and Illusions]
b) a Book of Magic Spells [Sorcery and Evocations]
c) a Mushroom of Second Sight
d) 4 Mushrooms of Emergency
e) 7 Potions of Heroism
f) a Potion of Berserk Strength
g) a Potion of Resist Heat
h) 7 Scrolls of Satisfy Hunger
i) 5 Scrolls of Holy Chant
j) a Staff of Identify (11 charges)
k) a Ring of Protection [+10]
     Bought from a store.
     


[Player history]
      Turn   Depth  Note
      3972      0'  Began the quest to destroy Morgoth.
      3972    100'  Reached level 2
      3972    100'  Reached level 3
      3972    100'  Reached level 4
      3972    100'  Killed Fang, Farmer Maggot's dog
      3972    100'  Reached level 5
      3972    200'  Reached level 6
      3972    200'  Reached level 7
      4452    300'  Killed Grip, Farmer Maggot's dog
      4583    300'  Reached level 8
      6459    300'  Reached level 9
      6850    300'  Found the Phial of Galadriel
      8993    400'  Reached level 10
     13245    400'  Reached level 11
     13730    600'  Killed Orfax, Son of Boldor
     13730    600'  Reached level 12
     14040    600'  Killed Lagduf, the Snaga
     14040    600'  Reached level 13
     14916    600'  Reached level 14
     17294   1000'  Reached level 15


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.4.2014 19:43

Download this dump

22. on the Competition No.154 Ladder (of 24)

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On 3.4.2014 19:43 TheOtherMITZE@yahoo.com wrote:
Once again, I can only blame myself for this one.

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