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The Angband Ladder: Fatima, Half-Troll Warrior by dzilla77

  [Angband 3.5.0 Character Dump]

 Name   Fatima       Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:     18  +4  +3  +2  18/90
 Race   Half-Troll   Weight    17st 5lb   INT:     11  -4  -2  +0      5
 Class  Warrior      Turns used:          WIS:     11  -2  -2  +0      7
 Title  Myrmidon     Game        389354   DEX:     17  -4  +2  +0     15
 HP     -8/371       Standard     49199   CON:     16  +3  +2  +2  18/50
 SP     0/0          Resting       1270

 Level                 30    Armor      [34,+75]    Saving Throw     40%
 Cur Exp           105352                           Stealth          Bad
 Max Exp           114011    Melee       2d4,+27    Disarming        46%
 Adv Exp           120000    To-hit       75,+12    Magic Devices     30
                             Blows      3.4/turn    Perception   1 in 18
 Gold               51988                           Searching        38%
 Burden         101.3 lbs    Shoot to-dam     +8    Infravision    30 ft
 Speed                  4    To-hit       60,+22
 Max Depth    2050' (L41)    Shots        2/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......+.. Chaos:.............
rCold:+.....+...... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:............+
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:..........+.+ Speed:.......+...+.
  ESP:............. Blows:.............
Invis:.........+... Shots:.+...........
FrAct:........+.... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Mage tries to cast a spell, but fails.
> The Death knight tries to cast a spell, but fails.
> The Easterling champion wakes up.
> *** LOW HITPOINT WARNING! ***
> You have 14 Scrolls of Phase Door (i).
> The Fire elemental hits you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The Fire elemental hits you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The Death knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Death knight hits you.
> You die.

Killed by a Death knight.

  [Character Equipment]

a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] (charging)
     Found lying on the floor of a cavern at 2050 feet (level 41).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 11 to 21 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 147.2 vs. creatures not resistant to cold,
     and 111.8 vs. others.
     
b) a Short Bow of Extra Shots (x2) (+19,+8) <+1>
     Bought from a store.
     
     +1 shooting speed.
     
c) a Ring of Flames [+10] (charging)
     Found lying on the floor of a special room at 1800 feet (level
     36).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
d) a Ring of Damage (+0,+8)
     Found lying on the floor at 1300 feet (level 26).
     
e) an Amulet of Resist Acid
     Dropped by a Hill orc at 600 feet (level 12).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) the Phial of Galadriel <+3> (charging)
     Found lying on the floor of a cavern at 1050 feet (level 21).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
g) White Dragon Scale Mail (-2) [14,+16] (charging)
     Dropped by a Barrow wight at 1850 feet (level 37).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Stealth [6,+4] <+1, +2>
     Dropped by Lugdush, the Uruk at 800 feet (level 16).
     
     +1 speed.
     +2 stealth.
     
i) a Small Metal Shield (Dwarven) (+1,+2) [5,+11] <+2>
     Found lying on the floor of a special room at 1600 feet (level
     32).
     
     +2 strength, constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Seeing [2,+4] <+5>
     Bought from a store.
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Bullroarer the Hobbit at 350 feet (level 7).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
l) a Pair of Iron Shod Boots of Speed [4,+5] <+3>
     Found lying on the floor of a cavern at 1050 feet (level 21).
     
     +3 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 36 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 42.4.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 8 Rations of Food
b) 23 Potions of Cure Serious Wounds
c) 7 Potions of Cure Critical Wounds
d) a Potion of Healing
e) a Potion of Enlightenment
f) 15 Potions of Heroism
g) a Potion of Berserk Strength
h) a Potion of Resist Poison
i) 14 Scrolls of Phase Door
j) 4 Scrolls of Identify
k) 5 Scrolls of Word of Recall
l) a Rod of Treasure Location (charging)
m) a Rod of Frost Bolts (charging)
n) 2 Rods of Lightning Bolts (1 charging)
o) a Rod of Curing
p) a Rod of Illumination
q) a Wand of Stone to Mud (4 charges)
r) 3 Staves of Detect Evil (33 charges)
s) a Ring of Lightning [+10] (charging)
     Found lying on the floor at 1850 feet (level 37).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     


  [Home Inventory]

a) 3 Potions of Healing
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 5 Potions of Speed
d) 5 Potions of True Seeing
e) a Staff of Detect Invisible (7 charges)
f) Partial Plate Armour (-3) [40,+4]
     Dropped by Orfax, Son of Boldor at 500 feet (level 10).
     
g) 2 Soft Leather Armours [8,+5]
h) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1850 feet (level 37).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +3 DEX you would get 2.3 blows
     Average damage/round: 93.8 vs. orcs, 93.8 vs. trolls, and 68.4 vs.
     others.
     
i) a Pike of Westernesse (2d5) (+14,+11) <+2, +1>
     Found lying on the floor of a cavern at 2050 feet (level 41).
     
     +2 strength, dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +3 DEX you would get 2.3 blows
     Average damage/round: 96.8 vs. orcs, 96.8 vs. trolls, 96.8 vs.
     giants, and 71 vs. others.
     
j) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Sangahyando of Umbar at 1300 feet (level 26).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 67 vs. evil creatures, 77 vs. orcs, 77 vs.
     trolls, 77 vs. giants, and 57 vs. others.
     
k) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Ibun, Son of M�m at 1250 feet (level 25).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 56 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 76 vs. orcs, 76 vs. creatures not resistant
     to cold, and 54.9 vs. others.
     
l) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 21 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 67 vs. evil creatures, 81.9 vs. creatures
     not resistant to fire, and 52.1 vs. others.
     
m) a Flail of Westernesse (2d6) (+11,+12) <+2, +1>
     Found lying on the floor of a cavern at 2050 feet (level 41).
     
     +2 strength.
     +1 dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 86.9 vs. orcs, 86.9 vs. trolls, 86.9 vs.
     giants, and 62 vs. others.
     
n) a Short Bow of Power (x2) (+8,+19)
     Dropped by a Forest troll at 1550 feet (level 31).
     


[Player history]
      Turn   Depth  Note
     48585      0'  Began the quest to destroy Morgoth.
     48585      0'  Killed Farmer Maggot
     48585     50'  Killed Grip, Farmer Maggot's dog
     48585     50'  Reached level 2
     48585     50'  Reached level 3
     48585     50'  Reached level 4
     48585    100'  Killed Fang, Farmer Maggot's dog
     48585    100'  Reached level 5
     48585    150'  Reached level 6
     48585    150'  Reached level 7
     48585    300'  Reached level 8
     48585    300'  Reached level 9
     48585    300'  Reached level 10
     48585    350'  Reached level 11
     48585    350'  Killed Bullroarer the Hobbit
     48585    350'  Found the Set of Gauntlets 'Paurhach'
     48585    450'  Reached level 12
     48585    500'  Reached level 13
     48585    500'  Killed Orfax, Son of Boldor
     48585    550'  Reached level 14
     48585    550'  Killed Brodda, the Easterling
     48585    550'  Reached level 15
     48585    600'  Killed Grishnákh, the Hill Orc
     48585    600'  Reached level 16
     48585    600'  Killed Golfimbul, the Hill Orc Chief
     48585    650'  Reached level 16
     48585    700'  Reached level 17
     48585    750'  Reached level 18
     48585    750'  Killed Lagduf, the Snaga
     48585    750'  Killed Wormtongue, Agent of Saruman
     48585    800'  Reached level 19
     48585    800'  Killed Lugdush, the Uruk
     48585    800'  Reached level 20
     48585    900'  Reached level 21
     48585   1000'  Reached level 22
     48585   1050'  Found the Phial of Galadriel
     48585   1150'  Reached level 23
     48585   1150'  Killed Uglúk, the Uruk
     48585   1250'  Reached level 24
     48585   1250'  Found the Flail 'Totila'
     48585   1250'  Reached level 25
     48585   1250'  Killed Ibun, Son of Mîm
     48585   1250'  Found the Lucerne Hammer 'Turmil'
     48585   1300'  Killed Shagrat, the Orc Captain
     48585   1300'  Killed Sangahyando of Umbar
     48585   1300'  Killed Angamaitë of Umbar
     48585   1300'  Found the Broad Axe 'Barukkheled'
     48585   1500'  Reached level 26
     48585   1550'  Reached level 26
     48585   1750'  Reached level 27
     48585   1800'  Reached level 28
     48585   1800'  Killed Ulwarth, Son of Ulfang
     48585   1800'  Killed Ulfast, Son of Ulfang
     48585   1850'  Killed Lokkak, the Ogre Chieftain
     48585   1850'  Reached level 29
     48585   1850'  Found the Long Sword 'Elvagil'
     48585   1850'  Killed Khîm, Son of Mîm
     48585   2000'  Reached level 30
     48585      0'  Reached level 30
     48585   2050'  Found the Dagger 'Nimthanc'
     48585      0'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.5.2014 02:24
Last updated on 10.5.2014 00:40

Download this dump

31. on the Competition No.156 Ladder (of 44)

Comments

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On 6.5.2014 02:48 dzilla77 wrote:
I gotta find a decent melee weapon.

On 8.5.2014 03:11 dzilla77 wrote:
Got a choice of art weapons now- not sure which of the four is best.
Need to get the rod of trap detection - they are bouncing me all over the place (pits and teleports)

On 10.5.2014 00:40 dzilla77 wrote:
I think I dove a little too deep.
Never found any source of teleport or TO and never got the detection rods I needed.

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