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The Angband Ladder: Fatima, Half-Troll Warrior by debo

  [Angband v3.5.0-4-g767b683 Character Dump]

 Name   Fatima       Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:     17  +4  +3  +3  18/90
 Race   Half-Troll   Weight    17st 5lb   INT:     10  -4  -2  +0      4
 Class  Warrior      Turns used:          WIS:     10  -2  -2  +0      6
 Title  Commando     Game        516547   DEX:  18/57  -4  +2  +8 18/117
 HP     -34/393      Standard     54559   CON:     15  +3  +2  +1  18/30
 SP     0/0          Resting       3153

 Level                 32    Armor      [67,+58]    Saving Throw     42%
 Cur Exp           228605                           Stealth          Bad
 Max Exp           269459    Melee       3d8,+40    Disarming        55%
 Adv Exp           240000    To-hit       78,+27    Magic Devices     32
                             Blows      2.8/turn    Perception   1 in 43
 Gold               89767                           Searching        13%
 Burden         211.9 lbs    Shoot to-dam    +16    Infravision    50 ft
 Speed             Normal    To-hit       63,+35
 Max Depth    2250' (L45)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:.......++.... Nexus:.............
rElec:....+...+.... Nethr:.............
rFire:........+.... Chaos:........+....
rCold:........+.... Disen:.............
rPois:............. Feath:.............
rLite:..........+.. pFear:+......+....+
rDark:............. pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:.........+..+ Speed:+............
  ESP:............. Blows:.............
Invis:+....+.+..... Shots:.............
FrAct:......++..++. Might:.............
HLife:............. S.Dig:.............
Stea.:........+.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Last Messages]

> The Master lich misses you.
> You miss the Master lich.
> You smite the Master lich (62).
> *** LOW HITPOINT WARNING! ***
> The Master lich touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life draining away!
> The Master lich misses you.
> The Master lich touches you.
> *** LOW HITPOINT WARNING! ***
> You feel very clumsy for a moment, but the feeling passes.
> You smite the Master lich (72).
> You smite the Master lich (76).
> The Master lich points at you and screams the word 'DIE!'.
> You die.

Killed by a Master lich.

  [Character Equipment]

a) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Dropped by a White wraith at 1300 feet (level 26).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 215.1 vs. evil creatures, 260.2 vs. orcs,
     260.2 vs. trolls, and 170.1 vs. others.
     
b) a Long Bow of Accuracy (x3) (+21,+16)
     Conjured forth by magic at 2050 feet (level 41).
     
c) a Ring of Damage (+0,+9)
     Dropped by an Ogre at 2050 feet (level 41).
     
d) a Ring of Dexterity <+6>
     Found lying on the floor at 1950 feet (level 39).
     
     +6 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern of True Sight (13818 turns) <+2>
     Found lying on the floor at 2050 feet (level 41).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+1, +2>
     Dropped by a Young multi-hued dragon at 2000 feet (level 40).
     
     +1 strength, constitution.
     +2 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) the Cloak of Thorongil [1,+10] {wow good}
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Large Metal Shield of Elvenkind [12,+7] <+2>
     Dropped by Ugl�k, the Uruk at 1600 feet (level 32).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Regeneration [7,+3]
     Bought from a store.
     
     Speeds regeneration.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Grishn�kh, the Hill Orc at 800 feet (level 16).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 89.5%
     
l) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 1400 feet (level 28).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 38 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 56.6.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Flasks of oil
     Branded with flames.
     
b) 17 Potions of Cure Critical Wounds
c) 3 Potions of Speed
d) 11 Potions of Heroism
e) 5 Potions of Berserk Strength
f) 13 Potions of Resist Poison
g) 19 Scrolls of Phase Door
h) a Scroll of Teleportation
i) a Scroll of Banishment
j) 6 Scrolls of Satisfy Hunger
k) 7 Scrolls of Identify
l) 4 Scrolls of Word of Recall {!*}
m) 11 Scrolls of Holy Chant
n) 2 Rods of Door/Stair Location {@z1}
o) a Rod of Trap Location {@z2}
p) 3 Wands of Stone to Mud (6 charges)
q) 2 Staves of Detect Evil (20 charges)
r) a Staff of Mapping (7 charges)
s) 3 Staves of Teleportation (19 charges) {!*}
t) 3 Staves of Identify (26 charges)
u) an Iron Helm of Seeing [7,+14] <+2>
     Found lying on the floor at 2200 feet (level 44).
     
     +10% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 2 Potions of Healing {!*}
c) a Potion of Restore Life Levels
d) 3 Potions of Enlightenment
e) 2 Potions of Resist Heat
f) 27 Scrolls of Phase Door
g) a Scroll of Detect Invisible
h) a Scroll of Banishment
i) 21 Scrolls of Satisfy Hunger
j) 5 Scrolls of Recharging
k) 4 Scrolls of Deep Descent
l) 2 Rods of Door/Stair Location {@z1}
m) a Rod of Illumination (charging)
n) 5 Staves of Detect Evil (66 charges)
o) 7 Staves of Mapping (52 charges)
p) 11 Staves of Teleportation (80 charges) {!*}
q) 3 Staves of Identify (29 charges)
r) a Ring of Free Action
     Found lying on the floor at 1050 feet (level 21).
     
     Prevents paralysis.  
     
s) the Phial of Galadriel <+3>
     Dropped by The Queen Ant at 2050 feet (level 41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.4%
     
t) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor at 1250 feet (level 25).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 6.0 blows
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 237.8 vs. animals, 237.8 vs. evil creatures,
     273.4 vs. undead, and 202.1 vs. others.
     
u) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Angamait� of Umbar at 1250 feet (level 25).
     
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 203.2 vs. undead, 203.2 vs. creatures not
     resistant to cold, and 168.5 vs. others.
     
v) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 153.3 vs. evil creatures, 174.7 vs. orcs,
     174.7 vs. trolls, 174.7 vs. giants, and 131.6 vs. others.
     


[Player history]
      Turn   Depth  Note
     40170      0'  Began the quest to destroy Morgoth.
     40170      0'  Killed Farmer Maggot
     40170     50'  Reached level 2
     40170    100'  Reached level 3
     40170    100'  Reached level 4
     40170    150'  Killed Fang, Farmer Maggot's dog
     40170    150'  Reached level 5
     40170    200'  Reached level 6
     40170    300'  Reached level 7
     40170    300'  Killed Grip, Farmer Maggot's dog
     40170    300'  Reached level 8
     40170    300'  -- Note: oops
     40170    550'  Reached level 9
     40170    550'  Reached level 10
     40170    550'  -- Note: fuck
     40170    550'  Reached level 11
     40170    550'  -- Note: iuhhh
     40170    550'  -- Note: oh ok
     40170    550'  Reached level 12
     40170    600'  Reached level 13
     40170    600'  Reached level 14
     40170    650'  Reached level 15
     40170    650'  -- Note: you again
     40170    650'  Killed Wormtongue, Agent of Saruman
     40170    650'  Reached level 16
     40170    700'  -- Note: sigh
     40170    700'  Killed Mughash the Kobold Lord
     40170    700'  -- Note: what the FUCK
     40170    700'  Reached level 17
     40170    700'  -- Note: ochre jellies are the fucking worst
     40170    700'  Found the Cloak of Thorongil
     40170    750'  Reached level 18
     40170    750'  Reached level 19
     40170    750'  Killed Orfax, Son of Boldor
     40170    800'  Reached level 20
     40170    800'  Reached level 21
     40170    800'  Killed Grishnákh, the Hill Orc
     40170    800'  Found the Set of Leather Gloves 'Cammithrim'
     40170    800'  -- Note: i wonder how resisty resist acid is
     40170    800'  -- Note: not very
     40170    850'  Killed Nár, the Dwarf
     40170    850'  Reached level 22
     40170    900'  Killed Lagduf, the Snaga
     40170    950'  Reached level 23
     40170   1000'  Killed Bolg, Son of Azog
     40170   1000'  Found the Broad Axe 'Barukkheled'
     40170   1050'  Killed Gorbag, the Orc Captain
     40170   1050'  Reached level 24
     40170   1150'  -- Note: what
     40170   1150'  -- Note: thc
     40170   1150'  -- Note: absolute
     40170   1150'  -- Note: FUCK
     40170   1150'  -- Note: you have got to be kidding me
     40170   1150'  -- Note: WHAT
     40170   1150'  -- Note: oh right i can't teleport
     40170   1150'  -- Note: because you blew up my fucking staff
     40170   1200'  Reached level 25
     40170   1250'  Killed Angamaitë of Umbar
     40170   1250'  Found the Spear 'Nimloth'
     40170   1250'  Killed Sangahyando of Umbar
     40170   1250'  -- Note: good uniques
     40170   1250'  Found the Scimitar 'Haradekket'
     40170   1250'  -- Note: jesus
     40170   1300'  Reached level 26
     40170      0'  -- Note: ahhhh
     40170   1300'  Found the Lance of the Eorlingas
     40170   1300'  -- Note: wow that was fast
     40170   1300'  -- Note: are you hard
     40170   1300'  Killed Ibun, Son of Mîm
     40170   1300'  -- Note: wow you are terrible
     40170   1300'  Killed Ulfast, Son of Ulfang
     40170   1300'  Killed Ulwarth, Son of Ulfang
     40170   1400'  -- Note: good room
     40170   1400'  -- Note: YES
     40170   1400'  -- Note: phase things
     40170   1400'  -- Note: fr: herbs of rage
     40170   1450'  -- Note: oh hi
     40170   1450'  Killed Shagrat, the Orc Captain
     40170   1450'  -- Note: uh
     40170   1450'  Reached level 27
     40170   1550'  -- Note: good
     40170   1550'  Killed Bullroarer the Hobbit
     40170   1550'  Killed Golfimbul, the Hill Orc Chief
     40170   1550'  -- Note: oh this is probably a bad idea
     40170   1550'  -- Note: good teleport
     40170   1550'  -- Note: wow am i stealthy?!?!?!
     40170   1600'  Killed Uglúk, the Uruk
     40170   1600'  Killed Lugdush, the Uruk
     40170   1650'  Reached level 28
     40170   1700'  -- Note: this is a lot of dragons
     40170   1700'  Reached level 29
     40170   1750'  -- Note: oh ho ho!
     40170   1850'  Killed Tom the Stone Troll
     40170   1850'  -- Note: holy fuck
     40170   1850'  -- Note: ahhh
     40170   1850'  Killed Brodda, the Easterling
     40170   1850'  Killed Bert the Stone Troll
     40170   1850'  Killed Bill the Stone Troll
     40170   1900'  Reached level 30
     40777   1900'  Killed Ufthak of Cirith Ungol
     43071   1950'  -- Note: oh hi
     43075   1950'  -- Note: wow
     43775   1950'  -- Note: hmmmn
     43792   1950'  -- Note: so do i just kite you foreever
     43821   1950'  -- Note: i guess so
     44202   1950'  -- Note: fuuuuuuck
     44214   1950'  -- Note: bye bye TO wand
     44984   1950'  -- Note: FUCK OFF
     46636   2000'  Reached level 31
     46871   2000'  -- Note: wow gravity hounds are OP
     47440   2000'  -- Note: sorceror in infinitely long hall = bye
     48655   2050'  -- Note: whee
     48989   2050'  -- Note: uhhhh
     49231   2050'  -- Note: where do you keep coming from
     49387   2050'  -- Note: can i just stay here and farm ants forever
     49387   2050'  -- Note: it's an 'ant farm'
     49616   2050'  -- Note: why are you guys so dumb
     50176   2050'  -- Note: well sure
     50287   2050'  Reached level 32
     50300   2050'  -- Note: cool now i can farm demons forever
     50310   2050'  -- Note: fuck you guys
     50358   2050'  Reached level 32
     50394   2050'  -- Note: oh right
     50589   2050'  Killed The Queen Ant
     50606   2050'  Found the Phial of Galadriel
     50617   2050'  -- Note: not sure the phial is better than ~truesight tbh
     50617   2050'  -- Note: yeah i'd rather have pblind thx
     50743   2100'  -- Note: hi kavlax
     50767      0'  -- Note: bye kavlax
     51012   2100'  -- Note: "You sense no evil creatures"
     51012   2100'  -- Note: expecting a billion hounds 
     51081   2100'  -- Note: good stat scramble
     51081   2100'  -- Note: literally nothign happened??? how
     51100   2100'  -- Note: also why 3 nexus vortices in one room Y?!?!
     51110   2100'  -- Note: is this a vortex pit....................
     51279   2100'  -- Note: hey man nice shot
     51816   2100'  -- Note: whoa 7 headed hydra
     52111   2100'  -- Note: that was close!
     52355   2100'  -- Note: mumaks are intense
     52539   2150'  -- Note: the number of ancient dragons is too damn high!
     52639   2150'  -- Note: O M F G CONFUSION
     52649   2150'  Reached level 33
     52649   2150'  Found the Long Sword 'Elvagil' (LOST)
     52649   2150'  -- Note: neat
     52653   2150'  -- Note: meh
     52665   2150'  -- Note: nexus hounds...................
     52685   2200'  -- Note: good
     52687   2200'  -- Note: ??master vampire
     52916   2200'  -- Note: fuck that shit
     52956   2200'  -- Note: i guess i'll just kill ulfang and then go back up
     53064   2200'  -- Note: uhhhhhhhh hi waldern
     53064   2200'  -- Note: The Potion of Dexterity shatters!
     53257   2200'  -- Note: well that was totally not worth it
     53299      0'  Reached level 33
     53448   2200'  -- Note: i really can't deal without hold life
     53448   2200'  -- Note: this is the most annoying thing
     53532      0'  Reached level 33
     53533      0'  -- Note: how many times can we do this let me count the ways
     54069   2200'  -- Note: so much stat scrambling
     54069   2200'  -- Note: but still nothign seems to have happened really
     54421   2250'  -- Note: oooh a lab!!!
     54422   2250'  -- Note: lol smeagol
     54434   2250'  -- Note: holy fuck cyclops wtf
     54528   2250'  -- Note: this is really not fun


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 1.5.2014 13:48
Last updated on 3.5.2014 16:18

Download this dump

22. on the Competition No.156 Ladder (of 44)

Comments

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On 1.5.2014 13:49 debo wrote:
p.good for 15 mins. Not sure how much time i'll have to play this comp, but this is fun so far. Just dove straight down until I found wormtongue and a pit of lemures and recalled out :)

On 2.5.2014 03:23 debo wrote:
What the hell is wrong with ochre jellies

On 2.5.2014 03:23 debo wrote:
Also this ring of ice is so neato!!!! PEW PEW

On 2.5.2014 13:51 debo wrote:
Time to dive a bit harder I guess

On 3.5.2014 05:36 debo wrote:
I guess I'm pretty slow

On 3.5.2014 15:02 debo wrote:
This is getting a little boring and I'm starting to play sloppy. Confusion is currently my achilles heel, I hope I find some new stuff to combat that soon. Forth Eorlingas!

On 3.5.2014 16:23 debo wrote:
Was just about to suicide and basically thought 'ok if i just hold left against this master lich and it dies I'll take it as a sign that i should keep playing'. It won :)

Hunting around without ESP was pretty fun, but is definitely more fun as something stealthy. I didn't really have the patience for the awkward midgame I would have had to slog through to get my pacing back. After losing both my TO wands to random lightning blasts, I was getting leveldrained a lot more by passwall leveldrainers and just got super bored.

3.5 feels a lot more like a real game than 3.3 did when I won, but rogue is still the only class I've played much that was at all tolerable through the midgame for me. Ranger might be similar, not sure.

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