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The Angband Ladder: Moridin, Mimic Monster by chris

  [PosChengband 3.3.1 Character Dump]
              ***LOSER***

 Name       : Moridin                      ========== Stats ==========
 Sex        : Male                               STR  :    18/175
 Personality: Mighty                             INT  :     18/31
 Race       : Mimic                              WIS  :        11
 Mimicking  : Nothing                            DEX  :     18/81
 Class      : Monster                            Con  :     18/40
                                                 CHR  :     18/10

 Level      :       34                           HP   :    -3/447
 Cur Exp    :   801467                           SP   :       0/0
 Max Exp    :   801467                           AC   :       120
 Adv Exp    :   875000                           Speed:        +6

                                           ========== Skills =========
 Gold       :   258184                     Melee      : Heroic
 Kills      :     4946                     Ranged     : Heroic
 Uniques    :       62                     SavingThrow: Superb
 Artifacts  :       38                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       24                     Searching  : Very Good
 Game Time  :    15:18                     Disarming  : Very Good
 Play Time  :    07:07                     Device     : Superb


============================= Character Equipment =============================

a) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {~L, @mimic1}
c) The Long Bow of Heracles (x3) (+12,+17) (+2 to speed) {@mimic1}
d) a Ring of Combat (+0,+6) (+1) {St, @mimic1}
e) an Elemental Ring {AcElFiCo, @mimic2}
f) an Amulet of Trickery (+5) {SlSr;Dk(Dx, @mimic1}
g) The Stone of Lore {@mimic1}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Sh, @mimic1}
i) The Fur Cloak of Mook [3,+20] {@mimic1}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Sh, @mimic1}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {@mimic1}
l) The Pair of Soft Leather Boots 'Dal-i-Thalion' [2,+8] (+4 to speed)
{SpSl;Cf;Rg, @mimic1}



              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....+..++....  72%           Speed      : ..+........+.
 Elec       : ....+........  50%           Free Act   : +.........+..
 Fire       : +...+..+.....  72%           See Invis  : +............
 Cold       : ....+..++....  72%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .............   0%           Regenerate : ...........+.
 Dark       : .....+.......  50%           Levitation : ........+....
 Confusion  : .......+...+.  65%           Perm Lite  : +............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .......+.....  50%           Hold Life  : .............
 Sound      : .......+.....  50%           Sust Str   : .............
 Shards     : .......+.+...  65%           Sust Int   : .............
 Chaos      : ........+....  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : +....+.......
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ..+..........                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...



              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : +............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : ..+..........                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .....+.....+.
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............



              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 4.21......2..  18/65  0  0  2  9 18/175
        INT : ..2......2...  18/01  1  0 -2  4  18/31
        WIS : .........2...     12 -1  0 -2  2     11
        DEX : s....s.......  18/61  2  0  0  0  18/81
        Con : .......2..2..     18  0  0  1  4  18/50   18/40
        CHR : ..2..........     17 -1  0  1  2  18/10


==================================== Melee ====================================

 Hand #1: The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4 Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 10 + 51 = 61                                       25 90%
 To Dam : 15 + 36 = 51                                       50 84%
 Blows  : 4.76                                               75 79%
 Damage                                                     100 73%
 Crits  : 1.17x                                             125 68%
 Normal : 306 (261-352) [1.17x]                             150 62%
 Evil   : 373 (285-461) [2.34x]                             175 57%
 Orcs   : 442 (309-575) [3.51x]                             200 51%
 Trolls : 442 (309-575) [3.51x]
 Fire   : 406 (295-518) [2.92x]


=================================== Shooting ==================================

 Shooting: The Long Bow of Heracles (x3) (+12,+17) (+2 to speed)
 Range   : 180'
 Shots   : 1.00
 Mult    : 3.39x
 To Hit  : 12 + 16 = 28
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Mimic                  1    0   0% Lvl 54


================================ Learned Forms ================================

 Multi-hued hound
 Dread
 Mindcrafter
 Ancient blue dragon
 Dimensional shambler

=================================== Dungeons ==================================

 Angband         : level  33
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
!Forest          : level  32
!Icky cave       : level  35
 Lonely Mountain : level  39
 Giant's Hall    : level  30

 You were killed by a fatal wound on level 60 of Dragon's lair.

 Last Message: Can't we talk this thing over?



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 11
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 11
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 15
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Orc Camp                                 (Danger  level:  15) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 26
  Vapor Quest                              (Danger  level:  25) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Rich, the Thief                          (Dungeon level:  24) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 32

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 4946 enemies including 62 unique monsters in total.

< Unique monsters top 20 >
  Itangast the Fire Drake                  (level  47)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Strygalldwir                             (level  41)
  The Greater Hell Magic Mushroom Were-Quylthulg (level  36)
  Lord Borel of Hendrake                   (level  36)
  The Minotaur of the Labyrinth            (level  35)
  King Koopa                               (level  34)
  Ishikawa Goemon                          (level  33)
  Tom the Stone Troll                      (level  33)
  That @$^%& Black Bat                     (level  33)
  Arthur Pendragon                         (level  32)
  Shelob, Spider of Darkness               (level  32)
  Mario                                    (level  31)
  Rich, the Thief                          (level  29)
  Sir Gareth                               (level  28)
  The Ultimate Dungeon Cleaner             (level  28)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Kharis the Powerslave                    (level  26)
  Red Helm, the King of Bear               (level  25)


=================================== Virtues ===================================

Your alighnment : Neutral

You are a champion of Justice.
You are a champion of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are the living embodiment of Harmony.
You are virtuous in Sacrifice.
You are the polar opposite of Compassion.
You are a bitter enemy of Patience.


============================= Character Inventory =============================

a) 29 Rations of Food
b) 39 Potions of Cure Critical Wounds
c) a Potion of Resistance {!k!q}
d) 9 Potions of Curing
e) 32 Scrolls of Teleportation {@rt}
f) 4 Rods of Trap Location {@z1!s!d!k}
g) a Rod of Perception {@z7!s!d!k!!}
h) 2 Rods of Recall (1 charging) {@zr!s!d!k}
i) 2 Rods of Detection (1 charging) {@z3!s!d!k!!}
j) 6 Wands of Teleport Other (71 charges) {@at!s!d!k}
k) 16 Wands of Stone to Mud (192 charges) {@am!s!d!k}
l) a Staff of Enlightenment (11 charges) {@um}
m) a Staff of Enlightenment (10 charges) {@um}


================================ Home Inventory ===============================

 ( page 1 )
a) a Rage Spellbook [The Sound and the Fury]
b) Book of Kendo [Hokusin Ittouryuu Kaiden]
c) a Crusade Spellbook [Exorcism and Dispelling]
d) 2 Daemon Spellbooks [Demonthoughts]
e) a Craft Spellbook [Note of Acting Master]
f) a Death Spellbook [Black Channels]
g) 3 Mushrooms of Restoring {!E}
h) 31 Potions of Speed {!k!q}
i) 9 Potions of Resist Heat {!k!q}
j) 8 Potions of Resist Cold {!k!q}
k) 15 Potions of Heroism
l) 28 Potions of Cure Critical Wounds

 ( page 2 )
a) 4 Potions of Healing {!k!q}
b) 4 Potions of *Healing* {!k!q}
c) 4 Potions of Restore Mana {!k!q}
d) 4 Potions of Restore Life Levels
e) 5 Potions of Restore Constitution
f) 2 Potions of Enlightenment
g) a Potion of Self Knowledge {!k}
h) 9 Potions of Resistance {!k!q}
i) 99 Scrolls of Teleportation {@rt}
j) 22 Scrolls of Teleportation {@rt}
k) 7 Scrolls of *Identify*
l) 35 Scrolls of Remove Curse

 ( page 3 )
a) 4 Scrolls of *Remove Curse*
b) 6 Scrolls of Light
c) 3 Scrolls of Magic Mapping {@rm}
d) 5 Scrolls of Protection from Evil
e) 2 Scrolls of Destruction {!*}
f) 9 Scrolls of Detect Monsters
g) 2 Rods of Trap Location {@z1!s!d!k}
h) 6 Rods of Illumination {@z5!s!d!k}
i) 2 Rods of Probing
j) a Rod of Teleport Other
k) 2 Rods of Disarming
l) 3 Rods of Stone to Mud

 ( page 4 )
a) 2 Rods of Monster Location
b) a Wand of Acid Bolts (15 charges)
c) a Wand of Rockets (4 charges) {@ar!s!d!k}
d) a Staff of Teleportation (10 charges)
e) a Staff of Perception (17 charges)
f) a Staff of Perception (1 charge) {@ui}
g) a Staff of Starlight (10 charges)
h) 3 Staffs of Enlightenment (3x 10 charges) {@um}
i) a Staff of Object Location (14 charges)
j) a Staff of Object Location (10 charges)
k) a Staff of Door/Stair Location (15 charges) {@u2}
l) a Staff of Cure Wounds (12 charges)

 ( page 5 )
a) a Staff of Cure Wounds (11 charges)
b) 2 Staffs of Curing (2x 8 charges) {@uc}
c) a Staff of Curing (7 charges)
d) a Staff of Probing (9 charges)
e) a Staff of Destruction (5 charges)
f) 9 Rings
g) a Ring of Archery (+0,+5) (+2) {Dx;XmXs}
h) a Ring of Archery (+0,+13) (+1) {Xm}
i) a Ring of Protection {Di(Dx}
j) a Ring of Protection [+6] {FaWr~o(Cn}
k) a Ring of Protection {Po}
l) a Ring of Wizardry (+2) {In~D(In}

 ( page 6 )
a) a Ring of Protection [+9] {Fa, @mimic2}
b) an Elemental Ring {Co, @mimic1}
c) a Ring of Combat (+3,+6) (+1) {Cn}
d) an Elemental Ring {Ac, @mimic2}
e) 2 Elemental Ring {Fi, @mimic2}
f) a Ring of Archery (+5,+0) (+1) {Sl}
g) a Ring of Combat (+0,+3) {@mimic1}
h) a Ring of Protection {Si}
i) 3 Amulets
j) an Elemental Charm {AcElFiCoSh}
k) a Dwarven Necklace (+5) {If;Di;FaRgLu}
l) an Elemental Charm {AcElFiCo, @mimic1}

 ( page 7 )
a) 2 Elemental Charm {ElCo, @mimic1}
b) an Elemental Charm {Co, @mimic1}
c) an Amulet of Trickery (+1) {DxSr;Nx, @mimic1}
d) an Elemental Charm {El}
e) an Elemental Charm {El}
f) a Barbarian Talisman [+6] (+2) {@mimic1}
g) The Amulet of Boromir (+0,+8) {@mimic1}
h) 2 Feanorian Lamps {@mimic1}
i) The Incandescent Light of Edison (+3 to infravision)
j) The Phial of Galadriel (+1 to searching)
k) Gold Dragon Scale Mail (-2) [40,+13]
l) Ring Mail of the Uruk-hai (+3,+2) [12,+6] (+1) {-Sl;Di, @mimic1}

 ( page 8 )
a) Metal Scale Mail of Elemental Protection (-2) [13,+9]
b) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Po, @mimic}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Fe}
d) Double Ring Mail of Elemental Protection (-2) [15,+11] {AcElFiCo}
e) Augmented Chain Mail of the Uruk-hai (+1,+4) [16,+9] (+1) [-5%] {cursed, Bl}
f) Bar Chain Mail of Elvenkind (-2) [18,+10] (+1 to stealth) {cursed}
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {@mimic1}
h) Haramakido of Elemental Protection (-2) [17,+17] {AcElFiPo}
i) O-yoroi of Elemental Protection (-2) [24,+10]
j) The O-yoroi of Gondor (-2) [24,+16] (+2) {DxCh;Nx;Rf}
k) a Filthy Rag of Celestial Protection [1,+17] {NxDi}
l) The Filthy Rag of Kevlar [1,+19] {CfCa, @mimic}

 ( page 9 )
a) Paper Armour of Elemental Protection [4,+14] {AcElPo}
b) Soft Leather Armour of Elvenkind [4,+14] (+2 to stealth) {Sh}
c) Hard Studded Leather of Elvenkind (-1) [7,+10] (+3 to stealth) {Li}
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
e) Cord Armour of Elemental Protection [6,+5] {AcElFiPo, @mimic1}
f) Padded Armour of Elemental Protection [5,+14] (+1) {cursed, -Sl;AcElCo}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Nx}
h) Black Clothes of Protection [4,+25] (+4 to stealth)
i) The Cloak 'Colannon' [1,+15] (+3 to stealth)
j) The Cloak of Merry (+1,+1) [1,+7] (+1) {@mimic1}
k) an Elven Cloak [4,+9] (+4 to stealth)
l) The Fur Cloak 'Steelskin' [3,+11] (+3) {Ch;LiShSo;Rf(Ch}

 ( page 10 )
a) a Shadow Cloak [6,+5]
b) a Pair of Dragon Wings [4,+15] {LiSo}
c) a Pair of Dragon Wings of Freezing [4,+12] {LiDi, @mimic1}
d) a Large Leather Shield (Orcish) (+2,+2) [6,+24] (+1) {Fi}
e) a Large Metal Shield of Elemental Protection [8,+11] {FiCo}
f) a Knight's Shield of Elemental Protection [10,+10]
g) a Mirror Shield [10,+15]
h) a Mirror Shield [10,+11] {@mimic}
i) a Metal Cap of the Kobold (+0,+1) [3,+10] (+3)
j) The Metal Cap of Thengel [3,+12] (+3) [+15%]
k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
l) The Iron Helm 'Holhenneth' [5,+10] (+2)

 ( page 11 )
a) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
b) a Dragon Helm [8,+14] {Fi}
c) The Set of Leather Gloves 'Cammithrim' [1,+10]
d) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
e) a Set of Gauntlets of Free Action [2,+8] {@mimic1}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, 2057}
g) The Set of Gauntlets 'Paurhach' [2,+7]
h) a Set of Cesti of Slaying (+8,+8) [5,+6]
i) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {@mimic1}
j) The Pair of Hard Leather Boots of Champion [3,+15] (+1 to stealth)
{DxChSl;PoDkSoNt;Lv, @mimic1}
k) The Pair of Hard Leather Boots 'Steelskin' [3,+19] (+4) {Cn;Nt;Lv, @mimic1}
l) The Pair of Hard Leather Boots of Scorpio (+4,+2) [3,+12] (+2 to infravision)
{WiCnIf;Po}

 ( page 12 )
a) a Pair of Dragon Boots [5,+10] {AcCoDi}
b) a Pair of Metal Shod Boots of the Fairy [6,+6] (+3 to speed)
c) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Nt}
d) The Sabre 'Delta' (1d7) (+20,+8) (+2) {StIn;Si/P}
e) a Tulwar of *Slay* Giant (2d4) (+7,+12) (+1) {@mimic1}
f) a Broad Sword (Trump) (2d5) (+11,+12) (+1 to searching) {Po, . @mimic1}
g) a Broad Sword (Chaos) (2d5) (+2,+5) {Co}
h) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
i) The Two-Handed Sword 'Werebane' (3d6) (+18,+18) {ShNt;Sd|V/T}
j) 4 Poison Needles (1d1) (+0,+0)
k) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
l) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)

 ( page 13 )
a) a Broad Axe (Death) (2d6) (+6,+8) {@mimic1}
b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
c) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
d) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
e) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
f) a Tetsubo (Armageddon) (4d8) (+8,+14)
g) a Wizardstaff (1d2) (+0,+0)
h) The Sling 'Howler' (x2) (+12,+18) (+3 to speed) {SpDg;Sh;Xs, @mimic1}
i) The Sling of the Shogun (x2) (+16,+10) (+3 to infravision) {StDxIf;ShSo;Xs}
j) 33 Steel Bolts of Returning (3d5) (+3,+5)
k) The Black Arrow of Bard (8d4) (+30,+19) (189/189)



================================ Last Messages ================================

> *** LOW HITPOINT WARNING! *** Press Space to continue.
> Shuten-douji, King Ogre of Ooe-Mountain hits you.
> *** LOW HITPOINT WARNING! ***
> Shuten-douji, King Ogre of Ooe-Mountain hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Shuten-douji, King Ogre of Ooe-Mountain hits you.
> *** LOW HITPOINT WARNING! ***
> Shuten-douji, King Ogre of Ooe-Mountain misses you. <x3>
> You have 33 Scrolls of Teleportation {@rt}.
> You stop mimicking Shuten-douji, King Ogre of Ooe-Mountain.
> The Master lich magically summons an undead adversary!
> The Zombified human misses you. <x2>
> The Ghoulking misses you.
> The Ghoulking claws you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> You feel strange sickness.
> The Ghoulking misses you. <x2>
> The Mummified human hits you.
> *** LOW HITPOINT WARNING! ***
> The Mummified human misses you.
> The Master lich points at you, screaming the word DIE!
> You feel scared.
> *** LOW HITPOINT WARNING! ***
> You have been given a nasty cut.
> You are no longer scared, but you still feel nervous.
> You have 32 Scrolls of Teleportation {@rt}.
> *** LOW HITPOINT WARNING! *** <x3>
> Can't we talk this thing over?
> Goodbye, Moridin!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "ba7e866641027cd8a1"]


Posted on 17.5.2014 01:40
Last updated on 18.5.2014 14:26

Download this dump

9190. on the Ladder (of 18076)
784. on the PosChengband Ladder (of 2382)
304. for this player (out of 384)

Related screenshots:
Mimics: Equipment Shuffling 'Explained'
Mimics: Learning Body Types

Comments

Jump to latest

On 17.5.2014 01:40 chris wrote:
It's better if I playtest for a day or two before releasing. In the meantime, more teasers :)

[CL14:Wild L10] 00:48
This time, I was determined to learn a naga form. Finally, I gained the Red form, on only my 8th or so attempt. But I also tried 17 greens and failed, and this was also my first learn all game (Spoil: Odds are just 5% atm). Still, this is OK. Learning forms is meant to be secondary to copying what is in front of your face.

On 17.5.2014 03:13 chris wrote:
[CL20:DL22] 01:51
Orc diggers get no respect, but are a nice form to keep in your back pocket, even after you outgrow their experience potential. Being able to quickly dig out an ASC or navigate into otherwise unreachable dungeon corners is pretty nifty.

So, I think Hugo would know what body to get next. I'd like some trolls, but man, even these orcs can't use my rod of detection so I doubt trolls will fare much better. A ghast looked interesting but I didn't learn the form. Hmmm ... Perhaps Sabre tooth tiger is the way to go? I've strayed a bit from my early speed tactics.

On 17.5.2014 03:27 HugoTheGreat2011 wrote:
After the Orc, I would **definitely** go for a Deep one (you know, it's one of those green 'u' guys in the swamp around Angwil and Morivant). The Deep ones (when *Possessed*) are much better than Orcs/Ogres/Trolls at using Magic Devices, and Scrolls, of course.

On 17.5.2014 03:29 HugoTheGreat2011 wrote:
Trolls are definitely no better than Orcs and sometimes a lot worse than them at using Magical devices...The only exceptions are probably the Troll Priest and Storm Troll...

On 17.5.2014 03:45 HugoTheGreat2011 wrote:
Hey chris, are you able to Mimic Uniques too? Grendel for example...? Yes...?

On 17.5.2014 03:46 krazyhades wrote:
Yeah. He was mimicking Boldor earlier.

On 17.5.2014 08:52 UglySquirrell wrote:
from recent personal experience and a certain players recent death, i was reminded that arch-vile would be a great form to mimic. Dark Elven Lords
as well.

On 17.5.2014 15:20 chris wrote:
[CL26:DL27] 03:15
I dunno ... I tried for a Deep One but never even found one. Instead, I kept running into Cyclops which are death incarnate!

So I decided to head to the Giant's Hall to learn a strong melee form. I've been using Mindcrafter, which is amazing with innate Telepathy. However, by some miraculous turn of the dice, I just picked up a Dimensional Shambler. He's fast, good until CL34, and has healing and blinking too. Since I just picked up Thranduil on this level as well, I think I have my new form. I just need to start boosting Int :)

On 17.5.2014 15:50 HugoTheGreat2011 wrote:
You can consider mimicking a Lesser or even Greater Titan if you can find one at Giant's Hall 40.

On 17.5.2014 15:54 HugoTheGreat2011 wrote:
I'm a bit surprised you couldn't find a Deep one. They tend to pop up occasionally in the Angwil swamp. Of course, you want to be careful of the Cyclops and the crazed Scylla companies.

On 17.5.2014 23:47 chris wrote:
[CL30:DL38] 05:07
Me troll. Me crush.

But seriously, I'm still going as a Dimensional shambler for speed and devices. Fails are still 35% on speed and healing though, and I'll outgrow the form before healing gets reliable I fear.

C'mon stat gain. Innate Con is 18/130 so only a bazillion potions to go before I get some hits (I only have 354 hits outside of this stupid berserking troll form).

On 18.5.2014 00:43 chris wrote:
[CL31:DL38] 05:49
Trying to learn the good stuff ... This time, Strygalldwir. The odds are small, but you never know.

I'm contemplating the Cloning Pits. Am I insane?

On 18.5.2014 01:14 HugoTheGreat2011 wrote:
Mimicking Strygalldwir? Then, how about the Great Cthulu? ;)

On 18.5.2014 01:15 chris wrote:
No, my Cloning Pits power sense was accurate:

[CL32:Cloning Pits] 06:08
A true melee behemoth, though of the glass canon variety. In the quest was a stray Dracolich which I planned to take out in the forests. But when a stray teleport landed me next to its sleeping self (nigh the queen ants) I decided to battle away. So, how many licks does it take to get to the center of a tootsie pop? Er, I mean, how many hp does an unresisted nether breath take me down to? Only 70hp. So a single !Healing sufficed to save my sorry butt.

The reward was Bard's boots, which I already was wearing, so +4 speed replacements instead. Heracles (Int!) and Isildur (Con!) were also lurking about the reptilian remains.

I didn't bother with mimicry at all during the quest. Dimensional shambler for the win :) :) :)

On 18.5.2014 02:24 chris wrote:
[CL33:DL60] 06:50
Next up: The Dread. As a pack version of this monster, it is native to DL42 meaning I can use it until CL47. That should do nicely as my Dimensional shambler was about to expire. No haste or healing, but I gain huge stealth and speed bonuses. A very nice form indeed!

On 18.5.2014 02:42 HugoTheGreat2011 wrote:
What about Rock giants and Hrus? :D

On 18.5.2014 14:26 chris wrote:
Dunno why I thought I could take out Shuten-douji. I quickly became disabused, but my teleportation escape landed me near an angry previously teleported Master Lich who killed me with a curse!

On 18.5.2014 16:00 HugoTheGreat2011 wrote:
I think Shuten-douji gets mistaken for an Ogre mage only to realize that he's ***WWWAAAAAAYYYYYY*** more dangerous.

On 18.5.2014 20:57 chris wrote:
>I'm a bit surprised you couldn't find a Deep one. They tend to pop up occasionally in the Angwil swamp.

Ah, I was checking out north of Outpost, which was probably my mistake?

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