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The Angband Ladder: Intricacy, Ring Monster by Nivim

  [PosChengband 3.4.2 Character Dump]


 Name       : Intricacy                    ========== Stats ==========
 Sex        : Male                               STR  :        15
 Personality: Nimble                             Int  :    18/105
 Race       : Ring                               Wis  :        15
 Controlling: Demonologist                       DEX  :     18/40
 Class      : Monster                            CON  :        14
                                                 Chr  :     18/99

 Level      :       29                           HP   :   261/261
 Cur Exp    :   110848                           SP   :    99/174
 Max Exp    :   110848                           AC   :        86
 Adv Exp    :   112500                           Speed:       +11

                                           ========== Skills =========
 Gold       :    16018                     Melee      : Good
 Kills      :     1151                     Ranged     : Fair
 Uniques    :       25                     SavingThrow: Superb
 Artifacts  :        8                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :        5                     Searching  : Very Good
 Game Time  :    19:49                     Disarming  : Superb
 Play Time  :   705:13                     Device     : Legendary[2]


============================= Character Equipment =============================

a) a Ring {shard ball-IckyQu-L33-CL29}


              =                                         =
              a@                                        a@
 Acid       : .+  50%                      Speed      : .+
 Elec       : .+   0%                      Free Act   : .+
 Fire       : .+  50%                      See Invis  : .+
 Cold       : .+  65%                      Warning    : ..
 Poison     : ..   0%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : ..
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : ..   0%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : ..   0%                      Sust Chr   : ..
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : .+
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: .+
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: .+  70'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : .+
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        STR : ..     16 -3  0 -1  3     15
        Int : ..  18/50  4  0  1  1 18/110  18/105
        Wis : ..     14  1  0 -1  2     16      15
        DEX : ..     18  0  0  2  2  18/40
        CON : ..     15 -1  0 -1  1     14
        Chr : ..  18/74  3  0  0  0 18/104   18/99


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Jewelry         1    0   0%                    0    0   0%
Glitter                1    0   0%                    0    0   0%
Detect Jewelry         5    1   3%                    0    0   0%
Identify Jewelry      10   10   3%                    0    0   0%
Charm                 15   10   3% power 70           0    0   0%
Mind Blast             5    3   9% dam 8d3            0    0   0%



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Strength                  14    30    +3
   Intelligence               4     6    +1
   Wisdom                     6    14    +2
   Dexterity                  8    14    +2
   Constitution               2     6    +1
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                    192   193   +55
   Stealth                   11    14    +2
   Searching                 22    30    +3
   Infravision                7    14    +2
   Light                      4     7    +2
   Magic Mastery              8    14    +2

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       4     6    +1
   Lightning                  6     9    +1
   Fire                       3     6    +1
   Cold                       8    14    +2
   Poison                     1     3    +0
   Light                      1     3    +0
   Dark                       1     3    +0
   Confusion                  1     2    +0
   Nether                     1     3    +0
   Chaos                      1     4    +0
   Blindness                  1     2    +0
   Fear                       5     6    +1

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action               13     1     Y
   See Invisible              8     1     Y
   Hold Life                  1     7      
   Regeneration               1     7      
   Wizardry                   1     7      
   Reflection                 1     7      
   Aura Fire                  1     7      
   Sustain Strength           1     5      
   Sustain Intelligence       2     5      
   Sustain Dexterity          2     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----
   ESP Animals                1     2      
   ESP Undead                 1     2      
   ESP Orc                    2     2     Y
   ESP Giant                  1     2      
   ESP Good                   1     2      


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    1   1   1   3% dam 4d6
   Lightning Bolt                   1  10   3   3% dam 7d8
   Acid Bolt                        1  14   8   3% dam 10d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Frost Ball                       1  23  12   6% dam 79
   Acid Ball                        1  25  14  22% dam 89
   Fire Ball                        1  27  16  28% dam 99
   Shard Ball                       1  32  27 100% dam 158

   Offense: Other                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Dispel Undead                    1  32  30 100% dam 100
   Dispel Demons                    1  32  30 100% dam 100

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          1  12   5   3% Dur d25 + 25
   Resist Acid                      2  15  10   3% Dur d21 + 21
   Resist Lightning                 1  15  10   3% Dur d20 + 20
   Resist Cold                      3  15  10   3% Dur d22 + 22
   Protection from Evil             2  32  24 100% Dur d25 + 105

   Healing/Recovery                Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Cure Poison                      1  10   7   3% 
   Curing                           1  27  25  28% heal 50

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Detect Objects                   1   8   7   3% 
   Enlightenment                    1  20  10   3% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       1   3   3   3% 

   Summoning                       Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Summon Monsters                  1  30  30 100% 
   Summon Dragon                    1  37  45 100% 


=================================== Dungeons ==================================

 Angband         : level  12
 Camelot         : level   2
 Orc cave        : level  10
 Forest          : level  15
 Anti-melee cave : level  40
 Chameleon cave  : level  30
!Icky cave       : level  35

 Now, you are exploring level 32 of Icky cave.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 12
  Warg problem                             (Danger  level:   5) - level 15
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Hobbes the Tiger                         (Dungeon level:   6) - level 25
  The Variant Maintainer                   (Dungeon level:  12) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Orc Camp                                 (Danger  level:  15) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 28

< Failed Quest >
  Nothing.


 Arena:  8 Victories


============================== Defeated Monsters ==============================

You have defeated 1151 enemies including 25 unique monsters in total.

< Unique monsters top 20 >
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Ishikawa Goemon                          (level  33)
  Mime, the Nibelung                       (level  24)
  Old Man Willow                           (level  22)
  The Icky Queen                           (level  20)
  Meng Huo, the King of Southerings        (level  18)
  Nar, the Dwarf                           (level  17)
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Hobbes the Tiger                         (level  10)
  Lousy, the King of Louses                (level   9)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  The Wounded Bear                         (level   9)
  Mughash the Kobold Lord                  (level   7)
  Bullroarer the Hobbit                    (level   5)


=================================== Virtues ===================================

Your alighnment : Good

You are somewhat virtuous in Valour.
You are a champion of Harmony.
You are the living embodiment of Temperance.
You have sinned against Honour.
You are somewhat virtuous in Justice.
You are somewhat virtuous in Sacrifice.
You are virtuous in Patience.
You are very virtuous in Diligence.


================================== Mutations ==================================

You can Mind Blast your enemies.


==================================== Pets =====================================

 Leading Pets
  a Sky whale (controlling)

 Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     OFF
  Allow cast attack spell:            ON
  Allow cast summon spell:            OFF
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) Book of Kendo [Gorinnosho]
b) 45 Potions of Cure Critical Wounds {25% off}
c) 4 Potions of Curing
d) 7 Potions of Clarity
e) 9 Scrolls of Teleportation
f) 5 Scrolls of Word of Recall
g) 10 Scrolls of Detect Monsters
h) 2 Rods of Trap Location
i) a Rod of Illumination
j) 2 Rods of Disarming
k) 5 Rods of Light
l) 3 Rods of Fire Bolts
m) 2 Rods of Frost Bolts
n) 2 Rods of Fire Balls
o) 5 Wands of Heal Monster (17 charges)
p) 2 Wands of Teleport Other (24 charges)
q) 6 Wands of Stone to Mud (67 charges)
r) a Staff of Perception (15 charges)
s) 3 Staffs of Perception (3x 14 charges)
t) a Staff of Cure Wounds (6 charges)
u) The Iron Helm 'Holhenneth' [5,+10] (+2)
v) a Claymore (Blessed) (2d8) (+9,+5) (+2)
w) 3 Blades of Chaos (6d5) (+0,+0)
x) a Blade of Chaos of Sharpness (8d5) (+13,+9) (+3)
y) a Broad Spear (Life) (1d9) (+8,+6) (+3)


================================ Home Inventory ===============================

 ( page 1 )
a) 5 Mushrooms of Restore Constitution
b) a Mushroom of Restoring {!E}
c) 8 Potions of Speed {!k!q}
d) 2 Potions of Healing {!k!q}
e) a Potion of Life {!k!q}
f) 4 Potions of Restore Life Levels
g) a Potion of Enlightenment
h) 2 Potions of Resistance {!k!q}
i) 2 Potions of Curing
j) a Potion of New Life {!*!*}
k) 16 Potions of Clarity
l) 6 Scrolls of Teleport Level

 ( page 2 )
a) a Rod of Escaping
b) a Staff of Teleportation (7 charges)
c) The Phial of Galadriel (+1 to searching)
d) a Magical Figurine of an Ancient black dragon {Magik Shoppe, upon done Death
Swords}


==================================== Museum ===================================

 ( page 1 )
a) a Silver Statue of Ar-Pharazon the Golden



================================== Statistics =================================

  Objects Found    :      0
  Objects Bought   :      0
  Objects Destroyed:      0

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0      0     1     0
  Totals                   0      0     1     0

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------

  Wands                Found Bought  Used  Dest
  ---------------------------------------------

  Staves               Found Bought  Used  Dest
  ---------------------------------------------

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------


  Egos Found    :      0
  Egos Bought   :      0
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You have no more Potions of Cure Serious Wounds {25% off}.
> You feel much better.
> Try a Rod of Illumination? [y/n]
> You are surrounded by a white light.
> You hear noise.
> It hits the Snotling. <x2>
> The Demonologist says, 'My Precious!'
> The Demonologist picks you up.
> You behold the abominable visage of Bokrug!
> You are confused!
> Your actions are disharmonious.
> Oh, wow! Everything looks so cosmic now!
> You behold the incredible visage of the I-ball!
> You sense the presence of monsters!
> You have 10 Scrolls of Detect Monsters.
> The Ninja is dazed.
> The Nether worm mass misses the Brain from Planet Ardus.
> The Nether worm mass solidifies the Brain from Planet Ardus.
> The Boy Wonder grunts with pain.
> The Alligator man is unaffected.
> You have 46 Potions of Cure Critical Wounds {25% off}.
> You feel much better.
> You feel less confused now.
> The False prophet hits it.
> It cries out feebly.
> It misses the Fire vampire.
> Autosaving the game...
> You enter a maze of up staircases.
> Generation restarted (could not place player) <x3>
> Autosaving the game...
> You have 45 Potions of Cure Critical Wounds {25% off}.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Unusual Rooms:      ON
 Arena Levels:       OFF

  [Check Sum: "ba2e8fd7c1025c2f24"]


Posted on 5.5.2014 11:27
Last updated on 23.2.2015 20:26

Download this dump

10486. on the Ladder (of 16353)
1106. on the PosChengband Ladder (of 2323)
10. for this player (out of 16)

Related screenshots:
Vaults - Just Vaults
Target:an up staircase

Comments

Jump to latest

On 5.5.2014 11:27 Nivim wrote:
This is the character that had the Ipsi', which it dragged several levels before being shot with nether bolts while on the way to Angwil.
_Luckily I had been chucked near the river, so I was able to take a lvl2 mindcrafter (who died to raven RIP) close enough to the water to get a Lizard King...who was darn slow at +2 speed by the standards of my last game. Had him say goodbye and gained a somewhat better +8 one.
_Then after Angwil I went and nearly died to a wilderness-vault Logrus Master on the way to Telmora. It could have killed me if it Invoked one more time, since I was having to quaff to clear confusion for each Chaotic ~breath.

...this is also the character that I forgot about for the entire DC:SS tournament...while it was running. So do not be alarmed by the 649 hours of "playtime".

And finally, it is the character which keeps losing Perception staves; first to being dropped for great loot, then to learning what ?Recharging does when it fails, then to plain old fire and acid.

On 5.5.2014 12:18 Nivim wrote:
Oh right, and I engraved a reminder into my own substance (it'll heal), "curing from bullroarer"...sure, I can't cast it yet, but it still sounds more useful than Protection from Evil or Dispel Demon 5 levels above.

On 5.5.2014 16:26 HugoTheGreat2011 wrote:
How do you insert hyperlinks?

On 6.5.2014 02:36 Nivim wrote:
Oh wow; I was going to hyperlink a quote of "insert hyperlinks" with http://www.w3schools.com/html/tryit.asp?filename=tryhtml_basic_link , but then it told me "Due to the wave of spam comments lately, comments with hyperlinks are now prohibited. Sorry." Was there a wave of spam since my last comment?...then I was also going to do a test to see if it only allowed hyperlinks to angband.oook.cz but that didn't go through either.

On 7.5.2014 14:57 Nivim wrote:
CL:28. "play time":700:22. Current tattoo: "summ-dragon L26, BlkMkt"

But that last is kinda superseded by this Icky Cave L31 vault. I almost passed it up, but decided to kill the ogres and trolls my level that were hanging around outside while my SP restored, since Detect Monster didn't immediately show anything horrible (just the awesomely horrible things next door).
Upon the defeat of: a colbran, Mime, Ishikawa Goemon, Nar, a bronze dragon, a dhole, a mess of Blacks, a horde of ice/fire trolls, a nest of rat-things, and a meeting of miscellaneous creatures--
and the loss of: my wand of haste monster, ~10 potions of clarity, and my patience with item identification*|**--
I gained: my first two detect spells of "enlightenment" and "detect objects", "Summon Monsters" (castable in 2 levels probably?), "Dispel Undead" (as castable as Dispel Demons), 8 Magic Mastery Ess resulting in +2 to Device meaning Legendary[2], enough Ess for +2 wis, 1/7 Ess of Hold Life, 1/7 Ess of Wizardry, 1/3 rDark Ess, 1/2 rConf Ess, 1/4 rChaos Ess, 2nd cold resist, a potion of Life, a potion of New Life, a wand of Teleport Other (used some mid-fight), a rod of disarming (for until I get levitation), and some spellbooks that I have no idea the value of*.

I vaguely remember doing Sewer and Doom Quest before this Icky dive, along with scrounging up money for the Summon Dragon item...and I'm guessing it was around then that something messed with my stats? The diff says my dex and con were swapped! I was sure I had killed those devilfish fast enough...

*I know there's junk books you get in stacks, not-so-junk books in smaller stacks, ok books not in stacks, then really dang good books not in stacks, but I do not remember the names for any of them. I can search other people's dumps in the hopes of figuring out what tier a given book is, but that's annoying and I might just keep id-ing other things for those spaces even though that's annoying too**.

**I discovered the usefulness and the frustration of having more than one perception staff stacked, after stockpiling more of them just in case. Even id-ing jewelry is annoying; because I still have to look over my Essence list to figure out what stuff a given thing gave me, and apparently I still miss stuff-- the diff mentions another Ess of Protection from Evil, 2/5 sustain intelligence, a point of stealth...

Stuff I didn't really miss but forgot; Lightning Resist, +2 searching, light, Fire Ball (which is hard to cast and I have rods for), 1/2 ESP Good&Giant, 6 scrolls of teleport level, and King Duosi.


Trying to write all the stuff is tiring, futile, and not very rewarding, but every time I'm inputing a new dump, I remember that it's overwriting the old one, and the bad habit triggers. I can just stop writing things, but what do people want to read? PosCheng is kinda hard to make a consistent narrative out of.


Maybe back to looting, maybe not.

On 7.5.2014 16:38 Nivim wrote:
I got the cloak of Jack of Shadows from bothering to ID, but that's not why I'm dumping. See "Target:an up staircase". I tried to enter it to look at what my recall depth would be and failed.

On 7.5.2014 16:52 Nivim wrote:
...and going up it just returned me to the overland map. :[

On 23.2.2015 20:26 Nivim wrote:
Just came back to this; I apparently played a decent section of the game without writing any sort of post (apparently finishing the icky caves). Also, I have a dump from the future of any of my saves, and another dump labeled "crash" which doesn't seem to be different from what the current one would have been when created using the older game version. This is all confusing, so I'm going to stay calm and solder on. (Oh look, I made this neat little format.)

CL:29. "play time":705:13. Current tattoo: "shard ball-IckyQu-L33-CL29"
I can tell I have more base Int and Cha, and the spell acid bolt (as well as the noted shard ball).
My poor abused lizard king has died, and a demonologist came to accept the position.

Yet now I wonder; what I am going to do without the Stone of Lore? D= I haven't gotten that auto-id button working yet!

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