The Angband Ladder: Animus, Possessor Monster by <>

  [PosChengband 3.3.0 Character Dump]

 Name       : Animus                       ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/170
 Race       : Possessor                          WIS! :    18/***
 Subrace    : Combat-Echizen "Because it'        DEX! :    18/***
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/***

 Level      :       50                           HP   :  781/1037
 Cur Exp    : 26584564                           SP   :   299/437
 Max Exp    : 26584564                           AC   :       354
 Adv Exp    :    *****                           Speed:       +44

                                           ========== Skills =========
 Gold       :  2087120                     Melee      : Legendary[40]
 Kills      :    11409                     Ranged     : Legendary[27]
 Uniques    :      265                     SavingThrow: Heroic
 Artifacts  :      140                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       23                     Searching  : Excellent
 Game Time  :     8:03                     Disarming  : Excellent
 Play Time  :   101:24                     Device     : Legendary[7]

============================= Character Equipment =============================

a) The Long Sword 'Ringil' (10d5) (+22,+25) (+5 to speed)
{SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP, @A1@w1@t1,!!,Frost Ball,200t,Sauron,Olympus
98,lvl 50,!k!s!d!v,=g}
c) The Harp of Daeron (+4) (charging) {WiCnCh;ElFiPoLi;RfSi(WiCnCh,
@A2,!!,Heal,300t,Olympus 98,lvl 50,!k!s!d!v,=g}
d) a Ring of Combat (+25,+14) {Fe, Olympus 92,lvl 50,!k!s!d!v,=g}
e) The Ring of Power (The One Ring) (+5) {cursed,
Carcaroth,Olympus 99,lvl 50,!k!s!d!v,=g}
f) The Amulet of Zeus (+5,+5) [+5] (+5 to speed) {cursed, SpMd;Sh;FaRgLu[E,
@A5,!!,Lightning Ball 555,5t,Zeus,Olympus 98,lvl 50,!k!s!d!v,=g}
g) The Jewel of Judgement (+3 to speed) (charging) {SpInWi;CfCa;SiHl,
@A6@w6@t6,!!,Clairv+Recall,30t,D Lair 72,Chlvl 42,!k!s!d!v,=g}
h) The Chaos Dragon Scale Mail of the Dungeon Keeper (-2) [40,+24] (+3 to
infravision) {cursed, StWiDxCnIf;CaDiFe, @A7,!!,Breath,100t,Fiona,D Lair
72,Chlvl 43,!k!
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele, Lady
Zhurong,Angband 43,Chlvl 30,!k!s!d!v,=g}
j) The Golden Crown of Amber [0,+15] (+3) (charging)
{SpStWiCn;ElFiCoLiBlCfCa;SiRgLu~U, @A8,!!,Heal,250t,Balance Drake,D Lair
63,Chlvl 35,!k!s!d!v,=g}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~p,
@A9,!!,Magic Arrow,50t,Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx, Ares,Olympus 90,lvl 50,!k!s!d!v,=g}

              | }=="*[(]]]                              | }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....*.....+.+ 100%           Speed      : +...+++..+.++
 Elec       : ..+.*....+..+ 100%           Free Act   : +....+..+.+++
 Fire       : ..+.*....+..+ 100%           See Invis  : +.+.+.+.++...
 Cold       : +...*....+..+ 100%           Warning    : .............
 Poison     : ..+.........+  65%           SlowDigest : +............
 Light      : +.+......+..+  75%           Regenerate : +...++...+...
 Dark       : ............+  50%           Levitation : ....+......+.
 Confusion  : ......+..+..+  72%           Perm Lite  : +....+...+...
 Nether     : ............+  50%           Reflection : ..+..........
 Nexus      : ...........++  65%           Hold Life  : ......+.+....
 Sound      : ............+  50%           Sust Str   : ....+........
 Shards     : .....+......+  65%           Sust Int   : ....+........
 Chaos      : ....+.++.+..+  77%           Sust Wis   : ..+.+........
 Disenchant : .......+....+  65%           Sust Dex   : ....+......+.
 Time       : ............+  50%           Sust Con   : ..+.+........
 Blindness  : .........+...  50%           Sust Chr   : ..+.+........
 Fear       : ...+...+....#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .....+....... 6d7+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ........+....

              | }=="*[(]]]                              | }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ........+....
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : ....+........
 Slay Animal: .............                ESP Demon  : ....+....+...
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : ..........+..
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : ....+........                ESP Troll  : +............
 Elec Brand : ....+........                ESP Giant  : +............
 Fire Brand : ....+........                Magic Skill: .....+.......
 Cold Brand : +...+........                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .......+.....  30'
 Quake      : .............                Stealth    : ........+....
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : ....**.+.....
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : ....+........
 Tunnel     : .............                Aggravate  : ....+........
 Throw      : .............                TY Curse   : ....+........

              | }=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ....5..3.3... 18/120  1  0  2 11 18/***
        INT!: ....5.3...... 18/120 -1  0 -2  8 18/170
        WIS!: ..  18/70 -1  0 -2 18 18/***
        DEX!: ....5..3..44. 18/100  1  0  0 16 18/***
        CON!: ..4.5..3.3... 18/120  0  0  1 15 18/***
        CHR!: 5.4.5........  18/70  2  0  1 14 18/***

==================================== Melee ====================================

 Hand #1: The Long Sword 'Ringil' (10d5) (+22,+25) (+5 to s Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 22 + 130 = 152                                     25 92%
 To Dam : 25 + 69 = 94                                       50 89%
 Blows  : 5.00                                               75 86%
 Damage                                                     100 83%
 Crits  : 1.31x                                             125 80%
 Normal : 665 (535-795) [1.31x]                             150 77%
 Evil   : 862 (600-1125) [2.62x]                            175 74%
 Undead : 1057 (665-1450) [3.93x]                           200 71%
 Demons : 1057 (665-1450) [3.93x]
 Trolls : 1057 (665-1450) [3.93x]
 Acid   : 957 (630-1285) [3.27x]
 Elec   : 957 (630-1285) [3.27x]
 Fire   : 957 (630-1285) [3.27x]
 Cold   : 957 (630-1285) [3.27x]

 Attack : Your Kick (7d10)                                  Accuracy
 Weight : 16.0 lbs                                           AC Hit
 To Hit : 48 + 87 = 135                                      25 92%
 To Dam : 19 + 54 = 73                                       50 89%
 Blows  : 2.00                                               75 85%
 Damage                                                     100 82%
 Crits  : 1.28x                                             125 79%
 Normal : 243 (162-324)                                     150 76%
                                                            175 72%
                                                            200 69%

=================================== Shooting ==================================

 Shooting: The Harp of Daeron (+4) (charging)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 52 = 52
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 10 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    0   0% Lvl 105
Unpossess              1    0   0% 
Rocket                35   30   0% dam 260

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Phase Door             5    1   0% 
Healing               20   31   0% Heals 300
Globe of Invulnerabi  45   65   9% dur 4+1d4

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Forest          : level  32
!Volcano         : level  60
!Castle          : level  65
 R'lyeh          : level  80
!Glass castle    : level  60
!Mount Olympus   : level  99
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  80

 Now, you are exploring level 100 of Angband.

==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 13
  Orc Camp                                 (Danger  level:  15) - level 20
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 21
  The Sewer                                (Danger  level:  15) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 22
  Logrus Master                            (Danger  level:  25) - level 22
  The Vault                                (Danger  level:  30) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Kharis the Powerslave                    (Dungeon level:  24) - level 24
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Judge Fire                               (Dungeon level:  38) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 31
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 32
  Hastur the Unspeakable                   (Dungeon level:  50) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 36
  Haunted House                            (Danger  level:  48) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  Vapor Quest                              (Danger  level:  25) - level 39
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 40
  Killing Fields                           (Danger  level:  50) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 47
  The Royal Crypt                          (Danger  level:  70) - level 47
  Spawning Pits                            (Danger  level:  65) - level 50
  Eric's Stronghold                        (Danger  level:  70) - level 50
  Tulzscha, the Green Flame                (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Master Tonberry                          (Dungeon level:  76) - level 49

 Arena: Champion

============================== Defeated Monsters ==============================

You have defeated 11409 enemies including 265 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Zeus, King of the Olympians              (level  90)
  Yog-Sothoth, the All-in-One              (level  90)
  Talos, Masterwork Spellwarp Automaton    (level  90)
  Fenris Wolf                              (level  90)
  Hera, Queen of the Gods                  (level  89)
  Raphael, the Messenger                   (level  89)
  Tulzscha, the Green Flame                (level  89)
  Hades, Ruler of the Underworld           (level  88)

=================================== Virtues ===================================

Your alighnment : Neutral Evil

You are an enemy of Sacrifice.
You have sinned against Valour.
You are the polar opposite of Honour.
You are the polar opposite of Compassion.
You are a champion of Justice.
You are an arch-enemy of Patience.
You are the living embodiment of Temperance.
You are an arch-enemy of Diligence.

============================= Character Inventory =============================

a) 29 Pieces of Elvish Waybread {@E2,!k!s!d!v,=g}
b) 79 Potions of Boldness {25% off, @q1,!k!s!d!v,=g}
c) 45 Potions of Speed {!k!q}
d) 15 Potions of Heroism {@q2,!k!s!d!v,=g}
e) 26 Potions of Healing {!k!q}
f) 14 Potions of *Healing* {!k!q}
g) 7 Potions of Life {!k!q}
h) 9 Potions of Restore Mana {!k!q}
i) 23 Potions of Curing {@q5,!k!s!d!v,=g}
j) 37 Potions of Clarity {25% off}
k) 7 Potions of Great Clarity {!k!q}
l) 18 Scrolls of Teleportation {@r1,!k!s!d!v,=g}
m) 2 Rods of Perception {@zp,!!,!k!s!d!v,=g}
n) 8 Rods of Recall {@zr,!!,!k!s!d!v,=g}
o) 5 Rods of Detection (2 charging) {@zd,!!,!k!s!d!v,=g}
p) 4 Rods of Healing {@zh,!!,!k!s!d!v,=g}
q) 2 Rods of Restoration {@zf,!!,!k!s!d!v,=g}
r) 7 Rods of Teleport Other {@zo,!!,!k!s!d!v,=g}
s) 10 Rods of Disarming {@z1,!!,!k!s!d!v,=g}
t) 11 Rods of Stone to Mud (9 charging) {@z2,!!,!k!s!d!v,=g}
u) 7 Rods of Escaping (1 charging) {@zt,!!,!k!s!d!v,=g}
v) 2 Staffs of Destruction (2x 0 charges) {@ud,!k!s!d!v,=g}
w) The Palantir of Westernesse (+3) {WiCh~Tele,
@A6@w6@t6,!!,200t,Unique,Tiamat,D Lair 72,Chlvl 44,!k!s!d!v,=g}

================================ Home Inventory ===============================

 ( page 1 )
a) 8 Mushrooms of Restoring {!E}
b) 26 Rations of Food {@E1,!k!s!d!v,=g}
c) 15 Pieces of Elvish Waybread {@E2,!k!s!d!v,=g}
d) a Serving of Ambrosia {!E}
e) 3 Potions of Resistance {!k!q}
f) 5 Scrolls of Protection from Evil
g) 3 Scrolls of Rune of Protection {!*}
h) 2 Scrolls of Genocide {!*}
i) 2 Scrolls of Mass Genocide {!*}
j) 8 Scrolls of Forest Creation {!k!q}
k) 5 Scrolls of Wall of Stone {!*}
l) 2 Rods of Enlightenment {@ze,!!,!k!s!d!v,=g}

 ( page 2 )
a) 2 Rods of Monster Location {@zm,!!,!k!s!d!v,=g}
b) 10 Staffs of Healing (10x 4 charges) {@uh,!k!s!d!v,=g}
c) 14 Staffs of Speed (14x 8 charges) {25% off, @us,!k!s!d!v,=g}
d) a Staff of Power (5 charges) {@up,!k!s!d!v,=g}
e) a Staff of Mana Storm (2 charges) {@uM,!k!s!d!v,=g}
f) 4 Rings {!*}
g) a Ring of Speed (+12) {Sp, Olympus 90,lvl 50,!k!s!d!v,=g}
h) a Ring of Speed (+11) {Sp, Mature Black d,Angband 88,Chlvl 50,!k!s!d!v,=g}
i) a Ring of Speed (+10) {Sp, Sauron,Olympus 98,lvl 50,!k!s!d!v,=g}
j) a Ring of Protection [+35] {PoSh;Fa, Angband 87,Chlvl 50,!k!s!d!v,=g}
k) a Ring (Defender) [+16] {PoLiSoDi;FaSiHlLv(Ch, Great Storm Wyrm,Olympus
99,lvl 50,!k!s!d!v,=g}
l) a Ring of Protection [+15] {PoShCaDi;Wr(WiDxCn, @A4,!!,Res Cold,100t,Olympus
92,Chlvl 50,!k!s!d!v,=g}

 ( page 3 )
a) a Ring of Protection [+9] {LiShNxDi;Si, !k!s!d!v,=g}
b) a Ring (Defender) [+16] {PoDiFe;FaSiHl(In, The Unicorn,Olympus 99,lvl
c) a Ring (Defender) [+10] {AcElFiCoPo;FaSiLv, Olympus 92,lvl 50,!k!s!d!v,=g}
d) a Ring of Combat (+0,+20) (+3) {DxCn, @A3,!!,Heroism,100t,Olympus 98,lvl
e) a Ring of Combat (+0,+20) (+3) {Cn, Ancient Gold D,Olympus 99,lvl
f) a Ring of Protection [+34] {Po, Wyrm of Chaos,Dragon's Lair 68,Chlvl
g) a Ring of Combat (+0,+19) (+2) {StCn, Wyrm of Balance,Dragon's Lair 72,Chlvl
h) a Ring of Combat (+0,+17) (+3) {Dx, @A1,Whirl Att,500t,War Troll,Angband
70,Chlvl 49,!k!s!d!v,=g}
i) a Ring of Combat (+0,+20) {Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
j) a Ring of Protection {NtCaFe;FaSiWr~T, Kronos,Olympus 90,Chlvl
k) a Ring of Combat (+14,+10) (+4) {St, Demilich,Royal Crypt Quest,Chlvl
l) a Ring of Combat (+0,+16) (+3) {Dx, Ethereal Dragon,Angband 70,Chlvl

 ( page 4 )
a) a Ring of Protection {BlNxDi;Wr, Skaven,Giant's Hall 25,Chlvl
b) a Ring (Defender) [+4] {AcElFiCo;FaSi, Judge Fear,Dragon's Lair 70,Chlvl
c) a Ring of Protection {CfSoFe;FaSi, Mature Multi-Hued d,Dragon's Lair
d) a Ring of Combat (+0,+20) (+2) {-StWi, Barrow Downs Quest,Chlvl
e) a Ring of Protection {DkSo;Wr, Stone Troll,Angband 37,Chlvl 29,!k!s!d!v,=g}
f) a Ring of Combat (+0,+10) (+2) {StCn, Archpriest,Dragon's Lair 60,Chlvl
g) a Ring of Combat (+0,+11) (+2) {St, @A1,!!,Heroism,100t,Gold D,Dragon's Lair
71,Chlvl 40,!k!s!d!v,=g}
h) a Ring of Combat (+0,+14) {Giant's Hall 40,Chlvl 32,!k!s!d!v,=g}
i) a Ring of Combat (+5,+4) (+3) {Dx, Jasra,Dragon's Lair 71,Chlvl
j) a Ring of Combat (+0,+3) (+2) {Dx;Fe, Giant's Hall 39,Chlvl 31,!k!s!d!v,=g}
k) a Ring of Protection [+7] {Dk, Death Knight,Giant's Hall 40,Chlvl
l) a Ring of Protection {FaSiWr(In, Dragon's Lair 72,Chlvl 42,!k!s!d!v,=g}

 ( page 5 )
a) a Ring of Combat (+5,+0) (+2) {Dx, Vault Quest,Chlvl 22,!k!s!d!v,=g}
b) a Ring of Wizardry (+1) [+5%] {~T, Dragon's Lair 71,Chlvl 41,!k!s!d!v,=g}
c) The Ring of Belegennon (+9,+6) (+2 to speed) {Sp;Fi;FaLu, !*}
d) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh, Godzilla,Olympus
98,lvl 50,!k!s!d!v,=g}
e) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr, Olympus 98,lvl
f) The Amulet 'Aegis Fang' {AcCfDi;Hl, !*}
g) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi, Dracolich,Olympus 92,Chlvl
h) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu, @w3@t3,Royal Crypt
Quest,Chlvl 47,!k!s!d!v,=g}
i) The Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L, Eric
Quest,lvl 50,!k!s!d!v,=g}
j) The Amulet of Carlammas (+2) {Cn;FiFe,
@A3@w3@t3,!!,Prot,300t,Bloodthirster,Angband 68,lvl 49,!k!s!d!v,=g}
k) The Amulet of Boromir (+0,+8) {Fe(St, Oberon,Angband 99,lvl 50,!k!s!d!v,=g}
l) a Feanorian Lamp {!*}

 ( page 6 )
a) The Feanorian Lamp 'Kusanagi-no-tsurugi' (+4 to infravision)
{InChIf;SoCa;SiHl, @w9@t9,Reforge,1M,lvl 50,!k!s!d!v,=g}
b) The Feanorian Lamp of Hammerhand (+2) {Dx;FiPoCa, @w4@t4,!!,Light,15t,Sewer
Quest Reward,Chlvl 21,!k!s!d!v,=g}
c) The Incandescent Light of Edison (+3 to infravision) {If[FE, @w4@t4,Angband
43,Chlvl 30,!k!s!d!v,=g}
d) The Phial 'Firefly' (+1 to searching) {SrIf, Dark Elven Lord's Quest
Reward,Chlvl 27,!k!s!d!v,=g}
e) The Phial of Galadriel (+1 to searching) {Sr, @A2@w4@t4,Lancelot,Camelot
32,Chlvl 26,!k!s!d!v,=g}
f) The Star of Elendil (+1 to speed) {Sp;SiHl, Yibb,Dragon's Lair 68,Chlvl
g) The Stone of Lore {@w4@t4,Lord Borel,Dragon's Lair 62,Chlvl 35,!k!s!d!v,=g}
h) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv, @w4@t4,Bile
Wyrm,Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}
i) The Stone of Nature [+5] {Great Unclean One,Angband 92,lvl 50,!k!s!d!v,=g}
j) The Stone of Life (+3) {Lf;Hl, @A2@w6@t6,!!,Restore,500t,Storm Wyrm,Arena
63,Chlvl 48,!k!s!d!v,=g}
k) The Sorcerer's Stone (+2) {In, @A4@w4@t4,Haste,100t,Hell Wyrm,D Lair 71,Chlvl
l) The Stone of Chaos {Ca, Eihort,Castle 61,Chlvl 45,!k!s!d!v,=g}

 ( page 7 )
a) The Stone of Death {Nt, Wyrm of Many Colours,Angband 87,Chlvl
b) The Trump Card (+2) {Ch, @A5@w5@t5,Teleport,0t,Hell Wyrm,D Lair 72,Chlvl
c) The Brimstone {Spectral T-Rex,Angband 70,Chlvl 49,!k!s!d!v,=g}
d) The Crusader's Stone (+2) {Wi, Young Red d,Olympus 94,lvl 50,!k!s!d!v,=g}
e) The Stone of Craft (+2 to speed) {Sp, Ice Wyrm,Dragon's Lair 72,Chlvl
f) The Armageddon Stone {Ungoliant,Angband 83,Chlvl 50,!k!s!d!v,=g}
g) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
{AcElFiCoPoDkCf;FaSi, Combat Echizen,Angband 87,Chlvl 50,!k!s!d!v,=g}
h) Law Dragon Scale Mail (-2) [40,+16] {ShSo, Olympus 90,Chlvl 50,!k!s!d!v,=g}
i) Balance Dragon Scale Mail (-2) [40,+15] {ShSoCaDi, Olympus 98,lvl
j) Balance Dragon Scale Mail (-2) [40,+13] {ShSoCaDi, Spawning Pits Reward,lvl
k) Power Dragon Scale Mail (-3) [40,+24] {AcElFiCoPoLiDkShCfSoNtNxCaDi,
@A7,!!,Breath,100t,Olympus 99,lvl 50,!k!s!d!v,=g}
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShNxDi,
Arthur,Camelot 35,Chlvl 26,!k!s!d!v,=g}

 ( page 8 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfSo,
Hell Wyrm,Arena 79,Chlvl 48,!k!s!d!v,=g}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoPoCfSo,
Half Troll,Dragon's Lair 71,Chlvl 40,!k!s!d!v,=g}
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu,
Royal Crypt Quest,Chlvl 47,!k!s!d!v,=g}
d) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg,
Combat Echizen,Angband 87,Chlvl 50,!k!s!d!v,=g}
e) The Full Plate Armour 'Guardian' (-3) [25,+14] (+4 to stealth) {SlSr;ShCfDi,
Wyrm of Balance,Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}
f) The Mithril Chain Mail of Belegennon (-1) [28,+9] (+2) {St;CoLiShNt, Royal
Crypt Quest Reward,Chlvl 47,!k!s!d!v,=g}
g) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpDxSl;-St;AcFiCoPoDk;Si, Daoloth,Dragon's Lair 71,Chlvl 40,!k!s!d!v,=g}
h) a Robe of Permanence [2,+20] {AcElFiCoFe;Hl(StInWiDxCnCh, Old Castle
Quest,Chlvl 37,!k!s!d!v,=g}
i) a Robe of the Sorcerer (-2,-25) [2,+6] (+5) [+25%] {In;-Cn;SoNtFe;EsDmRf(In,
Young Green d,Dragon's Lair 72,Chlvl 42,!k!s!d!v,=g}
j) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi,
Apollo,Olympus 90,Chlvl 50,!k!s!d!v,=g}
k) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
{SpStDx;-Wi;FiPoCfSoNtFe;HlLvWm[M(StDx, Scatha,Dragon's Lair 71,Chlvl
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDkNx,
Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}

 ( page 9 )
a) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C, Hermes,Olympus 98,lvl
b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch, Lancelot,Camelot
32,Chlvl 26,!k!s!d!v,=g}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa, Judge
Death,Angband 49,Chlvl 33,!k!s!d!v,=g}
d) The Black Clothes of Hades [4,+38] (+5 to speed) {cursed,
SpCnSl;AcElFiCoPoDkNtNx;FaSiHlSd[C~Evil~UL(Cn, Hades,Olympus 98,lvl
e) a Cloak of Shadows [1,+17] (+4 to stealth) {Sl;-Li;Dk, Mouth of
Sauron,Olympus 98,lvl 50,!k!s!d!v,=g}
f) a Cloak of Retribution [1,+13] {[FAt, Olympus 90,Chlvl 50,!k!s!d!v,=g}
g) The Cloak 'Dal-i-Thalion' [1,+16] (+3 to searching) {CnSr;FiCoShCa[E,
Tiamat,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
h) The Cloak 'Icy Princess' [1,+17] (+2 to speed) {Sp;ElFiPo[F, Yig,Arena
79,Chlvl 48,!k!s!d!v,=g}
i) The Cloak of Icarus [1,+18] {ShDi(In, Dragon's Lair 72,Chlvl 45,!k!s!d!v,=g}
j) The Cloak 'Colluin' [1,+15] {AcElFiCoPo, Corwin,Angband 83,Chlvl
k) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, Bleys,Angband 62,Chlvl
l) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac, @w6@t6,Mature Black
d,Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}

 ( page 10 )
a) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf, Azog,Orc Cave
23,Chlvl 26,!k!s!d!v,=g}
b) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac, Invisible Pink
Unicorn,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
c) an Ethereal Cloak [0,+20] {Olympus 99,lvl 50,!k!s!d!v,=g}
d) an Ethereal Cloak [0,+16] {Nightcrawler,Dragon's Lair 72,Chlvl
e) a Shadow Cloak of Aman [6,+35] (+2 to speed) {SpSl;LiDkCa, Ancient White
D,Olympus 98,lvl 50,!k!s!d!v,=g}
f) The Shadow Cloak of Isildur [6,+20] (+1 to stealth) {Sl;FiLiDk, @A3,Fire
Breath,100t,Doom Quest 02,Chlvl 47,forge fail,!k!s!d!v,=g}
g) a Pair of Dragon Wings [4,+18] {ShSoCaDi;Lv, Angband 83,Chlvl
h) a Pair of Dragon Wings [4,+19] {PoShNxDi;Lv, Olympus 92,Chlvl
i) a Pair of Dragon Wings [4,+10] {LiFe;Lv, Dragon's Lair 72,Chlvl
j) a Pair of Dragon Wings [4,+10] {CoFe;Lv}
k) a Pair of Dragon Wings of Stealth [4,+18] (+3 to stealth) {Sl;PoDkBl;Lv,
Venom Wyrm,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
l) The Pair of Dragon Wings of Balli Stonehand [4,+17] (+1) {Dx;FiCoBl;Lv(Dx,
Bloodthirster,Arena 70,Chlvl 48,!k!s!d!v,=g}

 ( page 11 )
a) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa,
@w2@t2,Maulotaur,Arena 65,Chlvl 48,!k!s!d!v,=g}
b) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St, Elder Storm
Giant,Angband 93,lvl 50,!k!s!d!v,=g}
c) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkFe,
@w2@t2,Gachapin,Cloning Pits,Chlvl 36,!k!s!d!v,=g}
d) The Large Metal Shield of R'lyeh [8,+12] (+4) {Dx;ElFiCfNtFe,
@w2@t2,It,Cloning Pits,Chlvl 36,!k!s!d!v,=g}
e) The Large Metal Shield of Anarion [8,+18] {AcElFiCoLi(StInWiDxCnCh,
@w2@t2,Tiamat,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
f) a Dragon Shield [8,+17] {ElLiSoCa, Mature Black d,Dragon's Lair 72,Chlvl
g) a Dragon Shield [8,+10] {ElDi}
h) a Dragon Shield [8,+12] {CfNx, Castle 61,Chlvl 45,!k!s!d!v,=g}
i) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good, @w2@t2,? of
Acq,Olympus 98,lvl 50,!k!s!d!v,=g}
j) a Mirror Shield of Elemental Protection [10,+27] {ElCoPoLi;Rf,
@w2@t2,Archlich,Royal Crypt Quest,Chlvl 47,!k!s!d!v,=g}
k) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh,
@A2@w2@t2,!!,Star Burst,100t,Hephaestus,Olympus 90,!k!s!d!v,=g}
l) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele,
@A1@w2@t2,!!,Dispel E,300t,E Fire Giant,Olympus 90,!k!s!d!v,=g}

 ( page 12 )
a) The Iron Crown of the Dark Tiger (+6,+6) [0,+18] (+2) {StIn;FiShCfFe,
Dragon's Lair 62,Chlvl 35,!k!s!d!v,=g}
b) The Iron Crown of Belegennon (+3,+6) [0,+18] (+2) {DxCnCh;Nt;Lu(Dx,
Locke,Olympus 92,lvl 50,!k!s!d!v,=g}
c) The Golden Crown of Belegennon [0,+20] {Li;Lv~Tele~U, Olympus 99,lvl
d) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu, Castle
62,Chlvl 46,!k!s!d!v,=g}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;DkBl~Tele,
Greater Titan,Old Castle Quest,Chlvl 37,!k!s!d!v,=g}
f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St, Lesser
Balrog,Giant's Hall 40,Chlvl 32,!k!s!d!v,=g}
g) The Metal Cap of Thrain [3,+16] {CoCfNtCaDi;RfHlSd~U, @w7@t7,Giant's Hall
39,Chlvl 31,!k!s!d!v,=g}
h) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh, Lancelot,Camelot 32,Chlvl
i) The Jingasa of Diamond [4,+28] (+2 to searching)
{DxCnSr;FiCoBlFe;RfSiHl~Tele~PL(Cn, The Unicorn,Olympus 99,lvl 50,!k!s!d!v,=g}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M, Hastur,Angband 50,Chlvl 35,!k!s!d!v,=g}
k) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si, Giant's Hall 29,Chlvl
l) a Dragon Helm [8,+10] {AcPoSoNt, Sorceror,Olympus 90,Chlvl 50,!k!s!d!v,=g}

 ( page 13 )
a) a Dragon Helm [8,+18] {PoFe, Olympus 90,Chlvl 50,!k!s!d!v,=g}
b) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;BlSoFe;Wr~p, Archlich,Olympus
98,lvl 50,!k!s!d!v,=g}
c) The Set of Leather Gloves of Belegennon [1,+15] (+2 to stealth)
{WiCnSlSr;-In;-PoDk;Fe(InCn, Artemis,Olympus 92,Chlvl 50,!k!s!d!v,=g}
d) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa,
Archlich,Royal Crypt Quest,Chlvl 47,!k!s!d!v,=g}
e) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn,
@A1,!!,Missile,2t,Barrow Downs Quest,Chlvl 31,!k!s!d!v,=g}
f) a Set of Gauntlets of the Thief (+3,-1) [2,+9] (+5) {DxSl(Dx, Dark Elven
Warlock,Dragon's Lair 71,Chlvl 39,!k!s!d!v,=g}
g) The Set of Gauntlets of Eric [2,+18] (+4) {Cn;AcCoShDi;Fa, Royal Crypt
Quest,Chlvl 47,!k!s!d!v,=g}
h) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good, Kenshirou,Arena 63,Chlvl 48,!k!s!d!v,=g}
i) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E, Nyarlathotep,Angband 89,lvl
j) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A, Venom Wyrm,Dragon's Lair
72,Chlvl 44,!k!s!d!v,=g}
k) The Set of Gauntlets 'Paurnimmen' [2,+8] {Co|Co, Utgard-Loke,Giant's Hall
40,Chlvl 31,!k!s!d!v,=g}
l) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F, Storm Giant,Giant's Hall
40,Chlvl 32,!k!s!d!v,=g}

 ( page 14 )
a) a Set of Dragon Gloves [4,+10] {PoLiNt, Spectral T-Rex,Angband 68,Chlvl
b) a Set of Dragon Gloves [4,+10] {Dk, Dragon's Lair 72,Chlvl 43,!k!s!d!v,=g}
c) The Set of Dragon Gloves 'Grayswandir' (+5,+7) [4,+21] (+2 to searching)
{StDxCnSr;ElCoCf;FaRg(Cn, @w7@t7,Wyrm of Chaos,Dragon's Lair 68,Chlvl
d) The Pair of Soft Leather Boots of Hermes [2,+12] (+7 to speed) {cursed,
SpDxSl;Ca;FaLv, Hermes,Olympus 98,lvl 50,!k!s!d!v,=g}
e) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh,
Cloning Pits Reward,Chlvl 36,!k!s!d!v,=g}
f) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa,
Ancient White D,Dragon's Lair 72,Chlvl 42,!k!s!d!v,=g}
g) a Pair of Hard Leather Boots of Elvenkind [3,+10] (+3 to speed) {SpSl;Lv,
Haunted House Quest,Chlvl 37,!k!s!d!v,=g}
h) a Pair of Dragon Boots [5,+10] {ShCfNt, Dracolich,Dragon's Lair 71,Chlvl
i) a Pair of Dragon Boots [5,+10] {FiCoLiBlNx, Dragon's Lair 60,Chlvl
j) a Pair of Dragon Boots [5,+10] {FiBlSo, Hell Wyrm,Dragon's Lair 72,Chlvl
k) a Pair of Dragon Boots [5,+10] {Sh, Castle 61,Chlvl 45,!k!s!d!v,=g}
l) a Pair of Dragon Boots [5,+10] {Di, Caine,Dragon's Lair 72,Chlvl

 ( page 15 )
a) a Pair of Dragon Boots [5,+6] {NxFe, Angband 64,Chlvl 49,!k!s!d!v,=g}
b) a Pair of Dragon Boots of Speed [5,+20] (+10) {Sp;Fe, Dragon's Lair 72,Chlvl
c) a Pair of Metal Shod Boots of Speed [6,+11] (+9) {Sp, Apollo,Olympus 90,lvl
d) The Pair of Metal Shod Boots of Belegennon [6,+11] (+4 to speed) {Sp;ElFe;Lv,
Castle 33,Chlvl 36,!k!s!d!v,=g}
e) The Pair of Metal Shod Boots of Crystal [6,+17] (+2 to speed) {SpStCh;AcShBl,
@w9@t9,Serpent Man,Giant's Hall,Chlvl 31,!k!s!d!v,=g}
f) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Nt, Angband
83,Chlvl 50,!k!s!d!v,=g}
g) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn, Mauhur,Orc Cave 21,Chlvl 26,!k!s!d!v,=g}
h) The Dagger of Fiona (3d4) (+6,+9) (+3) {Fiona,Dragon's Lair 72,Chlvl
i) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoSo;Th|Co}
j) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sp;ElDk;Th|E, Judge
Fire,Angband 38,Chlvl 29,!k!s!d!v,=g}
k) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P, Vapor Quest,Chlvl
l) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V,
Demeter,Olympus 90,Chlvl 50,!k!s!d!v,=g}

 ( page 16 )
a) The Small Sword 'Sting' (1d6) (+9,+9) (+3) {AtStDxCn;LiCf;FaSiLu/*oL~oTP,
@w1@t1,Vault Quest Reward,Chlvl 22,!k!s!d!v,=g}
b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ, Santa
Claus,Olympus 90,Chlvl 50,!k!s!d!v,=g}
c) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ, Demeter,Olympus
90,Chlvl 50,!k!s!d!v,=g}
d) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv,
Sauron,Olympus 98,lvl 50,!k!s!d!v,=g}
e) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx, @w1@t1,? of Acq,Ry'leh
80,Chlvl 46,!k!s!d!v,=g}
f) The Long Sword of Falis (4d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St, @w1@t1,Ymir,Olympus 90,lvl 50,!k!s!d!v,=g}
g) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)
{ChIf;FiLiBl;FaRgLu|FS/*DUL(Ch, Great Wyrm of Colours,Angband 99,lvl
h) a Scimitar (Death) (2d5) (+12,+15) {-Li;Nt;Hl|V/Good, @w1@t1,Dragon's Lair
71,Chlvl 41,!k!s!d!v,=g}
i) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlWrBs/*DULZ,
Angband 93,lvl 50,!k!s!d!v,=g}
j) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P, Haunted House Quest,Chlvl 37,!k!s!d!v,=g}
k) a Katana (Death) (3d4) (+14,+12) {-Li;Nt;Hl|V/pGood, @A1@t1@w1,!!,Breath
Dark,100t,Angband 87,Chlvl 50,!k!s!d!v,=g}
l) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDx|S(Dx, @w1@t1,Nodens,Olympus
99,lvl 50,!k!s!d!v,=g}

 ( page 17 )
a) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx, Scatha,Dragon's Lair
71,Chlvl 40,!k!s!d!v,=g}
b) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed,
Cn;-Sl;-Fi;Di/XD/*pTU, Lungorthin,Angband 89,Chlvl 50,!k!s!d!v,=g}
c) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/Good,
GWOP,Olympus 96,lvl 50,!k!s!d!v,=g}
d) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;Nt;FaSdRg/XD/T}
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL,
@w1@t1,Old Castle Quest Reward,Chlvl 37,!k!s!d!v,=g}
f) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/pGood, @w1@t1,Stormbringer,Castle 62,Chlvl
g) a Poison Needle (1d1) (+0,+0) {@w1@t1,Shelob,Forest 32,Chlvl 34,!k!s!d!v,=g}
h) a Rune Sword (0d0) (-50,-50) [-50] {|V, @w1@t1,Angband 87,Chlvl
i) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP, Elder Storm
Giant,Arena 70,Chlvl 48,!k!s!d!v,=g}
j) The Glaive of Pain (9d6) (+0,+30) {@w1@t1,Gachapin,Cloning Pits,Chlvl
k) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL, Dragon's Lair
70,Chlvl 39,!k!s!d!v,=g}
l) The Scythe 'Roarer' (5d3) (+20,+13) (+3) {WiDxCh;CoDi;SdBs|VM,
Lungorthin,Angband 89,Chlvl 50,!k!s!d!v,=g}

 ( page 18 )
a) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo,
Dracolich,Olympus 92,Chlvl 50,!k!s!d!v,=g}
b) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT, Ent,Olympus
98,lvl 50,!k!s!d!v,=g}
c) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P, Athena,Olympus 98,lvl 50,!k!s!d!v,=g}
d) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;Fi;FaRg|F/DZ(StDxCn, Cantoras,Olympus 90,lvl 50,!k!s!d!v,=g}
e) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD, Poseidon,Olympus 90,Chlvl
f) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;Si/poTZ,
@w1@t1,Glaurung,Angband 44,Chlvl 32,!k!s!d!v,=g}
g) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F, Angband 89,lvl
h) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, Bull
Gates,Microsoft Quest,Chlvl 47,!k!s!d!v,=g}
i) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
{StSrIfDg;AcDkDi|A/DoTP, Angband 87,Chlvl 50,!k!s!d!v,=g}
j) The Sling of the Shogun (x2) (+8,+13) (+2 to infravision) {CnChIfDg;Si,
Ufthak,Angband 12,Chlvl 21,!k!s!d!v,=g}
k) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;BlCf;Sd, Ancient
Multi-Hued D,Angband 87,Chlvl 50,!k!s!d!v,=g}
l) The Short Bow of Artemis (x3) (+12,+18) (+3 to stealth) {cursed,
StDxChSl;Bl;SiXs(StDxCh, Artemis,Olympus 92,Chlvl 50,!k!s!d!v,=g}

 ( page 19 )
a) The Long Bow of Yoichi (x3) (+40,+13) (+4) {Dx;Si, Angband 62,Chlvl
b) The Long Bow of Bard (x3) (+17,+19) (+3) {Dx;Fa, Tiamat,Dragon's Lair
72,Chlvl 44,!k!s!d!v,=g}
c) The Light Crossbow of Brand (x4) (+10,+12) (+5 to speed) {Sp;Fi;Lv|F,
Brand,Angband 56,Chlvl 40,!k!s!d!v,=g}
d) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F,
Tiamat,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
e) The Heavy Crossbow 'Ballista' (x4) (+10,+12) (+3) {St;Cf, Cantoras,Olympus
90,lvl 50,!k!s!d!v,=g}
f) The Gun 'Crimson' (+4 to speed) {SpSl;ShCa;Lv, @A3,!!,Rocket,15t,Storm
Wyrm,Dragon's Lair 72,Chlvl 44,!k!s!d!v,=g}
g) The Gun 'Railgun' (+2 to speed) {SpDx;*Fi;Li(Dx, @A1,!!,Beam
Light,15t,Tulzcha,Angband 88,Chlvl 50,!k!s!d!v,=g}
h) The Black Arrow of Bard (8d4) (+30,+19) {/XD, Bokrug,Cloning Pits,Chlvl
i) a Greater titan Corpse {!*}
j) a Great Wyrm of Chaos Corpse {!*}
k) The Corpse of Fiona the Sorceress {!*}
l) The Corpse of Tiamat, Celestial Dragon of Evil {!*}

 ( page 20 )
a) The Corpse of Caine, the Conspirator {!*}
b) The Corpse of Loki the Trickster {!*}
c) The Corpse of Wahha-Man the Golden {Wanted!k!k!k}
d) a Great Wyrm of Power Corpse {!*}

==================================== Museum ===================================

 ( page 1 )
a) The Ring 'I killed the GHB and all I got was this lousy t-shirt!' (+1 to
stealth) {ChSlSr, !*}
b) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy,
Sauron,Olympus 98,lvl 50,!k!s!d!v,=g}
c) The Corpse of Farmer Maggot {!*}
d) The Corpse of Smeagol {!*}
e) The Corpse of Walken {!*}
f) The Corpse of Fundin Bluecloak {!*}
g) The Corpse of Dworkin Barimen {!*}
h) The Corpse of Shooting Star the Red Dragon {!*}

=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "ba7e866641027cd8a1"]

Posted on 23.4.2014 11:00
Last updated on 21.5.2014 17:19

Download this dump

1161. on the Ladder (of 18749)
73. on the PosChengband Ladder (of 2395)
Best for this player (out of 41)

Related screenshots:
This ring might be useful later
Ask and you shall receive
I'm not going to wake him up
'Grayswandir' reforge for 1M - pretty happy
Carry an Anti-Magic amulet and use it!
Nice Dragon Boots!
Hades - perfect setup
Unicorn about to be extinct
Finally the Unicorn drops
Should I head all the way over the other side to pick this up
Serpent Down


Jump to latest

On 23.4.2014 11:00 wrote:
Chlvl 13:
Angband 06:

King Duoisi killed as as the Angband 06 Quest Monster and he drops a nice Broad Sword of Westernesse (+2).... Should make the Orc Camp Quest and the Orc Cave an absolute doddle.

Currently using an Ogrillon (not really by choice but best corpse that has dropped for the moment).

I did scum the start for Animus by suiciding him repeatedly until he had a couple of decent wanted uniques (in this case he has Combat Echizen and Wahh-Wahh Man..... Could not seem to get Locke the Superman and decided either of these as guaranteed drops would be good enough.

Hugo - I've seen your possessor that used a Greater Kraken for a long time (which seemed pretty decent) so worst case I may take one of those for a spin down the track.

Back to the party...

On 23.4.2014 12:33 HugoTheGreat2011 wrote:
Ogrillons are dlvl 16 dudes. You'll be able to level up until char lvl 21. After that, your Ogrillon will stop gaining EXP and you're actually forced to find a monster with a level higher than 16. You'll know the minimum POWER level required for the new monster when you use 'U'.

My favorite strategy is to find a Deep one [dark green 'u'] in the swamp near Angwil, which you could get as soon as you reach char lvl 20, definitely a worthwhile replacement for the Ogrillon when the time comes. IIRC, this is when the minimum POWER level reaches 28 = the same level as the Deep one. Deep ones are fast (+10 Base Speed!) with Fire/Cold/Poison resistance.

On 23.4.2014 12:34 HugoTheGreat2011 wrote:
Max level of monster possessed (when you stop gaining EXP!) = monster level + 5

On 23.4.2014 12:44 wrote:
Thanks for he info re max level calculation.

I'd already decided that I wanted a Deep One as I looked at lots of Possessor dumps (most of them yours Hugo) and have an idea of what to get. In fact I picked up the Ogrillon in the Swamp just North of Outpost and his bare handed damage was good enough to do Angband 06 Quest so decided to just use him for that.

Now that he's got the Nifty Westerness weapon I'll see if I can pick up a Deep one and then do the mid level quests....

On 23.4.2014 13:31 wrote:
Chlvl 20:
About to do the Orc Camp Quest:

Deep one obtained at Chlvl 19 which was slightly too early to use as possession power was at '26' at that stage. Lizard King used briefly after Ogrillon killed one and that got me to first decent body of Deep One (+8 speed). Lizard King was a relative slow-poke for his kind as he was only +2.

Time to do mid level quests.

On 23.4.2014 14:40 HugoTheGreat2011 wrote:
I'd start doing the Tengu Swords and Mimic quests right away. Bring 30+ !CCW and 30+ ?Teleportation and you'll be in good shape.

On 23.4.2014 15:02 wrote:
Chlvl 22:
Tengu, Mimic's and Vault Quests done...

No major issues. Had a couple of speed potions and swapped in Archery Ring (+4 to stealth) for Vault quest. Minor hiccup in that last quest when I had a run in with a Zephyr Lord but luckily +19 speed was enough to teleport around and get Sting as the 4th small sword I picked up. I recalled out and left the Zephyr Lord to his own amusement.

Giddy up!

On 23.4.2014 16:11 HugoTheGreat2011 wrote:
Your damage...142 is not bad. I'd take on Azog and the Minotaur of the Labyrinth to step up your STR.

On 23.4.2014 16:40 wrote:

It's funny Hugo because you and I are on the same wavelength. I check the comments on here as I'm playing and I've already done what you suggested (i.e. Minotaur is down and I've almost reached Azog as I type this right now.....

Do you want to tell me which monster/body I should be planning on next or should I just tell you what I'm going to do?


On 23.4.2014 16:41 HugoTheGreat2011 wrote:
If you want to see impressive melee Possessor feats, check out Hugo$oul 527 and Hugo$oul 793 on the ladder!

On 23.4.2014 16:44 wrote:
Just used a potion of self knowledge and 'Animus's stats are pretty average

Life Rate: 100
Str: 18/80
Int: 18/100
Wis: 18/120
Dex: 18/110
Con: 18/80
Cha: 18/110

Bleh.... Will probably use New Life roulette later on.....

On 23.4.2014 17:27 HugoTheGreat2011 wrote:
I'll let you tell me and other players (especially chris) what you're going to do. .And we'll pitch in based on what you're doing.

On 23.4.2014 17:56 wrote:
Chlvl 26:
Camelot Adventures:

Lancelot and Sir Gareth down and they gave him the Phial and more importantly 'Hammerhand'. He also picked up nice damage boots - "Tetsu-geta Flame" from Mauhur in the Orc Caves on his way to killing Azog.

Next step is to recall back down to the bottom of Camelot and knock off Arthur for a nice shield and then do the Dark Elven Lord's quest seeing as he's aleady collected the Phial.

After that I'm thinking it might be time to head to the Giant's Hall to get a better body (maybe a Rock Giant or a Lesser Titan).

Open to suggestions on which body to get next.


On 23.4.2014 18:23 HugoTheGreat2011 wrote:
That melee damage is much more like it (340 combined). If you're going after King Arthur, try finding and killing him first, just to get his Mirror Shield. You'll need it when facing Sir Gawaim and his mana bolts.

What body to use next? This depends on your playstyle. Personally, I'd go for Rock giants because I never get enough of STUNNING monsters and favor quake attacks to push or isolate monsters. Some players (Arjen, clouded) suggest that the Lesser titan is better because of the ability to heal at exceptionally low failure rates. Just be careful at Giant's Hall 40 because its boss is *VERY* nasty and *VERY* for a monster at dlvl 40...Utgard-Loke is his name. STAY AWAY from this dude!!!

On 23.4.2014 18:25 HugoTheGreat2011 wrote:
I meant - *VERY* nasty and *VERY* overpowered (referring to Utgard-Loke)

On 23.4.2014 18:36 HugoTheGreat2011 wrote:
IIRC, Rock giants and Lesser titsns are dlvl 40 dudes. You'll want to wait umtil your Posssessor POWER is 40 or higher first.

On 24.4.2014 09:44 wrote:
I think I like the idea of Lesser and Greater Titan but I don't have Levitation yet so can't really get to Giant's Hall yet.

Thanks Hugo.

On 24.4.2014 09:54 wrote:
Chlvl 27:
Angband 36:

Just killed Botei-Building and he dropped a corpse so decided to take him for a spin (he's level 36 and my possessor power is 39 so figured why not). His speed is only +1 though so that's a problem as I don't have a source of haste at the moment. Keeping Sting equipped as I don't have FA without it either.

On 24.4.2014 14:20 wrote:
Chlvl 30:
Angband 43:

Lady Zhurong of Flame just dropped 'Jack of Shadows' cloak which is very nice as lack of telepathy was starting to get annoying. Should speed things up nicely. Botei-Building is nice but he's too slow. As soon as I get levitation I'm off to the Giant's Hall to get either a Stone Giant or Lesser Titan... He's still only got normal hand gear (not one excellent or artifact item found for this slot and he's at chlvl 30 - surely something has to crop up soon...).

On 24.4.2014 16:17 HugoTheGreat2011 wrote:
Stone giants are actually a lot weaker than Rock gians. They're two different types of monsters. You'd want the Rock giant or Lesser titan.

On 24.4.2014 18:25 wrote:
Chlvl 31:
Barrow Downs Quest done:

Still using Botei-Building as have not been able to procure a Rock Giant or a Lesser Titan.

Barrow Downs Quest provide some items that have lead to a reshuffle of equipment so that he's only really missing poison resistance and his stealth is excellent and damage is good for this stage...... Combat ring is -2 STR/WIS but has nice +20 boost....

Seems to be going ok - just want to get a better body than Botei as he's ready for it. Once he gets levitation he will go pound on Wyrms in the Dragon's Lair.

On 24.4.2014 18:30 HugoTheGreat2011 wrote:
You will definitely need triple elemental resistance + more speed + >600 HP to have a safe chance against even the lowest level wyrms or elder elemental giants.

On 24.4.2014 19:00 wrote:
Chlvl 32:
Giant's Hall done (Utgard-Loke dead):

3 x healing and double resistance was enough. No major issues. There was a Rock Giant and a Lesser Titan but only the Rock Giant dropped a Corpse after taking care of Utgard first. Botei was up to the task so props to him for that.

Now driving the Rock Giant around (throwing Boulders is handy) - will go back to Giant's Hall 40 though to see if I can pick up a Lesser Titan.

On 24.4.2014 19:14 HugoTheGreat2011 wrote:
If you're up to it, yolu can check out the Arena dungeon (west l up iof Zul). If not, level up in the Anti-magic cave.

On 24.4.2014 19:35 HugoTheGreat2011 wrote:
Arena dungeon = west of Zul*

On 25.4.2014 03:38 debo wrote:
I've been to the Arena in 3 games, and every single time I've gone there I found a Greater Titan waiting for me on the first floor. I'm not sure if he's planted there or what, but "be careful" :)

On 25.4.2014 04:26 wrote:
Chlvl 33:
Angband 49:

Took on Judge Death, Rinaldo and Jack of Shadows. Rinaldo and Judge Death are dead. I got Jack of Shadows down to 2 stars but he just stole my only staff of speed (as well as potion of Healing on previous teleport) so I'm thinking may have to leave him as +3 speed is not going to cut it. Very annoying.

On 25.4.2014 04:56 HugoTheGreat2011 wrote:
You'd want to fight Jack of Shadows when your Base Speed is at least +10 or greater. :)

On 25.4.2014 13:45 wrote:
Chlvl 35:
Dragon's Lair 62:

Still trucking along. Has a glaring resistance hole with poison which needs to be fixed. He has taken down two Lesser Titans but neither one dropped a corpse. Rock Giant is great with Boulder Throwing as well as carving through rock - Animus does not even miss not having levitation as a result.

Still hoping to upgrade to a Lesser Titan before Cloning Pits. Can't do Cloning Pits without Poison resistance though. He has just found a Ring of Protection [+18] which has Globe of Invulnerability activation but it's at 97-98% failure so it's staying home for now (might come in handy later).

For now he's going to dive a bit deeper in the Dragon's Lair to get better gear (and hopefully pick up poison resistance soon).

On 25.4.2014 14:48 wrote:
Chlvl 35:
Reforged Hammerhand...

Picked up Amber on Dragon's Lair 63 and rejigged kit. Finally got tired of poison res hole and decided to reforge something that wasn't providing much in it's slot. Hammerhand was right on the cusp of what I could reforge with my current fame and I wacked it into a Faenorian Lamp and it neatly picked up some resistances including 'Poison' - yay. I do still have one hole because Thrain has given way to Amber (nether) but I can live with that for the moment. Time to look at Cloning Pits very soon. Would like to have slight better stealth than 'Excellent' so might hold off for a little while (but not too much longer I think). Amber activation is 40% fail but should still save on resources. Damage has gone down as as I've replaced ring of combat to achieve double disenchant. We'll see how we go. Hopefully I can level faster now and maybe even pick up a better body. Where are you Titans?

On 25.4.2014 15:01 wrote:
Chlvl 35:

Changed my mind on wearing Amber. Instead left Thrain in which covers all resistances and allows me to also put in combat ring (+14 damage) and still have double disenchant resist. Will carry Amber as a swap for activation if required but I think this is much better setup as damage is alot better and all resistances are covered.

On 25.4.2014 16:28 wrote:
Chlvl 36:
Cloning Pits done...

No real issues. Picked up randart shield R'yleh which goes into kit. Also got Celegorm, Grayswandir, Glaive of Pain, Black Arrow of Bard and Aegis Fang. Reward for the Quest was secondary one of Boots of Flora.

Only change to kit is to put in randart shield as it covers Nether res hole nicely.

Also took down Hastur as Angband 50 quest monster just prior to doing the Cloning Pits and taking him down took more resources than the Cloning Pits - lol. In any case - time to go back to the Dragon's Lair and dive some more. Don't want to do the Old Castle Quest with only "Excellent" stealth. Rock Giant will have to hang around until something better comes along. Amber being carried as spare for heal activation at the moment.

On 25.4.2014 20:37 wrote:
Chlvl 37:
Old Castle Quest - about to be finished...

Got tired of trying to score a Lesser Titan so figured Old Castle Quest might drop a corpse. Both Greater Titans dropped corpses (as well as one of the Lesser ones). The first Lesser Titan cam chasing me but did not drop and I made a beeline for the Greater Titans who both dropped corpses (yay - I will have a spare one at home) - Greater Titan is nice.... 0% 230 heal for 35sp is nice. Will probably go barehand as he does more damage but wielding Sting at the moment as don't have room in my inventory.

Just going to wield Arthurs Mirror shield and clean up the Raal chamber and then get my reward.

Famous last words!


On 26.4.2014 02:39 wrote:
Chlvl 37:
Old Castle Quest completed!

And got Crisdurian. Also beat Iron Lich in the Arena (bare handed - 540 damage) and took the potion of New Life and used it... Stats improved - yay:

Life Rate is now 113
Str 120
Int 120
Wis 70
Dex 100
Con 120
Cha 70

I'll take that. Lucky as if it turned bad I'd be quaffing any new potions of New Life if and when I found them (done that with other characters).


On 26.4.2014 03:01 HugoTheGreat2011 wrote:
If you want, you try going for Kronos, the Lord of Titans. He's more powerful and has an arsenal of spells to accompany.

On 26.4.2014 05:23 wrote:
Noted. Thanks Hugo.

On 26.4.2014 09:28 wrote:
Chlvl 39:
Dragon's Lair 71:

Camping on Dragon's Lair 71 to improve stats and gear. Hypnos just scared the crap out of me as I had my stats drained and was out of mana and he kept following me for the first 3 teleports. Got me down to 117hps but it could've been so much worse. In any case on the 4th attempt he didn't follow finally and I recalled out. Would've been a disaster to lose him at this stage.

I'm up to the Shambler in the Arena. In preparation for that I've tucked away a Storm Wyrm at home in case Indra doesn't show up. I do have a spare Greater Titan at home so swapping to the Storm Wyrm should not be too painful just for that battle.

On 26.4.2014 10:54 wrote:
Chlvl 40:
Dragon's Lair 71:

Now scumming Dragon's Lair 71. Just saw Kenshirou but decided was not ready to face him yet. Only found one ring of Speed so far (+5) so hoping to do better on that front. May level to 50 here and then take on the world. Greater Titan suits my style of play although probably going to need another body to get really serious.


On 26.4.2014 13:23 wrote:
Chlvl 40:
Angband 56 Quest done (Brand)...

Had a very close call with Biketal of Fire on Dragon's Lair 71 (after I dumped food just prior to load up on loot and was not aware of Hunger attack) - anyway - he drained my charges from staves and made me weak with Hunger. I nearly panicked as when I teleported he followed me a couple of times and I was down to 256hps when I took a deep breath and looked calmly at the options I had. I then saw clearly my two Rods of Teleport Other and thankfully this worked on the first attempt....

Decided after that to break up the monotony by undertaking Angband 56 Quest and drew Brand. He was stunned with Boulder throw and was not really a threat but I donned my Anti-Magic Amulet to be sure and duly collected his Light X-Bow. Speed boost greatly accepted.


On 26.4.2014 16:01 wrote:
Chlvl 41:
Just reforged 'Grayswandir' on some Dragon Gloves:

And pretty happy with them. See screenshot. :-)

On 27.4.2014 05:12 wrote:
Chlvl 42:
Dragon's Lair 72:

Picked up the Jewel last trip which makes things easier in relation to resource hunting.

Also just picked up a Grand Master Mystic corpse and thinking of taking it for a spin as I have 2 Greater Titan spares at home. I think the plan will be to grab the Storm Wyrm at home - beat the Shambler in the Arena with it - then switch to the Grand Master Mystic and see how it compares to the Greater Titan....

We'll see how it goes.

On 27.4.2014 13:55 wrote:
Chlvl 43:
Still scumming Dragon's Lair 72...

Just bumping off Uniques etc. Have been religiously donning my anti-magic amulet for killing blows on Amberites and as valuable as every inventory slot is I have seen this pay off considering what has happened to other players with Blood Curses (I'm talking to you Hugo) - Just bumped off Fiona and she Blood Cursed me, drained my stats and then surrounded me with monsters (including CyberDemon) - she had teleported me away previously twice and I briefly thought about just killing her without swapping in the Amulet as I had her down to two stars but I stayed disciplined. No doubt with the amount of time I've spent on Animus she would've paralyzed him as well and that would've been the end.

I've attached a screenshot for posterity.

On 27.4.2014 18:21 wrote:
Chlvl 43:
Dragons Lair 72:

Just found nice Dragon Boots but can't use them yet without leaving res holes. Attached Screenshot.

On 27.4.2014 20:22 wrote:
Chlvl 44:
Dragon's Lair conquered - Tiamat's corpse obtained

Juggled gear and fit in Dragon Boots of Speed (+10) into kit and boosted damage to @570 which was a nice upgrade from before. She dropped plenty of stuff but nothing that I'm going to change for now.

Stored Tiamat's corpse at home but will probably use her when I get up to Fenghuang in the Arena. Currently at Black Reaver level.

Anyone used Tiamat longer term as a Possessor? If so was she good? Monster recall description seems pretty good but she doesnt' heal and I'm finding that a great boon for my Greater Titan.

On 27.4.2014 20:23 wrote:
Note I did use a Potion of Invulnerability and by the time it wore off she was down to 2 stars.


On 27.4.2014 20:29 HugoTheGreat2011 wrote:
See if you CAN manage to get Locke. Locke is in the top 10 of the hardest hitters AND has Healing.

On 27.4.2014 20:30 HugoTheGreat2011 wrote:
Are your inscriptions automated or typed in? Just wondering because I would like the game automatically put when-and-where I find my artifacts. :)

On 27.4.2014 21:52 Arjen wrote:
I've used Tiamat for a while to get a GWoP corpse. She is pretty powerful and fast with a nice arsenal of deadly breathes. But dragons can't use boots.

On 27.4.2014 23:58 HugoTheGreat2011 wrote:
And she seems to have decent melee abilities:
"She can claw to attack with damage 6d12, claw to attack with damage 8d12, claw to attack with damage 8d12, and bite to attack with damage 10d14. "

On 28.4.2014 11:05 wrote:
I think I will definitely use Tiamat for the Fenghuang in the Arena as she has imm to Fire.

Arjen: Where did you go to get a GWOP and do you reckon a Greater Titan can do it?

Hugo: I manually add the inscriptions (I touch type but it's still tedious). I'm a bit compulsive... I even inscribe my starting gear at level 1 with nonsense like - "Starting Weapon, Outpost,!k!s!d!v,=g"


On 29.4.2014 16:02 wrote:
Chlvl 46:
Castle complete:

Castle complete. Still using Greater Titan with one spare remaining at home. Have picked up another couple of corpses but I don't think any of them would be an upgrade to current body. Very close to Chlvl 47 but do not want to do Angband 62 yet. No change in gear for a very long time now. Might be time to visit the Arena. Would love to pick up a Unique body upgrade that plays like an enhanced Greater Titan as so far this body has dealt pretty well with everying and is proving very versatile.

May flick over to Numenor to try to pickup a Greater Kraken but to be safe I do want to try to pick up some more Greater Titan corpses as they make a great staple powerful host.

Any thoughts from anyone? Hugo I know you suggested Locke. If I see him I will try to take him on and hopefully he'll drop a corpse. Otherwise the other candidate might be Kronos as you've suggested before. Do the Olympians leave corpses and if so is it worth possessing one of them? I don't know as I've never been to Olympus.

I'm not too fussed on playing quickly with Animus. I want to try to take out as many Uniques as possible and experiment with reforging etc. I'm in no rush.

On 29.4.2014 16:07 krazyhades wrote:
Kenshiro! Kenshiro! Kenshiro!

On 29.4.2014 17:09 krazyhades wrote:
Also LOL I just noticed that you kept the corpse of Farmer Maggot. Can he hit to ask whether monsters have seen Wolf, Grip, and Fang?

On 29.4.2014 20:08 HugoTheGreat2011 wrote:
Olympians do not leave bodies, unfortunately.

Other good melee options:
Kenshirou the Fist of the North Star
Raou the Conqueror

On 30.4.2014 10:33 UglySquirrell wrote:
Gratz on your guy. I would get to 50 before going to Olympus if you haven't been before, some of them are really brutal. I think Athena is at least as scary as The Serpent and Morgoth.

On 30.4.2014 11:58 wrote:
Chlvl 47:
Still a Greater Titan:
Just entered the 'Royal Crypt' Quest.

This was the downfall of my previous high level character (Green Dragon - "Nightshade"). This time I have resources (Healing etc) as well as 8 scrolls of Forest Creation (and reflection through Thrain) - I'm going to clean the crypt out.

On 30.4.2014 12:08 wrote:
Okay - I'm at full health but a Shadowlord has just teleported me into the second Druj chamber (I get to go first so am going to read ? of Forest Creation) - should be ok I reckon. I can definitely confirm that I did not teleport ("The Shadowlord commands you to return") and I end up here...

Hopefully I'm not posting in 5 mins to upload death dump (LOL).

On 30.4.2014 13:02 HugoTheGreat2011 wrote:
Dude, upgrade to 3.1.5. In 3.1.5, ability to teleport in the Royal Crypt has been restored

On 30.4.2014 13:02 wrote:
Chlvl 47:

Royal Crypt Quest complete with all baddies dead. Just mopping up items. ? of Forest Creation did the trick. Greater Titan is nice as I picked up some healing and *healing* and only had to use 2 normal healing potions due to his innate healing spell (i.e. I gained resources on the healing potion front).

Revenge for "Nightshade" is complete.

On 30.4.2014 15:05 wrote:
Chlvl 48:
Arena 63:

Just took down Kenshirou. No corpse though so he is not an option - aargh.....

On 30.4.2014 17:01 HugoTheGreat2011 wrote:
As a substitute, you can go after Raou. His body is very similar to kenshirou, but not 100% identical.

On 1.5.2014 00:12 wrote:
Raou is not an option either as I took him down earlier (in the Castle) and he didn't drop a corpse either.

Not destined to be. Hopefully Locke or Kronos will show up and one of them will oblige.

On 1.5.2014 00:31 HugoTheGreat2011 wrote:
Locke and Kronos are both great options. imo, Locke is the better option of the two.

You get access to him much sooner than Kronos
Hits for 14d14 x 4 damage!!
Of all monsters, he has the 4th strongest melee damage in the game
Has an awesome set of spells: Haste-self, Healing, Mana bolt, PSYCHO SPEAR, Teleport
His HP is definitely much LESS THAN Kronos (main downside, imo)
Speed is mediocre, also

You'd have to wait until much later to find him
Hits for 12d12 damage (the same as the Greater titan)
Set of spells is not nearly as impressive: summon monsters, teleport to, and Healing
Has MUCH MORE HP than Locke (one of Kronos' biggest strength)
Speed is mediocre, just like Locke

Locke > Kronos

On 1.5.2014 00:34 HugoTheGreat2011 wrote:
Kronos also has:
Breathes fire, frost, sound or shards

Kronos is still good in different ways than Locke. But, that Locke's ability to teleport, haste, OR heal definitely prevails, imo.

On 1.5.2014 16:34 wrote:
Chlvl 48:
Arena 72:

Just diving in the Arena to see it.

Thanks for the info on Greater Krakens Hugo - might take one for a spin later.

Having no luck on the good unique corpse drops. Just killed Ulik and he didn't drop a corpse either.

Also gotta stop reforging artifacts. I seem to be addicted to it. Just put Isildur onto a Shadow Cloak and the result was vastly underwhelming. I think I was just lucky with my early reforges of Hammerhand onto a Faenorian Lamp and Grayswandir onto Dragon Gloves both being good. Aegis Fang on an Amulet and now Isidur on the Shadoe cloak were both woeful so I may have to stop tinkering (but i know I cant - :-)....

Downward and onward....I want to bump into Locke.... Current setup (which I've been using for a long time has me at a base speed of 17 and average damage of 632 a round which seems to be cutting the mustard ok.

On 1.5.2014 18:18 HugoTheGreat2011 wrote:
I'd switch to Locke if the opportunity arose. Locke hits for 14d14 and has that awesome spells set.

On 1.5.2014 18:25 wrote:
Chlvl 49:
About to enter the Arena against the Fenghuang...

I've possessed an Elder Fire Giant and am choosing to use Stormbringer for the Vampirism and it has 547 damage v good so should be enough.

My healing in conjunction with vampirism should hopefully be enough to get me through. May use Elder Fire giant (with Crisdurian) to clear out Smaug etc afterwards.....

Wish me luck.

On 1.5.2014 19:43 HugoTheGreat2011 wrote:
I'd get rid of the moronic mutation asap

On 2.5.2014 08:26 HugoTheGreat2011 wrote:
Speaking of Greater krakens...DO NOT POSSESS THEM...They CAN'T FUCKING MOVE on dry land, and I found out the hard way.

Your best bet is probably Tiamat or Locke.

Fuck Krakens!

On 2.5.2014 11:52 wrote:
Chlvl 49:
Volcano completed and Lonely Mountain next:
Body: Elder Fire Giant

Chlvl 49:
Volcano completed and Lonely Mountain next:
Body: Elder Fire Giant

Switched to Elder Fire Giant to defeat Fenghuang in the Arena (decided to use Crisdurian and not Stormbringer). Just cleaned out Shooting Start from the Volcano (makes sense wtih Fire Immunity) and am now headed to the Lonely Mountain.

Decided to use Elder Fire Giant as figured it would be less mucking around with changing gear if I used Tiamat. With Crisdurian equipped he is pretty handy. Greater Titan is better but I can live with this for the next little while. I do have one more Greater Titan body at home to switch back to after the Lonely Mountain though.

Hugo - thanks for the heads up on the Greater Kraken shortcoming. I think that definitely makes the Titan a much better bet.


On 2.5.2014 16:48 HugoTheGreat2011 wrote:
I'm retracting my comments on krakens....Levitation is a must. And I'll have to re-test this later

On 2.5.2014 17:38 wrote:
Chlvl 49:
Angband 76:

Was not up to taking on the Master Tonberry as the Quest Monster. Have not seen it before but soon realized that I was not setup to take it on. Oh well. That couple with the failure in the arena against the Metal Babble has now effectively trashed my fame. Time to clean up my home some more dive deeper in Angband. Gear still remains the same and still can't seem to get an upgrade to the Greater Titan.

Oh well.

On 2.5.2014 18:13 wrote:
Chlvl 50!
Angband 80

Mandatory Chlvl 50 post. Yay. Finally got there. Still using the same kit and have not been able to find a ROS over +5 and even then have not been able to work it into the starting gear (as Dragon Boots with +10 are better).

In any case - I made it to Chlvl 50. I feel like I want to visit Mt Olympus but I have no idea what is there - do I bring a ton of resources?

On 3.5.2014 12:18 wrote:
Chlvl 50:
Angband 87:
Body = Greater Titan

Just picked up a Rune Sword - are these things any good and should I use it? Also picked up a Ring of Speed +8 so may be time to rejig kit to get it in the second ring slot...

On 3.5.2014 12:56 debo wrote:
I think rune swords are the ones that gain +hit and +dam as you kill more dudes with them (eg they "gain experience"). No idea how good they are practically.

On 3.5.2014 16:20 wrote:
Chlvl 50:
Angband 87:
Body -- Drum Roll please -- Combat Echizen....

Rejigged gear to what I think gives me a good all-round setup... AC 333... Globe of Invulnerability is 45% failure which sux but I will experiment with this. Titan was good with 1323 hps and now I have 999 but I still think Echizen should be better.... Let's see what happens. Using Crisdurian now as weapon with Death Katana for cheap healing.

On 3.5.2014 16:23 wrote:
lol - I upgraded from 3.1.4 to 3.2.0 and realised that I had just uploaded the old Animus.txt file from previous version dumps. Here is the dump that clearly shows I'm using Combat-Echizen.


On 3.5.2014 17:44 HugoTheGreat2011 wrote:
You're on your way to victory real soon....Look at your AC!!

On 4.5.2014 02:02 HugoTheGreat2011 wrote:
If you want a challenge, try out Mount Olympus and fight some Olympians. Be forewarned, most of them are very dangerous and can kill inattentive players very quickly.

On 4.5.2014 14:33 wrote:
Chlvl 50:
Olympus 90:
Body: Combat Echizen

Just killed Kronos and he didn't drop a corpse! Aargh. Combat Echizen is good but I may've switched to Kronos down the track (after beating Serpent - if I do) just to take an upgraded Titan for a spin. Never mind. Echizen is good enough for end game I think.

On 4.5.2014 18:52 wrote:
Chlvl 50:
Olympus 90:
Body: Combat Echizen

First Olympian down - Poseidon. Only dropped Taratol but still a nice feeling to get one of them down.

Rejigged kit and now have Heroic stealth, AC of 325, Base speed of +37 (without equipping my ROS +11) and decent damage.

Echizen is pretty good body. Probably end game unless I can get Locke.

On 4.5.2014 19:14 wrote:
Demeter and Hephaestus down as well (that's 3 Olympians down so far)....

On 4.5.2014 20:44 HugoTheGreat2011 wrote:
Watch out for Athena. She's one of the hardest.

On 5.5.2014 09:43 wrote:
Chlvl 50:
Olympus 92:
Body - Echizen

Artemis down as Olympian no 4 with Hera almost joining her however she teleported away with 1 star left and the level was a full of critters. Pity as I had used some healing and *healing* to get to that point (2 x healing and 1 x *healing*) so that was a bit wasteful. In any case Animus is doing ok as Combat Echizen.

On 5.5.2014 09:59 Arjen wrote:
The healing power of Echizen isn't enough to take down Olympians? And I find myself always carrying around potions of Clarity with forms who can heal themselves. Those potions are common and cheap.

On 5.5.2014 10:20 wrote:
Yeah Arjen his ability has been enough usually but in this instance I had no mana and had used the restore mana I had with me and to top it off my staff of Mana had been drained by a greater undead earlier on the level. Probably should not have wasted the potions but it looked like an opportunity to take down Hera and figured it would be worth it. I'm trying to get my fame back up to reforge and I'd like to see how many of the 300+ Uniques I can take down (I'm in no rush as I'm enjoying playing a possessor).

On 5.5.2014 10:26 Arjen wrote:
Potions of healing are not really useful at the Serpent, I try to stick to *healing*. So using healing at tough uniques isn't that bad.

And possessors are enough fun to take it slow. :)

On 5.5.2014 12:45 wrote:
lvl 50:
Olympus 92:
Body: Echizen

Just killed Locke and he didn't drop a corpse. Echizen killed him quite easily so as much as I wanted to try him I'm sure my current body is quite capable of winning the game. I'm glad I scummed the start for at least Echizen or Locke as a wante Unique as that's the reason I'm in Echizen right now. Small price to pay not getting the ? of Artifact Creation to be able to get this guy. I did get on from Arena anyway which lead to the Chaos Dragon armour "Dungeon Keeper" that I'm wearing now. I have picked up a BDSM which I want to reforge something decent on but I'm slowly building up my fame (currently 67) to do it.

On 5.5.2014 13:58 wrote:
Next trip down to Olympus 92 sees the Destroyer, Iketa and Hera all meet their maker.

This was the 3rd attempt at Hera and I finally found a good spot with permanent walls in the right spots to set her up right. Nice to have her out of the way.

The Destroyer was a pushover with Echizen.... Invulnerabilty and pound away on him....

On 5.5.2014 15:31 wrote:
Hmm - what to do. Dove down to Olympus 96 to read a ? of Artifact Creation (found in Olympus 92 previously) and it gave me exactly 2 extra resistances on my BDSM (Electricity and Blindness) - what a piece of crap. Whilst there I see a yellow "D" nearby and figure - no problem - I'll go and pound that Ancient Gold Dragon to dust and then check out the level. As it turns out it was a GWOP... lol. I'm torn - on the one hand Echizen has been great (and the fact he's taking down Olympians and also took down the Wyrm says a lot but I can't help but feel the GWOP would be better for the Serpent as I can't use invulnerability there and summoning Ancient Dragons will help (by the time I kill 95% of the Uniques in the game)....

What to do???

On 6.5.2014 15:07 wrote:
lvl 50:
Spawning Pits = done!

Only done this quest successfully one other time (in Hengband) with a Ranger.....

Was pretty hairy at one point with a lot of Archliches and a Nazgul and a couple of Demiliches roaming around but Animus managed to get his crap in order and whittle them down. His innate rockets and staff of Magi + potions of Clarity were put to good use here.

The reward is not worth it but I'm keen on trying to sweep the town quests - wont' try Eric's Stronghold straight away as this quest (Spawning Pits) took a lot of concentration and effort. Will revert to Olympus 98 and read the 2 scrolls of Acquirement gained in the Spawning Pits and see if I can claim some more Olympians (7 down so far - Demeter, Apollo, Hera, Hephaestus, Poseidon, Ares and Artemis). I've bumped into Hades and Aphrodite and Athena and these are proving more difficult.

We'll see what happens.

Combat-Echizen rocks!

On 6.5.2014 15:38 HugoTheGreat2011 wrote:
Aphrodite is not that hard to kill. Single her out and teleport away if she summons.

On 6.5.2014 16:13 debo wrote:
Such ruthless instructions on how to kill the goddess of love. You dastardly villain!

On 6.5.2014 19:49 wrote:
Yeah - the couple of times I've faced her she's summoned special opponents pretty quickly (Hades and Athena etc)....

I've just added Hermes to the list of dead Olympians so by my count there are not that many left now....


Dead so far:


Eric's Stronghold complete so all "Town" quests completed.

On 7.5.2014 01:51 wrote:
lvl 50
Olympus 98

Sauron down and that brings a change to Animus's gear. Ringil goes in (as I notice that his spell casting is actually using Charisma!) - Gil Galad goes in as well as it provides a boost to Charisma as well and provides Reflection). Suddenly he goes from 263 mana to 401 and 0% fail on heal (as opposed to 2%) and Globe of invulnerability goes from 36% to 9% fail - much much better. Even though Ringil is not Vorpal (and Crisdurian is) I believe this is a better setup. If I had of known Charisma was important for Echizen I may've been tempted to change stats as he only has 18/70 innate for it but he's maxxed it now with kit anyway. +5 speed from Ringil means his base speed is +42. Staff of speed is staying home now to free up an inventory slot. Time to see if can still improve gear further and get some of the tougher remaining Olympians down.


On 7.5.2014 01:54 krazyhades wrote:
Looking strong.

I wonder how the rules for base speed work in PosChengband as opposed to V, there are really limited advantages to upping speed past 30, but in PosChengband there are monsters with truly ridiculous base speeds. Are the gains still incremental? And how does that interact with the random (though weighted) turn ordering?

On 7.5.2014 03:42 wrote:
Athena is down - yay!

Getting closer to knocking them all off. I believe I just have Aphrodite and Hades to knock off - following which Zeus will be knocked off his perch shortly after (hopefully).

Athena required 1 pot of healing and 1 of *healing* as well as activation from Amber. She summoned @4 ultimage magus's which I teleported away. She had me down to 500hps twice and at one point I got hit by soemthing from one or two of the Ultimate Magus's which took me down to 432hp. Overall was relatively safe and good to get her out of the way.

She dropped Axe of the Dwarves.... May reforge it later....

Krayz I'm not sure if having above +30 speed helps but for this battle I happened to pickup a staff of speed so spent most of it hasted at +51 (would've been +52 but was carrying alot of loot).


On 7.5.2014 04:06 wrote:
Harp of Daeron in and shield of Gil-Galad out. Reflection maintained and AC goes to 373 and mana to 437. Also have a nice heal activation on Daeron (777 pts) so things getting even better. Damage from Ringil goes up now that I'm wielding with both hands.


On 7.5.2014 04:20 HugoTheGreat2011 wrote:
AC 373 O_O

You are virtually "invincible" with an AC that high. :)

On 7.5.2014 04:23 wrote:
Yeah - Aphrodite just found that out on my very next trip to Olympus 98. Gothmog and Lungorthin are on the level so I'm going to go and pay them a visit.

I just need to knock of Hades when he shows up and then I'll be paying Zeus a visit to see if I can do a clean sweep of the Olympians.


On 7.5.2014 06:09 wrote:
Damn.... Just realized new setup only has one resist for Acid and I think that's what led to Staff of Magi "disappearing". If I put Thorin in that takes care of that problem. Damage drops a bit but don't want to be going around with single Acid Resistance. Also put in boots of Shiva's Avatar to double up on Nexus although this now means speed is down to base 32... Still ok I think.

On 7.5.2014 07:12 wrote:
Hades down!

Just Zeus to go (next trip down).

Got the perfect setup in a nicely shaped vault and Globe of Invulnerability helped greatly (along with AC of 344).

Echizen rocks!

On 7.5.2014 07:27 wrote:
Hades down and he dropped his Black Clothes - not going to use them though as current kit is better (I think). I've got some of the Olympian Artifacts but none of them are worth using at the moment. Does anyone use them? I've got Hades, Hermes, Artemis's items but they are not worth it when I look at the perma-curse on them. Maybe later.....

Ring of Ages turned up as welll but again doesn't fit currently. Really looking for a Ring of Power and maybe a PDSM? lol.

Time to go to Olympus 99 and complete the dungeon by taking out Zeus.

On 7.5.2014 08:20 wrote:
lvl 50:
Mt Olympus conquered!

Zeus tried to summon Olympians several times but there were none to answer the call. Having said that I had to teleport away after landing the killing blow as there are alot of Greater Titans and Undead wandering about now. I have to work my way back to pick up an Amulet that he dropped as I've just now received the message that the level is *special* so I'm assuming it's his artifact drop. Will be picking off the Titans and Greater Undead for the next hour but hopefully it will be worth it.


On 7.5.2014 09:16 wrote:
One Olympian artifact is worth it!

Picked up Zeus's amulet - ended up using destruction a couple of times to clear out most of the mob that was left behind but I made sure I had plenty of margin for error.

I had read a previous character post where a Device-Master was specifically built around this amulet and I'm glad I took the time to go and pick it up as despite the perma-curse it's definitely worth it for Animus as he has 4 Rods of Healing and 2 rods of restoration which were all at 48.4% failure prior to equipping it - now they are all 1.1% which is definitely worth it when you consider it also gives added to hit/damage and res shard etc. The only issue now is I have to think about another anti-magic swap-in device for Amberites (although there aren't many of those left).

Food for thought.

I also picked up the "One Ring" from Carcaroth but I've stored that at home. I probably won't wear it.


On 7.5.2014 09:19 wrote:
ps - I sold all of my non-artifact Amulets to make room in my home as I won't be wearing any of htem now....

The remaining artifact ones I will reforge (why not - I'm interested to see what happens).


On 7.5.2014 09:34 Arjen wrote:
Nice kit :)

The only thing I might swap is that ring of Protection which only add triple (or more) resistances. Imo double res for non base elements is plenty and you might like a combat ring +20 damage better.

Ow and maybe Jack, but that depends if you do want superb stealth/searching. (I find having superb stealth isn't that great, stuff will wake up and you will never know when. Kind of Russian Roulette, but with an unknown amount of bullets in the gun).

On 7.5.2014 11:39 wrote:
Thanks Arjen. I have been trying different gear and wasn't sure about having/needing more than double for non-base. No point having second combat ring as I have Thorin in right hand as was the only way I could cover Acid and not have huge gaps or issues elsewhere (lol - I get immunity this way too) - so the simplest solution is simply to put in ROS +12 in second ring slot and I'm now at base +49 speed.... Staff of Speed can stay at home I think.

This kit won't change unless I get something major (Ring of Power maybe?).

Famous last words. Might be time to dive in Angband.

On 7.5.2014 12:54 wrote:
lvl 50:
Olympus 99:

Scumming Olympus 99 as it's relatively safe now with no Olympians. :-)

Just bumped into a GWADCL and got it down halfway before it summoned 3 special opponents (Master Tonberry, Caldarm the third and Talos) - could not take them all on and could not separate them out so had to destruct them all.

Nevermind - I probably would've stayed with Echizen anyway.

On 7.5.2014 14:22 wrote:
lvl 50
Olympus 99

The Unicorn and Nodens are both dead but I had to leave Azriel behind.

Phew.... Had the Unicorn down to one star and it summoned Nodens + some other critters and I had a close call as I had both staffs of Destruction fully drained and Nodens followed me relentlessly to the point where I had no more teleport available (I'm only carrying 7 rods with a view to getting Scrolls for the Serpent later....) - Had to stand and deliver and luckily I was in a corridor so summoning was not too bad..... Luckily I cleaned him up and then managed to finally nail the Unicorn (after a few more goes as it kept teleporting away with 1 or 2 stars left and summoning the odd Sky Drake - aargh... No amazing drops from the Unicorn but at least it's out of the way. Nodens being dead as well is a good thing.

Bit lucky there. Seeing as I didn't have a huge stockpile of resources and still managed to take down Nodens and the Unicorn I'm sure he can handle the Serpent.

Will wait until I hunt down a few more things yet.


On 7.5.2014 15:04 chris wrote:
Any monster that follows on teleport can be teleported away. Usually, this is the best answer though sometimes teleportation is good after they spam summoning (They follow, but summons remain).

Nice kit, btw. Speed 35 is enough so there isn't too much point in further boosts. If you plan to melee the serpent, I'm a bit concerned by your accuracy with Ringil. Perhaps lose Thorin and use two handed wielding with two melee rings. Personally, I would use The One Ring for the final battle if I was planning to melee, but it is a risky call. +5 weaponmastery is very nice indeed, as are the elemental immunities (Those auras really hurt). I would *not* use Invulnerability, though. If you haven't noticed yet, there is a really nasty side effect whenever GoI gets dispelled!

On 7.5.2014 15:10 wrote:
Yeah - I figured 30-35 speed would be enough but if I lose Thorin I only have 1 x resist for Acid.... I've had a couple of goes at trying to work out how to wield Ringil with 2 hands (i.e. lose the shield) for better accuracy and damage but can't seem to do it without covering everything nicely (i.e. double resist base at least + double for others with the odd exception).

Probably just need to start from scratch and not assume some kit is mandatory.

Thanks Chris.

Great variant by the way.

On 7.5.2014 15:18 debo wrote:
Pretty sure 1x acid resist is just fine for endgame? All your stuff is immune and it's one of the least dangerous elements iirc??

On 7.5.2014 15:26 wrote:
Kit Rejig

Sometimes the simple approach is the best.

I spent alot of time earlier today working through different combinations trying to improve damage and accuracy whilst ensuring that STR/CON and CHA were maxed to take advantage of Echizen's spell casting and maximizing damage, hps and accuracy. I was making the mistake however of assuming some pieces of equipment were untouchable and this was tripping me up.

When I took a step back and realised the main problem was my attachment to my reforged dragon gloves "Grayswandir" I took them off and replaced them with "Fingolfin" which do better damange and they provide the second resist acid needed to make this work.

I believe this is the optimum (or close to) kit for Animus now. Damage has jumped to 757 against Evil with accuracy against AC 175 jumping to 70% (it was 54% before).

I should've done this before taking on all the Olympians, The Unicorn, Nodens etc etc.... All this proves is that Echizen is capable of winning the game as long as the puppet master doesn't screw it up by making bad equipment or inventory choices.


On 7.5.2014 15:59 wrote:
Just found PDSM on Olympus 99. It's in the top left corner of the map and I'm in the bottom right corner (I start with small levels till it gets dangerous and then I change to large).

Hopefully nothing gets between me and my nice shiny new purple armour!

What's the bet I get there and there's something nasty sitting on it.

On 7.5.2014 16:20 HugoTheGreat2011 wrote:
Reforge something onto that PDSM if you can.

On 7.5.2014 16:38 Arjen wrote:
Waste of money I fear. A power dsm won't gain a lot with the reforge, if it gets something at all.

On 7.5.2014 17:04 HugoTheGreat2011 wrote:
Then, a scroll of Artifact Creation might be a good idea.

On 8.5.2014 11:14 krazyhades wrote:
Another vote for Artifact Creation. I'm drooling waiting to see what it turns into.

On 21.5.2014 06:42 wrote:
Hi. Haven't played for a couple of weeks as was moving house etc and only got internet access back today.

Typing this from work laptop. Will have pc unboxed and up later tonight and will resume this characther then.

Noticed that another version has come out in the interim and everybody is playing with Mimic's...

I can't keep up.

Will definitely try to save the PDSM for a Scroll of Artifact Creation as reforging will definitely do very little for it.

On 21.5.2014 15:59 wrote:
Angband 99:
Oberon dead:

Back on PC after moving house and being off the scene the last 2-3 weeks.

Upgraded to 3.3.0 (will play with Mimic's later). As you've probably all noticed I tend to play one character at a time.

Oberon down without too much fuss or really using any resources. 264 Uniques down and it may be time for the Serpent to feel my wrath. May don the One Ring for that one so I can be truly powerful.

On 21.5.2014 16:41 HugoTheGreat2011 wrote:
Nice to see Combat-Echizen with over 1000 HP. What's your current life rating?

On 21.5.2014 17:19 wrote:
Angband 100 (where else?)
Body: Combat Echizen

Easy win. Only had to teleport 3 times and used a couple of zaps of teleport other.... Didn't have any destruction (and didn't really need it). Donned the "One Ring" and gave the Serpent a spanking....

Dumping character now that he has achieved ***WINNER*** status as it doesn't matter if he dies now.

Happy dance...

On 21.5.2014 17:22 wrote:
Hey Hugo. Life Rating is 113.

On 21.5.2014 17:44 wrote:
Looks like Serpent either summoned Morgoth or he turned up on his own.... In any case - for the price of another 4 or so *healing* potions he's now dead as well.


On 21.5.2014 19:08 chris wrote:
After years of watching Combat Echizen bravely battle the forces of evil in Hengband, often against seemingly insurmountable odds, it is rather nice to see him finally taking down the Serpent of Chaos!


On 21.5.2014 19:19 HugoTheGreat2011 wrote:
Awesome win. Try the new Mimic for a change. :)

On 21.5.2014 20:20 UglySquirrell wrote:
Congratulations, took him out in style. Really nice damage/speed and off the hook AC.

On 21.5.2014 22:12 debo wrote:
354 AC O_o

On 21.5.2014 22:21 HugoTheGreat2011 wrote:
Debo, be a Possessor or Mimic and you'll get to do this. :)

On 21.5.2014 22:23 debo wrote:
I tried possessor. They are really strong :)

On 22.5.2014 10:17 wrote:
Thanks for the comments guys.

I'm not going to suicide Animus but will just copy his file so I can play new characters with his monster history etc. At some stage I will play him to potentially experiment with some things. Not too fussed if he dies at that point as he's a *WINNER*. Can anybody tell me how many Uniques there are as on my last half a dozen trips to Olympus the Palantir was very rarely showing any Uniques present on the level.

With the changes to Dragons now I feel like I want to play one - not sure what type though....(realm etc) - any suggestions?

On 26.5.2014 01:47 HugoTheGreat2011 wrote:
I think there are about 290+ uniques if I'm not mistaken.

Regarding Realms, the choice depends on playstyle. I actually used Armour in the past. I like this choice because it provides a defense buffer = less chance of getting killed.

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