The Angband Ladder: Ringu, Ring Monster by clouded

  [PosChengband 3.1.2 Character Dump]
              ***LOSER***

 Name       : Ringu                        ========== Stats ==========
 Sex        : Female                             STR  :        10
 Personality: Ordinary                           INT  :    18/134
 Race       : Ring                               WIS  :        15
 Subrace    : None                               DEX  :        15
 Class      : Monster                            CON  :     18/40
                                                 CHR  :     18/85

 Level      :       35                           HP   :    -6/336
 Cur Exp    :   537555                           SP   :   237/240
 Max Exp    :   537555                           AC   :        87
 Adv Exp    :   675000                           Speed:        +9

                                           ========== Skills =========
 Gold       :   434597                     Melee      : Fair
 Kills      :     2447                     Ranged     : Fair
 Uniques    :       57                     SavingThrow: Superb
 Artifacts  :       15                     Stealth    : Excellent
                                           Perception : Fair
 Game Day   :        9                     Searching  : Poor
 Game Time  :     6:18                     Disarming  : Excellent
 Play Time  :    11:06                     Device     : Heroic


============================= Character Equipment =============================

a) a Ring


              =                                         =
              a@                                        a@
 Acid       : .+  50%                      Speed      : .+
 Elec       : .+  72%                      Free Act   : .+
 Fire       : .+  50%                      See Invis  : .+
 Cold       : .+  65%                      Warning    : ..
 Poison     : .+  50%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : .+
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : .+  50%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : .+  65%                      Sust Chr   : ..
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : ..
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: ..  50'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : ..
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..


              =
              a@   Base  R  C  P  E  Total
        STR : ..     11 -3  0  0  2     10
        INT : ..  18/94  4  0  0  0 18/134
        WIS : ..     13  1  0  0  1     15
        DEX : ..     12  0  0  0  3     15
        CON : ..  18/30 -1  0  0  2  18/40
        CHR : ..  18/55  3  0  0  0  18/85


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Jewelry         1    0   0% 
Glitter                1    0   0% 
Detect Jewelry         5    1   2% 
Identify Jewelry      10   10   2% 
Charm                 15   10   4% power 78
Smell Monsters         5    4   2% 
Dazzle                 7   15   4% 



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Strength                  10    14    +2
   Intelligence               1     2    +0
   Wisdom                     4     6    +1
   Dexterity                 15    30    +3
   Constitution               6    14    +2
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                    154   161   +51
   Stealth                    5     6    +1
   Speed                      8     9    +6
   Infravision                1     2    +0
   Light                      1     3    +1

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       5     6    +1
   Lightning                  8    14    +2
   Fire                       3     6    +1
   Cold                       5     6    +1
   Poison                     2     3    +0
   Light                      1     3    +0
   Nexus                      1     3    +0
   Shards                     5    12    +1
   Chaos                      1     4    +0
   Disenchantment             2     3    +0
   Blindness                  3     6    +1
   Fear                       7    14    +2

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action                9     1     Y
   See Invisible              8     1     Y
   Levitation                 1     2      
   Regeneration               1     7      
   Reflection                 1     3      
   Aura Fire                  1     7      
   Sustain Strength           1     5      
   Sustain Dexterity          1     5      
   Sustain Constitution       1     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----
   ESP Demon                  1     2      
   ESP Human                  1     2      


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    1   1   1   2% dam 5d6
   Lightning Bolt                   2  10   3   2% dam 7d8
   Poison Dart                      1  12   5   2% dam 9d8
   Acid Bolt                        1  14   8   2% dam 11d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Frost Ball                       1  23  12   2% dam 85

   Offense: Breath                 Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Breathe Frost                    1  26  30   2% dam 0
   Breathe Poison                   2  30  35   2% dam 0

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          2  12   5   2% Dur d26 + 26
   Resist Acid                      4  15  10   2% Dur d22 + 22
   Resist Lightning                 1  15  10   2% Dur d20 + 20
   Resist Cold                      2  15  10   2% Dur d21 + 21
   Berserk                          2  25  10   2% Dur d26 + 26
   Stone Skin                       1  25  15   2% Dur d20 + 20
   Protection from Evil             1  32  25  26% Dur d25 + 100
   Heroic Speed                     1  35  30  35% Dur d20 + 20

   Healing/Recovery                Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Curing                           1  27  25   2% heal 50

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Enlightenment                    1  20  10   2% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       3   3   3   2% 
   Dimension Door                   1  43  50 100% range 31

   Utility                         Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Stone to Mud                     2  15  10   2% 
   Earthquake                       3  25  20   2% 

=================================== Dungeons ==================================

 Angband         : level  24
 Camelot         : level   5
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Castle          : level  59
 Anti-melee cave : level  40
 Glass castle    : level  40
!Icky cave       : level  35

 You were killed by Dworkin Barimen on level 59 of Castle.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 12
  Lagduf, the Snaga                        (Dungeon level:   6) - level 16
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 18
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Rich, the Thief                          (Dungeon level:  24) - level 29
  Tengu and Death Swords                   (Danger  level:  25) - level 31
  The Mimic's Treasure                     (Danger  level:  25) - level 31

< Failed Quest >
  Nothing.


 Arena: 15 Victories


============================== Defeated Monsters ==============================

You have defeated 2447 enemies including 57 unique monsters in total.

< Unique monsters top 20 >
  Baphomet the Minotaur Lord               (level  51)
  Sleipnir, the Odin's Steed               (level  51)
  Judge Fear                               (level  43)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Strygalldwir                             (level  41)
  Rinaldo, Son of Brand                    (level  41)
  Rolento                                  (level  38)
  Mother Hydra                             (level  38)
  Father Dagon                             (level  38)
  Lord Borel of Hendrake                   (level  36)
  Pip, the Braver from Another World       (level  35)
  The Minotaur of the Labyrinth            (level  35)
  Ulfang the Black                         (level  34)
  That @$^%& Black Bat                     (level  33)
  Shelob, Spider of Darkness               (level  32)
  Rich, the Thief                          (level  29)
  Jaian, the Boss of the Kids              (level  29)
  Grendel                                  (level  27)
  Alberich the Nibelung King               (level  27)
  Kharis the Powerslave                    (level  26)


================================== Mutations ==================================

You can smell nearby monsters.
You can emit confusing, blinding radiation.
You have a hallucinatory insanity.


============================= Character Inventory =============================

a) 22 Rations of Food
b) 16 Potions of Cure Critical Wounds
c) a Potion of Dexterity {!k}
d) 21 Scrolls of Teleportation
e) 9 Scrolls of Word of Recall {!r}
f) 3 Rods of Trap Location {@zu}
g) 3 Rods of Door/Stair Location {@zn}
h) 2 Rods of Illumination {@zh}
i) a Rod of Detection (charging) {@zf!!}
j) 6 Rods of Acid Balls {@zm!!}
k) a Rod of Monster Location (charging) {@zl!!}
l) a Wand of Heal Monster (6 charges)
m) a Wand of Haste Monster (6 charges)
n) a Wand of Teleport Other (12 charges)
o) 5 Wands of Stone to Mud (60 charges)
p) 4 Wands of Drain Life (28 charges)
q) 4 Wands of Lightning Balls (52 charges)
r) 3 Wands of Cold Balls (27 charges)
s) a Staff of Perception (21 charges) {@uZ}


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Mushrooms of Restoring {!E}
b) 10 Rations of Food
c) 2 Pieces of Elvish Waybread
d) 18 Potions of Speed {!k!q}
e) 9 Potions of Resist Heat
f) 4 Potions of Resist Cold
g) 25 Potions of Cure Light Wounds
h) 30 Potions of Cure Serious Wounds
i) 8 Potions of Cure Critical Wounds
j) 10 Potions of Healing {!k!q}
k) a Potion of Restore Mana {!k!q}
l) 2 Potions of Enlightenment

 ( page 2 )
a) 5 Potions of Resistance {!k!q}
b) 11 Potions of Curing
c) 8 Potions of Clarity
d) 4 Potions of Great Clarity
e) 15 Scrolls of Phase Door
f) 39 Scrolls of Teleportation
g) 3 Scrolls of Teleport Level
h) 14 Scrolls of Word of Recall {!r}
i) 5 Scrolls of *Identify*
j) 16 Scrolls of Remove Curse
k) 4 Scrolls of Destruction {!*}
l) 3 Scrolls of Genocide {!*}

 ( page 3 )
a) a Scroll of Summon Kin
b) a Rod of Recall {@zR!!}
c) a Rod of Probing
d) a Rod of Curing
e) 2 Rods of Acid Bolts
f) 3 Rods of Lightning Bolts
g) 3 Rods of Fire Bolts
h) 3 Rods of Frost Bolts
i) a Rod of Lightning Balls
j) a Rod of Fire Balls
k) 2 Rods of Cold Balls
l) a Wand of Confuse Monster (15 charges)

 ( page 4 )
a) a Wand of Magic Missile (17 charges)
b) 2 Wands of Acid Bolts (30 charges)
c) a Wand of Tame Monster (9 charges)
d) 4 Wands of Fire Bolts (60 charges)
e) a Wand of Frost Bolts (12 charges)
f) a Wand of Acid Balls (8 charges)
g) a Wand of Fire Balls (7 charges)
h) a Wand of Wonder (24 charges)
i) 2 Staffs of Teleportation (2x 10 charges) {!*}
j) 3 Staffs of Perception (3x 21 charges) {@uZ}
k) a Staff of Enlightenment (11 charges)
l) a Staff of Door/Stair Location (15 charges)

 ( page 5 )
a) a Staff of Detect Evil (14 charges)
b) a Staff of Healing (4 charges) {!*}
c) 3 Staffs of Speed (3x 8 charges) {!*}
d) a Staff of Probing (9 charges)
e) 3 Rings
f) 7 Amulets
g) The Phial of Galadriel (+1 to searching)
h) The Black Clothes of Gondor (+7,+11) [4,+20] (+2 to stealth)
i) The Cloak of Merry (+1,+1) [1,+7] (+1)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%]
k) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
l) The Iron Helm 'Holhenneth' [5,+10] (+2)

 ( page 6 )
a) The Skeleton of Freesia {Wanted!k!k!k}
b) The Corpse of The Variant Maintainer {Wanted!k!k!k}
c) The Corpse of Angamaite of Umbar {Wanted!k!k!k}



================================ Last Messages ================================

> You are full!
> You have 22 Rations of Food.
> You feel yourself yanked downwards!
> You sense the presence of traps!
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of objects!
> You sense the presence of monsters!
> You have a Potion of Dexterity {!k} (c).
> You enter a maze of down staircases.
> You sense the presence of monsters!
> Your Death knight (controlling) magically summons monsters! <x4>
> Dismissed your Death knight.
> You have dismissed 1 pet.
> Dworkin Barimen says, 'Draw, if you are a man!'
> Dworkin Barimen invokes a raw Logrus.
> You are confused!
> Oh, wow! Everything looks so cosmic now!
> You keep hold of your life force!
> 2 of your Wands of Stone to Mud (84 charges) (o) were destroyed!
> 1 of your Scrolls of Teleportation (d) was destroyed!
> 1 of your Scrolls of Word of Recall {!r} (e) was destroyed!
> You stand your ground!
> The Giant salamander invokes a raw Logrus.
> Your body is twisted by chaos!
> You smell filthy monsters.
> You keep hold of your life force!
> 1 of your Wands of Haste Monster (12 charges) (m) was destroyed!
> You stand your ground!
> You die.
> Goodbye, Ringu!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "ba7f77f431027cd840"]


Posted on 6.4.2014 21:06
Last updated on 7.4.2014 21:07

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9673. on the Ladder (of 18915)
769. on the PosChengband Ladder (of 2395)
235. for this player (

Comments

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On 6.4.2014 21:08 HugoTheGreat2011 wrote:
Where 3.1.2 come from?

On 6.4.2014 21:12 clouded wrote:
Here's a fun early ring bearer, dark elven lord. +10 speed and hastes self, along with some decent offensive spells.

Seems easy enough to cruise with magic missile that the very first few mounts can be anything. I sat outside the glass castle and picked up a berserker who wasn't bad, it died on DL23 of the orc caves though, I switched to a warlock for the Azog fight (and it died to Azog).

What exactly is the criteria for a ring bearer? Can you control undead and demons? I saw chris mention using angels so it isn't just be 'p' and 'h' stuff I guess.

On 6.4.2014 21:15 clouded wrote:
Hugo: I compile myself, when I pulled there weren't any changes from v3.1.1 I think, just the version number was bumped.

On 6.4.2014 21:16 chris wrote:
Humans (p), townsfolk (t), yeeks (y), hobbits/elves (h), angels (A) and one other secret special monster can serve as a ring bearer.

On 6.4.2014 21:20 HugoTheGreat2011 wrote:
So, that means demons, like Gothmog, are out of question, right? If yes, then booooo...!

On 6.4.2014 21:32 Arjen wrote:
Like demons have fingers :D More like dragonlike claws way to big for a ring.

On 6.4.2014 21:40 krazyhades wrote:
Not that it stops them from wearing four rings...

On 6.4.2014 22:36 HugoTheGreat2011 wrote:
Anyways, are uniques allowed to pick up 'The Ring"?

On 6.4.2014 23:57 debo wrote:
Combat Echizen: "Because It's Time" says "My precious."
Combat Echizen: "Because It's Time" picks you up.

On 7.4.2014 03:19 clouded wrote:
Typical CL30 spellcaster slump. Still using the same elven lord, I don't want to ditch it before trying to get something else and I can't seem to charm anything good (was trying monks). Mainly just lightning bolting things.

No fire res has shown up somehow. Now I'm looking at it cold doesn't seem to have either but I do have resist cold?

On 7.4.2014 03:38 chris wrote:
Charm was not working for monsters with resist confusion. That has been fixed so if you get the latest develop branch and rebuild, you should have better luck Charming stuff (cf, https://github.com/poschengband/poschengband/commits/develop). I'm holding off pushing a new release for a bit since so many issues are coming up :)

Note that if a monster makes a saving throw against your charm there is a 1 in 4 chance it gains immunity to charm, so its possible that some foes will seemingly resist every time! I'm OK with that code, just not the confusion immunity code.

On 7.4.2014 21:07 clouded wrote:
Thought I'd try to glitter for Dworkin but he didn't take kindly to that...

On 7.4.2014 21:34 chris wrote:
Did Dworkin see you riding? If so, then he was aware of you and guaranteed to attack!

On 7.4.2014 21:46 clouded wrote:
If being in view of me while sleeping counts then yeah he did, my death knight was also trying to summon at him but I don't think he was awake before I dismissed it. I thought I'd take the risk since I knew I'd be restarting for the competition anyway.

On 7.4.2014 22:13 chris wrote:
Ooops. I forgot to test for the monster being asleep! Well, you probably would have failed your saving throw anyway :)

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